| Nebukadnezar |
A minor annoyance about the steps curve: Is there a reason, why the first and last step are halved? More often than not an even distribution would be more helpful.
I can adjust it with start/end, but that's a bit cumbersome. A bonus would be a check box to start with the first step and end with one before the maximum. Also having more smoothing options would be nice. |
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| Posted: April 30, 2012 8:28 am | ||
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Skybase
|
Use the "threshold" to slide shift the curve forward or backward. |
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| Posted: April 30, 2012 12:32 pm | ||
| Nebukadnezar |
Thx, I surely must have played with that, even if I can't remember it. Still it will either omit 0 or 1, if I haven't overlooked something else. I ended up using a kludge once more. I attached the snippet, so you can check it out if you want. Would be a lot easier, though, if one could wire controls and inputs directly with math. Evenly spaced steps.ffxml |
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| Posted: April 30, 2012 6:58 pm | ||
| Nebukadnezar | Of course I was talking about "Stairs" all the time, not steps. -.-' | |
| Posted: May 1, 2012 1:23 pm | ||
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Morgantao
|
And I thought we were going dancing |
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| Posted: May 1, 2012 1:30 pm | ||
| Nebukadnezar |
Well, that looks kind of problematic, too. |
|
| Posted: May 3, 2012 4:16 pm | ||
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