The Bomber is rather nifty indeed, but I'd really like the Density knob to go up to 11, figuratively speaking .
As a workaround, more density can be achieved by chaining together multiple bombers, but remember to change the variation setting on each one.
My guess is the limit is set where it currently is to try to keep render times under control..., which is undermined somewhat by my chaining together of 8 bombers
|Posted: April 2, 2010 10:13 am|
I got a filter rejected due to render times as I chained 5 bombers to get the needed result
- I never expected the Spanish inquisition
|Posted: April 2, 2010 2:44 pm|
|We've recently optimized the Bomber code a little, and the Density can now be safely raised to 10 or even 20. We have this on the list for V2.0, and we'll release it together with the unified HDR/LDR bomber (when the infrastructure is ready).|
|Posted: April 8, 2010 1:16 am|
Good morning Everyone,
Vladimir,this is good news. The Best just keeps getting BETTER! Thank you!
Have a GREAT day!
So much to learn, so little time.
|Posted: April 8, 2010 5:26 am|
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