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			    <title>www.filterforge.com - Offtopic</title> 
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			    <link>http://www.filterforge.com/forum/list.php?FID=15</link> 
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			    <webMaster>support@filterforge.com</webMaster> 
			    <copyright>(C) 2006</copyright> 
			    <pubDate>Wed, 22 May 2013 20:36:53 -0400</pubDate> 
			    <lastBuildDate>Wed, 22 May 2013 20:36:53 -0400</lastBuildDate> 
			    <item><title>Free Simplifier Plugin (Win only)</title> 
		             <dc:creator>Andrew B.</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 20 May 2013 09:32:27 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10699</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10699</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Andrew B.&lt;/b&gt;, &lt;em&gt;Wed, 05 Dec 2012 21:39:17 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This plugin is surprisingly good.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.redfieldplugins.com/filterFineTouch.htm' target='_blank' rel='nofollow'&gt;http://www.redfieldplugins.com/filterFineTouch.htm&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Vladimir Golovin&lt;/b&gt;, &lt;em&gt;Thu, 06 Dec 2012 04:48:48 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Good to see that Eugene's business is alive and well -- his recent news feed is full of new releases!&lt;br /&gt;&lt;br /&gt;As for the quality of FineTouch results, I was far more impressed by a similar offering from now defunct fo2pix.com. Their simplification algo was absolutely fantastic. I tried to license it for Filter Forge, but was unable to reach them.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Andrew B.&lt;/b&gt;, &lt;em&gt;Tue, 11 Dec 2012 17:08:48 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I bought buZZ Pro when it came out. Unfortunately, it doesn't work right on my Win7 computer. But my memory of buZZ is it was hard to control. Redfield seems to get better control using only one slider. But then again, this is not a side by side test.&lt;br /&gt;&lt;br /&gt;Some of Redfield's plugins cost $19.90. He could have easily sold Fine Touch for that. I tried to email him with a suggestion for a pro version, but my email bounced.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;lipebianc&lt;/b&gt;, &lt;em&gt;Thu, 13 Dec 2012 02:14:10 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Great freebie tip!&lt;br /&gt;Thank you very much, Andrew B.  ;) &lt;br /&gt;I tried buZZ Pro many years ago and agree: it was really cool, but hard to control..&lt;br /&gt;&lt;br /&gt;Some time later, I've tried &lt;b&gt;Topaz Simplify&lt;/b&gt; and found out quite similar results to buZZ (maybe the same algorithm?), but on another (better?) interface.&lt;br /&gt;&lt;br /&gt;As Vlad mentioned, I wish we could use their simplification algo on FF, like a on component...It would allow a huge amount of new awesome artistic/creative filters!&lt;br /&gt;&lt;br /&gt;Redfield has amazing stuff...their &lt;b&gt;Perfectum&lt;/b&gt; plugins is unmatchable!!!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Andrew B.&lt;/b&gt;, &lt;em&gt;Fri, 14 Dec 2012 17:10:37 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Maybe Redfield would license their algorithm to FF.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Andrew B.&lt;/b&gt;, &lt;em&gt;Mon, 08 Apr 2013 02:47:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Version 2.0 released. More controls.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ozmandias&lt;/b&gt;, &lt;em&gt;Mon, 08 Apr 2013 09:31:37 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks, Andrew!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Andrew B.&lt;/b&gt;, &lt;em&gt;Mon, 08 Apr 2013 15:13:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I ran a few pictures through version 2 and the extra sliders were making it harder for me to get  good results. So I tried to see if I could take a version 1 setting and translate it into version 2. I got close, but I could not match it. Maybe one of you wants to take this further. Here's what I have so far.&lt;br /&gt;&lt;br /&gt;Version 1 set to a Radius of 054&lt;br /&gt;&lt;br /&gt;Version 2 set to Radius 054, Level 011, Details -33, Diffusion off&lt;br /&gt;&lt;br /&gt;With this setting Version two is a little darker and slightly different. But very close. If anyone can match this up better, please post the settings.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Andrew B.&lt;/b&gt;, &lt;em&gt;Tue, 14 May 2013 21:49:04 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Version 3 is out. Even more controls. A lot more power.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 15 May 2013 02:37:44 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks Andrew B. for this news and for showing this good free filter&lt;br /&gt;&lt;br /&gt;what I do not like from the plugin is that it does NOT allow to have a full screen preview (you can´t resize the windows plugin) as is possible with most of the others plugins and so is not good on this&lt;br /&gt; &lt;br /&gt;And also there is the free Sharpinion plugin&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Andrew B.&lt;/b&gt;, &lt;em&gt;Wed, 15 May 2013 03:48:23 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Redfield has an unusual idea about interfaces.&lt;br /&gt;&lt;br /&gt;Another free Redfield plugin I've found useful is Seamless Workshop.&lt;/p&gt;<script>
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&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Wed, 15 May 2013 13:50:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I use Redfield's Perfectum filter and it is incredibly useful for cleaning up junky images. It's probably the non-FF filter I use the most.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.redfieldplugins.com/filterPerfectum.htm' target='_blank' rel='nofollow'&gt;http://www.redfieldplugins.com/filterPerfectum.htm&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.redfieldplugins.com/images/PerfectumSample10.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_865225084' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 20 May 2013 09:32:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Andrew B.&lt;br /&gt;&lt;br /&gt;Redfield has an unusual idea about interfaces. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;YES!! I AGREE! I have seen that all the plugins I have tried (4 of them) share the same awkward and badly done, very old GUI and interface that spoils the well done effect the plugin may be able to make.&lt;br /&gt;&lt;br /&gt;Nearly most of the more popular plugins have changed in the last 2 years their interface and have made a much modern, better and resizable intyerface and with more useful ways to use it and faster too, but not redfield.&lt;br /&gt;&lt;br /&gt;If Redfield could redesign their plugins with a better user interface could be really much better to use them.&lt;/p&gt;
</description>
</item>
<item><title>Photoshop CS6 - Interesting and useful information and free tutorials</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 20 May 2013 09:23:56 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10708</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10708</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 08 Dec 2012 21:51:42 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have started this thread to put here a compilation and list of all the interesting and useful websites, articles, information, and free tutorials that are available to the get the most of Photoshop CS6 and I can find on the internet, when I find one I will come here and put it here.&lt;br /&gt;&lt;br /&gt;I think this will be good to discover and value all the new things this CS6 version has that are many and many are not known or hidden.&lt;br /&gt;&lt;br /&gt;The main features that are new in Photoshop CS6 may be known, but it seems that there are about a hundred new minor updates that make a difference and are useful things to know.&lt;br /&gt;&lt;br /&gt;The main features can be seen in the many videos available when the Beta version was available and I have done a thread about them &lt;a href='http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9609' target='_blank' rel='nofollow'&gt;Adobe Photoshop CS6 sneak peek amazing videos !!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;For Skybase: As you have suggested right, this should be better done with my own personal blog, but I am building and making it and until then, I will use this one here.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;LINKS START HERE&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;This a good list of tutorials of new features and minor features and updates and how to use them&lt;br /&gt;&lt;br /&gt;&lt;b&gt;DO NOT MISS THIS&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.splashnology.com/article/adobe-photoshop-cs6-collection-of-useful-tutorials/6046/' target='_blank' rel='nofollow'&gt;Adobe Photoshop CS6: Collection of Useful Tutorials&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;b&gt;NAPP Photoshop CS6 Learning center &lt;/b&gt;&lt;br /&gt;(NAPP= National Asociation of Professional Photoshop)&lt;br /&gt; &lt;br /&gt;The NAPP has Launched a great very interesting LAUNCH CENTER to be able to learn ALL about the new Photoshop CS6 &lt;br /&gt;&lt;br /&gt;ANd the best is that is totally FREE and you do not have to pay to be a member to see them.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.photoshopuser.com/cs6' target='_blank' rel='nofollow'&gt;http://www.photoshopuser.com/cs6&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;--------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;b&gt;ADOBE OFFICIAL PHOTOSHOP TV VIDEO TUTORIALS BY EXPERTS&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Adobe has their own TV with a huge amount of video tutorials made by great, skilled and experts (as in NAPP above here), and has of course a part dedicated to Photoshop CS6&lt;br /&gt;&lt;br /&gt;&lt;a href='http://tv.adobe.com/show/learn-photoshop-cs6/' target='_blank' rel='nofollow'&gt;ADOBE TV - PHOTOSHOP CS6&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Learn Photoshop CS6 with Getting Started and New Features tutorials by &lt;b&gt;product experts.&lt;/b&gt; &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;b&gt;PHOTOSHOP ESSENTIALS - Lots of good tutorials&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.photoshopessentials.com/' target='_blank' rel='nofollow'&gt;http://www.photoshopessentials.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;We offer tutorials you won't find anywhere else, with easy to follow, step-by-step training on everything from Photoshop Basics to photo editing and retouching, photo effects, text effects, and more, and it's all written with beginners in mind. You'll be amazed at what you can do with Photoshop in no time at all! Our latest tutorials are listed below. Enjoy learning Photoshop!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;--------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;b&gt;PHOTOSHOPSUPPORT.COM WEBSITE - CS6 SPECIAL &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.photoshopsupport.com/photoshop-cs6/tutorials-cs6.html' target='_blank' rel='nofollow'&gt;Photoshop Support dedicated Photoshop CS6 tutorials, news, features, and other related information&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This website has a really HUGE, BIG, LARGE and LONG list of links and information about Photoshop CS6 and compiles and collects many websites and blogs about it.&lt;br /&gt;&lt;br /&gt;Also have interesting promotional and discount codes for many Photoshop tools, plugins and compatible softwares.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 08 Dec 2012 22:49:34 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;--------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;b&gt;PHOTOSHOP CAFE WEBSITE CS6 LEARNING &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.photoshopcafe.com/cs6/index.htm' target='_blank' rel='nofollow'&gt;Creative Suite 6 SuperGuide Site&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is a great website with many good information and tutorials made by the Photoshop expert Colin Smith.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;scavot&lt;/b&gt;, &lt;em&gt;Thu, 16 May 2013 06:16:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thank you SpaceRay for this list.&lt;br /&gt;Some of them are new to me.&lt;br /&gt;I would add to this list a www.psdbox.com website.&lt;br /&gt;I found many interesting and easy to follow tutorials for CS6 there.&lt;br /&gt;Maybe worth trying?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 20 May 2013 09:23:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;scavot&lt;br /&gt;&lt;br /&gt;Thank you SpaceRay for this list&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Glad that it was helpful and useful for you. &lt;br /&gt;&lt;br /&gt;I forgot about it and will see if I can find more things to put here as now there are even more.&lt;/p&gt;
</description>
</item>
<item><title>Flame Painter</title> 
		             <dc:creator>CFandM</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 20 May 2013 08:50:25 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11282</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11282</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Wed, 15 May 2013 10:45:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Anyone play with this yet :?: &lt;br /&gt;This is a very fun application to play with...Makes for great abstracts...&lt;br /&gt;&lt;a href='http://www.escapemotions.com/gallery/index.php' target='_blank' rel='nofollow'&gt;Flame Painter Gallery&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 15 May 2013 11:37:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;WOW!! this is a very good and amazing application! I have seen something about this somewhere but then I forgot it.&lt;br /&gt;&lt;br /&gt;Love it much the gallery and the things that can be done with this, I will download it and try it.&lt;br /&gt;&lt;br /&gt;Thanks very much for the link &lt;br /&gt;&lt;br /&gt;&lt;b&gt;WAVE SILK&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;By the way, this I have found some time ago something that may be similar in some way, it is an web application called SILK ( or wave silk) and you can use it free online or buy the application for iphone or ipad, regretably not available for desktop computer.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://weavesilk.com/' target='_blank' rel='nofollow'&gt;WAVE SILK&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;To start the app, click over the DRAW SOMETHING link&lt;br /&gt;&lt;br /&gt;IMPORTANT : To change the settings and configuration of the silk drawing you must go to the controls panel that is at the top left corner, and click on the controls icon so you can see the settings&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;scavot&lt;/b&gt;, &lt;em&gt;Thu, 16 May 2013 06:23:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I bought flame painter many years ago. It's a great toy for any creative soul. Now I saw they are releasing a new version - looks much better than previous ones. 8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;jitspoe&lt;/b&gt;, &lt;em&gt;Fri, 17 May 2013 00:37:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;SpaceRay: Thanks for that link.  Pretty sweet that they did that without any plugins.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 20 May 2013 08:50:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks jitspoe, glad that you find it helpful.&lt;br /&gt;&lt;br /&gt;I have tried the Flame painter demo version (the one that is installed and not the online one) and is really amazing and great!!! and furthermore you can load many available brushes that you can download from the website and so have even lots of more possible ways to make this wonderful and beautiful designs.&lt;br /&gt;&lt;br /&gt;Although you will have to learn how to draw with these new tools as they are not in the same way as standard tools and the speed that you draw is very important to get some of the good effects, as it depends much on how fast or slow you move the paint tool and wich settings and brushes you are using.&lt;br /&gt;&lt;br /&gt;Thanks again to CfandM for giving the news of the 2.0 version that was available on the 15 of May 2013&lt;/p&gt;
