This texture was generated in Filter Forge, a Photoshop plugin that allows you to create your own filters.
This is the slightly different version of my Stained Glass filter. In Stained Glass 1, colour variation was created with the "hue variation" slider. In Stained Glass 2, on the other hand, the user enters four colours for two completely separate glass textures.
Controls of Note:
Texture Balance: Using a threshhold component, this slider controls how much of the result is made of texture one and how much is made of texture two. Sometimes it takes just a little change to make make a quite different look.
Texture Smooth: This does not cancel out "Texture Roughness." This control blurs *whatever* comes out of the texture controls – simple, complex, rough, or gentle – for an ultimately smoother glass surface.
I hope the other controls are fairly intuitive. Most of them are the same as the controls for my "Rose Window" and "Stained Glass 1" filters, though with multiple controls to create the different textures/colour schemes.
Have fun! ^_
stained glass window pattern kaleidoscope symmetry frame texture