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CorvusCroax
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Working on a pipe filter.... |
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| Posted: October 2, 2008 9:39 pm | ||||||
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CorvusCroax
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Another |
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| Posted: October 2, 2008 9:40 pm | ||||||
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CorvusCroax
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3 It's kind of steampunk, or something. I'd like to make it more inter-weaving. |
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| Posted: October 2, 2008 9:41 pm | ||||||
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CorvusCroax
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4 Another preset |
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| Posted: October 2, 2008 9:42 pm | ||||||
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CorvusCroax
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It has 3 layers, plus 3 shadows. It uses Sphinxmorpher's trick for making uniform strokes using High Pass. | |||||
| Posted: October 2, 2008 9:45 pm | ||||||
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Kraellin
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you shld check out the other 'pipes' filters around. there's several. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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| Posted: October 2, 2008 11:21 pm | ||||||
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Carl
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I think I remember Uberzev gave away one in his unsubmitted filter thread |
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| Posted: October 3, 2008 12:32 am | ||||||
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CorvusCroax
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Some techy noise ideas |
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| Posted: October 3, 2008 2:56 am | ||||||
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CorvusCroax
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another techy noise |
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| Posted: October 3, 2008 2:57 am | ||||||
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Kraellin
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that first techy noise has some good depth. nice If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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| Posted: October 3, 2008 8:28 am | ||||||
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ThreeDee
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Good techy noises with nice detail touches there. | |||||
| Posted: October 3, 2008 9:10 am | ||||||
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CorvusCroax
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Having some fun w/ Unstable Weave, by 'dilla. |
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| Posted: October 5, 2008 12:59 am | ||||||
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CorvusCroax
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This is a spherical distortion instead of 'dilla's noise distortion. Makes great hubcaps! |
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| Posted: October 5, 2008 1:00 am | ||||||
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CorvusCroax
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Here's a planet test. This uses a photograph (of the louisiana swamps from the air) and distorts it into a planet. The shadow is added in Pshop. Note the water reflectivity and the very slight amount of bump to the land. |
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| Posted: October 5, 2008 1:11 am | ||||||
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CorvusCroax
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Same filter applied to a 'gas giant' texture, of my own devising. |
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| Posted: October 5, 2008 1:12 am | ||||||
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Crapadilla
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Nice junkyard! --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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| Posted: October 5, 2008 9:26 am | ||||||
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Kraellin
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the weaves are kinda cool and i really like the planets. nice work If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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| Posted: October 5, 2008 10:12 am | ||||||
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StevieJ
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I like the direction of your last "techy noise" sample......for the same type of application as your first filter..... First "Unstable Weave" mod is cool too!!! Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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| Posted: October 5, 2008 12:37 pm | ||||||
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CorvusCroax
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Thanks! Yours was an inspiration.
Thanks. Wasn't planning on submitting it, but maybe. It's, a junkyard, 'ya know. The Techy noise is annoyingly slow. The pipes were sort of an experiment. I think it all needs work, honestly, and to get them to be submission-friendly I'd have to spend some time with them. The planets are for a work project, and because the FF EULA flap freaks out our legal guy, I can't submit anything which would show up in-game. For the same reason, everything which would show up in-game, I must build myself. Maybe I'll submit the non-final versions.
