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Carl
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Metal Bricks by Kodras http://www.filterforge.com/filters/5519.html ![]() I'm going to live forever or die trying ........Carl |
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| Posted: May 12, 2008 10:04 am | ||
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Carl
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Hi, you could use the metallic map input for more of a metal sheen you should talk to Ronviers he's into maya as well I'm going to live forever or die trying ........Carl |
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| Posted: May 12, 2008 10:06 am | ||
| Kodras |
I'll look that one up |
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| Posted: May 12, 2008 10:13 am | ||
| Kraellin |
in some ways, some of the presets look more like brick that normal brick filters. so, that's kind of interesting. but, i dont like how there seems to be a break in definition between some of the bricks, like, they arent quite well defined brick to brick in places. filters, filters, filters... NO FILTERS FOR YOU!!!
Craig |
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| Posted: May 12, 2008 1:12 pm | ||
| Kodras |
Ah but are any two bricks exactly alike Just trying to make it sound deliberate tbh, this was the result of applying random filters with a general goal in mind and seeing what came out |
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| Posted: May 13, 2008 4:01 am | ||
| Kraellin |
hi kodras,
umm, what i meant by definition here was that some of the bricks were hard to discern where one left off and another began. and no, no two bricks are exactly the same filters, filters, filters... NO FILTERS FOR YOU!!!
Craig |
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| Posted: May 13, 2008 7:22 am | ||
| Kodras | ah yes i see what you mean now, I might have a fiddle with it and see if I can change that, as well as trying out metallic mapping | |
| Posted: May 14, 2008 4:30 am | ||
| Kraellin |
well, you mostly only see this when the brick size is larger. on the smaller walls of bricks, it's not very noticable and could even pass for worn bricks. so, not a biggie filters, filters, filters... NO FILTERS FOR YOU!!!
Craig |
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| Posted: May 14, 2008 3:54 pm | ||