</description>
</item>
<item><title>The Avoid Adobe Products Game</title> 
		             <dc:creator>Skybase</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 15 May 2013 10:14:51 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11239</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11239</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 06 May 2013 23:45:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;As a freelance designer I've had some steep slopes to climb paying for things I want. I don't mind paying of course, I just don't want to go over my normal budget for things. Adobe's recent move with their products has got my attention, and I love the creative cloud... but there comes a time when I just feel like letting go of it. In any case, as much as I enjoy Adobe products, I always had this idea to &quot;avoid it&quot; as well. There's a growing number of functioning apps that work just like Adobe products do. While there are missing functionalities, there's nothing too awful about them and in some ways slightly better and more streamlined. So began the Avoid Adobe Products game to keep my motivations high.&lt;br /&gt;&lt;br /&gt;Avoid Adobe Products the game has three rules: &lt;br /&gt;&lt;br /&gt;1. Avoid adobe products. (Note I'm using the word &quot;avoid&quot; rather than &quot;don't&quot; since some clients do utilize Adobe software and certain file types can't be exported from alternatives.) -10 points for opening an Adobe product.&lt;br /&gt;&lt;br /&gt;2. No illegal conducts - This rule is obvious. -1000 points for any illegal act including usage, installation, and otherwise.&lt;br /&gt;&lt;br /&gt;3. +1 point for every time I use an alternative product. Bonus +10 for establishing a workflow between products.&lt;br /&gt;&lt;br /&gt;Based on those rules, I earned 20 points within the week I've been playing this. The difficulty of this game is very prevalent when you get requested for certain file types. I ended up opening Flash several times this week and also Photoshop. Damn it. &lt;br /&gt;&lt;br /&gt;The alternative products I use are:&lt;br /&gt;Pixelmator - Photoshop alternative&lt;br /&gt;iDraw, OmniGraffle,  - Illustrator alternative (I don't do vector as much)&lt;br /&gt;Motion 5, PixelConduit- After Effects alternatives&lt;br /&gt;Logic Pro - Audition alternative&lt;br /&gt;Sketchbook Pro, ArtRage, Studio Artist - Covers Photoshop's painting functionalities.&lt;br /&gt;Bonus: Blender - Autodesk Maya&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Tue, 07 May 2013 07:31:35 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;No points for zapping flash cookies?&lt;br /&gt;&lt;a href='http://www.macromedia.com/support/documentation/en/flashplayer/help/settings_manager.html' target='_blank' rel='nofollow'&gt;http://www.macromedia.com/support/doc...nager.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I'll be steering clear of cloud computing with Adobe because I'm afraid they're getting paid by data miners / ad companies / etc.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 07 May 2013 08:18:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Of course that anyone is totally free to use whatever software they want and prefer, and the one that you like most and is better for you.&lt;br /&gt;&lt;br /&gt;Curious Adobe avoid game you have done  ;)  :D &lt;br /&gt;&lt;br /&gt;As far as I know MOST of the alternative software list is &lt;b&gt;exclusive to the MacOS &lt;/b&gt; so it is not possible for windows users to play the same game as you suggest.&lt;br /&gt;&lt;br /&gt;Only ArtRage, Studio Artist, Blender and Autodesk Maya are available for Windows.&lt;br /&gt;&lt;br /&gt;I would surely like to try other possible alternatives to Adobe software BUT this must be windows compatible.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Tue, 07 May 2013 08:26:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'm talking more on the part with creative software used to make things, not plugins or cookies, although I guess bonus points can be included anyway. I'm quite relaxed about the rules honestly... in many cases my work and the things I do just don't permit me to not use it at its entirety. Bet if you include the rule: No flash, I'd be in negative 1000 points lol.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Casual Pixels&lt;/b&gt;, &lt;em&gt;Tue, 07 May 2013 10:04:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;When I buy software, I do like to own it. CC doesn't allow me that, so I've been playing a watered down version the Avoid Adobe game for some time.&lt;br /&gt;&lt;br /&gt;Basically, mine is &quot;CS 5 suits me, so I'm sticking with that&quot;.&lt;br /&gt;&lt;br /&gt;I have moved from Premiere to FCPX. The others (Illustrator, Photoshop) I continue to use and I can't see needing anything that CS5 doesn't provide.&lt;br /&gt;&lt;br /&gt;The one app I simply can't move away from, though, is Lightroom. I'm very relieved to hear that LR5 will be available as a non-CC license.&lt;br /&gt;&lt;br /&gt;Flash is installed but pretty much permanently disabled (fast stable browser FTW)&lt;br /&gt;&lt;br /&gt;But that underlines why I loathe the CC strategy. Updating for $600-$700 every three years on alternating CS releases was a good balance of keeping up to date and a cost that suited how much I used it.&lt;br /&gt;&lt;br /&gt;$600/year is outrageous and simply doesn't represent anything even approaching good value to anyone except those who use a good chunk of the whole suite as core tools of their business. (and the whole &quot;but it's only $20/month, not $50&quot; argument is crap. I've been using Adobe products since PS2 / Freehand. This is a long term thing. Anyone making decisions or arguments based on &quot;introductory&quot; pricing needs to give their heads a shake.)&lt;br /&gt;&lt;br /&gt;I'll upgrade to LR5 the day it's available.&lt;br /&gt;&lt;br /&gt;Presuming, though, that that will be the last non-CC version of LR, it will also be the last money Adobe gets from me. As others have pointed out, there are now great alternatives to almost all the components of what was the Creative Suite.&lt;br /&gt;&lt;br /&gt;I hope that someone comes up with an alternative for LR soon (and no, Aperture is not it, and I don't foresee Apple doing for it what they did with FCP).&lt;br /&gt;&lt;br /&gt;/rant off&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Tue, 07 May 2013 11:21:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;When you mean &quot;own&quot; do you mean &quot;having the ability to rightfully use the software without being hindered by monthly payments&quot;. Right? :p Because when you buy the software you're given the &quot;license&quot; to use the software but not &quot;ownership&quot; of it. (just making clarifications here....) :p&lt;br /&gt;&lt;br /&gt;Honestly... I'm not really for or against... I'm just annoyed at the &quot;monthly pay&quot; thing because I already have a ton of things I pay every month for. :p So I was going BAHHHH at it. &lt;br /&gt;&lt;br /&gt;I mean... I've been using alternative software for quite some time now (including open source stuff like gimp, inkscape... etc) but I somehow couldn't really do it... so I had to make it a very slow transition making sure what I was doing was &quot;ok&quot; for others and it turns out it's fine as long people know what I'm using and I just have to make sure things I use are compatible. &lt;br /&gt;&lt;br /&gt;Oh well...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Tue, 07 May 2013 17:50:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Bonus points, yeah man!&lt;br /&gt;&lt;br /&gt;Too expensive annually for me too.  True!&lt;br /&gt;&lt;br /&gt;Regarding ownership and right of resale, you know about: &lt;a href='http://en.wikipedia.org/wiki/First-sale_doctrine#Application_to_digital_copies' target='_blank' rel='nofollow'&gt;http://en.wikipedia.org/wiki/First-sa...tal_copies&lt;/a&gt; ?&lt;br /&gt;&quot;&lt;br /&gt;the European Court of Justice ruled on July 3, 2012, that it is indeed permissible to resell software licenses even if the digital good has been downloaded directly fr om the Internet, and that the first-sale doctrine applied whenever software was originally sold to a customer for an unlim ited amount of time, as such sale involves a transfer of ownership, thus prohibiting any software maker from preventing the resale of their software by any of their legitimate owners.&lt;br /&gt;&quot;&lt;br /&gt;Thats why they are going all cloud to prevent resale no?  I'm worried they'll also get users sources and methods too though.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 08 May 2013 21:20:17 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;That's pretty interesting... :) I just know that software gets pretty messy when it comes to legal rights. Especially regarding who owns what piece of work. :(&lt;br /&gt;&lt;br /&gt;Some more thoughts regarding this Avoid Adobe Products Game:&lt;br /&gt;&lt;br /&gt;So here's what's happening so far. I've managed to avoid Adobe products 90% of the time, Flash is unavoidable, I have After Effects Plugins (damn it), and Pixelmator works as a replacement but you kinda start wanting a bit more anyway. So provided that I basically lose -10 points every now and then. My workflows are pretty established by now and since some of these accept system-wide copy and paste I can pretty much go anywhere and paste in results from other programs which is always nice. (Pretty sure it's the same throughout most systems... but just saying... some programs don't easily accept whats in the pastebin.) &lt;br /&gt;&lt;br /&gt;I quit using Adobe Audition all together and replaced it with Audacity, but I hate the fact that you have to install the LAME encoder yourself. I also don't like the quality of some of the filters (and I've been using Audacity for almost 5 years.) But regardless it does nicely replace Audition. I still can't figure if there was a method for matching audio levels, this is important for film and animation work.&lt;br /&gt;&lt;br /&gt;I'm fortunately not a video editor so I don't necessary need FCPX but... you kinda start wanting it anyway. Not a bad price tag you know? What used to be $1000+ as a suite is just $299 (wasn't it?) It's surprising what Apple's done despite the epic criticism it got. Either way that would pretty much replace Premiere which I do hope I'd get there at some point.&lt;br /&gt;&lt;br /&gt;I've begun more compositing work so Pixelconduit's been working out pretty nice for it. It feels honestly basic... but the ability to make your own little video filters with nodes is always nice. Plus it's free... I can't complain too much.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Casual Pixels&lt;/b&gt;, &lt;em&gt;Thu, 09 May 2013 17:15:39 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yes, FCP X is $300. Motion is another $50 and Compressor another $50.&lt;br /&gt;&lt;br /&gt;Absolutely incredible value. $400 for the entire thing.&lt;br /&gt;&lt;br /&gt;Yes, Apple got an incredible amount of flak but I do know a few very vocal critics who have (quietly) migrated their work to FCP X.&lt;br /&gt;&lt;br /&gt;Apple has put out a number of &quot;third dot&quot; revisions which have filled in the holes. Bottom line in my opinion is that they simply released too early. It's now a very solid player in that field.&lt;br /&gt;&lt;br /&gt;I had a conversation last night and what came out of it is what I feel is a very good distillation of the complaints about Adobe's CC strategy.&lt;br /&gt;&lt;br /&gt;First, it's absolutely amazing how many people had an &quot;Every Second Version&quot; policy for major releases, extending even well before CS.&lt;br /&gt;&lt;br /&gt;Why? Well, for most people, the new capabilities in any given release simply were not worth the money being demanded. Once the subsequent release came out, the combination, though, represented enough value to pony up the cash for them.&lt;br /&gt;&lt;br /&gt;But that's the reason that I believe is behind everyone's unease with CC.&lt;br /&gt;&lt;br /&gt;CC licenses explicitly demand that every user update to every version with no option to decide whether Adobe is presenting a good cost/value proposition.&lt;br /&gt;&lt;br /&gt;There's no feedback loop to Adobe to say &quot;you need to do more work to earn my money&quot;.&lt;br /&gt;&lt;br /&gt;And they have a decades long history of failing that exact specific test.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;angelize&lt;/b&gt;, &lt;em&gt;Fri, 10 May 2013 04:48:39 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Sky base I would likely score very high on your game :)  I'm also a freelancer and I don't like to use Adobe products if it can be helped.  My favorite software for vector illustration, most photo editing tasks, and even website design is Designer Pro by Xara.  &lt;br /&gt;&lt;br /&gt;And I can use Filter forge as a plug in with it which is very nice :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sat, 11 May 2013 05:01:06 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I keep losing points opening After Effects just to enjoy a couple plugins I purchased. I also lose points to export illustrator files for client work and otherwise. Overall I come down to -30 or so points if I were to keep a strict record.&lt;br /&gt;&lt;br /&gt;Angelize.... You're going to make me jealous. &lt;br /&gt;&lt;br /&gt;I just feel like my job doesn't easily permit complete transitions.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Targos&lt;/b&gt;, &lt;em&gt;Sat, 11 May 2013 20:10:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The CC model is a great way to milk us monthly..&lt;br /&gt;&lt;br /&gt;I totally agree that its a bollocks way to do business and I will avoid using it for as long as possible and then some.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sat, 11 May 2013 23:40:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Just out of curiosity, Targos what would you use just as alternatives?