Here's the unstable weave mod. Called it 'Tin Samurai' b/c it looks like a metal version of the samurai crests to me. Tin Samurai.ffxml |
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| Posted: October 5, 2008 2:57 pm | ||||||
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Crapadilla
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I've simplified a few things in my recent update of 'Unstable Weave'... might be of interest to you. --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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| Posted: October 5, 2008 3:21 pm | ||||||
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Kraellin
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you have a legal guy? cool If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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| Posted: October 5, 2008 9:00 pm | ||||||
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CorvusCroax
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I should probably have put that in quotes... He's our guy who A) knows the most about copyright B) has to power to tell the rest of us what's what. It's not as if he plays golf all day and smokes cigars in a big wood paneled office wearing a top hat. |
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| Posted: October 5, 2008 11:37 pm | ||||||
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Redcap
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With a little bit of tweaking you could turn your rock fracture filter into a planet surface filter.: |
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| Posted: October 6, 2008 1:49 am | ||||||
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Carl
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nice mod Red the unstable weave are a nice mod corvus, what games have you worked on? |
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| Posted: October 6, 2008 2:21 am | ||||||
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CorvusCroax
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Hey that' fun. Check it out: Using the gas giant filter above, combined with ThreeDee's amazing sphere tilt filter. |
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| Posted: October 8, 2008 9:56 pm | ||||||
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CorvusCroax
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This is just a simple little take a font and make it into rocks. Or something. |
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| Posted: October 9, 2008 12:27 am | ||||||
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Carl
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Does it work on an alpha background |
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| Posted: October 9, 2008 12:31 am | ||||||
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CorvusCroax
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Getting better: |
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| Posted: October 9, 2008 1:10 am | ||||||
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CorvusCroax
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Added some nice drop shadow. Hey, this is looking cool. I might have to submit this one. |
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| Posted: October 9, 2008 1:21 am | ||||||
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CorvusCroax
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Here it is with just the standard FF image. It has a nice flagstone kind of effect. Note how the smaller stones get rounder, and the larger stones are sharper. |
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| Posted: October 9, 2008 1:21 am | ||||||
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ThreeDee
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Very cool -- yes, we need some selection-based lettering filters for sure. Sorely missing and lots of potential for all kinds of wild stuff. |
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| Posted: October 9, 2008 5:54 am | ||||||
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Crapadilla
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Indeed! --- Crapadilla says: "Damn you, stupid redundant feature requests!" ;) |
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| Posted: October 9, 2008 6:06 am | ||||||
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Kraellin
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pretty cool, corvus If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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| Posted: October 9, 2008 8:55 am | ||||||
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CorvusCroax
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Ok, you talked me into it. I'll submit it.
I messed around with it for a while after I posted the above pics - adding different noise types, etc to make a more brick-like version. I think I like the one above better. It uses not one, but 3 (!) blurs <smacks forehead>... I can't figure out a way around it, b/c I need the blurs to have different radii. |
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| Posted: October 9, 2008 11:23 am | ||||||
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Sphinx.
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I don't know about your actual construction, but maybe you can somehow blur the first blur and that way get a third extra blurred result.. sounds blurry? it is Njyldgarkn sample cache! |
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| Posted: October 9, 2008 5:20 pm | ||||||
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CorvusCroax
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Ok, it's submitted. |
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| Posted: October 10, 2008 2:08 am | ||||||
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CorvusCroax
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Nice fat text: |
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| Posted: October 10, 2008 2:09 am | ||||||
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CorvusCroax
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Celtic Knot thingy |
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| Posted: October 10, 2008 2:10 am | ||||||
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CorvusCroax
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Maze |
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| Posted: October 10, 2008 2:11 am | ||||||
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Redcap
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Corvus, usually there is a learning curve to filter creation. Why are you so special that you can just skip the months of crappy filter creation and move straight to Awesome filters? Keep up the awesome work, your filters are a breath of fresh air! |
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| Posted: October 10, 2008 10:56 pm | ||||||
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CorvusCroax
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Aw, shucks ... Thanks! I'm guess I'm just curious.
FF is an amazingly useful tool. Lately I've been using FF more than photoshop - which is really saying something. Now I can just put into filters all those complicated multi-step processes I'd normally would do by hand. Glad you're enjoying my stuff!
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| Posted: October 11, 2008 1:00 pm | ||||||
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CorvusCroax
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Here's another thing I've been messing with: I was trying to find a way to take an arbitrary heightmap, like some letters, and 'bling' them out with metal ornament of similar shape to the originating shape.
Came up with this, which runs the shape through kaliedoscope, and then makes that into little bits of metal bling. |
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| Posted: October 11, 2008 1:04 pm | ||||||
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CorvusCroax
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Another shape: check out how the bling is all symmetrical around the outer circle. |
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| Posted: October 11, 2008 1:04 pm | ||||||
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CorvusCroax
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It seems to do better with curvy shapes, but here you can see how the shape matches the shape of the letters. |
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| Posted: October 11, 2008 1:06 pm | ||||||
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CorvusCroax
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Big Fish? |
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| Posted: October 11, 2008 1:06 pm | ||||||
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