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List of 3D Rendering Engines available for 3D software compatibles

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SpaceRay
SpaceRay

Posts: 8272
Filters: 33
I have thought of making a list of the available 3D Render Engines as some of you are interested in making 3D creations (I do not do them but want to learn) and could perhaps be useful.

I have found this page that have a large list of 3D render Engines

http://www.3d-animation.com.ar/3d_sof...nes_01.php

4 of the most known and famous I have seen personally in many places are these ones here below

If you put the names of these render engines on www.youtube.com you will get many videos about them

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Octane Render - GPU BASED---> http://www.refractivesoftware.com/index.php

http://en.wikipedia.org/wiki/Octane_Render

http://www.youtube.com/watch?v=2bg_IxQFGMg

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http://www.maxwellrender.com/

http://en.wikipedia.org/wiki/Maxwell_Render

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http://www.luxrender.net/

http://en.wikipedia.org/wiki/LuxRender

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http://www.indigorenderer.com/

http://en.wikipedia.org/wiki/Indigo_Renderer

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What is a 3D render engine ?

Very short answer

A 3D rendering engine is an additional software that renders out the 3D graphics for a program based off of the models and textures this 3D program provides. Used in replacement of the render engine that is already included in the 3D software host, and is used because it can give faster and better quality renders with more photo realistic effects than the render engine inside the 3D software

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ONLINE RENDERING ENGINES WITH POWERFUL RENDER FARMS

http://www.rebusfarm.net/

Quote
The REBUS Render Farm instantly provides you with 1,000 XEON CPUs to render your animations and still-images.

No matter which 3D-application you're using: We support them all!

We're the only Render Farm that utilizes a system which seamlessly integrates into your 3D software.


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http://ultrarender.com/

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UltraRender is an innovative, interactive rendering farm, based on powerful GPUs. How does it work? - Put 3D models - your own or chosen from the online catalog – in the virtual scene and the first shot is done. Any changes like camera movement, lighting or material corrections - are processed on a farm, and are immediately visible on your computer. Creating visualization has never been so fast and easy.

PushButton lets you focus on your project. You create a realistic image with one click, and changing of parameters is intuitive, similarly to a camera.

LiveRendering provides a photorealistic, live preview of the proposed scene. Just like in the final visualization, an image is created online using an ultramodern render farm and the results are sent immediately to the user.

Or even faster than immediately!

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CPU vs GPU Video Rendering Speed Comparison

http://www.youtube.com/watch?v=Htv26S...ure=fvwrel

GPU vs CPU Rendering Talk by Luxology

http://www.cgchannel.com/2010/08/gpu-...-luxology/

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What is a 3D rendering ?

http://3d.about.com/od/3d-101-The-Bas...-Image.htm

Quote
Rendering is the most technically complex aspect of 3D production, but it can actually be understood quite easily in the context of an analogy: Much like a film photographer must develop and print his photos before they can be displayed, computer graphics professionals are burdened a similar necessity.

When an artist is working on a 3D scene, the models he manipulates are actually a mathematical representation of points and surfaces (more specifically, vertices and polygons) in three-dimensional space.

The term rendering refers to the calculations performed by a 3D software package’s render engine to translate the scene from a mathematical approximation to a finalized 2D image. During the process, the entire scene’s spatial, textural, and lighting information are combined to determine the color value of each pixel in the flattened image.


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What is 3D rendering ?

Quote
Rendering is the process of generating an image from a model (or models in what collectively could be called a scene file), by means of computer programs.

A scene file contains objects in a strictly defined language or data structure; it would contain geometry, viewpoint, texture, lighting, and shading information as a description of the virtual scene.

The data contained in the scene file is then passed to a rendering program to be processed and output to a digital image or raster graphics image file.


http://en.wikipedia.org/wiki/Renderin..._graphics)
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Skybase
2D/3D Generalist

Posts: 2861
Filters: 67
Somehow and sadly missing from the list: Mentalray and VRay.
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SpaceRay
SpaceRay

Posts: 8272
Filters: 33
Sorry, I was really going to put it inside this list but I went to the www.mentalimages.com for mental ray and thought that it was much more for very professional companies and important corporations and not for normal consumers.

Also was going to add Vray, but I have seen that from my point of view and what I have seen it has lost some popularity in comparison to others.

Anyway this two ARE included in the list of the first link, so they are not missing
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Skybase
2D/3D Generalist

Posts: 2861
Filters: 67
"normal consumers" *ahem*

If you're investing in external render engines you either have issues with the default render engine or you just want to tryout a newer render engine just because. That to me, doesn't sound like a normal consumer. Sounds like a person who's already pretty into doing 3D stuff. smile8)
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SpaceRay
SpaceRay

Posts: 8272
Filters: 33
I did not say that the main reason I personally have seen that many people use external render engines is because they can give better quality and sometimes faster, and can achieve better photo realistic renders that is not posible with the default render engine. Also you can have more better materials and lighting.

