<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:annotate="http://purl.org/rss/1.0/modules/annotate/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#">
<channel>
<generator>Filter Forge Site</generator>
<title>All Filter Forge Filters By infiniview</title>
<description></description> 
<link>http://www.filterforge.com/filters/author5393-page1.html</link>
<language>en</language>
<webMaster>support@filterforge.com</webMaster> 
<copyright>(C) 2013</copyright>
<pubDate>Sat, 25 May 2013 05:07:20 -0400</pubDate> 
<lastBuildDate>Sat, 25 May 2013 05:07:20 -0400</lastBuildDate>
<item>
<title>Rail Slat Profile</title><link>http://www.filterforge.com/filters/8884.html</link>
<dc:creator>infiniview</dc:creator><category>8884</category><pubDate>Thu, 5 Aug 2010 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/8884.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/8884.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/8884-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;August 5, 2010&lt;/small&gt;&lt;p&gt;I thought this would be a useful tool for making a profile of a classic stone style rail slat. Most of you guys realize the power of the z style alpha. The blur adjust has a pretty drastic affect on the result. So I would reccomend keeping that less than 4 unless your going for something really different.&lt;/p&gt;</description>
</item>
<item>
<title>FF Novelty Module</title><link>http://www.filterforge.com/filters/7502.html</link>
<dc:creator>infiniview</dc:creator><category>7502</category><pubDate>Thu, 16 Jul 2009 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/7502.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/7502.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/7502-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;July 16, 2009&lt;/small&gt;&lt;p&gt;Quite often while staring at the modules during a filter design I
have wondered how similar one could create a FF module from
inside of FF. Hopefully you will agree that you can indeed create
FF design component modules as output. With enough time and
computer power one could create a whole filter design with multiple modules as the texture output! haha. 
This filter is sort of an imitation of itself. I do not imagine that many
people will need filter forge design components as textures.
But as a novelty and an exercise it is fun.&lt;/p&gt;</description>
</item>
<item>
<title>Tire Tread Rad</title><link>http://www.filterforge.com/filters/7331.html</link>
<dc:creator>infiniview</dc:creator><category>7331</category><pubDate>Wed, 27 May 2009 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/7331.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/7331.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/7331-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;May 27, 2009&lt;/small&gt;&lt;p&gt;Just some great modern tire treads for motorcycles, dirt bikes, hot rods or any other tire use. The coloring is black and grey with dominant amounts of grey. Many 3d tires I have seen tend to be too dark. Where as in the real world there is usually a fine layer of dust on tires that gives them a lighter appearance. Most of the patterns have a combination of symmetry and partial symmetry. Which I have noticed to be the case in some of the newer cycle tread designs. For perfect symmetry which is more common on auto tires just copy and paste one half onto the other and flip horizontally in your preferred graphics editor.&lt;/p&gt;</description>
</item>
<item>
<title>Plywood Plus</title><link>http://www.filterforge.com/filters/7258.html</link>
<dc:creator>infiniview</dc:creator><category>7258</category><pubDate>Mon, 4 May 2009 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/7258.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/7258.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/7258-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;May 4, 2009&lt;/small&gt;&lt;p&gt;A fairly simple filter for generating plywood and a few other various wood types.  Such as nice grains for fine furniture,
driftwood, gnarled wood and particle. Use the Wood selector for
different blends of noise, distortion and refraction along with blend modes. Many different styles possible for your wood base.&lt;/p&gt;</description>
</item>
<item>
<title>Drop Shadow Alpha</title><link>http://www.filterforge.com/filters/7234.html</link>
<dc:creator>infiniview</dc:creator><category>7234</category><pubDate>Mon, 27 Apr 2009 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/7234.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/7234.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/7234-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;April 27, 2009&lt;/small&gt;&lt;p&gt;This is a nice quick way to add some nice shading to your image.
It also doubles as a maskmaker with &quot;alpha adjust&quot; being equal to the sensitivity adjust on your magic wand in Photoshop.
Playing with color variations and soften will give you many color effects combinations. You will get best effect with images that contain a modicum of contrasting highs and lows.
It is also great way to add shadows using a layer and then playing with blend modes in Photoshop with your orignal.
After blending surface and shadows or with the colors you like
you can sharpen up the structure by reducing pixel size.&lt;/p&gt;</description>
</item>
<item>
<title>Spotlight Centered</title><link>http://www.filterforge.com/filters/7224.html</link>
<dc:creator>infiniview</dc:creator><category>7224</category><pubDate>Wed, 22 Apr 2009 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/7224.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/7224.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/7224-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;April 22, 2009&lt;/small&gt;&lt;p&gt;This a quick way to add spots of light and shadow to your image.
