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3ds Max Filterforge integration

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Macphisto
Posts: 1
Filters: 7
Hi, I like the seamless texture map generated by Filterforge, but maybe useful a plugin that allow to set control for texture in a max material.
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Vladimir Golovin
Administrator
Filter Forge, Inc.
Posts: 3106
Filters: 54
Yes, good idea, it is already on our long-term list.
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nutella
Posts: 1
Seems like this thread is over 4 years old. So I was wondering about this plugin as well. Simbiont plugins exist for a few programs, and is also supported by Vray as a SimbiontMaterial.

Will Filterforge be a competitor to DarkTree? The interface and shader generation is very similar to it.
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Darrell Plank
Posts: 34
Filters: 4
Another year has gone by and no reply to this. I would love to see this also.
Darrell
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thhm
Posts: 1
hello 2012! smile:D
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SpaceRay
SpaceRay

Posts: 6221
Filters: 12
According to the Vladimir long list of things to do, it seems that you have to wait another year or two, as lots of things that has been promised by Vladimir and he said was a good idea and put them on the list has not yet been done or released.

I wish I did not have to say this about Vladimir, but regretably is the truth as you can find many thread from 2006, 2007 and 2008 that have promises that have never been done.

I think that the best is to use the DarkTree software that has already built in support for 3DMax www.darksim.com
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Skybase
Who are you?

Posts: 1950
Filters: 58
The day when this happens I'll be very happy. Until then I'm sticking to Substance designer.
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