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Hut by Carl

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Redcap
Redcap

Posts: 1290
Filters: 100
Hut by Carl
http://www.filterforge.com/filters/8763.html

Image



If you are bored check out my unpractical math website
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Redcap
Redcap

Posts: 1290
Filters: 100
Bad day to submit this one I guess, I had to do some digging to find this awesome one!



If you are bored check out my unpractical math website
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Betis
The Blacksmith

Posts: 1135
Filters: 75
The draft quality AO actually makes it look kinda arty!
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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ronjonnie
Designer / Artist

Posts: 745
Filters: 320
Hey Everyone,

Carl, this is a very COOL filter, I Love it! smile8)

Have a GREAT day!

Ron
zazzle.com/Ronspassionfordesign*
So much to learn, so little time.
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Kraellin
Kraellin

Posts: 12603
Filters: 97
reminds me of some sort of composite board or a deteriorating plywood. very nice, carl smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Carl
c r v a

Posts: 7153
Filters: 74
Thanks guys - your right there Red 3rd page, ironicly it was submitted and should have been in the last lot of recents but was excluded and now buried, FF mustn't like it for some reason smile;) smile:)
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Carl
c r v a

Posts: 7153
Filters: 74
ok resubmitted with opacity control and rough adjusted and minor tweaking smile:)

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Totte
Übernerd

Posts: 1360
Filters: 99
Woow, perfect for making wood for old half rotten boats and other wood stuff.
- I never expected the Spanish inquisition
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Carl
c r v a

Posts: 7153
Filters: 74
Hey Totte smile:) the old perlin still has life in it smile:)
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Totte
Übernerd

Posts: 1360
Filters: 99
Old Perlins never die, they just find a new filter and regroup!
- I never expected the Spanish inquisition
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Carl
c r v a

Posts: 7153
Filters: 74
LOL it has to be the handiest multi purpose components of them all [followed by threshold ] smile:)
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Totte
Übernerd

Posts: 1360
Filters: 99
Yeah, you opened my eyes for the threshold component when you helped me with my campfire. I've used that a lot ever since.
I also use the Switch a lot, and I'm working on a script-based "random switch" that can take up to 16 inputs, and you can set how it should randomize based on the global variation. I've really needed that many times...
- I never expected the Spanish inquisition
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Redcap
Redcap

Posts: 1290
Filters: 100
Wow.



If you are bored check out my unpractical math website
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CFandM
ForgeSmith

Posts: 3731
Filters: 215
Quote
Totte wrote:
Woow, perfect for making wood for old half rotten boats and other wood stuff.

You said it Totte smile:) Great look on this one Carl.. smile:)
Stupid things happen to computers for stupid reasons at stupid times!
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Carl
c r v a

Posts: 7153
Filters: 74
Thanks Red & Cf - hope people get use out of it smile:)
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ronviers
na

Posts: 4447
Filters: 35
I like the direction you went with this one Carl. A little unusual for you. When I saw it I thought it was a Totte filter - has a Totte look about it. Nice job. smile:)
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Carl
c r v a

Posts: 7153
Filters: 74
Quote
ronviers wrote:
A little unusual for you. When I saw it I thought it was a Totte filter - has a Totte look about it.

LOL no if it was a Totte wood filter it would have got an EP smile;) smile:)

Quote
ronviers wrote:
Nice job

Thanks Ron smile:)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4053
Filters: 59
[img]http://www.filterforge.com/upload/forum/upload/1be/1bed9873f4976b8b08db17989e972547[/img]

You should set this as the lead preset! Awesome tree bark! smile:)

[ Edit: Aaargh! Image tags are broken too! ]
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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ronviers
na

Posts: 4447
Filters: 35
Here it is - and I completely agree. smile:)

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ronviers
na

Posts: 4447
Filters: 35
Carl, how is your steampunk filter coming along?
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Kraellin
Kraellin

Posts: 12603
Filters: 97
yup, good bark smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Carl
c r v a

Posts: 7153
Filters: 74
ok will do [ you are looking at a sample with tiling turned off so a bit of a variation with it on ] smile:)
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Carl
c r v a

Posts: 7153
Filters: 74
Ron it is finished but slow and will never get past the Ff time police ....... might break it up into bit or 2 parts, though thinking about it that wouldn't really work smile:(
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ronviers
na

Posts: 4447
Filters: 35
From what I saw there is more than one good filter in there. I'm sure something will come of it. Are you embracing lua? What is your approach to learning it?
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Carl
c r v a

Posts: 7153
Filters: 74
Quote
ronviers wrote:
Are you embracing lua?

no, I'm a visual person and don't know how you can translate or work out something you can't see and wouldn't know where to start ........ I guess my filter will suffer and never be EP's and my contribution to shared knowledge will become redundant ........ I know wrong answer but truthful, coding just isn't for my brain

how are you going with it?
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Carl
c r v a

