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Exposed Flesh

This texture was generated in Filter Forge, a Photoshop plugin that allows you to create your own filters.

Author: Joe Brandibas

Filter Details

Description

This filter can be used for generating slimy, meaty surfaces.

Control Usage:
The three color values control the values at the highest and lowest points as well as a controlling value for the in-between gradient. Generally you will use darker colors for the crevice and brighter colors for the peak, with the tween color being used for controlling the spread of one color into the other.

Height Control: How far the overall flow of the surface protrudes outward. A Lower value will make the surface flatter, while higher values make the surface bulge outward.

Meaty Distortion: Controls the marbling effect found in most exposed flesh. The colors will bleed together as this value is increased.

Overall Distortion: The amount the colors are mixed up within the tile. A higher value mixes the colors more thoroughly, but makes the surface very noisy.

Reflectivity: How reflective the surface is.

Shinyness: Controls specular intensity.

Keywords

flesh, meat, organic

Filter Controls

  • Crevice Color
  • Peak Color
  • Tween Color
  • Surface Flow
  • Meaty Distortion
  • Height Control
  • Reflectivity
  • Shinyness
  • Overall Distortion