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3d glasses anyone

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CFandM
ForgeSmith

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Then put on those Red and Green anaglyph glasses for these.... smile;) smile:)

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CFandM
ForgeSmith

Posts: 3560
Filters: 204
Then one more.....
Still working on the part of this filter that maps the face to a 3d height map..Its really slow so far so I will most likley post it here..Still having some issues with one side of the map....

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CFandM
ForgeSmith

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Just some more tests...I snapped the images in the yard and add some filters to the images before putting them together with the anaglyph filter.....Put on those red and blue glasses.....

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CFandM
ForgeSmith

Posts: 3560
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Then using Vlads cartoon filter....

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CFandM
ForgeSmith

Posts: 3560
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Then one more using tron...Some filters work good, some work great and some spoil the look and effect of the 3d....

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CFandM
ForgeSmith

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Now that FF4 is here and that awesome grouping ability the first one that came to my mind is to make an anaglyph group.. smile;) To also have an example of using groups.. smile:)

3d Anaglyph Group.ffxml
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CFandM
ForgeSmith

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Heres what that looks like as far as the editor...

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CFandM
ForgeSmith

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Thinking some more about adding effects to the anaglyph images...Heres one with the cartoon effect...

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CFandM
ForgeSmith

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I have added the effect to the filter so you do not have to process the images separately...It works good if the effect itself is a simple one. That way also you can see how the effect will work on the anaglyph....More of the Red and Blue glasses type....I'll most likely submit it to show how and where to put the effect the filter tree.....If anyone is interested.. smile;) smile:)

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Skybase
Who are you?

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This is awesome smile:D
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CFandM
ForgeSmith

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Thanks Skybase..I will be submitting this one..I have to experiment with others as well...Maybe one to make the anaglyph look like you are looking at an old one.. smile:)
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Sharandra
Happy FilterForger

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Cool smile:-)
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Morgantao
Can't script

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Time to dig up the old red\blue specs smile:D
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CFandM
ForgeSmith

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Thanks Sharandra....

Quote
Morgantao Wrote:
Time to dig up the old red\blue specs smile:D

smile:D
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CFandM
ForgeSmith

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After helping in a thread earlier it reminded me that I was going to make another pointless but fun anaglyph filter... smile:D smile:)
I'll post it here when done if anyone wants it...Heres some images and don't forget the glasses.....

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CFandM
ForgeSmith

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I also made this filter so you can load an image with an alpha and use that as a height map....

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StevieJ
Designer/Artist

Posts: 11224
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You know the last pointless anaglyph filter that you are going to post here...which made the second to last image??? I want it!!! lol... smile;) smile:D

.... smile:devil:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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CFandM
ForgeSmith

Posts: 3560
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All righty then....I'll post that pointless filter when I am done Stevie...A couple of sliders to name and then some info and then its all yours. smile;) smile:) smile:D
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CFandM
ForgeSmith

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Here you go Stevie and anyone else that wants to play with it....Its only for the red/blue glasses but its for FF3....

Anaglyph Blocks.ffxml
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CFandM
ForgeSmith

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How I have been working this filter is in stand-alone mode....When you have an image that you want to use as the donkey I will open that in Photoshop and mask out what I don' need and I saved it as a png preserving the alpha..In the case of the donkey I masked everything but the donkey....
Keep this the same size as the original image that you are using in FF.....
Then just load that original image into FF as normal and load the masked image under the settings tab....Check the "Use Alpha Map" as well and you are good to go.... smile:)
Heres the donkey alpha I used...

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CFandM
ForgeSmith

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Then the original which I loaded into FF...Remember to keep these the same size so they line up properly.....

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StevieJ
Designer/Artist

Posts: 11224
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Thanks Chuck!!! Much appreciated... smile:) smile:) smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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CFandM
ForgeSmith

Posts: 3560
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You are welcome Stevie...Post some samples.. smile;) smile:D
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