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Normal Shading Extraction

This effect was generated in Filter Forge, a Photoshop plugin that allows you to create your own filters.

Author: ArGh

Filter Details

Description

Used to extract some shading information from normal maps.

Can be useful to bake some shading in the Diffuse Map.

Apply the filter on your normal map, then blend it with the diffuse using Overlay or Soft Light at low opacity (from 5 to 25).

Keywords

Normal Map Shading Extraction

Filter Controls

  • Angle Sensitivity
  • HighPass Intensity
  • Global Softness