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<title>All Filter Forge Filters By inujima</title>
<description></description> 
<link>http://www.filterforge.com/filters/author12734-page1.html</link>
<language>en</language>
<webMaster>support@filterforge.com</webMaster> 
<copyright>(C) 2013</copyright>
<pubDate>Sat, 18 May 2013 21:10:33 -0400</pubDate> 
<lastBuildDate>Sat, 18 May 2013 21:10:33 -0400</lastBuildDate>
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<title>Patterned Dithering</title><link>http://www.filterforge.com/filters/10635.html</link>
<dc:creator>inujima</dc:creator><category>10635</category><pubDate>Tue, 19 Jun 2012 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/10635.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/10635.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/10635-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;June 19, 2012, Editor's Pick&lt;/small&gt;&lt;p&gt;When Multicolor Patterns checkbox is checked, output results will be smooth on gradients.
Brightness, Contrast and Saturation are pre-adjustment controls before applying the dither effect.&lt;/p&gt;</description>
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<title>Fake Comics</title><link>http://www.filterforge.com/filters/10325.html</link>
<dc:creator>inujima</dc:creator><category>10325</category><pubDate>Fri, 11 May 2012 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/10325.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/10325.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/10325-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;May 11, 2012, Editor's Pick&lt;/small&gt;&lt;p&gt;Controls of this filter are classified broadly into four kinds. 

Controls with '#' mark adjust factors of frames (numbers, width, incline, color , etc).
Controls with '!' mark adjust source image in frames (scale, jumbling, colors , etc).
Controls with '*' mark are options to apply comic book filter to contents.
Controls without mark are final color adjustments and speech balloon controls.&lt;/p&gt;</description>
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<title>Comic Book Filter</title><link>http://www.filterforge.com/filters/10444.html</link>
<dc:creator>inujima</dc:creator><category>10444</category><pubDate>Mon, 2 Apr 2012 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/10444.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/10444.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/10444-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;April 2, 2012, Editor's Pick&lt;/small&gt;&lt;p&gt;This is the filter to create a comic like imege from a source picture.
This filter was brought out from parts of my filter named Fake Comics.

Fake Comics filter URL:
http://www.filterforge.com/filters/10325.html&lt;/p&gt;</description>
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<title>Soccer Ball Texture</title><link>http://www.filterforge.com/filters/10272.html</link>
<dc:creator>inujima</dc:creator><category>10272</category><pubDate>Tue, 24 Jan 2012 00:00:00 EST</pubDate><guid>http://www.filterforge.com/filters/10272.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/10272.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/10272-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;January 24, 2012, Editor's Pick&lt;/small&gt;&lt;p&gt;This is the filter to make a soccer ball texture and object image.
This filter maps images to ordinary soccer ball which consists of pentagons and hexagons by three ways (Tiling, Label, Mapping).


-- Explanations of some controls --

Texture/Ball: This changes texture mode and ball mode.
Texture mode outputs a texture image to map to sphere at spherical mapping. 
At texture mode, if the ratio on height and width is made 1:2, a distortion will be little.

Images Only: In using two or more label images, once save as image file using this option, and then load as mapping image and compound other label image. Be careful of settings of a lighting. If it is not appropriate, incorrect colors will be outputted. Preset No.9 is the optimal lighting settings for this purpose.&lt;/p&gt;</description>
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<title>Variable Kaleidoscope</title><link>http://www.filterforge.com/filters/10216.html</link>
<dc:creator>inujima</dc:creator><category>10216</category><pubDate>Mon, 26 Dec 2011 00:00:00 EST</pubDate><guid>http://www.filterforge.com/filters/10216.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/10216.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/10216-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;December 26, 2011, Editor's Pick&lt;/small&gt;&lt;p&gt;The standard Kaleidoscope component has no map input except Source input. 
But by using the method of this snippet, grayscale graphics can be inputted into OffsetH, offsetV and Shape Size input.&lt;/p&gt;</description>
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<title>Ornamented Ball</title><link>http://www.filterforge.com/filters/10113.html</link>
<dc:creator>inujima</dc:creator><category>10113</category><pubDate>Wed, 14 Dec 2011 00:00:00 EST</pubDate><guid>http://www.filterforge.com/filters/10113.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/10113.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/10113-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;December 14, 2011, Editor's Pick&lt;/small&gt;&lt;p&gt;-- Explanations of some controls --

Texture/Ball: This changes texture mode and ball mode.
Texture mode outputs a texture image to map to sphere at spherical mapping. 
At texture mode, if the ratio on height and width is made 1:2, a distortion will be little.

