April 9, 2013
April 8, 2013
April 5, 2013
April 4, 2013
March 19, 2013
Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.
Karl Wickens
Visual Effects Lead Artist
Electronic Arts
www.ea.com
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“Incredibly powerful texture engine.”
Albert Kiefer
www.kiefer.nl
“I do think you guys are likely the best software company I've ever had dealings with.”
Ian Davis
Digital Artist
www.ionclad.com/