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Foxxee

Posts: 1505
Filters: 61
Quote
Kraellin wrote:
.i need a drool smilie!



~Foxxee~

You are more than welcome to use and learn from my FF filters ;)
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Kraellin
Kraellin

Posts: 12603
Filters: 97
hehe, no, that one is for lusting after pixels. i need the one where just the tongue hangs down to the floor and the eyes sort of glaze over for that pizza smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Kraellin
Kraellin

Posts: 12603
Filters: 97
whelp. off to bed smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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capnsparrow
CapnSparrow

Posts: 180
Filters: 25
ROFLMAO I didn't realize my 'pizza' was going to start something here. smile:D

(A funny note on this thing: this was actually part of my experimentation that led to my 'spheroid fusion' filter.) smile:-p

The worst part though? I found myself looking at this thing last night and thinking, "I'll bet I could make this look a lot more like pizza now..."


Okicyapo
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4062
Filters: 59
BLOOD CELLS! smile;)

Image
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Kraellin
Kraellin

Posts: 12603
Filters: 97
oh cool. i love the lighting on that, dilla.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

Posts: 11250
Filters: 163
That is really cool!!! smile:) You could add some translucency and flourescence like in Vlad's "Bacteria".....oh, and you could also add hairs/feelers/legs around the outside with different transparent bodies to create single-celled micro-organisms floating around under a microscope.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4062
Filters: 59
Again, the images I'm putting up here are Genetica textures. Just posting some of the interesting ones for 'inspiration'...
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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StevieJ
Designer/Artist

Posts: 11250
Filters: 163
That definitely looks "achievable" in FF.....thinking of Uber's un-submitted "Stones" filter.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4062
Filters: 59
smile;)

--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Kraellin
Kraellin

Posts: 12603
Filters: 97
is this last one genetica also, or FF?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4062
Filters: 59
Quote
Crapadilla wrote:
Again, the images I'm putting up here are Genetica textures. Just posting some of the interesting ones for 'inspiration'...


smile;)

Edit: Workin' on it! smile:D

--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Foxxee

Posts: 1505
Filters: 61
Quote
Crapadilla wrote:
BLOOD CELLS! Wink

Quote
Crapadilla wrote:
Again, the images I'm putting up here are Genetica textures. Just posting some of the interesting ones for 'inspiration'


Wow,they certainly are!!!
The blood cells are fantastic smile:D smile:D smile:D
I see so many possibilities in that one alone, the lighting and the depth you captured in that... no way will I ever come close to discovering how to do that in FF. I'm glad you are sharing these with us, Dilla... yes, very inspiring, even if all I can do is drool over them, hehe.

You are the FF Master (next to Vlad, of course) smile;)

~Foxxee~

You are more than welcome to use and learn from my FF filters ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4062
Filters: 59
Quote
Foxxee wrote:
[...] yes, very inspiring, even if all I can do is drool over them, hehe.


You can have a look at all of them over at Spiral Graphics.

By the way, I don't use Genetica at all, and - to be clear - I did not author any of the Genetica textures posted here.
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Foxxee

Posts: 1505
Filters: 61
Oh... ok. Thanks for the link smile:) and the correction smile:blush:
~Foxxee~

You are more than welcome to use and learn from my FF filters ;)
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Kraellin
Kraellin

Posts: 12603
Filters: 97
you might also check out genetica's free 'wood workshop' on that site too. makes wood textures.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Honey
Struggling to catch up...

Posts: 10
Filters: 12
sandbags
"He who reigns within himself, and rules passions, desires, and fears, is more than a king."
-John Milton
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4062
Filters: 59
Another challenge has been issued to the terraformers among us. Check out the SpiralGraphics website: It's Planets, Civilization Terrain, Desert & Barren Terrain, Lush Terrain, Rocky Terrain, Volcanic & Gaseous Terrain this time! And some nice ones indeed! smile;) smile:D
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Sjeiti
sock puppet

Posts: 707
Filters: 68
Oooh... planets. I'll never get any work done if I keep reading posts like this smile:-p. Still have to find a way to create the perfect spherical texture map.
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4062
Filters: 59
The recent OpArt filter does have quite usable spherical mapping... *hint hint*

Or we might go and request a spherical mapping component! smile;)
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Sjeiti
sock puppet

Posts: 707
Filters: 68
I meant more like this. Already put up a
request (fingers crossed).
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4062
Filters: 59
How cool is that!? Rugs!
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Sphinx.
Filter Optimizer

Posts: 1352
Filters: 38
Quote
Crapadilla wrote:
The recent OpArt filter does have quite usable spherical mapping... *hint hint*

Or we might go and request a spherical mapping component!