&lt;br /&gt;&lt;br /&gt;[More personal rambling] &lt;br /&gt;I honestly don't really care if Adobe's doing this or not. If I make room for it, I can deal with it. I just hate seeing money monthly being taken away every month. It sucks. I prefer to have a 1 time pay and be happy with it. Either way, I'm playing this game just as a demonstration to myself and others... that there are a ton of options available and being flexible can help in situations where the software becomes unavailable for whatever reason. &lt;br /&gt;&lt;br /&gt;I've basically come to a conclusion that since the principles of design don't change it's more like just being adaptable and flexible with in-coming situations like this. &lt;br /&gt;&lt;br /&gt;I'd like to think I have a pretty relaxed, humble opinion about it as much as anybody has their thoughts regarding the software and how you pay for it.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Rod_D&lt;/b&gt;, &lt;em&gt;Tue, 14 May 2013 02:40:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Have you tried Gimp-2.8.4 yet. It is open source and is a great PS alternative.Not to mention free.&lt;br /&gt;It is available for all of Linux, Mac, and Windows systems in 32 OR 64 bit.&lt;br /&gt;It allows to open and export PSD files.Without layer styles of course but that is coming down the road.Gimp has its own LayerFX add on written by another user with preview.Layer Groups are now supported in Gimp-2.8 also.&lt;br /&gt;Gimp has come a long way in the past 2 years.I have written some add on plugins for Gimp myself. That is one of the many beauties of it.Many users create plugins for Gimp in C++, python, and SCM.Any of which Gimp can run.So if there isn't a filter that can do what you want, ask for one and it probably will get written for you.  :) &lt;br /&gt;If you want to try it you can grab the latest version here - &lt;a href='http://www.partha.com' target='_blank' rel='nofollow'&gt;http://www.partha.com&lt;/a&gt;&lt;br /&gt;Just grab the version you need.Gimp-2.8.4 has optional single window mode.&lt;br /&gt;&lt;br /&gt;The experimental version of Gimp-2.9 is also available there.This version supports 8, 16, and 32 bit color depth.It is a test version though.This will be included in Gimp-3.0 along with full GEGL support and better fg selection tools that allow for selection of transparency in pixels.Link to that work can be found here. - &lt;a href='http://www.youtube.com/watch?v=kkQ1r5g49d4' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=kkQ1r5g49d4&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;GMM&lt;/b&gt;, &lt;em&gt;Tue, 14 May 2013 04:25:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Have you tried Gimp-2.8.4 yet&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;It doesn't work well with .8BF plugins does it? Gimp seems to be a poor alternative to Photoshop in terms of working with plugins.&lt;br /&gt;&lt;br /&gt;&amp;lt;UNOFFICIAL MODE&amp;gt;&lt;br /&gt;I personally can recommend &lt;a href='http://www.serif.com/photoplus/' target='_blank' rel='nofollow'&gt;Serif Photoplus&lt;/a&gt;: it just has all the image editing functions I need.&lt;br /&gt;&amp;lt;/UNOFFICIAL MODE&amp;gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Tue, 14 May 2013 07:58:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I've been using GIMP along with Blender for texture works. There's a nice plugin for Blender that allows for direct interaction with GIMP. Pretty handy.&lt;br /&gt;&lt;br /&gt;&lt;a href='https://sites.google.com/site/pointatstuffweb/external-paint-autorefresh' target='_blank' rel='nofollow'&gt;https://sites.google.com/site/pointats...utorefresh&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I'm personally not so much a big fan of GIMP's interface. That can use some cleanup work really. I'm aware of a GIMPshop or whatever it was that made GIMP's appearance just like Photoshop's. I think it's pretty cool... but I really just think the GUI's a major hinderance to the workflow.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 15 May 2013 02:16:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Maybe as you all disagree and are against Adobe decision to make subscription ONLY software then you can now be heard and noticed by signing this petition on the web change.org&lt;br /&gt;&lt;br /&gt;&lt;a href='https://www.change.org/petitions/adobe-systems-incorporated-eliminate-the-mandatory-creative-cloud-subscription-model' target='_blank' rel='nofollow'&gt;Petition to eliminate the mandatory &quot;creative cloud&quot; subscription model&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Until now there is already 12.901 signed to be able to request to eliminate the mandatory &quot;creative cloud&quot; subscription model. &lt;br /&gt;&lt;br /&gt;I agree that is wrong and bad to force everybody to subsribe to a monthly payment and do not leave open the option to BUY the software and own it&lt;br /&gt;&lt;br /&gt;Although according to &lt;a href='http://www.adobe.com/aboutadobe/pressroom/pressreleases/201305/050613AdobeAcceleratesShifttotheCloud.html' target='_blank' rel='nofollow'&gt;Adobe press release&lt;/a&gt; &lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Creative Cloud’s advanced capabilities are making it a hit with the worldwide creative community: more than a half million paid members, and well over 2 million free members have signed up for Creative Cloud since it was launched in April 2012&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt; &lt;br /&gt;&lt;br /&gt;So if there is many people already subscribed to the adobe cloud and it seems that is a possible success, I do not know if a few thousands could change something, but you never know.&lt;br /&gt;&lt;br /&gt;I think that it will be more important in 3 or 4 months after when they now the impact of this news and how the earnings are and what happens by then, or even better wait for next year, and see if Adobe has lost many customers and so they can decide to return to the packaged creative suite or not.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Casual Pixels&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;When I buy software, I do like to own it.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Skybase&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;I just hate seeing money monthly being taken away every month. It sucks. I prefer to have a 1 time pay and be happy with it.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I totally agree with you, and I think in the same way, and I am also against it, and would like to be able to do it, BUT regretably there is also one big problem, at least for me, and is that I CAN´T pay the full price in 1 time (and I can´t have a credit from the bank) so paying around 1400$ for the software in one time is not possible, (or 600$ for the upgrade) BUT I can pay 30€ per month and get a $4000 worth products (and seems to be more in June), although of course that I will NOT use all the Adobe products right now, just Photoshop, Illustrator, Lightroom, Acrobat Pro and maybe After Effects and some other.&lt;br /&gt;&lt;br /&gt;I also would like to OWN the product and do not have to pay for it every month and do not get nothing to own in the end, but this is in some way, like that you can´t afford to buy an apartment and then you rent it and use it.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;I totally agree that all of you may be against Adobe for forcing you to subscribe as the ONLY way to get their software and I think is a bad thing, and should be possible to decide if you want to rent or buy the software.&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;But I have signed for the Adobe Clous thanks to the Cybermonday Adobe offer of 50% discount in a yearly contract, and so it was good to join this way. Maybe this year when the contract ends in November, could be another cybermonday discount offer.&lt;br /&gt;&lt;br /&gt;Also there are many more reasons to be against subscription ONLY and with no option to buy it.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 15 May 2013 04:42:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Right, but whether we agree or disagree with Adobe's position on Creative Cloud isn't necessary the point of this thread. If you ask me, I really don't care about Adobe. All I care is about what I can do creatively with the tools I get. Of course people have workflows and their own methods of doing things, so it's not like everybody can just shift their attention to using other software professionally.&lt;br /&gt;&lt;br /&gt;But to me, creativity, the principles of design, methodology, mathematics, don't change. What changes is the tool and the people you work with, whether we like it or not. So even if I shift to another piece of software, I'll still find ways to successfully manage doing things the way I did previously. As long as the software is similar enough, I should be &quot;ok&quot; with it. Of course, having major limitations isn't going to help. So I chose those pieces of software that are close.&lt;br /&gt;&lt;br /&gt;Not all of us have the same idea as I do. I made this thread just as a personal endeavor into finding a new workflow also for fun. It's been very successful, but I still lose points anyway. (Currently -50 points LOL).&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Rod_D&lt;/b&gt;, &lt;em&gt;Wed, 15 May 2013 09:27:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;With Gimp-2.8 you are now able to dock anything pretty much anywhere, and as i stated it has an optional one click single window mode.Here is a screenshot of mine.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Rod_D&lt;/b&gt;, &lt;em&gt;Wed, 15 May 2013 10:11:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Of course for running 8BF's there is always Shellout.py through Gimp :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Rod_D&lt;/b&gt;, &lt;em&gt;Wed, 15 May 2013 10:14:51 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I am able to run many 8BF's through Gimp/PSPI though.&lt;br /&gt;AlienSkin&lt;br /&gt;Diard&lt;br /&gt;Redfield&lt;br /&gt;Richard Roseman&lt;br /&gt;Mehdi&lt;br /&gt;Growcut&lt;br /&gt;Name Suppressed&lt;br /&gt;FilterMeister&lt;br /&gt;&lt;br /&gt;And many more.  :)&lt;/p&gt;
</description>
</item>
<item><title>I like very much GENERATIVE ART, do you ?</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 15 May 2013 03:09:37 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9673</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9673</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 22 Mar 2012 12:10:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have seen in the past years lots of very beautiful and awesome works made with Generative Art softwares and want to start a new thread about this kind of wonderful art style.&lt;br /&gt;&lt;br /&gt;Usually this needs lots of knowdlege about programming and coding so it is NOT for everyone.&lt;br /&gt;&lt;br /&gt;I will just for now put this website that is a compilation on many things about Generative art&lt;br /&gt;&lt;br /&gt;&lt;a href='http://blog.hvidtfeldts.net/index.php/category/generative-art/' target='_blank' rel='nofollow'&gt;http://blog.hvidtfeldts.net/index.php...ative-art/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;One of the kings and most famous is &lt;a href='http://www.processing.org/' target='_blank' rel='nofollow'&gt;http://www.processing.org/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This software EVEN has it´s own real physical MUSEUM in Berlin for the art that can be done with this programming language&lt;br /&gt;&lt;br /&gt;Here there are 12 pages of works already done with this &lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.processing.org/exhibition/' target='_blank' rel='nofollow'&gt;http://www.processing.org/exhibition/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I will continue later putting more things about this and add more, if you have something about this is ALSO of course welcomed.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 22 Mar 2012 13:56:24 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;My life. Right there.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 01 May 2012 04:33:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Skybase Do you work with Generative art software? How?&lt;br /&gt;&lt;br /&gt;Could you please explain a little more what those four words mean for you  :) &lt;br /&gt;&lt;br /&gt;Thanks&lt;br /&gt;&lt;br /&gt;________________________________________________&lt;br /&gt;&lt;br /&gt;By the way the website &lt;a href='http://blog.hvidtfeldts.net/' target='_blank' rel='nofollow'&gt;http://blog.hvidtfeldts.net/&lt;/a&gt; has been updated and there is also a new version of their Fragmentarium project that I still have not used&lt;br /&gt;&lt;br /&gt;&lt;a href='http://syntopia.github.com/Fragmentarium/' target='_blank' rel='nofollow'&gt;http://syntopia.github.com/Fragmentarium/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Tue, 01 May 2012 22:23:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Actually, based on given definition my workflow mostly encompasses procedural means of getting stuff working. I kinda do generative stuff when needed. I'm currently switching my 3D workflow fr om Maya to Houdini and SoftImage since they're both procedural / generative software workflows. It's super technical, super physics based, but super robust and I'd rather know Houdini than anything else.&lt;br /&gt;&lt;br /&gt;I do a ton of 2D work on the side of 3D stuff too. This is wh ere it gets procedural-generative-ish. I use Synthetik StudioArtist 4 for that. Pretty awesome painting tool. It's partially based off of intelligent algorithms for painting images and can synthetically generate images as well. Can be applied to video and pretty much does more than enough. Insane piece of art program. You'd love it: &lt;a href='http://www.synthetik.com/' target='_blank' rel='nofollow'&gt;http://www.synthetik.com/&lt;/a&gt; and the user group: &lt;a href='http://studioartist.ning.com/' target='_blank' rel='nofollow'&gt;http://studioartist.ning.com/&lt;/a&gt; Most of my background work for my thesis film utilizes Studio Artist because it's amazing.&lt;br /&gt;&lt;br /&gt;I also do real-time interactive art. Most of that stuff runs on GPU which is awesome. I work generally on Quartz Composer for real time stuff. Sometimes realtime visuals have to be accompanied by music, so I lately produce custom instruments with Reaktor. So actors or audience members can interact with the music via OSC or Midi controls as well as the visuals.&lt;br /&gt;&lt;br /&gt;Generative... procedural... kinda in between. I generally don't code. I kinda do scripting once every now and then. But there you go... a bit of long but brief overview of generative / procedural stuff I do.