|
uberzev
|
|
|||
| Posted: May 21, 2012 12:25 am | ||||
|
Morgantao
|
Looks like it has something to do with cell noise. Other than that, your guess is as good as mine |
|||
| Posted: May 21, 2012 2:18 am | ||||
|
Morgantao
|
Here. Now where's my prize |
|||
| Posted: May 21, 2012 2:33 am | ||||
|
uberzev
|
Well you're half way there. Now make the cells completely irregular while almost touching. |
|||
| Posted: May 21, 2012 2:39 am | ||||
|
Morgantao
|
Just a bit of tweaking...
The resemblence is uncanny! |
|||
| Posted: May 21, 2012 2:41 am | ||||
|
SpaceRay
|
This looks beatiful and delicate with organical round bubble shapes for stones. Like it much
It reminds me in some way to the Antoni Gaudi Mosaics like for example this one
BUT yours have beautiful round "ceramics" instead of straight hard edges, well done. Surely you have used one of your many surprising tricks and hacks to make this in a different way than the usual one I have made this example below with the Cells component and high pass and then blending with a darken blend mode and used the surface result but obviously this DOES NOT follow the shape and change the colors of the stones based on the source colors. |
|||
| Posted: May 21, 2012 2:46 am | ||||
|
Morgantao
|
Oh, come on... Meet me half way |
|||
| Posted: May 21, 2012 2:57 am | ||||
|
SpaceRay
|
I think I perhaps know how you have done this, can it be using your uberblend ?
Because on your previous version of your Irregular Mosaic multiple components that needed to be joined and perhaps with your new uberblend is easier and more simple |
|||
| Posted: May 21, 2012 2:58 am | ||||
|
uberzev
|
Here's an example of "Opposite Mode" (for lack of a better term)
Please let me know what you guys think... (I actually made some presets this time) STONES - Smooth Mosaic_ Image [Pre-Release].ffxml |
|||
| Posted: May 21, 2012 3:51 am | ||||
|
SpaceRay
|
OH!! Thanks very much for this Pre-release version
Now looking at HOW this has been done is much more complex I LOVE IT and is very well done and give interesting and weird results and is MUCH more than a mosaic filter!!! Cool effects with opossite mode |
|||
| Posted: May 21, 2012 4:09 am | ||||
|
SpaceRay
|
Hexagons instead of squares |
|||
| Posted: May 21, 2012 4:12 am | ||||
|
SpaceRay
|
Really love and like much the look and how well done the effect of the mosaic is, congratulations for making this great filter. |
|||
| Posted: May 21, 2012 4:19 am | ||||
|
SpaceRay
|
with reduced "size pixels" setting |
|||
| Posted: May 21, 2012 4:26 am | ||||
|
SpaceRay
|
And awesome and very interesting result of the opposite mode that make it look like punched holes paper ----- ---- ![]() |
|||
| Posted: May 21, 2012 4:33 am | ||||
|
SpaceRay
|
Rising the Grout width
![]() |
|||
| Posted: May 21, 2012 4:54 am | ||||
|
SpaceRay
|
WOW changing the Grout color and reducing the Grout width I got this Wonderful and awesome design with a Color Wheel as source
![]() |
|||
| Posted: May 21, 2012 5:03 am | ||||
|
uberzev
|
Might want to try it on some large and colorful text... | |||
| Posted: May 21, 2012 5:08 am | ||||
|
SpaceRay
|
And the same one as above here BUT unchecking the opposite mode gives this real beauty
![]() |
|||
| Posted: May 21, 2012 5:09 am | ||||
|
SpaceRay
|
and some stone text B&W
me likey |
|||
| Posted: May 21, 2012 5:14 am | ||||
|
Morgantao
|
Oh, I was SO close!
