<< 1 ... 125 126 127 128 129 130 131 ... 274 >>
September 29, 2008
September 25, 2008
September 24, 2008
September 23, 2008
September 22, 2008
Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.
Karl Wickens
Visual Effects Lead Artist
Electronic Arts
www.ea.com
“Chief among my pleasures is Filter Forge, which I've been ranting (positively) and raving (voraciously) about ever since it entered my life.”
Torley
Resident Enlightenment Manager Linden Lab, makers of virtual world Second Life
www.torley.com
“Incredibly powerful texture engine.”
Albert Kiefer
www.kiefer.nl