&lt;br /&gt;&lt;br /&gt;Other art software / toys I use for fun and sometimes design work: U&amp;I Software Artmatic (and Artmatic Voyager), Metasynth, ContextFree, Node Box, Structure Synth, UltraFractal&lt;br /&gt;&lt;br /&gt;Whatever. Nothing's complete without images n stuff. Here's my half-complete portfolio with links to other junk I have online: &lt;a href='http://cargocollective.com/Skybase' target='_blank' rel='nofollow'&gt;http://cargocollective.com/Skybase&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 02 May 2012 02:31:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I hate you  :-p&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 22 Dec 2012 01:34:24 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have found this very interesting and useful list of many Generative Art Tools &lt;br /&gt;&lt;br /&gt;&lt;a href='http://roshanratnayake.wordpress.com/generative-art-tools/' target='_blank' rel='nofollow'&gt;Roshanratnayake Generative Art Tools compilation list&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 28 Dec 2012 04:00:03 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;WOW!! Now the &lt;a href='http://www.processing.org' target='_blank' rel='nofollow'&gt;Processing&lt;/a&gt; software looks much more interesting after I have found this websites that offer the source code of the examples shown so you can try them yourself on your own&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;a href='http://www.wblut.com' target='_blank' rel='nofollow'&gt;WBLUT&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Go to the &quot;Construct&quot; and then you find the nice and wonderful examples, and below will be put the link to the source code.&lt;br /&gt;&lt;br /&gt;The same happens with this other&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.complexification.net' target='_blank' rel='nofollow'&gt;Complexification - Collection of Processing projects with source codes available&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And here there is &lt;b&gt;100 MORE PROJECTS WITH SOURCE CODES&lt;/b&gt; available free for you to try in the &lt;a href='http://abandonedart.org/' target='_blank' rel='nofollow'&gt;Abandoned Art - Generative Art&lt;/a&gt; website, although in this one it does not have any kind of preview like it happens in the two websites above, although some preview images are available in this other interesting website about generative art that covers this, &lt;a href='http://www.creativeapplications.net/processing/100-abandoned-artworks-processing/' target='_blank' rel='nofollow'&gt;Creative Applications - 100 Abandoned Artworks Library&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 28 Dec 2012 04:59:15 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Make sure you read the licenses for the codes:&lt;br /&gt;&lt;br /&gt;All the code is licensed under a Creative Commons 3.0 License (Attribution – NonCommerical – ShareAlike) which basically means you are free to use it as long as you:&lt;br /&gt;&lt;br /&gt;1. give &lt;a href='http://www.zenbullets.com' target='_blank' rel='nofollow'&gt;http://www.zenbullets.com&lt;/a&gt; a credit&lt;br /&gt;2. don’t use it for commercial gain&lt;br /&gt;3. share anything created with it in the same way I have&lt;br /&gt;&lt;br /&gt;I think Processing will suit you well. It's pretty darn easy to use and it doesn't take long before you make relatively complex stuff. Processing itself has a ton of sample code so make sure you utilize those as well.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 28 Dec 2012 12:31:47 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Skybase, have yourself used this Processing language and have you done already anything with it?&lt;br /&gt;&lt;br /&gt; If you make so many wonderful artistic works and as you said you have have a good experience and are code friendly and skilled, it would be good and easy for you to use this. Do you have any example made by you with this?&lt;br /&gt;&lt;br /&gt;Thanks for the comments Skybase&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase &lt;br /&gt;&lt;br /&gt;Make sure you read the licenses for the codes: &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Yes, I have read this and know that and I would follow this rules, of course, BUT this is only for the put for the 100 Abandoned Art codes, and there is no license for the other two websites written, so I will have to write and ask for it.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase &lt;br /&gt;I think Processing will suit you well. It's pretty darn easy to use and it doesn't take long before you make relatively complex stuff. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Well, looking at the code and do not understand it at all, and considering that I do not have any kind of coding or scripting experience I do not know if I I could be able to learn it, but surely will try and see what I can do, I thought I could not make filters for FF, and then I learnt to do it, at least a beginning of it.&lt;br /&gt;&lt;br /&gt;Also this sources codes above are not complete in the way that is fully to be used, as they do not have any kind of ready made output, I mean to save the result or other things (this must be added later to the code), and also many of the two first websites have COMBINED sourced codes that I do not know how to use and make it and will have to see how to combine them.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase &lt;br /&gt;Processing itself has a ton of sample code so make sure you utilize those as well&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Yes, I have seen that when installing the software it has already built-in LOTS of sample codes and they look cool and interesting.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 15 May 2013 03:09:37 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have just found that there is also another alternative name for this kind of art and is &lt;a href='http://en.wikipedia.org/wiki/Algorithmic_art' target='_blank' rel='nofollow'&gt;Algorithmic art&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;From Wikipedia&lt;br /&gt;&lt;br /&gt;Algorithmic art, also known as computer-generated art, is a subset of generative art and is related to systems art. Fractal art is an example of algorithmic art.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;And using this &quot;&lt;a href='http://www.google.es/search?q=Algorithmic+art&amp;tbm=isch&amp;tbo=u&amp;source=univ&amp;sa=X&amp;ei=QjSTUYHgHsqK7AbU94GQDA&amp;ved=0CDYQsAQ&amp;biw=1536&amp;bih=726' target='_blank' rel='nofollow'&gt;Algorithmic art&lt;/a&gt;&quot; in google images gives very nice, cool and interesting results&lt;br /&gt;&lt;br /&gt;I like most of them but have selected some &lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.google.es/imgres?q=Algorithmic+art&amp;sa=X&amp;biw=1536&amp;bih=726&amp;tbm=isch&amp;tbnid=fnM-3bD_x9o2iM:&amp;imgrefurl=http://www.donrelyea.com/hilbert_algorithmic_art_menu.htm&amp;docid=Iz2AJIHKzfzuLM&amp;imgurl=http://www.donrelyea.com/hilbert_mod/hilbert-big-test3.jpg&amp;w=1004&amp;h=408&amp;ei=SjSTUfOZCoSr7AbE-4HQBg&amp;zoom=1&amp;ved=1t:3588,r:84,s:0,i:424&amp;iact=rc&amp;dur=1184&amp;page=4&amp;tbnh=143&amp;tbnw=316&amp;start=73&amp;ndsp=25&amp;tx=126.800048828125&amp;ty=56' target='_blank' rel='nofollow'&gt;geometrical art&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.google.es/imgres?q=Algorithmic+art&amp;sa=X&amp;biw=1536&amp;bih=726&amp;tbm=isch&amp;tbnid=wOzXXtSFTCKOFM:&amp;imgrefurl=http://www.donrelyea.com/hilbert_algorithmic_art_menu.htm&amp;docid=Iz2AJIHKzfzuLM&amp;imgurl=http://www.donrelyea.com/hilbert_mod/helipad_proto_big.gif&amp;w=763&amp;h=563&amp;ei=SjSTUfOZCoSr7AbE-4HQBg&amp;zoom=1&amp;ved=1t:3588,r:8,s:0,i:187&amp;iact=rc&amp;dur=424&amp;page=1&amp;tbnh=176&amp;tbnw=261&amp;start=0&amp;ndsp=19&amp;tx=80.800048828125&amp;ty=42' target='_blank' rel='nofollow'&gt;Geometrical art 2&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;and both of them belong to this website &lt;a href='http://www.donrelyea.com/hilbert_algorithmic_art_menu.htm' target='_blank' rel='nofollow'&gt;this interesting website&lt;/a&gt;&lt;/p&gt;
</description>
</item>
<item><title>New Photoshop CC available June 2013 only with monthly subscription</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Tue, 14 May 2013 06:52:16 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11238</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11238</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 06 May 2013 23:41:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Note: Photoshop CS6 will remain available for sale (non-subscription) and there will be for sure a Photoshop CS7, so this is not a replacement, just a new version, and Photoshop will continue available and upgraded as a desktop application without any subscription to Adobe Cloud. &lt;br /&gt;&lt;br /&gt;More about this can be seen in &lt;a href='http://www.filterforge.com/forum/read.php?FID=5&amp;TID=11236' target='_blank' rel='nofollow'&gt;this other thread&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;I have just seen that it seems that a new Photoshop version is going to be launched to promote and motivate more people to subscribe to the Adobe Cloud, and be able to join the benefits from it.&lt;br /&gt;&lt;br /&gt;It will be the same as Photoshop CS6 Extended but with many new added features that will be available for non adobe cloud subscribers next year in the coming photoshop upgrade&lt;br /&gt;&lt;br /&gt;&lt;a href='http://blogs.adobe.com/jnack/2013/05/photoshop-cc-is-coming-soon.html' target='_blank' rel='nofollow'&gt;Jhon Knack on Adobe - Photoshop CC is coming soon&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;In the link above there is a short video overview&lt;br /&gt;&lt;br /&gt;Here is the official and full news from Adobe&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.adobe.com/aboutadobe/pressroom/pressreleases/201305/050613AdobePhotoshopCC.html' target='_blank' rel='nofollow'&gt;Adobe Photoshop CC press release&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here below is a full FAQ about it&lt;br /&gt;&lt;br /&gt;&lt;a href='http://blogs.adobe.com/photoshopdotcom/2013/05/answering-your-questions-about-photoshop-cc.html' target='_blank' rel='nofollow'&gt;Answering Your Questions About Photoshop CC&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Also more news here&lt;br /&gt;&lt;br /&gt;&lt;a href='http://techcrunch.com/2013/05/06/adobe-debuts-photoshop-cc-with-raw-editing-as-a-filter-and-advanced-camera-shake-reduction/' target='_blank' rel='nofollow'&gt;Adobe Debuts Photoshop CC, With RAW Editing As A Filter And Advanced Camera Shake Reduction&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://blogs.adobe.com/photoshopdotcom/2013/05/photoshop-cc-for-creative-cloud-members-coming-soon.html' target='_blank' rel='nofollow'&gt;Photoshop CC for Creative Cloud Members Coming Soon!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://petapixel.com/2013/05/06/adobe-photoshop-cc-subscription-only-shake-reduction-better-raw/' target='_blank' rel='nofollow'&gt;from pètapixel website&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;and MANY MORE can be found in a &lt;a href='http://www.google.es/#hl=en&amp;sclient=psy-ab&amp;q=photoshop+CC&amp;oq=photoshop+CC&amp;gs_l=hp.3..0i3j0l3.5812393.5815393.1.5815801.12.7.0.5.5.0.299.1236.0j6j1.7.0...0.0...1c.1.12.psy-ab.WBevKJt3gwM&amp;pbx=1&amp;bav=on.2,or.r_qf.&amp;bvm=bv.45960087,d.d2k&amp;fp=e975a92265b0e87a&amp;biw=1536&amp;bih=726' target='_blank' rel='nofollow'&gt;Google search&lt;/a&gt;   :)&lt;br /&gt;&lt;br /&gt;-----------------------------------------------------&lt;br /&gt;&lt;br /&gt;I am a Adobe Cloud subscriber &lt;a href='http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11237' target='_blank' rel='nofollow'&gt;as told in this other thread&lt;/a&gt; so I will be able to have it and tell something about it when it will be available&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Tue, 07 May 2013 00:21:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Very nice. I always enjoy some news with the latest.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 07 May 2013 05:12:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It seems that I was wrong as there has been some confusion on the news and what Adobe really wants to do with this Photoshop CC and now I have found that the real news is that there will NOT be any Photoshop CS7 or any other, and so this is really a replacement for any future Photoshop version. &lt;br /&gt;&lt;br /&gt;The note I have put at the beginning is true that Photoshop CS6 will continue to be a selling application and will not be taken away from shops, BUT it seems that there there will NOT be a Photoshop CS7, just ONLY Photoshop CC&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 11 May 2013 03:53:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The title is now wrong, as it seems that this new Photoshop &lt;b&gt;will NOT be ONLY for Adobe Cloud users&lt;/b&gt; as there will be also an introductory special offer for already owners of photoshop that you pay monthly (with a yearly account) and do not have to pay for the adobe cloud.&lt;br /&gt;&lt;br /&gt;This comes from the official and main Photoshop website that is made by Adobe, so is a direct news and blog from the Adobe company&lt;br /&gt;&lt;br /&gt;&lt;a href='http://blogs.adobe.com/photoshopdotcom/2013/05/breaking-from-tradition-photoshop-cc.html' target='_blank' rel='nofollow'&gt;Breaking from Tradition: Photoshop CC&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;we’re offering our loyal Photoshop customers &lt;b&gt;(current owners of Photoshop CS3, CS4, CS5 or CS6) a special introductory price of $9.99 per month for an annual commitment to Photoshop CC&lt;/b&gt;. &lt;br /&gt;&lt;br /&gt;This Creative Cloud single-app membership includes everything you would expect to find in the traditional Photoshop Extended software,plus all the new Photoshop CC features, as well as regular updates throughout the year. &lt;br /&gt;&lt;br /&gt;We’re offering cloud-based services that allow teams to work together with private, secure and collaborative 20 GB storage solutions. &lt;br /&gt;&lt;br /&gt;We’re encouraging people to share ideas and inspiration with other artists through unique communities like Behance. &lt;b&gt;Photoshop CC includes a Behance ProSite membership &lt;/b&gt;where you’ll get your own personal portfolio builder and a URL to showcase your work and gain exposure to a broad and valuable network.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;So if you do not like to have an Adobe cloud account and you already have any of these Photoshops CS3 to CS6, you will only pay 10$ month (120$ one year)&lt;br /&gt;&lt;br /&gt;It seems that they do not want to continue with the 18-24 months release and make the release of new features as soon as they are ready, but do not want to do it for free so they have thought about this subscription only way, wich has many advantages and of course some disadvantages too.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Good News – No More Waiting&lt;br /&gt;&lt;br /&gt;We simply can’t sit back when the world is changing so rapidly. Waiting 18 to 24 months to catch up isn’t acceptable for any of our customers. We need to respond quickly to meet your evolving needs and to do so, we have to break from the old way of doing things.&lt;br /&gt;&lt;br /&gt;We’ve decided that Photoshop will no longer be software you have to wait years for. We’re ready to react quickly to external forces and will serve up more new features throughout the year, so you can push your creativity as far as the latest technology will allow. This steady stream of features will give you the opportunity to learn new tricks at your own pace, versus having to wrap your head around all that’s loaded into just one release&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;So they will release any new feature as soon as they have it and do not have to wait until a full version to come as before happened&lt;br /&gt;&lt;br /&gt;&lt;b&gt;NEW FULL CC with other Adobe products too&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://thenextweb.com/insider/2013/05/06/adobe-launches-new-creative-cloud-only-apps-and-services-photoshop-cc-indesign-cc-illustrator-cc-dreamweaver-cc-and-more/' target='_blank' rel='nofollow'&gt;Adobe launches new Creative Cloud-only apps and services: Photoshop CC, InDesign CC, Illustrator CC and more&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;GMM&lt;/b&gt;, &lt;em&gt;Tue, 14 May 2013 06:47:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I've edited the title as SpaceRay requested.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 14 May 2013 06:52:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks very much GMM  :)&lt;/p&gt;