Quick View: When changing the form of a pattern, it is good to check this checkbox.
This checkbox acts only at Ball Mode.

Real Bump : When this checkbox is on, shape of sphere is modified with height of metal overlay.

Tiling Mode: This chooses method of mapping of patterns to ball.
(1-Tetrahedron, 2-Hexahedron, 3-Octahedron, 4-Dodecahedron, 5-Icosahedron )

Shape XXXX: They are sliders for adjusting  patterns.

Stone Type: At present, there are only two kinds. This checkbox acts only at Ball Mode.&lt;/p&gt;</description>
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<title>Cubes</title><link>http://www.filterforge.com/filters/10000.html</link>
<dc:creator>inujima</dc:creator><category>10000</category><pubDate>Fri, 21 Oct 2011 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/10000.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/10000.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/10000-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;October 21, 2011, Editor's Pick&lt;/small&gt;&lt;p&gt;Amounts of five kinds of cubes can be adjusted using a slider.&lt;/p&gt;</description>
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<title>Edge And Tones</title><link>http://www.filterforge.com/filters/9558.html</link>
<dc:creator>inujima</dc:creator><category>9558</category><pubDate>Fri, 21 Oct 2011 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/9558.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/9558.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/9558-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;October 21, 2011, Editor's Pick&lt;/small&gt;&lt;p&gt;This is filter that makes a cartoon and comic style image  by controlling three tones (highlight,midtone,shadow) and adding edges.&lt;/p&gt;</description>
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<title>Oriental  Patterns</title><link>http://www.filterforge.com/filters/10678.html</link>
<dc:creator>inujima</dc:creator><category>10678</category><pubDate>Mon, 28 May 2012 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/10678.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/10678.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/10678-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;May 28, 2012&lt;/small&gt;&lt;p&gt;This is a simple pattern generator used Variable Kaleidoscope snippet.
http://www.filterforge.com/filters/10216.html&lt;/p&gt;</description>
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<title>Frozen Window</title><link>http://www.filterforge.com/filters/10445.html</link>
<dc:creator>inujima</dc:creator><category>10445</category><pubDate>Mon, 2 Apr 2012 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/10445.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/10445.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/10445-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;April 2, 2012&lt;/small&gt;&lt;p&gt;This is the filter creating the frozen window of winter.
The source image is regarded as scenes outside the window.
You can use original image as the graphic written on frozen window.
This filter supports HDR input and output.
When an aspect ratio is over 1:2 , it may not be displayed normally.&lt;/p&gt;</description>
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<title>Jigsaw Puzzle</title><link>http://www.filterforge.com/filters/9792.html</link>
<dc:creator>inujima</dc:creator><category>9792</category><pubDate>Wed, 19 Oct 2011 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/9792.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/9792.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/9792-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;October 19, 2011&lt;/small&gt;&lt;p&gt;It is a very slow filter that processes the input image to the jigsaw puzzle.&lt;/p&gt;</description>
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<title>Baseball Texture</title><link>http://www.filterforge.com/filters/9523.html</link>
<dc:creator>inujima</dc:creator><category>9523</category><pubDate>Wed, 19 Oct 2011 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/9523.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/9523.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/9523-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;October 19, 2011&lt;/small&gt;&lt;p&gt;It is baseball texture for 3D. Please  map to a sphere with spherical projection.When the ratio on height and width is made 1:2, a distortion is little.&lt;/p&gt;</description>
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<title>Swirling Blur</title><link>http://www.filterforge.com/filters/9810.html</link>
<dc:creator>inujima</dc:creator><category>9810</category><pubDate>Mon, 11 Jul 2011 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/9810.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/9810.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/9810-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;July 11, 2011&lt;/small&gt;&lt;p&gt;Tiling Method slider is a method of tiling images  at byond of the image boundary.
1:Flat, 2:Repeat, 3:Mirror&lt;/p&gt;</description>
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<title>Wax Blur</title><link>http://www.filterforge.com/filters/9645.html</link>
<dc:creator>inujima</dc:creator><category>9645</category><pubDate>Wed, 22 Jun 2011 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/9645.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/9645.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/9645-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;June 22, 2011&lt;/small&gt;&lt;p&gt;This filter blurs an image just like a printing on an eraser rubber. When you apply this filter to human skin picture,it soften shadows.&lt;/p&gt;</description>
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<title>Spherical Projection</title><link>http://www.filterforge.com/filters/9689.html</link>
<dc:creator>inujima</dc:creator><category>9689</category><pubDate>Thu, 26 May 2011 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/9689.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/9689.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/9689-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;May 26, 2011&lt;/small&gt;&lt;p&gt;It is a filter to confirm of a mapping to a sphere, and to change the position of coordinates.&lt;/p&gt;</description>
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<title>Local Normalization</title><link>http://www.filterforge.com/filters/9514.html</link>
<dc:creator>inujima</dc:creator><category>9514</category><pubDate>Fri, 8 Apr 2011 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/9514.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/9514.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/9514-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;April 8, 2011&lt;/small&gt;&lt;p&gt;It is a filter that adjusts brightnesses of each pixels based on brightnesses of neighbor pixels. Consequentially, detail contrasts rise, and an entire tone is leveled.The mode that composes HDRI exists as an extra.

