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DNA Lavalamp by Rawn (RawArt)



Rawn (RawArt)
Texture Artist

Posts: 721
Filters: 94
DNA Lavalamp by Rawn (RawArt)
http://www.filterforge.com/filters/4270.html

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Rawn (RawArt)
Texture Artist

Posts: 721
Filters: 94
This is another one of those that just showed up while playing around with different ways of connecting things within FF.
I really liked the depth that came up.

Rawn
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Rawn (RawArt)
Texture Artist

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Big Version

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ahimsa

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It looks like you're looking inside the body, maybe the veins. It really does have a lot of depth.
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Rawn (RawArt)
Texture Artist

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Thanx Smile
I did notice I left some un-connected nodes in there (where I was playing with background styles)...I guess i will have to clean that up.
Opps Blush

Rawn
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Carl
crvart

Posts: 4442
Filters: 64
Wow looks fantastic, the backlighting effect works beautifully Cool


I'm going to live forever or die trying


........Carl


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StevieJ
Designer/Artist

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Cool Cool It does look like blood cells..... For another variant with that bulbus melting look.....you could try manipulating the 'rings' profile of cells using highpass, contrast, and some profile gradient work for the 3D effect......

Nice work!!! Smile
Steve

“Buzzards gotta eat.....same as worms....." - Clint :)
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Rawn (RawArt)
Texture Artist

Posts: 721
Filters: 94
Interesting idea Steve...I will play with that some tonight (or soon)

Rawn
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Kraellin
Kraellin
Posts: 7953
Filters: 76
yup, hemaglobin. and yup, love the backlighting.
filters, filters, filters... NO FILTERS FOR YOU!!!

Craig
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ahimsa

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Filters: 41
I have left things behind in mine before too. Big grin

If you can do that and make these look like blood cells that would be great. I could easily see that being animated.
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Rawn (RawArt)
Texture Artist

Posts: 721
Filters: 94
Quote
StevieJ wrote:
For another variant with that bulbus melting look.....you could try manipulating the 'rings' profile of cells using highpass, contrast, and some profile gradient work for the 3D effect


I was playing around....and this type of change would end up being a completely different filter. I would have to plug everything differently...so maybe i will leave this as it is and that kind of thing can go for another
filter.

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ahimsa

Posts: 3039
Filters: 41
Are you able to get that foggy depth seperately so that you could add cells eventually?
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jffe
Posts: 2154
Filters: 58
----Cool lava stuffs for sure. Big grin

jffe

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StevieJ
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Posts: 8665
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Quote
Rawn (RawArt) wrote:
so maybe i will leave this as it is and that kind of thing can go for another
filter

Yeah, I was talking about another variant filter from this.....one that is kinda melted together in bulbus mounds with separated balls.....like in those old lava lamps Smile Dilla may be making it as we speak Wink Big grin LOL......
Steve

“Buzzards gotta eat.....same as worms....." - Clint :)
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jffe
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What is changed in the update ?

jffe
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Rawn (RawArt)
Texture Artist

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The update just cleaned up the loose nodes that were unconnected. Nothing structurally different.
(I like things clean LOL)

Rawn
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jffe
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Quote
Rawn (RawArt) wrote:
The update just cleaned up the loose nodes that were unconnected.


----Oh o.k., gotcha. Big grin

jffe
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ronviers
na

Posts: 2725
Filters: 31
Rawn this is excellent! Smile My new favorite. I don't know how you did it but I would have said it could not be done in FF. I have not seen an effect like this on any other filter.
I have a couple of never finished microscopy effects of my own that I think would work extremely well with what you have done here. I remember coming up with a really cool surface tension/coverslip effect that could work with this. Also the way I did the re-refraction for simulating bubble to bubble interaction in my 'Suds and Bubbles' filter might be useful if you decide to make it a surface. You can see the effect here:

http://www.filterforge.com/filters/3320-specstrength.jpg

Keep up the good work. Smile



How do I look? You look ready... [Kill Bill]
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Rawn (RawArt)
Texture Artist

Posts: 721
Filters: 94
Thanx Ron
I dont know if I would have been able to come up with this effect if i set out to try and make this, this is just one of those happy accidents that show up when tring to do different things in FF.
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jffe
Posts: 2154
Filters: 58
I see this one went HU, good one, not too surprising though, since it is great at the lava lamp look for sure. Smile

jffe
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