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All Filters by Whitequill Riclo

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3.0

This filter requires Filter Forge 3.0

mulitColor

mulitColor

2.0

This filter requires Filter Forge 2.0

Army Cammo

Army Cammo

2.0

This filter requires Filter Forge 2.0

Broken Glass

Broken Glass

2.0

This filter requires Filter Forge 2.0

Lava

Lava

2.0

This filter requires Filter Forge 2.0

Burning Pages

Burning Pages

2.0

This filter requires Filter Forge 2.0

Abstract Colored Glass

Abstract Colored Glass

2.0

This filter requires Filter Forge 2.0

Wood

Wood

2.0

This filter requires Filter Forge 2.0

Water

Water

Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.

Karl Wickens
Visual Effects Lead Artist
Electronic Arts
www.ea.com

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