Sometimes we generate a 3d image and postprocess it like blur etc.
It will be helpful if we can render all maps at a point b4 result
|Posted: January 14, 2011 6:33 am|
|Seconded. If you want to have multiple layers in an image (example: solid surface under a transparent surface), you can currently only apply lighting to one. It would be cool to have a version of the final surface component that could be placed anywhere in the pipeline.|
|Posted: March 2, 2011 5:30 pm|
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