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SpaceRay
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I have seen in the past years lots of very beautiful and awesome works made with Generative Art softwares and want to start a new thread about this kind of wonderful art style.
Usually this needs lots of knowdlege about programming and coding so it is NOT for everyone. I will just for now put this website that is a compilation on many things about Generative art http://blog.hvidtfeldts.net/index.php...ative-art/ One of the kings and most famous is http://www.processing.org/ This software EVEN has it´s own real physical MUSEUM in Berlin for the art that can be done with this programming language Here there are 12 pages of works already done with this http://www.processing.org/exhibition/ I will continue later putting more things about this and add more, if you have something about this is ALSO of course welcomed. |
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| Posted: March 22, 2012 12:10 pm | ||||||||
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Skybase
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My life. Right there. | |||||||
| Posted: March 22, 2012 1:56 pm | ||||||||
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SpaceRay
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Skybase Do you work with Generative art software? How?
Could you please explain a little more what those four words mean for you Thanks ________________________________________________ By the way the website http://blog.hvidtfeldts.net/ has been updated and there is also a new version of their Fragmentarium project that I still have not used http://syntopia.github.com/Fragmentarium/ |
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| Posted: May 1, 2012 4:33 am | ||||||||
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Skybase
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Actually, based on given definition my workflow mostly encompasses procedural means of getting stuff working. I kinda do generative stuff when needed. I'm currently switching my 3D workflow fr om Maya to Houdini and SoftImage since they're both procedural / generative software workflows. It's super technical, super physics based, but super robust and I'd rather know Houdini than anything else.
I do a ton of 2D work on the side of 3D stuff too. This is wh ere it gets procedural-generative-ish. I use Synthetik StudioArtist 4 for that. Pretty awesome painting tool. It's partially based off of intelligent algorithms for painting images and can synthetically generate images as well. Can be applied to video and pretty much does more than enough. Insane piece of art program. You'd love it: http://www.synthetik.com/ and the user group: http://studioartist.ning.com/ Most of my background work for my thesis film utilizes Studio Artist because it's amazing. I also do real-time interactive art. Most of that stuff runs on GPU which is awesome. I work generally on Quartz Composer for real time stuff. Sometimes realtime visuals have to be accompanied by music, so I lately produce custom instruments with Reaktor. So actors or audience members can interact with the music via OSC or Midi controls as well as the visuals. Generative... procedural... kinda in between. I generally don't code. I kinda do scripting once every now and then. But there you go... a bit of long but brief overview of generative / procedural stuff I do. Other art software / toys I use for fun and sometimes design work: U&I Software Artmatic (and Artmatic Voyager), Metasynth, ContextFree, Node Box, Structure Synth, UltraFractal Whatever. Nothing's complete without images n stuff. Here's my half-complete portfolio with links to other junk I have online: http://cargocollective.com/Skybase |
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| Posted: May 1, 2012 10:23 pm | ||||||||
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Morgantao
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I hate you |
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| Posted: May 2, 2012 2:31 am | ||||||||
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SpaceRay
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I have found this very interesting and useful list of many Generative Art Tools
Roshanratnayake Generative Art Tools compilation list |
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| Posted: December 22, 2012 1:34 am | ||||||||
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SpaceRay
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WOW!! Now the Processing software looks much more interesting after I have found this websites that offer the source code of the examples shown so you can try them yourself on your own
WBLUT Go to the "Construct" and then you find the nice and wonderful examples, and below will be put the link to the source code. The same happens with this other Complexification - Collection of Processing projects with source codes available And here there is 100 MORE PROJECTS WITH SOURCE CODES available free for you to try in the Abandoned Art - Generative Art website, although in this one it does not have any kind of preview like it happens in the two websites above, although some preview images are available in this other interesting website about generative art that covers this, Creative Applications - 100 Abandoned Artworks Library |
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| Posted: December 28, 2012 4:00 am | ||||||||
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Skybase
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Make sure you read the licenses for the codes:
All the code is licensed under a Creative Commons 3.0 License (Attribution – NonCommerical – ShareAlike) which basically means you are free to use it as long as you: 1. give http://www.zenbullets.com a credit 2. don’t use it for commercial gain 3. share anything created with it in the same way I have I think Processing will suit you well. It's pretty darn easy to use and it doesn't take long before you make relatively complex stuff. Processing itself has a ton of sample code so make sure you utilize those as well. |
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| Posted: December 28, 2012 4:59 am | ||||||||
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SpaceRay
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Skybase, have yourself used this Processing language and have you done already anything with it?
If you make so many wonderful artistic works and as you said you have have a good experience and are code friendly and skilled, it would be good and easy for you to use this. Do you have any example made by you with this? Thanks for the comments Skybase
Yes, I have read this and know that and I would follow this rules, of course, BUT this is only for the put for the 100 Abandoned Art codes, and there is no license for the other two websites written, so I will have to write and ask for it.
Well, looking at the code and do not understand it at all, and considering that I do not have any kind of coding or scripting experience I do not know if I I could be able to learn it, but surely will try and see what I can do, I thought I could not make filters for FF, and then I learnt to do it, at least a beginning of it. Also this sources codes above are not complete in the way that is fully to be used, as they do not have any kind of ready made output, I mean to save the result or other things (this must be added later to the code), and also many of the two first websites have COMBINED sourced codes that I do not know how to use and make it and will have to see how to combine them.
Yes, I have seen that when installing the software it has already built-in LOTS of sample codes and they look cool and interesting. |
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| Posted: December 28, 2012 12:31 pm | ||||||||
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SpaceRay
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I have just found that there is also another alternative name for this kind of art and is Algorithmic art
And using this "Algorithmic art" in google images gives very nice, cool and interesting results I like most of them but have selected some geometrical art Geometrical art 2 and both of them belong to this website this interesting website |
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| Posted: May 15, 2013 3:09 am | ||||||||
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