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Clockwork Factory by Crapadilla

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jffe
Posts: 2761
Filters: 88
Clockwork Factory by Crapadilla
http://www.filterforge.com/filters/1555.html

Image
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jffe
Posts: 2761
Filters: 88
Shhhprrrockets! I'm digging how that looks, like Nine Inch Nails, ie = Wiff Teef smile:D

jffe
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
Here is an example using a rust texture...

--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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voldemort
voldemort
Posts: 862
Filters: 633
Wow off the charts I had considered using my raial patterns to do something like this but Im not wasnt near ready to tackle it skill wise---Very sweet job smile:)
lets all whine for a wine port
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voldemort
voldemort
Posts: 862
Filters: 633
If you dont mind I might borrow your method for the radial spokes for my fan blades the method Im trying to impliment is kind of lame an dthis would allow me to have more presets of different blade quantities-- that and those darn scoop shaped fan blades are giving me a headache
lets all whine for a wine port
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
Sure, go ahead. Until we get radial gradients as components this thing will only work because of uberzev's snippet, so it's kind of a marriage of several techniques floating around the community anyways.
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
And it seems I will have to do something about that default preset... smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Kraellin
Kraellin

Posts: 12533
Filters: 97
very cool, crapadilla!
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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CFandM
ForgeSmith

Posts: 3559
Filters: 204
Sweeet smile:D I like this one...
Stupid things happen to computers for stupid reasons at stupid times!
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Zoltan Erdokovy

Posts: 147
Filters: 23
Great filter!

One tip tho: to make the top of the teeth thiner than then base, here is a dirty solution:
Image

The blend is lighten. It might be necessary to apply it twice to make the effect stronger.
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
Quote
Zoltan Erdokovy wrote:
make the top of the teeth thiner than then base


Great idea!

I think I will incorporate that into the next version of the filter. smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
For anyone that's interested: Update submitted! smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Whitedove
Miss Congeniality

Posts: 225
Filters: 12
COOL AS A MOOSE! smile:ff:
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
Here's the dental job...

--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
And another...

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Zoltan Erdokovy

Posts: 147
Filters: 23
Nice! smile:)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
Quote
Zoltan Erdokovy wrote:
Nice!


I aim to please! smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
I am adding concave, linear and convex tapered teeth. Below you can see the concave tapering in effect, visible in the reflections and speculars.

--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
And convex taper...

--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
Update incoming! smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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jffe
Posts: 2761
Filters: 88
Nice smile:) I'ma havta grab this one soon, I'm dying to know what a face pic looks like sprocket-ized smile:D

jffe
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
Upgraded! This filter is about 150% faster now! smile:D smile:D smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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StevieJ
Designer/Artist

Posts: 11224
Filters: 163
I have to admit that this one is pretty cool..... smile:D
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
Don't worry. I won't be mad at you... smile;)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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StevieJ
Designer/Artist

Posts: 11224
Filters: 163
LOL..... I was just looking at how you did it.....and it's quite a lesson on how to do certain things.... smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Mousewrites
Not life size.

Posts: 192
Filters: 20
SWEET. That's amazing.
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Kraellin
Kraellin

Posts: 12533
Filters: 97
seems i was remiss in not commenting on this one before. so, i'll say it now. excellent! totally amazing! i'm totally jealous of pieces like this smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Carl
c r v a

Posts: 7139
Filters: 74
Thanks for the updates - smooth as butter smile:) ........ Carl
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LillyBethFilth
LBFilth
Posts: 1
Thank you so much! My customers in Second Life will very much appreciate these.
We already have a few artists at my store using FF selling their work in SL smile:)
Your a genius as I couldnt possibly get my head around the advanced version of FF, took me 3 yrs to consider myself intermediate at Photoshop!
Pixel Perfectionist
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
Update incoming:

- Complete overhaul: The filter now supports seamless tiling with the 'Size, pixels' slider!
- As a side-benefit to the overhaul, this new version also renders faster.
- Added a 'Tweak Mode' for fast interactive feedback.


The overhaul changes the filters' architecture from Frame-based to Tiles-based in order to fully support the 'Size, pixels' funtionality. For archival purposes and nostalgical reasons, I'm attaching the old 'vintage' version. smile;) smile:D

The Old Clockwork Factory.ffxml
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Mousewrites
Not life size.

Posts: 192
Filters: 20
BTW, dilla, this is my all time favorite filter, steampunky as I am. smile:)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
Quote
Mousewrites wrote:
BTW, dilla, this is my all time favorite filter, steampunky as I am. Smile


smile:)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
In the future, I'll focus on getting the heightmap to work without the blur at the end. The small radius that is necessary for the bevel to look good is rather problematic, as is evident in the small step artifacts on the heightmap. smile:evil:
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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ronviers
na

Posts: 4443
Filters: 35
This is a masterpiece! It really is amazing how you worked this out. smile:)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
Well, thanks! smile:)

By the way, the ultra-fast v2.0 is in the works... no bevels via height map blurring anymore.
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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jffe
Posts: 2761
Filters: 88
It's better than a fried egg !! smile:D

jffe
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
You're not arguing the immense usefulness of my 'Complete Waste of Filtration ™' range of filters, are you? smile;) smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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ronviers
na

Posts: 4443
Filters: 35
Quote
Crapadilla wrote:
ultra-fast v2.0 is in the works... no bevels via height map blurring anymore

More than two weeks? Don't make me loose faith in you my boy. Are you going to need me to show you how fix that? smile:|
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Carl
c r v a

Posts: 7139
Filters: 74
Dilla has been very quiet, hopefully he working on a new wonder smile;)
Quote
ronviers wrote:
Are you going to need me to show you how fix that?

you beg to be punished smile:D
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ronviers
na

Posts: 4443
Filters: 35
Quote
Carl wrote:
you beg to be punished



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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4037
Filters: 59
Quote
Carl wrote:
Dilla has been very quiet, hopefully he working on a new wonder


Nope, didn't touch FF for a while. I'm on vacation, officially! smile;)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Carl
c r v a

Posts: 7139
Filters: 74
The FF Sirens will lurer you back smile;)
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Kraellin
Kraellin

Posts: 12533
Filters: 97
dilla gets a vacation? hey!
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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KGtheway2B
KGtheway2B

Posts: 660
Filters: 34
You should really add a filterforge generated metal as a switch instead of the picture. I'm surprisingly lazy and I'm sure others besides myself wouldn't be bothered to find a decent metal texture just to feed this beauty.

smile8)

(Love the tweak mode, I use a similar technique for a lot of mine)
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Beliria
FF Novice & Second Life Addict

Posts: 1911
Filters: 45
Am so going to take a peak and see how you made this.. made a load of gears in paint shop pro a few months back so was thinking earlier about figuring out how to implement a system to make them with the filter. Less time consuming than doing them one by one building up the 3d effects, textures etc.. smile:)
Nothing wrong with a little insanity ;)
Beliria's Zazzle site
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