Spherical mapping is rather easy to do in FF - Isn't Sjeiti talking about rendering a texture in "reverse spherical mapping" mode so that it maps correctly on a sphere later on?
Njyldgarkn sample cache!
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4062
Filters: 59
I believe so, yes.
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Sjeiti
sock puppet

Posts: 707
Filters: 68
Oh is that reverse?.. then I believe so too.
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Sphinx.
Filter Optimizer

Posts: 1352
Filters: 38
Well, if the texture is going to be mapped on a sphere, we don't want to render the texture mapped on a sphere too - that would result in superspherical mapping in the end. What spherical mapping modes are supported by your renderer? For cylindrical mapping, the inverseshould be easy to make, equiretangular is somewhat harder..

When we do "spherical mapping" in FF (be it using the refraction or offset trick), its really a hemispherical fisheye/circular like lens distortion, so making e.g. a preview mapping using that technique will not be correct.
Njyldgarkn sample cache!
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Sjeiti
sock puppet

Posts: 707
Filters: 68
It's software rendering. I've tried the mapping here with this filter. I couldn't figure out a good way of creating a filter for this without getting a vertical seam.
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Sphinx.
Filter Optimizer

Posts: 1352
Filters: 38
Where is that seam most visible? The only seam I can spot (having problems controlling the thing) is near one of the poles.. is that it?
Njyldgarkn sample cache!
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Sjeiti
sock puppet

Posts: 707
Filters: 68
You cant see it here. I faked it by using multiple noises and blending them. High-scale noises at the poles, and lower scales near the equator. If you just take one perlin noise and apply an offset to make it equirectangular it will break the seamlessness.
(maybe it's better to continue this discussion in a different thread, this is getting a bit ot)
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Sjeiti
sock puppet

Posts: 707
Filters: 68
minerals
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mayito7777
Mr. Technofreak
Posts: 1
Filters: 3
How abut a spaceship hull filter?
Seek and ye shall find. JESUS CHRIST
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James
James
Posts: 649
Filters: 25
Panel making kit would be great, so you feed in your panel shape in black or white, FF detects the area and you can apply a nice style and bevel to it etc. For GUI type work i guess but useful for lots of other work also.
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ssamm
Posts: 364
Filters: 21
My idea isn't one I'd myself probably use too much, but there's been some recent discussion about using text/type in FF...

My suggestion here, is to have filters be made intentionally for being used for text/type effects, where the intent would be that the user creates some text (in e.g. Photoshop) and selects that text-area before trying to apply the filter. (And then, here the filter may use the Selection component...)

Off the top of my head, perhaps some text/type filters could be for:
Make the letters look like they had dripping paint.
Make the letters look like they were smoke rings/fumes.
Make the letters look like they had some alien/ghost kind of glow/motion blur(s).
Make the bottom of the letters look more grungy/bloody than the top.
Etc...


Some of FF library's filters are probably already good for stuff like this, but I don't think too many filters were expressly meant for such purposes yet (so there might be something more interesting to explore here?).





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Amari
Posts: 5
I would love to have a filter i can appy folds and creases to textures is there one out there?
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Conniekat8
Filtereurotic
Posts: 351
Filters: 3
Long staggered wooden planks, with rivets at corners, like those found on old decks, ships and piers.

I haven't seen that particular combination yet. (and I just went through every single filter here, took about 2.5 hours)
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Sphinx.
Filter Optimizer

Posts: 1352
Filters: 38
Quote
Conniekat8 wrote:
Long staggered wooden planks, with rivets at corners, like those found on old decks, ships and piers.


I read your comments for angelboiii's "Old wooden planks" filter and gave it a go (with inspiration from that filter, and my own "Planks" filter), its checked in and will hopefully make it through tomorrow (its a bit heavy so I'm not sure..). Here's the lead preset:



Njyldgarkn sample cache!
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Conniekat8
Filtereurotic
Posts: 351
Filters: 3
oohoo, wonderful!!!
I managed to pull something together too, after beating my head for couple days now somthing finally sunk in. I didn't submit it, I never think they're good enough.
I like the grout on yours a whole lot!
Patially based on angelboii's wooden planks.

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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4062
Filters: 59
Time for some more ideas & reference images... smile;)


--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4062
Filters: 59
sponge

--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4062
Filters: 59
cut-outs

--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4062
Filters: 59
smile:D

--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Kraellin
Kraellin

Posts: 12603
Filters: 97
that looks cool. what's that from, dilla?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Conniekat8
Filtereurotic
Posts: 351
Filters: 3
Am I going crasy or have I not seen any herringbone laid brick?
(I suspect former is more likely)

Edit: Never mind, I found it!
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StevieJ
Designer/Artist

Posts: 11250
Filters: 163
Dilla, that mosaic sample is excellent!!! Any chance of a submit on that one??? smile:devil:
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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jffe
Posts: 2780
Filters: 90
Hmm, not that Crapa couldn't make a filter that looked that good, but it just doesn't quite look like FF, and it's not X by X square. The color separation is too good, and the lighting isn't FF looking. $5 says it's not an FF filter, and it need not be submitted to prove it if it is, a blurred out screen shot of it in editor mode would suffice. smile:D

jffe
Filter Forger
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