Center Trans checkbox gives a clearer view of the image underneath, unchecked simulates glare. Great for some game
environment textures that do not as yet support dynamic shadows!&lt;/p&gt;</description>
</item>
<item>
<title>Image Fluorescence</title><link>http://www.filterforge.com/filters/6134.html</link>
<dc:creator>infiniview</dc:creator><category>6134</category><pubDate>Mon, 25 Aug 2008 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/6134.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/6134.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/6134-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;August 25, 2008&lt;/small&gt;&lt;p&gt;With this fun filter you can give your image wild bright color
combinations in an embossed form. Use the Trans Back switch
to create overlays. You can go for detail or soft emboss with
the Soften Shape slider.  Reducing the pixel size significantly
creates a 60's era fluorescent fabric look. Zero saturation in combination with reduced pixels on Rotate Bands 2 gives a tight mesh weave to your image.  Have Fun!&lt;/p&gt;</description>
</item>
<item>
<title>Old Jail Window</title><link>http://www.filterforge.com/filters/6058.html</link>
<dc:creator>infiniview</dc:creator><category>6058</category><pubDate>Sun, 10 Aug 2008 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/6058.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/6058.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/6058-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;August 10, 2008&lt;/small&gt;&lt;p&gt;You can use this filter for your old style prisons or small town jails or cages. There are variations for screens and other metallic aging industrial items.&lt;/p&gt;</description>
</item>
<item>
<title>Patriotic - Happy 4th of July</title><link>http://www.filterforge.com/filters/5774.html</link>
<dc:creator>infiniview</dc:creator><category>5774</category><pubDate>Wed, 9 Jul 2008 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/5774.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/5774.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/5774-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;July 9, 2008&lt;/small&gt;&lt;p&gt;Stars and stripes and flag and globe on stripes variant.
Thanks to Uberzev for his star snippet and his Uberflex repeater
for the small stars. About half way through this one I realized 
that the timing was good as I finished this one on 6-30-08&lt;/p&gt;</description>
</item>
<item>
<title>Sandtrap</title><link>http://www.filterforge.com/filters/5726.html</link>
<dc:creator>infiniview</dc:creator><category>5726</category><pubDate>Wed, 18 Jun 2008 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/5726.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/5726.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/5726-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;June 18, 2008&lt;/small&gt;&lt;p&gt;A Sandtrap for a golf course.&lt;/p&gt;</description>
</item>
<item>
<title>Designer Frame 1</title><link>http://www.filterforge.com/filters/5683.html</link>
<dc:creator>infiniview</dc:creator><category>5683</category><pubDate>Fri, 6 Jun 2008 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/5683.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/5683.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/5683-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;June 6, 2008&lt;/small&gt;&lt;p&gt;A mostly shiny frame intended to possess a sleek look.
Additional options also come in the form of being able to select choices in Margin and Content. BG = background, img = Image,
clr = transparent, N = Noise for a sand or wall effect. 
Decreasing the margin and choosing bg for the margin gives a more substantial frame look.
Tried to limit the controls, hehe a bit, yet still renders pretty quick.&lt;/p&gt;</description>
</item>
<item>
<title>Cubicle Decay</title><link>http://www.filterforge.com/filters/5610.html</link>
<dc:creator>infiniview</dc:creator><category>5610</category><pubDate>Fri, 23 May 2008 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/5610.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/5610.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/5610-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;May 23, 2008&lt;/small&gt;&lt;p&gt;This was an experiment in tiling patterns combining bricks, tiles
and pavement. I added a number of controls that allows for a
wide variety of effects.&lt;/p&gt;</description>
</item>
<item>
<title>Image Noise Adjust</title><link>http://www.filterforge.com/filters/4263.html</link>
<dc:creator>infiniview</dc:creator><category>4263</category><pubDate>Tue, 4 Sep 2007 00:00:00 EDT</pubDate><guid>http://www.filterforge.com/filters/4263.html</guid>
<description>&lt;a href=&quot;http://www.filterforge.com/filters/4263.html&quot;&gt;&lt;img src=&quot;http://www.filterforge.com/filters/4263-small.jpg&quot; border=&quot;0&quot; height=&quot;120&quot; width=&quot;120&quot;&gt;&lt;/a&gt;&lt;br&gt;&lt;small&gt;September 4, 2007&lt;/small&gt;&lt;p&gt;In creating this filter I was going after a noise to image blend
to combine various effects to a wall or floor design.
The included controls allow for a surprising number of different
looks while remaining mostly at a tolerable rendering speed.
However 'Roughness' will slow things down a bit.
You can achieve effects from concrete and cement to metalics
to rusty worn looks as well as many other.&lt;/p&gt;</description>
</item>

</channel></rss>