Posts: 7153
Filters: 74
this is the bark with the tiling switch on, it lose a bit of the interest that the non tiled one does ...... anyway it has been resubmitted

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ronviers
na

Posts: 4447
Filters: 35
/ /
Quote
Carl wrote:
don't know how you can translate or work out something you can't see


If I can't see it, I can't work it out. Even when I can imagine it clearly, I can only work it out with code in tiny steps. Anyway, I can get by in mel and I am learning to get by in python, but coding is not fun for me, and my enthusiasm for learning another language has waned. Things change, I will do what I need to do. But right now, I do not see lua happening.
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ronviers
na

Posts: 4447
Filters: 35
It looks like it is losing depth, saturation and color distribution. I wonder why that is? It still looks great. smile:)
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Carl
c r v a

Posts: 7153
Filters: 74
oh LOL I wasn't expecting that, I thought with your skill base it would be easy for you. The best thing for me with FF was that it wasn't coding like filter Meister or such, I wonder if the the general user will learn lua smile:)
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ronviers
na

Posts: 4447
Filters: 35
Quote
Carl wrote:
I wonder if the the general user will learn lua


I don't know. The general ff user remains a mystery to me. The split between the technical and non-technical contributors will probably continue. There will probably be some that put their toes in the lua water, but if it's as difficult for them as it is for me, then many will be happy without it.
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Carl
c r v a

Posts: 7153
Filters: 74
Quote
ronviers wrote:
The general ff user remains a mystery to me

I find it bizarre that 586 fans of FF on face Book but they don't bother coming here in anyway to make any comments [ the exception being Thrash and a few others ]so you get very little feed back
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ronviers
na

Posts: 4447
Filters: 35
Quote
Carl wrote:
they don't bother coming here in anyway to make any comments


Probably a good thing. If they realized what suckers most of the contributors are, they would all be here making filter and feature requests. We could never get anything done. smile:)
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Carl
c r v a

Posts: 7153
Filters: 74
LOL your right, have you had time to make any new filters lately smile:)
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Totte
Übernerd

Posts: 1360
Filters: 99
At least 10 of the fans are my friends who I've shown FF for, and who like the program because it allows me to make cool stuff, but are not FF users themself, they just like it smile;-)
- I never expected the Spanish inquisition
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Carl
c r v a

Posts: 7153
Filters: 74
mmm interesting, sounds like you've got your own fan base Totte smile:D
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ronviers
na

Posts: 4447
Filters: 35
Carl wrote:
any new filters lately[/quote]

Nothing new, but I did an update to my wood texture that I am almost satisfied with. The problem is that the update does not require v2 features. I am not sure how to submit it. If I update my existing wood it will remove access to v1 users. If I add it as a second wood filter then I will have two very similar wood filters. Another thing, I gave away all my hu's and now I realize I need some more. So I actually need some successes but I do not want to jerk over ff.
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ronviers
na

Posts: 4447
Filters: 35
Woo hoo!! My permanent ff is enabled! smile:D
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Carl
c r v a

Posts: 7153
Filters: 74
cool I just got an email about my FFv2 key smile:D

yeh it doesn't seem fair to take it away from v1 users but it hard to not use v2 over v1 to work in smile:|
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Totte
Übernerd

Posts: 1360
Filters: 99
Quote
Carl spoke mmm interesting, sounds like you've got your own fan base Totte

Lol - RPG gamers are a little weird you know smile:D smile:D
- I never expected the Spanish inquisition
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ronviers
na

Posts: 4447
Filters: 35
Yes. I have decided not to take it away. smile:-p One thing I know for certain, many of the people in the visual arts do not have much money, and ff v1 will remain a viable image processing solution forever. So I will continue to make separate v1 and v2 filters.
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ronviers
na

Posts: 4447
Filters: 35
Quote
Totte wrote:
RPG gamers are a little weird you know


I was just thinking that very thing. I would definitely be an rpg gamer if I had more time. One of these days...
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Carl
c r v a

Posts: 7153
Filters: 74
Quote
Totte wrote:
RPG gamers are a little weird you know

lucky your fans don't come here smile;) smile:D
Quote
ronviers wrote:
separate v1 and v2 filters

I've though of doing that too, even tried to doing a filter in ff1 but needed ff2 things to make it work better
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Carl
c r v a

Posts: 7153
Filters: 74
Quote
ronviers wrote:
I was just thinking that very thing. I would definitely be an rpg gamer if I had more time. One of these days...

have a look at Totte's site smile;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4053
Filters: 59
Awesome lead preset, Carl! smile;) smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Sphinx.
Filter Optimizer

Posts: 1352
Filters: 38
I really like this one - might have to use it in an artwork production smile:)
Njyldgarkn sample cache!
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