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Carl
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when using built in images, changing filters reverts the image back to the life preserver rather than retaining the the choosen preview image |
| Posted: October 13, 2011 5:22 am |
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GMM
Moderator
Filter Forge, Inc
Posts: 1726
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That's not 100% true. When you change filters the first preset is selected automatically (even if you had another preset selected earlier). If the first preset is based on the fish or on the tree, it will show the fish or the tree and not the lifesaver. In other words: a preset contains the info about its external image. |
| Posted: October 13, 2011 7:54 am |
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Carl
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Thats not 100% true.
Gmm said
In other words: a preset contains the info about its external image.
If your using one of your own external images it will retain that image when changing filters, why wouldn't that apply to the built in images?
Gmm said
When you change filters the first preset is selected automatically (even if you had another preset selected earlier).
That not what happens with my copy of ff3, it shows the first preset highlighted but it renders the preset previously selected before changing to another filter then going back to the original filter
When you choose a built in images and then open the filter editor as a create new filter it also looses the choosen internal built in image and reverts to the life preserver, while again if you have loaded an external image it is retained in the editor. |
| Posted: October 14, 2011 1:40 am |
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GMM
Moderator
Filter Forge, Inc
Posts: 1726
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Carl wrote:
That not what happens with my copy of ff3, it shows the first preset highlighted but it renders the preset previously selected |
Oops. You're right. I thought this was fixed long ago ;(
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Carl wrote:
When you choose a built in images and then open the filter editor as a create new filter it also looses the choosen internal built in image and reverts to the life preserver, while again if you have loaded an external image it is retained in the editor. |
This is another story. I would say this needs to be fixed while presets work as they should. |
| Posted: October 14, 2011 3:52 am |
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Carl
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Gmm said [ yep the quotes don't work anymore ]
"I thought this was fixed long ago"
Well don't mention it to the developers, I like it that way |
| Posted: October 15, 2011 5:34 pm |
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Vladimir Golovin
Administrator
Filter Forge, Inc.
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Here's the logic of interaction between presets and built-in previews:
1. FF always stores the ID of the built-in source image in presets. It doesn't store names of user-loaded source images.
2. When a preset is applied (e.g. via double-click), the following happens:
- If the currently loaded image is a built-in image, it replaces it with the image whose ID is saved within the preset.
- Otherwise, i.e. when the currently loaded source image is a custom user image, applying a preset doesn't replace it.
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Carl wrote:
When you choose a built in images and then open the filter editor as a create new filter it also looses the choosen internal built in image and reverts to the life preserver, while again if you have loaded an external image it is retained in the editor. |
This is because loading the filter into the Editor implicitly applies its default preset. This works exactly as I described above: when the current image is custom, it is retained. When it's built-in, it's replaced. |
| Posted: October 17, 2011 9:42 am |
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Carl
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Ok makes sense, thanks Vlad |
| Posted: October 18, 2011 4:31 am |
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