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wet stones by Totte

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Kochubey
Filter Forge, Inc.

Posts: 147
Filters: 50
wet stones by Totte
http://www.filterforge.com/filters/7569.html

Image
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Kochubey
Filter Forge, Inc.

Posts: 147
Filters: 50
Nice! smile;)
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Totte
Übernerd

Posts: 1208
Filters: 86
Well thank you.
I was just toying around and suddenly I got this nice effect smile;-)

- I never expected the Spanish inquisition
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ronviers
na

Posts: 4426
Filters: 35
Excellent look on the stones - nice work. smile:)
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Totte
Übernerd

Posts: 1208
Filters: 86
Thanks,

I'm learning smile;-)
My primary goal is to make the filters fast. If it renders fast on my 16 cores, it will be useful for anyone on slower systems.
Some filters (very good and complex ones) takes 2-4 minutes to render on my 16 cores using all cores almost at max, I would not even think of what they take on a std dual core machine.
- I never expected the Spanish inquisition
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Redcap
Redcap

Posts: 1290
Filters: 100
Wow, very nice effect. The sand area leaves a little to be desired but nice rocks!



If you are bored check out my unpractical math website
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Totte
Übernerd

Posts: 1208
Filters: 86
Yes, I will try to improve the sand and its controls but without adding too much performance penalties.
- I never expected the Spanish inquisition
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Indigo Ray

Posts: 742
Filters: 101
Some more controls would be nice, but very nice first preset! smile:D
"Time flies like an arrow; Fruit flies like a banana." -Groucho Marx
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Totte
Übernerd

Posts: 1208
Filters: 86
Update posted.
Lots of more control now, and better sand.


- I never expected the Spanish inquisition
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ronviers
na

Posts: 4426
Filters: 35
Those sure are some tiny samples - a little difficult to tell what you have going there but I'm sure it will be fine.
Fyi, when you submit an update, or, for that matter, when you download an updated filter, you will need to force your browser to refresh in order to see the update from the ff site, as well as delete the local copy of the filter from your library, otherwise the filter will appear to update but it will not.
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Totte
Übernerd

Posts: 1208
Filters: 86
Maximum allowed size of the file to upload exceeded (256,000 bytes)!
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Kraellin
Kraellin

Posts: 12326
Filters: 86
totte, welcome to RP.

yes, the max size is 250k. but, dont confuse file size with image size. if you're using photoshop, use the 'save for web' function and dont resize the image, just resize the file through compression.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Totte
Übernerd

Posts: 1208
Filters: 86
I know, but I stitched them together and didn't want to compress to hard.....thats why I just shrunk the image size to avoid compression. (The real previews will be up any time soon anyway I guess )
- I never expected the Spanish inquisition
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Kraellin
Kraellin

Posts: 12326
Filters: 86
well, it's hard to make out any detail when they're that small. i know cutting the resolution also cuts detail, but in most cases, the larger image size is still better than the postage stamp size.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Totte
Übernerd

Posts: 1208
Filters: 86
OK, I'll try again smile;-)

- I never expected the Spanish inquisition
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Kraellin
Kraellin

Posts: 12326
Filters: 86
there ya go! much better smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ronviers
na

Posts: 4426
Filters: 35
Looking better all the time Totte. It would be nice if you made the sand sort-of dip under the stones.
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Redcap
Redcap

Posts: 1290
Filters: 100
Holy Cow you got something here. I was burnt out from work today and chilled for 20 minutes in front of this filter and I produce my most photo-realistic texture to date using this filter as a spring board. This is a cool filter, and with just a little tweaking it could be really really really really awesome!

Image



If you are bored check out my unpractical math website
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ronviers
na

Posts: 4426
Filters: 35
Very good Redcap. Nice tie-in with the sand/stone boundary. I can see around each stone where the water level used to be. I was thinking it would be better to bring the sand down under the stones, but I like your idea of bringing it up even better. It might be cool to add a translucent water layer with some specularity and motion blur to make it look like they are in a creek bottom. I like your stone arrangement better but I still like Totte's stones.
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Indigo Ray

Posts: 742
Filters: 101
Wow, just wow. smile:eek:
"Time flies like an arrow; Fruit flies like a banana." -Groucho Marx
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Tsu Dho Nimh
Bottom-Feeding Filter Scavenger
Posts: 165
Fabulous for bathroom walls and floors!

This is going to be fun to play with.
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Kraellin
Kraellin

Posts: 12326
Filters: 86
ok, isnt anyone going to mention uber's stones? (or was it dilla's?)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Totte
Übernerd

Posts: 1208
Filters: 86
This is the version that I will post when the current posted version is online (still not up ...).
Been tweaking it a lot.




wet stones.ffxml
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Totte
Übernerd

Posts: 1208
Filters: 86
OK, now the tweaking is making a result.


- I never expected the Spanish inquisition
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Totte
Übernerd

Posts: 1208
Filters: 86
This is the latest tweaked filter...

wet stones.ffxml
- I never expected the Spanish inquisition
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