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Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.

Karl Wickens
Visual Effects Lead Artist
Electronic Arts
www.ea.com

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“I do think you guys are likely the best software company I've ever had dealings with.”

Ian Davis
Digital Artist
www.ionclad.com/

“I can't recommend it enough to any Second Life content creator looking to upsmart and better their craft.”

Torley
Resident Enlightenment Manager Linden Lab, makers of virtual world Second Life
www.torley.com

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