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Eye of the Storm by Betis

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Sphinx.
Filter Optimizer

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Filters: 38
Eye of the Storm by Betis
http://www.filterforge.com/filters/9208.html

Image
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Sphinx.
Filter Optimizer

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Filters: 38
Very nice Betis!

This is really impressive - the natural clouds in preset 3 look so realistic.

The old single core AMD is not so convinced though (damn I need a new computer at home). You might have triggered the "monthly optimization prize" again smile;)
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Betis
The Blacksmith

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smile:D
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Betis
The Blacksmith

Posts: 1104
Filters: 74
I would suggest turning off Epic Sky Lighting while editing or if you just need to see the shape, use the Quick Shape View control. Also the Self Cloud Shading is pretty slow too for some reason (it's just some rgb math... smile:( )
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Sphinx.
Filter Optimizer

Posts: 1346
Filters: 38
I'm looking at it now, but you made it quite optimal already. One thing I noticed though is that you'd rather use normal Blend instead of Lerp. I'm not sure how much you gain fr om changing to Lerp, but it should be faster..

About the self cloud shading - one reason why it slows things down is that you double the sample calculation from the main cloud cluster (the one wh ere you set Cloud Size). This cluster ends up in distortion (rotate) which is the "main" output. When you take an output from somewhere before the rotate, you "double" the whole cluster, because it need to render both the rotated version and the non rotated version. Maybe you can find a cheaper alternate source for the cloud shading..

I'm still checking out things, I'll let you know if I figure out anything substantial
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ronjonnie
Designer / Artist

Posts: 731
Filters: 320
Hey Everyone,

Hi Betis,

Truly a GREAT filter!

Have a wonderful day! smile:)

Ron

http://www.filterforge.com/forum/read...#nav_start
zazzle.com/Ronspassionfordesign*
So much to learn, so little time.
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Betis
The Blacksmith

Posts: 1104
Filters: 74
Okay I just swapped the output of the clouds before the rotate with one after, and it actually made it 4 seconds slower, other than that, there is no other output before the rotate
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Indigo Ray

Posts: 979
Filters: 71
Variation 5 is neat with the light-blocking and the rays, and would've thought you could get such nice clouds like in variation 2? Nice work Betis! smile8)
"Time flies like an arrow; Fruit flies like a banana." -Groucho Marx
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Kraellin
Kraellin

Posts: 12542
Filters: 97
congrats on the EP! nice clouds smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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ronjonnie
Designer / Artist

Posts: 731
Filters: 320
Hey Everyone,

Hi Betis,

Congrats on the EP! smile;)

Have a GREAT day! smile:)

Ron
zazzle.com/Ronspassionfordesign*
So much to learn, so little time.
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CFandM
ForgeSmith

Posts: 3585
Filters: 207
Way to go on that Ep Betis...Looks beautiful.. smile:)
Stupid things happen to computers for stupid reasons at stupid times!
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Betis
The Blacksmith

Posts: 1104
Filters: 74
smile:beer: smile:ff: smile:loveff:
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Betis
The Blacksmith

Posts: 1104
Filters: 74
Updated! smile:)
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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McGyver
What is a user title?

Posts: 57
Filters: 4
Very,Very cool! Lots of possibilities!! Thanks!
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Betis
The Blacksmith

Posts: 1104
Filters: 74
Updates (not submitted yet)!
+ Added Sun for directional control
+ Updated with some new v3 components like color mapping for sky
+ Extended light shafts and made smoother
- Comes with new control that lets you render less samples for faster rendering
+ Updated the presets a little

Downside
+ About 40-50% slower usually (which is a lot, I know)

Below is an example of the new Sun control which directs the light shafts for a more dramatic effect

Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Betis
The Blacksmith

Posts: 1104
Filters: 74
Here's an example of the color mapping, so you can have crazy stuff like this happen

Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Betis
The Blacksmith

Posts: 1104
Filters: 74
Here's variation 8 with the new sun in the sky

Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Betis
The Blacksmith

Posts: 1104
Filters: 74
And this is variation 4 with the extra light shaft options (the first picture shows them off too)

Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Betis
The Blacksmith

Posts: 1104
Filters: 74
Also remember that this filter uses NO anti-aliasing (otherwise these would all be slow as hell rofl)! smile:D
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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SpaceRay
SpaceRay

Posts: 6420
Filters: 12
very nice example and good update ! Well done

Quote
Betis wrote:
this filter uses NO anti-aliasing (otherwise these would all be slow as hell rofl)


This would not happen if FF would have GPU acceleration OR if the render engine was optimized and made better in some way so it would be faster than it is now, BUT regretably it seems that FF will not make any of this two things, so we still have to have a "slow as hell" program IF you want the have high quality results with the good antialising.
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Betis
The Blacksmith

Posts: 1104
Filters: 74
Well what I was pointing out is that this filter actually doesn't need AA at all! I was convinced that it had been and when I went to go check I was amazed that it has always been off smile:D
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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Ghislaine
Ghislaine

Posts: 1575
Filters: 91
Nice update Betis. Love this filter... well done.
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Indigo Ray

Posts: 979
Filters: 71
smile8) smile8) smile8)
"Time flies like an arrow; Fruit flies like a banana." -Groucho Marx
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SpaceRay
SpaceRay

Posts: 6420
Filters: 12
This could ALSO be useful as a mask overlay for lighting another image using blend modes, because it has beautiful shades of colors and the main center part in shades of white.

Also I think that it can be used as height maps in 3D
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Morgantao
Can't script

Posts: 2185
Filters: 20
Looks great Betis!
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dactilardesign
Posts: 85
Filters: 21
I like the pro controls you added to the filter.
Awesome and useful. 5 starts.
"did you see that? but you knew that already because you are an advanced user"
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