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Author: CorvusCroax
Filter Details
- Downloads: 1242
- Submitted: Sep 08, 2008
- Usage Rank: High
- Comments (21)
Description
Creates a spaceship Hull material. Much variety is possible. This is intended for use in 3d rendering packages which can use displacement mapping. Sorry it's so slow! It's intended for rendering each channel separately. The primary controls are: Symmetry Selector: this determines the type of symmetry: (1 none, 2-Bilateral, 3-Bilateral Faded, 4-Kaliedoscope)Kaliedoscope Mode: (typical Kaliedoscope symmetry)Noise Type Selector: (blocks, techno, pyramid, bubbles)To make a 'Glow Map' or 'Emissive Map' , switch to the diffuse map, and turn on the '_ShowLightmap'.
Keywords
Space Hulk Spaceship Technology City Starship Game 3D Greeble Nurnies Station
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Filter Controls
- SymmetrySelector
- Flip Mirror
- Tweak H
- Tweak V
- Noise Type Selector
- Noise Scale
- Noise Edge Profile
- Noise Details
- Noise Formula
- Noise Roughness
- Noise Stretch
- KaliedoscopeMode
- KscopeRepeat H
- Kscope Repeat V
- Edge gloss
- Lights Less-More
- Lights Repeat
- Light Height Offset
- Light Alt Type
- Background
- Light color
- Paint Color
- Paint Offset
- Paint Width
- Grit
- Metallic
- Burn Opacity
- Lights Wider
- Light Gamma
- _Show Lightmap
- Light Bulb Size