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<item><title>Music video from Space</title> 
		             <dc:creator>angelize</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 13 May 2013 00:57:40 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11270</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11270</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;angelize&lt;/b&gt;, &lt;em&gt;Mon, 13 May 2013 00:57:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hi everyone I've been following the youtube videos that Canadian Astronaut Chris Hadfield (The first Canadian Commander of the ISS) has been sending from the International Space Station.  The videos show a slice of life onboard the space station and answer such questions as how they brush their teeth, prepare their food, what happens when they wring out a wet cloth and so much more.&lt;br /&gt;&lt;br /&gt;Today Chris Hadfield posted his final video from the ISS an amazing rendition of David Bowies Space Oddity.  The images in this video are really quite something especially the views of earth from the space station.&lt;br /&gt;&lt;br /&gt;&lt;a href='https://www.youtube.com/watch?v=KaOC9danxNo' target='_blank' rel='nofollow'&gt;Space Oddity from the Space Station&lt;/a&gt;&lt;/p&gt;
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<item><title>New 3D Modeling Forum</title> 
		             <dc:creator>Sign Guy</dc:creator> 
		             <category></category> 
		             <pubDate>Sun, 12 May 2013 13:37:32 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11268</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11268</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Sign Guy&lt;/b&gt;, &lt;em&gt;Sun, 12 May 2013 11:33:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;For anyone interested in participating, we have added a 3D Modeling forum to our Signs101.com website. Registration is free.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.signs101.com/forums/forumdisplay.php?363-3D-Modeling' target='_blank' rel='nofollow'&gt;Here's a link&lt;/a&gt;.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sun, 12 May 2013 13:37:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool :)  Nice work as always Fred.. :)&lt;/p&gt;
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<item><title>I have subscribed to the Adobe Cloud and I like it.</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 06 May 2013 23:10:14 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11237</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11237</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 06 May 2013 23:10:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hello, I did not said it before but on 28th November 2013 Cybermonday with a 50% discount subscription for yearly accounts available in all the world, including Europe (normally a discount of around 40% is only available for USA or selected especific countries) was given and as I wanted to have the new Photoshop and also have available Illustrator that I did not have before, and I could not afford to pay for them, I decided to pay for the Adobe Cloud as it gives a huge amount of benefits for a 30€ monthly (normally it cost 60€ here in Spain)&lt;br /&gt;&lt;br /&gt;You get ALL and every single Adobe software available and even some exclusive and special ones only available through Adobe Cloud, and even more you have for free all the Apps for mobile and tablet available.&lt;br /&gt;&lt;br /&gt;I do not want to make any kind of Adobe Cloud promotion and make any kind of marketing for Adobe Cloud, is just that if anyone wants to know more or have any question about this, I can tell you what it is like to be in this other side.&lt;br /&gt;&lt;br /&gt;You also have the full &lt;a href='http://www.adobe.com/products/creativecloud/faq.html' target='_blank' rel='nofollow'&gt;ADOBE CLOUD FAQ&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Although the name is Adobe Cloud, NONE of the applications are on the cloud, I mean that you DO NOT use them on the cloud, ALL the Adobe Cloud Application are really just plain and normal &lt;b&gt;DESTOP APPLICATIONS &lt;/b&gt;smile:) &lt;b&gt;They are NOT CLOUD BASED at all, and they are NOT online based&lt;/b&gt;, they are exactly the same as the one you would buy from Adobe website or in a software shop.&lt;br /&gt;&lt;br /&gt;The only difference between the one you buy and this one is just that this checks once a month if you are still subscribed to the Adobe cloud. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I tell more about my experience with it later and why I like it&lt;/p&gt;
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<item><title>Useful: free panoramic image software</title> 
		             <dc:creator>Burt</dc:creator> 
		             <category></category> 
		             <pubDate>Sun, 05 May 2013 23:12:53 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11223</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11223</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1717374632');</script>
<script>oForumForm['images_for_resize'].push('popup_1772312380');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Burt&lt;/b&gt;, &lt;em&gt;Wed, 01 May 2013 16:35:55 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I've needed to stitch some images at work and in the past used this one from Microsoft which worked pretty well&lt;br /&gt;&lt;br /&gt;&lt;a href='http://research.microsoft.com/en-us/um/redmond/groups/ivm/ICE/' target='_blank' rel='nofollow'&gt;http://research.microsoft.com/en-us/u...s/ivm/ICE/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://stormvisions.com/media/blog/Ice2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1717374632' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;and just downloading this based on recommends&lt;br /&gt;&lt;br /&gt;&lt;a href='http://sourceforge.net/projects/hugin' target='_blank' rel='nofollow'&gt;http://sourceforge.net/projects/hugin&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://hugin.sourceforge.net/screenshot-600.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1772312380' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 02 May 2013 07:03:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Don't forget Photoshop does have one internally! It's not bad either, just kinda lacking which those softwares can easily fill the gap.&lt;br /&gt;&lt;br /&gt;The Appstore (if you're on the mac) features a dozen panoramic and HDR compositing apps fairly cheap as well! :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Burt&lt;/b&gt;, &lt;em&gt;Sun, 05 May 2013 23:12:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Actually never tried the Photoshop one if you can believe it. Will give it a test.&lt;/p&gt;
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<item><title>Texture Maker &amp; Tobias Reichert. Where did they go?</title> 
		             <dc:creator>fisholith</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 27 Apr 2013 13:19:10 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10892</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10892</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;fisholith&lt;/b&gt;, &lt;em&gt;Mon, 04 Feb 2013 09:52:37 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Does anyone remember a program called Texture Maker, developed by Tobias Reichert? And if so, what happened to it?&lt;br /&gt;&lt;br /&gt;It was a seamless texture making system that was sort of a combination of Filter Forge components and a Photoshop style semi-destructive editing interface. Though I definitely prefer the procedural workflow of programs like Filter Forge (and Reactor 5, as I see there are some synth makers in the FF ranks), Texture Maker was one of the most well thought out non-procedural editing environments I've ever used. Then one day, Tobias seemed to just vanish, along with any further news or updates on Texture Maker. It's almost like some kind of weird ghost story for the texture graphic authoring community. (Only it would need to end, &quot;and when they got out of the car and looked at the car door ... THERE WAS ALIASING ON THE DOOR HANDLE!&quot;)&lt;br /&gt;&lt;br /&gt;Below is the link to the time-weathered remains of the Texture Maker site. Even the Texture Maker forums, still accessible until about a year ago, have finally succumbed to years of exposure to the elements of the Internet.&lt;br /&gt;&lt;a href='http://www.texturemaker.com/news.php' target='_blank' rel='nofollow'&gt;http://www.texturemaker.com/news.php&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Vladimir Golovin&lt;/b&gt;, &lt;em&gt;Mon, 04 Feb 2013 11:01:57 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I do remember that program, and I have no idea what happened to Tobias. I vaguely remember hearing, perhaps on his forums, that he still processes orders for TextureMaker, but alas, we can't confirm that since the forums are now gone.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 04 Feb 2013 17:39:21 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Have you sent an email to Tobias himself from the contact page?&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.texturemaker.com/contact.php' target='_blank' rel='nofollow'&gt;http://www.texturemaker.com/contact.php&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It seems that the last version is from 2004 as seen &lt;a href='http://download.cnet.com/Texture-Maker/3000-2192_4-10324268.html?tag=mncol;6' target='_blank' rel='nofollow'&gt;here in the downloads.com website&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;fisholith&lt;/b&gt;, &lt;em&gt;Tue, 05 Feb 2013 07:35:04 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I actually may have sent him an email back in 2008 or something, but I don't recall ever getting a reply. The last version (3.1), at least the latest one I'm aware of, was released in 2007, as far as I know.&lt;br /&gt;&lt;a href='http://www.texturemaker.com/download.php' target='_blank' rel='nofollow'&gt;http://www.texturemaker.com/download.php&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It's just weird. It was nice program. I hope he's doing okay, whatever the case may be.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;terrymorgan&lt;/b&gt;, &lt;em&gt;Sat, 27 Apr 2013 13:19:10 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;quote&lt;br /&gt; I hope he's doing okay, whatever the case may be&lt;br /&gt;unquote&lt;br /&gt;&lt;br /&gt;Yeah, me too, the free version's only limitation is 256 square tops.&lt;br /&gt;&lt;br /&gt;It doesn't work on Windows 7 for some reason. There's&lt;br /&gt;another one called Mapzone that's free, it turned into the expensive substance designer.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.mapzoneeditor.com/index.php?PAGE=DOWNLOAD' target='_blank' rel='nofollow'&gt;http://www.mapzoneeditor.com/index.php?PAGE=DOWNLOAD&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Tuts on both here under E: 2d resources&lt;br /&gt;&lt;br /&gt;&lt;a href='http://terrymorgan.net/sitemap.html' target='_blank' rel='nofollow'&gt;http://terrymorgan.net/sitemap.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Mapzone makes pretty good normal maps&lt;/p&gt;
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<item><title>FF Slot Machine</title> 
		             <dc:creator>CFandM</dc:creator> 
		             <category></category> 
		             <pubDate>Tue, 23 Apr 2013 16:45:50 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11213</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11213</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Tue, 23 Apr 2013 13:13:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ok tried to find the old thread that (I think Totte posted) but could not find it so.....I will bring up an old thread that does not exist it seems....Going to the filters tab page you can click the &quot;Next three&quot; button and have fun with the FF slot machine.....I have been playing and finally got a jackpot... :)&lt;br /&gt;Who would have guessed dilla would come up aces.. ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Tue, 23 Apr 2013 15:34:51 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;What thread did I post? LOL!&lt;br /&gt;I've had three Dillas on the slotmachine, too bad you don't get a HU for that ;-)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Tue, 23 Apr 2013 16:45:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;hehe.. :) &lt;br /&gt;I think the thread was lost in the server crash not so long ago...I just remember the thread but not who posted.. ;) &lt;br /&gt;Three Dillas should give an HU.. :D&lt;/p&gt;