I also had Elipse connected to Bomber. There ends the resemblance.... |
|||
| Posted: May 21, 2012 8:14 am | ||||
|
SpaceRay
|
One more example with a white thin frame
OH, I see, then I also was close to guessing it, I have used also the RESULT component the same like he has done it. There ends the resemblance.... |
|||
| Posted: May 21, 2012 10:38 am | ||||
|
SpaceRay
|
and activating opposite mode nice MAGIC happens |
|||
| Posted: May 21, 2012 10:43 am | ||||
|
SpaceRay
|
OH !! I have found MORE MAGIC Inside this filter that I did not know that it was there until I decided to try the preset 4 and found you can have a DOUBLE IMAGE composition ![]() |
|||
| Posted: May 21, 2012 10:52 am | ||||
|
SpaceRay
|
This is using the Lionfish built in image loaded as main image and the kingfisher inside the color control in the settings.
![]() |
|||
| Posted: May 21, 2012 10:56 am | ||||
|
Skybase
|
Uber this seems much better as an approach compared to last time! heh. I remember that one little thing you made. Was crazy. Still is.
I was recently trying similar stuff as well with the bomber-voronoi patterning you got going on there. Method's pretty handy but I never figured out how to get the color channel out correctly. So here's the question: when you feed out RGB channels and then feed them into Assemble HLS, through the bomber, back out to HSY (to levels) what's going on there? How does that work? |
|||
| Posted: May 21, 2012 11:48 am | ||||
|
uberzev
|
The fact that I separate my image into RGB channels is not important. I could just as easily used LAB. The only goal there is to get 3 greyscale channels ready for further operations. So now we need to "embed" the channel data without affecting the lighten operation. Inside the bomber this leaves us with the Hue and Saturation Channels to work with. Hue is nice and straightforward, but Saturation requires some massaging. First we have to consider that were only applying the tint at 0.001 or so. Therefore were going to need a levels on the other end set to the same value to restore the data. The contrast is there to prevent errors that occur when processing pure black or white. *The HSY extract was chosen due to the way it handles saturation. Other channel formulas showed remnants of the cell shape. |
|||
| Posted: May 21, 2012 4:46 pm | ||||
|
Morgantao
|
Does anyone else have a deja vu? http://www.filterforge.com/forum/read...ssage78076 |
|||
| Posted: May 21, 2012 6:10 pm | ||||
|
Skybase
|
Thanks Uber for the explanation! makes so much more sense now Yup. I remembered that thread. I recall scratching my head on that one post! Heh. It's still a head scratcher but it makes much more sense and it's been nearly 2 years heh |
|||
| Posted: May 21, 2012 9:36 pm | ||||
|
SpaceRay
|
One more example with a main loaded texture for showing in the organic web over the lifesaver |
|||
| Posted: May 24, 2012 1:51 am | ||||
|
SpaceRay
|
and with the same source and setting but changing the load source in control color
I like that in the white parts there is no web texture and in the red part is very well finished in a irregular way And also good to know that with this you could also make nice frames |
|||
| Posted: May 24, 2012 1:54 am | ||||
|
SpaceRay
|
This is the same as above with a circular central silver metal loaded as main to show inside the web overlay. It is the same size as the flower so it does not shown on the black part. |
|||
| Posted: May 24, 2012 2:00 am | ||||
|
SpaceRay
|
and with dark background
the opposite mode is really an excellent thing!! love it |
|||
| Posted: May 24, 2012 9:04 am | ||||
|
SpaceRay
|
black with white background behind colors |
|||
| Posted: May 24, 2012 9:15 am | ||||
|
SpaceRay
|
another example from this excellent filter |
|||
| Posted: May 25, 2012 3:32 am | ||||
|
SpaceRay
|
Love all the textures that you can make with this filter and are really excellent
Why do not upload it to the library ? Is really very well done and gives awesome and amazing results. Or do you prefer to just give the filter in the forum and do not make it for the library ? This is too good to be lost in the ocean of forum posts |
|||
| Posted: July 1, 2012 12:17 pm | ||||
Filter Forge has a thriving, vibrant, knowledgeable user community. Feel free to join us and have fun!
15,390 Registered Users
+8 new last day!
112,644 Posts
+17 new last day!
10,104 Topics
+14 new in 7 days!
5 unregistered users.