THE LINK BETWEEN RENDER ENGINES AND FILTER FORGE

I forgot to tell also that I have started this thread because there is also a link to FF, as one of the uses that FF have as shown on the main FF website homepage is 3D materials and textures

Image

and also have made a new thread for sharing things about FF and 3D

Who is using FF textures and filters for 3D models and 3D creations ?

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SkyBase wrote:
Somehow and sadly missing from the list: Mentalray and VRay.


Sorry that I did not include this (is on the first link anyway) but from my own experience from point 1 and point 2 users below, this two are not popular and frequently used.

I may be of course wrong, because I am not at all any expert in 3D, and I think you are much better than me
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Quote
SkyBase wrote:

"normal consumers" *ahem*


After writing "normal consumer" I knew some of you will not agree smile:D and I thought that I was wrong without defining what I think a normal consumer is for me, Sorry.

Let´s see, for me there are 4 kind of 3D users

1 - The normal consumer or hobby users

2 - "Normal users" that work for profit

3 - 3D Business Professionals

4 - Very big companies and corporations
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1 - The normal consumer or hobby users that have a domestic computer and do 3D renders because of pleasure and that want to make his own designs for it´s own or to show them on internet and 3D galleries. This does not get any pofit.

I can tell you that this users use also external render engines, as the software they use is also not one of the high level 3D software and is inexpensive compared to the high priced others.

In this you can include:
Daz Studio 4.0
Poser 9 and Poser Pro 2012
Bryce 7.0 Pro
Blender
Google Sketchup
Any other 3D software available for home or hobby users, free or paid.

e-onsoftware Vue 10 has versions available for both worlds, cheap one for 3D Enthusiasts and 3D Artists and the expensive version for 3D professional that need much more

Daz Studio have a Bridge for render engines of Lux Render and Octane render, and have seen there is a workaround to use Indigo Ray. There are some for Poser too.

Some of this persons are happy to pay for the bridge software and pay for the render engine, even when they do not get any profit from it and is just for hobby.

There are many thousands of this kind in these software 3D forums told above, and they are happy to pay and spend much money, and even thousands of $$$$ (in a year) in 3D models, 3D clothing, 3D hair, 3D Arquitecture, props, scenes, etc.... And also pay for the render engines but do not want to pay for expensive 3D software like Cinema 4D and also because they find this too complex to use.

Also there are lots of available 3D models for free mainly thinking on the ones that can´t afford to buy them and do not do 3D for profit

RENDEROSITY WEBSITE

If you see in the right part of the forum there is a banner for "RENDEROSITY", please go there and you will see many thousands of "normal users" of this point 1 and also many of the point 2 below

Why they are paying for another render engine?

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Skybase wrote:
If you're investing in external render engines you either have issues with the default render engine or you just want to tryout a newer render engine


Very well said and I agree, they are having issues and some problems with the included render engine in the software and want to try another newer render engine that gives better photo realistic quality and is sometimes faster as it happens with octane render, because from what I have been reading Lux render is slower than the default render engine BUT gives much better higher quality.

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2 - "Normal users" that work for profit selling 3D designs, models, clothings, props, textures, etc. for the 3D world and mainly for the 3 first software above that are not oriented necessarily to professionals, mostly for the number 1 users, because there are thousands that want to buy, this is a very good business but also for profeesionals of number 3 below

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3 - 3D Business Professionals
- Many kind of 3D professionals that their living is based on this kind of business and work full time on this, and sell their creations and 3D works for others or work in or for a company or agency.

Also there are in this one, many artistic profesisonals that make artworks to be sold in many places

Also lots of freelancer and independent professional workers are her

Here is a very wide market and levels of quality needed and here time is money and they could use the software on point one (I know some that do it) mainly because their needs are not complex and they want a easier software to use, and normally the money is not the reason to choose these software.

Many other persons or companies choose professional 3D software, and they do not mind to spend on expensive 3D software because this is for profit and will get much more money

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4 - Very big companies and corporations that spend HUGE amount of money on 3D because this is part of their businees, or the main part.

One example is 3D companies that work for making 3D special effects for movies.

Obviously they will not use the software of point 1 and even they spend lots of money to create their own software, or customize an alrady available one. And also could use some external rendering engine, or create their own.

And of course they do not have simple computers, they have really very powerful and veryu expensive systems and even have their own render farms.
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eserver
Posts: 5
I have to agree, there are different levels for 3d users and I think the first level would be those who use it for hobby, those who use it to earn small profit, those who work with companies as professionals and the bigger companies that come up with images and renders used for something.

I think that you get the authority to use open source software if you are working on the first 2 levels but not for those who earn from it already.
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WolfRayet
Posts: 8
Hey guys.... Go to Secondlife and see how 3D Objects and Textures are making hobbyists rich. You don't need super high end movie professional programs to make money.

Blender is much more than a 3D Object modeler.
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WolfRayet
Posts: 8
I forgot: If you want a Free 3D object modeler that's the Grand-Daddy to all the modern programs, get Imagine3D. It started out for the Amiga around 1991/1992. It's easy to learn and gives OK results. it's at: www.imagine3d.org. it still has fanatical following.
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