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<item><title>You can use any of the 750.000 Android Apps WITH Windows and MacOs!!</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 06 Apr 2013 10:15:22 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11181</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11181</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 04 Apr 2013 04:21:51 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It has been released a new software that allows you to use any of the more than 750.000 Android Apps WITHOUT having to have an Android device (either tablet or phone) and you can use them with the computer you already have with Windows and MacOS !!! It is like an Android emulator for desktop computers&lt;br /&gt;&lt;br /&gt;It is called Bluestacks and you can download and see more information from their &lt;a href='http://www.bluestacks.com/' target='_blank' rel='nofollow'&gt;http://www.bluestacks.com/&lt;/a&gt; website&lt;br /&gt;&lt;br /&gt;&lt;b&gt;AND IS FREE TO DOWNLOAD !!! &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;The only version that is fully finished is the one for the Windows 8, but there is Beta version for others Windows and for MacOS&lt;br /&gt;&lt;br /&gt;and I think that this really works well and can be trusted as now Many of the most important computer companies have reached an agreement to distribute this software with their own computers preloaded from factory&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;The move comes on the heels of key distribution agreements with several companies in the PC ecosystem, including AMD, Asus, MSI, and most recently, Lenovo, and also has been in talks with HP and Dell. The various deals will see BlueStacks’ software preloaded onto over 100 million PCs in 2013, BlueStacks previously announced. &lt;br /&gt;&lt;br /&gt;With a Windows 8 optimized App Player and over 5 million downloads across both Mac and PC platforms under its belt, BlueStacks is showing no signs of losing its momentum&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt; &lt;br /&gt;&lt;br /&gt;And here is also some news about this full release for Windows 8&lt;br /&gt;&lt;br /&gt;&lt;a href='http://techcrunch.com/2013/02/12/bluestacks-brings-over-750000-android-applications-to-windows-8-and-surface-pro/?utm_source=feedburner&amp;utm_medium=feed&amp;utm_campaign=Feed%3A+Techcrunch+%28TechCrunch%29' target='_blank' rel='nofollow'&gt;Techcrunch news about Bluestacks&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.ign.com/articles/2013/02/12/bluestacks-brings-android-apps-to-windows-8' target='_blank' rel='nofollow'&gt;IGN news about Bluestacks&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;What we surely will not see is an IOS Apple emulator for Windows or even Mac, as Apple surely will not authorize it becuase they will not want to loose all the iPhone and iPad market  :D &lt;br /&gt;&lt;br /&gt;The same thing that they have already not authorized to sell a modified version of MacOS to be used on PC´s and is only possible to use on Apple computers when they have been asked some time ago.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Thu, 04 Apr 2013 09:07:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well its not anything new but thanks for the post... :) &lt;br /&gt;THere is also talk of them in violation of certain Licenses but that I won't talk about nor get into detail here....&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.i-programmer.info/news/126-os/2478-bluestacks-puts-android-on-windows.html' target='_blank' rel='nofollow'&gt;NOT ANYTHING NEW&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 04 Apr 2013 10:25:17 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah... I had similar thoughts. It seems like this would have some license violations somewhere. The app itself is legal, it's the &quot;using&quot; part that gets really sketchy. I really like the idea though. I'd give it a nice whirl and test out stuff. &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;What we surely will not see is an IOS Apple emulator for Windows or even Mac, as Apple surely will not authorize it becuase they will not want to loose all the iPhone and iPad market   &lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I doubt they'll lose the market. But what you're saying is basically like how xna or visual studio is a microsoft specific platform. The point is to get people on using a specific system to develop, that's how you grow incentives in the market. Hence as much as Apple doesn't have iOS SDK for Windows, Windows doesn't have their mobile SDK for OSX. I also feel Apple's cautious not to mess around with rights, developer integrity in regard to where their apps go, and who uses them and how, so this isn't exactly about how companies are being restrictive. And this goes vice versa. Some companies might be more reluctant to accept, but that's a marketing strategy.&lt;br /&gt;&lt;br /&gt;I think Bluestacks is doing something quite cool, but I can also see it being also a source of slight trouble for those making apps. The point is, it's another separate platform to consider. People should be careful that these apps aren't exactly running on their intended platform. So if something happens unexpectedly, then I doubt developers or Bluestacks can be held responsible.&lt;br /&gt;&lt;br /&gt;To be fair, it's a very complex story over all. Licenses, who gets what, rights... it's always the legal gray zone because anybody can argue anything.&lt;br /&gt;&lt;br /&gt;My friends in app development can tell you all sorts of stories about using either platform. But their point ends pretty much the same: choose your sword (or swords) and your adventure begins there.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Thu, 04 Apr 2013 10:34:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It is this part that I was wondering about...&lt;a href='http://wiki.qemu.org/Main_Page' target='_blank' rel='nofollow'&gt;qemu&lt;/a&gt;&lt;br /&gt;Although I have seen some people posting about emailing the company and requesting the changes to the source...Which the company in turn did send out that on CD.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 04 Apr 2013 10:40:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Pretty sketchy. heh.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Thu, 04 Apr 2013 10:47:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yep...It just reminds me to much of the &lt;a href='http://en.wikipedia.org/wiki/CherryOS' target='_blank' rel='nofollow'&gt;CherryOS Days&lt;/a&gt;&lt;br /&gt;Although there is not an outcry as much as that was.. ;)  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 04 Apr 2013 16:00:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have to say that in the title I have put &quot;use any of the 750.000 android apps&quot;, well this really is not really true, as you will only be able to use all those apps that are not depending on some hardware feature of the android device, I mean that obviously you will not be able to use any Camera app as the PC does not have any camera included  :D and also the apps that depend on MOVING or shaking the android device would not work either, as moving or shaking the monitor will not give the same result  ;)  :D or any other app that is specifically made for a phone or tablet that is useless in a desktop computer without touch screen.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;My main reason to put this thread here, is that there are many artistic android apps that could perhaps be used and then the result of that could be used with Filter Forge to make it better or as source image for filters.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Or also the other way, use some filter forge source image results to be used in artistic android apps  &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;CFandM &lt;br /&gt;&lt;br /&gt;Well its not anything new but thanks for the post... smile:) &lt;br /&gt;&lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Well, sorry if this has been known before in 2011, but I have already been searching last year for an android emulator and did not find any, although I found something like an &lt;a href='http://www.google.es/#hl=en&amp;output=search&amp;sclient=psy-ab&amp;q=ipadian&amp;oq=ipadian&amp;gs_l=hp.3..0l4.474.4502.0.5397.17.11.5.1.1.0.207.1747.0j9j2.11.0...0.0...1c.1.8.psy-ab.wlD_o5B1goY&amp;pbx=1&amp;bav=on.2,or.r_qf.&amp;bvm=bv.44770516,d.d2k&amp;fp=c6b7f6a4e683074a&amp;biw=1536&amp;bih=726' target='_blank' rel='nofollow'&gt;iPad emulator&lt;/a&gt;  ;)  :D although it does not work (or at least I have not been able to make it work)&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;CFandM&lt;br /&gt;&lt;br /&gt;THere is also talk of them in violation of certain Licenses but that I won't talk about nor get into detail here.... &lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I have thought the same that this could be a problem for app licenses and for Google, but it seems that Google agree with this and is not a problem although I also think that it may be a problem for app licenses&lt;br /&gt;&lt;br /&gt;BUT I decided finally to put this thread and believe in this software that is legal because of the news that over 100 million PCs will have this Bluestack software preinstalled and already loaded and available in the most known PC brands companies.&lt;br /&gt;&lt;br /&gt;If you are an important and big company would you install in your own manufactured PC a software that would be ilegal or have some possible problem in the future? Well, I think not, and even more considering that are many companies and not just one or two. Would they risk having their name involved in license violations or legal problems? Of course that I do not know about this, but I think not.&lt;br /&gt;&lt;br /&gt;I refer to this below&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;The move comes on the heels of key distribution agreements with several companies in the PC ecosystem, including AMD, Asus, MSI, and most recently, Lenovo, and also has been in talks with HP and Dell. The various deals will see BlueStacks’ software preloaded onto over 100 million PCs in 2013, BlueStacks previously announced. &lt;br /&gt;&lt;br /&gt;With a Windows 8 optimized App Player and over 5 million downloads across both Mac and PC platforms under its belt, BlueStacks is showing no signs of losing its momentum&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 04 Apr 2013 16:10:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;After the answer to CFandM and also the clarification not at the beginning of the post above this one I answer to Skybase. Please read this post above first.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase&lt;br /&gt;&lt;br /&gt;I doubt they'll lose the market. But what you're saying is basically like how xna or visual studio is a microsoft specific platform. The point is to get people on using a specific system to develop, that's how you grow incentives in the market. Hence as much as Apple doesn't have iOS SDK for Windows, Windows doesn't have their mobile SDK for OSX. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Well they would loose some possible market if the IOS would be available in desktop computers OR it could be available in PC laptops and other portable devices.&lt;br /&gt;&lt;br /&gt;There is already available very good, stable and reliable software for MacOS to be used as Windows emulator, or to install a real Windows in the Apple computer and is legal and for sell in shops. There is not any MacOS emulator for Windows at least legally for sell in any software shop.&lt;br /&gt;&lt;br /&gt;Is true that this does not happen at all with Windows mobile. &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase&lt;br /&gt;&lt;br /&gt;People should be careful that these apps aren't exactly running on their intended platform. So if something happens unexpectedly, then I doubt developers or Bluestacks can be held responsible. &lt;br /&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;  &lt;br /&gt;&lt;br /&gt;Of course that you can´t claim any app support or report any problem to the apps developer if you are NOT using the real device it was made for, you do not have any right to complain or make responsible any person as you are not using the real thing. So it´s up to you to use the android emulator as it is, and do not complain about problems it may have.&lt;br /&gt;&lt;br /&gt;But as you say very well, all this is very complex and tangled and not easy to see the limits and rights.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sat, 06 Apr 2013 10:15:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;SpaceRay wrote...There is already available very good, stable and reliable software for MacOS to be used as Windows emulator, or to install a real Windows in the Apple computer and is legal and for sell in shops. There is not any MacOS emulator for Windows at least legally for sell in any software shop. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Well I won't go into much debate on this issue but there are plenty of emulators for Windows to install all different versions of Apple OSes....You can even run OSX on a PC just like you can run Windows on an Apple Product......The reasons you won't see some of these for sale in stores is they are created as free Open Sourced apps and Blue Stacks is using one of those free Open Sourced apps.......&lt;br /&gt;Read the CherryOS story......&lt;br /&gt;&lt;br /&gt;Just the same as this first one is using on the first link below.....&lt;br /&gt;&lt;a href='http://youwave.en.malavida.com/' target='_blank' rel='nofollow'&gt;YouWave&lt;/a&gt;&lt;br /&gt;&lt;a href='http://www.androidpolice.com/2013/01/25/windowsandroid-is-a-working-effort-to-run-android-natively-within-windows/' target='_blank' rel='nofollow'&gt;Android on Windows&lt;/a&gt;&lt;br /&gt;&lt;a href='http://www.itwire.com/business-it-news/open-source/58478-run-android-on-windows' target='_blank' rel='nofollow'&gt;Android on Windows More&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Almost forgot to include this one and its under development as well..&lt;br /&gt;&lt;a href='http://liliputing.com/2013/02/android-x86-4-2-lets-you-run-jelly-bean-on-your-notebook-desktop-pc.html' target='_blank' rel='nofollow'&gt;AndroidX86&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This with all the links above you can see something just the same as bluestacks is doing.....The first link the &quot;Youwave&quot; is using another free and Open Sourced application called &lt;br /&gt;&lt;a href='https://www.virtualbox.org/wiki/Downloads' target='_blank' rel='nofollow'&gt;VirtualBox&lt;/a&gt;&lt;br /&gt;Then on that emulator &quot;Youwave&quot; is running the AndroidX86......&lt;br /&gt;&lt;br /&gt;(RANT ON)&lt;br /&gt;So with all this info you can see that Bluestacks is nothing really new its just got prettier graphics and UI...But &quot;no offense&quot; to anyone but the consumer never peeks under the graphics to see whats running...They just know it runs... ;)  :)&lt;br /&gt;(RANT OFF)&lt;/p&gt;
</description>
</item>
<item><title>AMPERGRAMS - Cool and beautiful artistic typography online tool app!</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Sun, 31 Mar 2013 02:47:42 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11162</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11162</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_667325170');</script>
<script>oForumForm['images_for_resize'].push('popup_1923564694');</script>
