Login - Create Account
Bookmark and Share

Optional alpha processing in math components

Login or Register to post new topics or replies
Sphinx.
Filter Optimizer

Posts: 1346
Filters: 38
The alpha processing mode in the math components vary. They seem to be designed from a guestimation about likely usage. I do not question the choices here, however it would be extremely useful if math components in general had a "Process Alpha" checkbox, which would process alpha in the same way as RGB.

Also, like suggested elsewhere, it would be useful if the alpha channel in general was HDR (like RGB). Like with RGB, components that require the 0..1 range should then clip the range.

What do you think?
Njyldgarkn sample cache!
  Details E-Mail

Join Our Community!

Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!

15,510 Registered Users
+14 new last day!

113,374 Posts
+110 new last day!

10,190 Topics
+18 new last day!

Online Users Last 5 minutes:

8 unregistered users.

Recent Wiki Edits:

Follow filterforge on Twitter