 Sampling Radius: It is a radius of neighborhoods which is refered to. 
 Sampling Percentile: It is width of the based brightness. Width becomes the maximum if this slider value is 0. If the value is raised a little,it becomes just good feeling when there are a lot of noises, and Sampling Radius is large.
 High Precision: If this cheack box is on , striped patterns in using a HDR image and 16bit image will be prevented.
 Lowpass Threshold:  Contrasts in parts where amounts of changes of a brightnesses of an original image is a little is lowered. 
 Lowpass Tone: Brightnesses in parts adjusted with Lowpass Threshold is adjusted.
 Shadow Blend: Parts of dark in an original image are emphasized. 
 Shadow Saturation: A saturation of darkness parts is emphasized.&lt;/p&gt;</description>
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<title>Noise Reduction</title><link>http://www.filterforge.com/filters/9520.html</link>
<dc:creator>inujima</dc:creator><category>9520</category><pubDate>Wed, 6 Apr 2011 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/9520.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/9520.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/9520-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;April 6, 2011&lt;/small&gt;&lt;p&gt;It is a simple noise reduction filter that used Percentile Filter.
Areas where the difference of light and shade is few are leveled.&lt;/p&gt;</description>
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<title>Wood Texture</title><link>http://www.filterforge.com/filters/9479.html</link>
<dc:creator>inujima</dc:creator><category>9479</category><pubDate>Wed, 16 Mar 2011 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/9479.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/9479.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/9479-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;March 16, 2011&lt;/small&gt;&lt;p&gt;This is filter to make a wood texture like a empress tree.
You can use an original grayscale image to control  growth rings.&lt;/p&gt;</description>
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<title>Multicolor Printing</title><link>http://www.filterforge.com/filters/9382.html</link>
<dc:creator>inujima</dc:creator><category>9382</category><pubDate>Mon, 31 Jan 2011 00:00:00 EST</pubDate><guid>http://www.filterforge.com/filters/9382.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/9382.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/9382-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;January 31, 2011&lt;/small&gt;&lt;p&gt;This filter process the origin image  to the image of a multicolor printing like an old poster and woodblock printing. 

When the &quot;Color 1~7 on/off&quot; checkbox is checked, it is painted out with the color that has been selected in the colorbox under the checkbox, which the place of the color of  the origin image which distance is short from the selected color in color space . 
The Threshold slider under that is used to fine-tune the range painted out. 
Moreover, the color can be replaced by the color of the colorbox below the &quot;Swap 1~7&quot; checkbox by checking it. 

&quot;Median Radius&quot; adjusts the radius of Median Filter act on the origin image. 
 When the random noise is included in the origin image, the noise can be decreased by raising this slider.

The gamma of the saturation of the origin image falls by raising the &quot;Saturation Gamma&quot; slider, and the dithering generated near the color of a low saturation can be decreased.&lt;/p&gt;</description>
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<title>Pottery Plates</title><link>http://www.filterforge.com/filters/9370.html</link>
<dc:creator>inujima</dc:creator><category>9370</category><pubDate>Mon, 24 Jan 2011 00:00:00 EST</pubDate><guid>http://www.filterforge.com/filters/9370.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/9370.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/9370-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;January 24, 2011&lt;/small&gt;&lt;p&gt;You can choose between 3 shapes.
   1 - Circle   2 - Square   3 - Octagon&lt;/p&gt;</description>
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