<script>oForumForm['images_for_resize'].push('popup_398708493');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 23 Mar 2013 18:59:24 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Reading the &lt;a href='http://blogs.adobe.com/jnack/' target='_blank' rel='nofollow'&gt;John Knack on Adobe blog&lt;/a&gt; I have just found the news of this really cool, lovely, beautiful and amazing online app that is able to make typography words with letters from street photographs that are called ampergrams&lt;br /&gt;&lt;br /&gt;&lt;b&gt;AMPERGRAM allows you to create typographic compositions using Instagram photos&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;here is the news &lt;br /&gt;&lt;br /&gt;&lt;a href='http://blogs.adobe.com/jnack/2013/03/ampergram-instagram-powered-typography.html' target='_blank' rel='nofollow'&gt;Ampergram: Instagram-powered typography&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I have created a special ampergram for filter forge, as can be seen here just below, BUT for a better viewing of it and see it in the original website, please see the link to the full screen version below at the end of this post, thanks.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://blog.ampergram.com/wp-content/uploads/USX3MC-670x178.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_667325170' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Here are other two examples&lt;br /&gt;&lt;br /&gt;&lt;img src='http://blog.ampergram.com/wp-content/uploads/JHC220-670x402.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1923564694' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://blog.ampergram.com/wp-content/uploads/3B576V.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_398708493' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;AMPERGRAM WEBSITE AND BLOG&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;and the above images comes from the &lt;a href='http://blog.ampergram.com/' target='_blank' rel='nofollow'&gt;&lt;b&gt;Ampergram blog and gallery&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;and the &lt;b&gt;online app link&lt;/b&gt; is this one&lt;br /&gt;&lt;br /&gt;&lt;a href='http://ampergram.com/' target='_blank' rel='nofollow'&gt;&lt;b&gt;www.ampergram.com&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;be sure that your internet browser is compatible with it&lt;br /&gt;&lt;br /&gt;See also this &lt;a href='http://www.youtube.com/watch?v=W8Ay0tohwuo' target='_blank' rel='nofollow'&gt;&lt;b&gt;video that shows how Ampergram works&lt;/b&gt; &lt;/a&gt; and be amazed&lt;br /&gt;&lt;br /&gt;If needed see the instructions on &lt;a href='http://blog.ampergram.com/create#.UU0CZhxWx8E' target='_blank' rel='nofollow'&gt;&lt;b&gt;How to create your own Ampergram&lt;/b&gt;&lt;/a&gt; although it is really intuitive and very easy to use.&lt;br /&gt;&lt;br /&gt;Just click on &quot;start new&quot; and choose from the preset arrangement.&lt;br /&gt;&lt;br /&gt;Is really very use to use and you can customize each letter and change each one of them (just click on each cubes and a menu appears) until you are satisfied with the result and then you can save it either as wallpaper for free or just pay 1$ for a big high resolution for printing with a great high quality that can be seen &lt;a href='http://ampergram.com/images/printExample.jpg' target='_blank' rel='nofollow'&gt;in this example shown here&lt;/a&gt;. &lt;br /&gt;&lt;br /&gt;Like much the freedom to customize the letters cubes with the letters that you may like from the ones available or you could put your own too, and also use the search provided to search for colors or other ways. Just use the menu that appears when clicking on a cube or also the menus available on the top right side (see the video)&lt;br /&gt;&lt;br /&gt;&lt;b&gt;INSTAGRAM BEAUTIFUL AND LOVELY TYPOGRAPHY PHOTO SOURCES&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Also is beautiful and great to see the original source images and some of the compositions that are done there too, like for example &lt;a href='http://instagram.com/p/W5t7lmp9Jq/' target='_blank' rel='nofollow'&gt;this one here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://instagram.com/ampergram/' target='_blank' rel='nofollow'&gt;&lt;b&gt;Ampergram source images collection from Instagram&lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;NOT NEEDED SMARTPHONE OR TABLET TO CREATE AMPERGRAMS&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Although is put that it is available for IOS or Android, you do not need any of this to use it as it works directly online from your internet browser.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://ampergr.am?a=USX3MC' target='_blank' rel='nofollow'&gt;&lt;b&gt;FILTER FORGE 4.0 AMPERGRAM &lt;/b&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;As I said above I have made an ampergram with &quot;filter forge 4.0&quot; words and is already available in the gallery of the website and made public for everyone &lt;a href='http://ampergr.am?a=USX3MC' target='_blank' rel='nofollow'&gt;&lt;b&gt;as you can see here in this link&lt;/b&gt;&lt;/a&gt; and seen better than the example above I have put.&lt;br /&gt;&lt;br /&gt;The good thing is that from this link provided by the online app after saving your creation, is that anyone else can ALSO share and save it for themsleves as a wallpaper or buy the 1$ high resolution version if you want.&lt;br /&gt;&lt;br /&gt;AND furthermore I have made it public for promotion of filter forge and included it in the public Ampergram blog gallery as can be seen here below&lt;br /&gt;&lt;br /&gt;You can write your own messages on leave them in the same gallery&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_667325742');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 31 Mar 2013 02:27:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here above I have put this example &lt;br /&gt;&lt;br /&gt;&lt;img src='http://blog.ampergram.com/wp-content/uploads/JHC220-670x402.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_667325742' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;But I did not show how you can do this very easily &lt;b&gt;without&lt;/b&gt; having to write yourself each one of the letters&lt;br /&gt;&lt;br /&gt;1 - Just go to &lt;a href='http://ampergram.com/' target='_blank' rel='nofollow'&gt;http://ampergram.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;2 - Select &quot;start new&quot; and select the cubes arrangement you want&lt;br /&gt;&lt;br /&gt;3 - Then instead of beginning to write, just go to the top left and click on &quot;select all&quot; and then type only one letter and then you will get all the available different variations that this letter have in this moment, and it keeps growing each time so for some letters there could be a lot and for some only a few of them.&lt;br /&gt;&lt;br /&gt;For example I have done this&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1585077044');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 31 Mar 2013 02:47:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This way all the letters appear in the order they are available in the Ampergram database, but you can change any of them just clicking and choosing another one if there is any other available&lt;br /&gt;&lt;br /&gt;Then after this you can use the result in Filter Forge as I have done for example here with &lt;a href='http://filterforge.com/forum/read.php?FID=11&amp;TID=11120&amp;MID=118812#message118812' target='_blank' rel='nofollow'&gt;Cube Wall by ThreeDee&lt;/a&gt; filter&lt;br /&gt;&lt;br /&gt;&lt;img src='http://filterforge.com/upload/forum/upload/c38/Cube_wall_letters.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1585077044' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Or you can of course use any of the thousands of the filters available in the FF library to modify this Ampergram as you may want  :) &lt;br /&gt;&lt;br /&gt;as for example this one below made with the &lt;a href='http://filterforge.com/forum/read.php?FID=11&amp;TID=8031' target='_blank' rel='nofollow'&gt;Dragan by Truman&lt;/a&gt; filter using the original I have put in the first post above here&lt;/p&gt;
</description>
</item>
<item><title>Suggestion for the FF web site</title> 
		             <dc:creator>Burt</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 23 Mar 2013 07:00:40 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11157</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11157</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Burt&lt;/b&gt;, &lt;em&gt;Fri, 22 Mar 2013 13:37:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I wanted to suggest something for the site but didn't want to send my ramblings via the support email. DeviantArt and many other sites allow users to add items to user named 'collections.' I think this would be a useful feature for this site and help sell more FF.&lt;br /&gt;&lt;br /&gt;Here's is how it could work. I decide to create a &quot;Medieval RPG&quot; collection. I click 'add to collection' every time I go to a filter page that has a filter I find useful. Other users could browse collections, favorite or maybe even vote on them etc. When some indie game developer looking for just such textures, or new team members join an indie game dev, or comic book artist looking for specific effects come here they can download all the items in that collection or at least have a list that they can use to manually download - without having to search, open and try hundreds of filters themselves. It is a form of user curation of the content. &lt;br /&gt;&lt;br /&gt;This will &lt;br /&gt;&lt;br /&gt;1)add more keyword rich pages to the site for search engines, &lt;br /&gt;&lt;br /&gt;2}allow for additional categorization and search options that will help as the catalog of filters grows and makes it hard to find those gems.&lt;br /&gt;&lt;br /&gt;3}enhance the appeal of FF for people browsing the site when they see a collection that meets their specific needs ie 'image polishing collection' 'lighting filters' 'sci-fi texture collection' 'realistic rock textures' 'industrial apocalypse' 'fire and explosions' etc.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 23 Mar 2013 07:00:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yes, adding a way to make custom categories and customized groups of filters about a topic or theme inside the FF website could be cool, interesting and useful to have.&lt;br /&gt;&lt;br /&gt;specially I agree with &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;enhance the appeal of FF for people browsing the site when they see a collection that meets their specific needs ie 'image polishing collection' 'lighting filters' 'sci-fi texture collection' 'realistic rock textures' 'industrial apocalypse' 'fire and explosions' etc&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;
</description>
</item>
<item><title>&quot;Take That Thing Off My Couch&quot; music video</title> 
		             <dc:creator>Skybase</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 20 Mar 2013 19:16:56 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11124</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11124</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 18 Mar 2013 10:40:21 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;So yeah... I made a mini music video for my own music. &lt;a href='http://youtu.be/wHUAbnBF7nE' target='_blank' rel='nofollow'&gt;http://youtu.be/wHUAbnBF7nE&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;If anybody loves really psychedelic stuff, fractals, and mild music I guess you might like this little video. If you like it, gimme a like! :D It helps a lot! I'm planning to add a ton more video-art that I've created over the last couple years and also renew some video tutorials on the youtube channel. I'll try my best to keep things alive. &lt;a href='http://www.youtube.com/user/SkybaseArtist' target='_blank' rel='nofollow'&gt;http://www.youtube.com/user/SkybaseArtist&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Below = screencap from the video.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Burt&lt;/b&gt;, &lt;em&gt;Wed, 20 Mar 2013 19:16:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool music Skybase. I liked the beats and the animation. About 2 minutes in there are some nice fractal stuf that looks great - like sea life of something.&lt;/p&gt;
</description>
</item>
<item><title>WebGL Apps : Artistic, Interesting, useful and amazing ones</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 18 Mar 2013 03:58:14 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11113</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11113</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 16 Mar 2013 07:40:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have seen that in a magazine one jewelry have developed a curious WebGL app where you can make your own personal jewels designs&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.n-e-r-v-o-u-s.com' target='_blank' rel='nofollow'&gt;www.n-e-r-v-o-u-s.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And here is the &lt;a href='http://n-e-r-v-o-u-s.com/cellCycle/' target='_blank' rel='nofollow'&gt;Cell Cycle design app&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;For this to work you must use it with a WebGL enable browser like Google´s Chrome.&lt;br /&gt;&lt;br /&gt;What is interesting is that magazine is &quot;etapes&quot; that has nothing to do with jewelry and is only for artistic designs, and they showed it because with this webGL app you can make also cool design for your art yourself and does not need to be used for making jewelry at all  :)  &lt;br /&gt;&lt;br /&gt;Here are some possible examples with &lt;a href='http://www.google.es/search?hl=en&amp;site=imghp&amp;tbm=isch&amp;source=hp&amp;biw=1280&amp;bih=623&amp;q=Cell+Cycle+design+app&amp;oq=Cell+Cycle+design+app&amp;gs_l=img.12...908.908.0.2241.1.1.0.0.0.0.105.105.0j1.1.0...0.0...1ac.1.6.img.6bMiSZmWFoA' target='_blank' rel='nofollow'&gt;Cell cycle images from the app&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Then later I remembered that I have posted another web app that was really cool to make online spirography style as shown here --&amp;gt; &lt;a href='http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9912' target='_blank' rel='nofollow'&gt;Beautiful and complex Spirography style Guilloché Pattern Generator&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Then later also I thought that surely there must be possibly more interesting WebGL apps developed for artistic works and &lt;a href='http://www.google.es/#hl=en&amp;sclient=psy-ab&amp;q=webgl+artistic+apps&amp;oq=webgl+artistic+apps&amp;gs_l=hp.3...10.3945.1.4168.17.15.2.0.0.0.207.2205.0j13j2.15.0.les%3B..0.0...1c.1.6.psy-ab.t4rb1AG4GVw&amp;pbx=1&amp;bav=on.2,or.r_qf.&amp;bvm=bv.43828540,d.d2k&amp;fp=97e4a85ea714e34f&amp;biw=1280&amp;bih=623' target='_blank' rel='nofollow'&gt;searching in google&lt;/a&gt; I found this:&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.hongkiat.com/blog/webgl-chrome-experiments/' target='_blank' rel='nofollow'&gt;30 WebGL Experiments That Are Just Wow!&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.awwwards.com/22-experimental-webgl-demo-examples.html' target='_blank' rel='nofollow'&gt;22 Experimental WebGL Demo Examples&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Or also using &lt;a href='http://www.google.es/search?hl=en&amp;q=webgl+artistic+apps&amp;bav=on.2,or.r_qf.&amp;bvm=bv.43828540,d.d2k&amp;biw=1280&amp;bih=623&amp;wrapid=tlif136343375105110&amp;um=1&amp;ie=UTF-8&amp;tbm=isch&amp;source=og&amp;sa=N&amp;tab=wi&amp;ei=L1lEUbDrMI7e7AaXwoHoBw' target='_blank' rel='nofollow'&gt;Google images to search&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Will have to try some of this great projects and see what can be done&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ddaydreams&lt;/b&gt;, &lt;em&gt;Sat, 16 Mar 2013 12:42:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I've been playing with radiolaria also by n-e-r-v-o-u-s.com for a few weeks, If you subdivide too much it will hang. Otherwise pretty cool. Also hitting the PRINT icon will yeld a larger face on flat view. Then do a screen shot to export.&lt;a href='http://n-e-r-v-o-u-s.com/radiolaria' target='_blank' rel='nofollow'&gt;n-e-r-v-o-u-s.com/radiolaria&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 18 Mar 2013 03:58:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Good to know that you have used it, I still could not because I had to do other things, and there seems to be many others more.&lt;/p&gt;
</description>
</item>
<item><title>47 years tree filled with 10.000 decorated and painted Easter EGGS !!</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Thu, 14 Mar 2013 17:50:06 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9730</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9730</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 09 Apr 2012 14:02:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have seen in the news that one man that have been for easter holidays since 1965 filling his tree with decorated eggs.&lt;br /&gt;&lt;br /&gt;Kraft's apple sapling sported just 18 eggs when he first decorated it for Easter in 1965. The number increased year by year and this 2012 it has reached to 10.000 eggs !!!! &lt;br /&gt;&lt;br /&gt;47 years that the tree has been growing and he has been kept decorating and making more eggs each of those 47 years!!!!&lt;br /&gt;&lt;br /&gt;Read more: &lt;a href='http://www.3news.co.nz/Ten-thousand-eggs-grace-Easter-tree/tabid/417/articleID/249483/Default.aspx#ixzz1rZToEYKM' target='_blank' rel='nofollow'&gt;http://www.3news.co.nz/Ten-thousand-e...z1rZToEYKM&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.3news.co.nz/Ten-thousand-eggs-grace-Easter-tree/tabid/417/articleID/249483/Default.aspx' target='_blank' rel='nofollow'&gt;Ten thousand eggs grace Easter tree&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Please do not miss this amazing tree in the videos that shows it very well.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=V937JY5Sj0w' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=V937JY5Sj0w&lt;/a&gt;&lt;br /&gt;&lt;br /&gt; Interview with the the man and his tree - &lt;a href='http://www.youtube.com/watch?v=kqM-T9J8330' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=kqM-T9J8330&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;History and how they keep them through the year -- &lt;a href='http://www.youtube.com/watch?v=apb8gztVUi4&amp;feature=relmfu' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=apb8gz...ure=relmfu&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Mon, 09 Apr 2012 16:30:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Wow that is beautiful.  :banana:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 14 Mar 2013 17:50:06 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Will he keep making this easter tree also for 2013?&lt;br /&gt;&lt;br /&gt;Well if he has already being doing it for the last 47 years, I think this will be the 48th&lt;/p&gt;
</description>
</item>
<item><title>Made some Music</title> 
		             <dc:creator>Skybase</dc:creator> 
		             <category></category> 
		             <pubDate>Tue, 12 Mar 2013 02:06:38 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10772</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10772</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 28 Dec 2012 06:23:08 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thought I'd post / share some music I made ... you guys can dig through. I typically don't post commercial stuff though.&lt;br /&gt;&lt;br /&gt;Recently made this one....&lt;br /&gt;&lt;a href='https://soundcloud.com/errorcell/shimauta' target='_blank' rel='nofollow'&gt;https://soundcloud.com/errorcell/shimauta&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;lipebianc&lt;/b&gt;, &lt;em&gt;Fri, 28 Dec 2012 17:07:56 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool, Skybase!&lt;br /&gt;I love melodic stuff *and* chiptunes! :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 29 Dec 2012 03:07:06 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool ! well done and is really like from the tropical and wild islands music with a touch of computer electronic tune. good&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Sun, 30 Dec 2012 14:15:17 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Nice Skybase! I dig the rhythm. 8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 05:12:16 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Dude, you're too talented.  Leave some talent for the rest of us  :D &lt;br /&gt;&lt;br /&gt;I think if I could enter Skybase's brain for just a day, I'd.... Be totaly lost  :|&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 25 Jan 2013 12:28:16 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Been a while... published another one.... I was sleepy when I was making this.&lt;br /&gt;&lt;br /&gt;&lt;a href='https://soundcloud.com/errorcell/frozen-lakes' target='_blank' rel='nofollow'&gt;https://soundcloud.com/errorcell/frozen-lakes&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Fri, 25 Jan 2013 14:55:10 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Nice! Dreamy :-)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 30 Jan 2013 10:34:13 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;So I'm making an album titled &quot;Let's Go to Space!&quot;, one album of continuous, self-loopable, album-loopable music originally intended to be used in a game. I don't know if I'll sell it or not... more like probably free because nobody seems to buy music these days. But we'll figure that out.&lt;br /&gt;&lt;br /&gt;Here's the preview track for track#6, I WANNA BE A TRIANGLE: &lt;b&gt;&lt;a href='https://soundcloud.com/errorcell/i-want-to-be-a-triangle' target='_blank' rel='nofollow'&gt;https://soundcloud.com/errorcell/i-wan...a-triangle&lt;/a&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;Trance? House? Detroit Techno? Some... mixture of stuff. I don't even know what the genre is anymore.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 11 Mar 2013 00:18:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And more music of course :) In fact there are 4 tracks total.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://skybase.wordpress.com/2013/03/11/been-working-on-more-music/' target='_blank' rel='nofollow'&gt;http://skybase.wordpress.com/2013/03/...ore-music/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Burt&lt;/b&gt;, &lt;em&gt;Tue, 12 Mar 2013 02:06:38 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Some nice sounds there.&lt;/p&gt;
</description>
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<item><title>Doubling the size of a 10 megapixel image will you get a 20 megapixel?</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Tue, 26 Feb 2013 15:22:17 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11036</link> 
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		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 25 Feb 2013 21:05:52 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I by chance found that many people think that if you have, for example, a 10 megapixel photo and the resize it and enlarge the resolution to the double of the pixels size you would get a 20 Megapixels photo.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Doubling the size of the pixels of a 10 megapixel photo will you get a 20 megapixel photo?&lt;br /&gt;&lt;br /&gt;Do you think that this is true or not?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I already know the right answer, and have already tested it myself, I ask this now here to see what you and others think and believe, and if you are aware of this or not.&lt;br /&gt;&lt;br /&gt;If you do not knopw already the answer and want to test it here is the &lt;a href='http://web.forret.com/tools/megapixel_aspect.asp?mp=10,01' target='_blank' rel='nofollow'&gt;megapixels calculator&lt;/a&gt; to test it yourself. Double the size of the pixels shown and the multiply this two numbers and see if the final results is the double of the megapixels  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 25 Feb 2013 22:48:50 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This can be thought of in two ways. One is that you think it from a technical side. When you expand image resolution in any program you are adding more pixels to the output. Therefore, if you add more pixels to your final output the larger your megapixel count.&lt;br /&gt;&lt;br /&gt;However, if you're doubling an image, this means you're basically &quot;stretching&quot; pixels out using various filter processes. So while a high megapixel count indicates a larger image, therefore &quot;high quality&quot;, your actual image is being stretched out and becomes blurrier provided the original image doesn't have every detail to fill 2x its size.&lt;br /&gt;&lt;br /&gt;Simply put: you can't get 2x more clarity by scaling it 2x. But the numbers will go up anyway because MP is just a measure.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 26 Feb 2013 04:45:50 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Funny how a simple an easy question and answer you have converted it in a complex one  ;)  :D &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase&lt;br /&gt;&lt;br /&gt; This can be thought of in two ways. One is that you think it from a technical side&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Yes, is true that this can be thought also from the technical point of view, but what I asking is a more simple question from the other side, I mean not technical, just mathematical and real world.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Would you get a 20 megapixels photo when you resize in double a 10 megapixels photo?&lt;br /&gt;&lt;br /&gt;Or seen in another way, are the Megapixels equal to the size resolution in Pixels?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;I mean that, if the megapixels will increase in the same proportion as the pixels of the image?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I could have put already the answer, but I want to know if any other knows it.&lt;br /&gt;&lt;br /&gt;Also I can say that do not get confused by the Megapixel count of digital cameras and the megapixel count of photos or images, although they are the same, there are ways to modify the results with software, so the megapixels are true even when they are NOT the same as the ones from the camera. If needed will explain later.&lt;br /&gt;&lt;br /&gt;Definition of &lt;a href='http://en.wikipedia.org/wiki/Megapixel#Megapixel' target='_blank' rel='nofollow'&gt;Megapixel&lt;/a&gt; here, search for the megapixel below in the article &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase&lt;br /&gt;&lt;br /&gt;Therefore, if you add more pixels to your final output the larger your megapixel count. &lt;br /&gt;&lt;br /&gt;However, if you're doubling an image, this means you're basically &quot;stretching&quot; pixels out using various filter processes&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Following the technical point of view you have shown, I agree and you are right, if you add more pixels to the image, this will rise the the megapixel count  :) but how much ? in what proportion? if you double the amount of pixels available will you get the double of megapixels?&lt;br /&gt;&lt;br /&gt;Sorry that I do not understand what you mean with &quot;stretching pixels&quot; ?  :?: &lt;br /&gt;&lt;br /&gt;As far as I know the only way to add more pixels to an image, or resize it is with &lt;a href='http://en.wikipedia.org/wiki/Interpolation' target='_blank' rel='nofollow'&gt;Interpolation&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;In the mathematical field of numerical analysis, interpolation is a method of constructing new data points within the range of a discrete set of known data points.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;The are many math ways to do this interpolation (as shown in the link) as also more than those shown are there is also fractal interpoolation and more than this in recently new resizing softwares.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase&lt;br /&gt;&lt;br /&gt;So while a high megapixel count indicates a larger image, therefore &quot;high quality&quot;, your actual image is being stretched out and becomes blurrier provided the original image doesn't have every detail to fill 2x its size. &lt;br /&gt;&lt;br /&gt;Simply put: you can't get 2x more clarity by scaling it 2x. But the numbers will go up anyway because MP is just a measure. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;A high megapixel count is true that indicates a large image or higher resolution, BUT I have to disagree that it means also &quot;high quality&quot; or more clarity, the megapixel count is not directly related to the quality as far as I know, because a megapixel is just a number and also depends HOW you have got all those pixels.&lt;br /&gt;&lt;br /&gt;A megapixel from a cheap compact camera of a 10 megapixels, does not have the same quality and clarity done the same megapixel from a very expensive full frame sensor DSLR camera. The 10 megapixel from this expensive camera will have better quality and clarity than the 10 megapixels from the cheap compact camera. I have proofs of this and can be found easily in the &lt;a href='http://www.dpreview.com/' target='_blank' rel='nofollow'&gt;www.dpreview.com website&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;ALSO if you have got a 50 Megapixels photo from interpolating a 10 megapixels photo, it will not mean that because it has 5x more megapixels will have more or higher quality at all, as you have right said that it will be a blurried image.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;INTERPOLATING WILL NEVER GET YOU A BETTER OR HIGHER QUALITY&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;As far as I know this is always true, at least from all that I have seen and know&lt;br /&gt;&lt;br /&gt;I agree with you that if you resize the original source image, it will get blurrier and loose quality, so as you say very well and is totally true&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;you can't get 2x more clarity by scaling it 2x. But the numbers will go up anyway because MP is just a measure&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;TO END&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I have to say that when I have put this thread, was not involved any technical reasons, just a SIMPLE AND EASY question&lt;br /&gt;&lt;br /&gt;&lt;b&gt;will you get 2x megapixels when resizing 2x the pixels that the image already have?&lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Tue, 26 Feb 2013 05:35:53 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well excuse me for not giving you straight forward answers. :|&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;will you get 2x megapixels when resizing 2x the pixels that the image already have?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;No.&lt;br /&gt;&lt;br /&gt;Megapixel = 0.000001(width px * height px)&lt;br /&gt;1024x1024 is about 1 megapixel (1,048,576 px)&lt;br /&gt;512x512 is about 0.26 megapixels (262,144px)&lt;br /&gt;&lt;br /&gt;And no, I'm not providing the term &quot;high quality&quot; as a statement defining clarity. I used two separate terms to define output resolution.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Tue, 26 Feb 2013 11:18:33 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I know that I just read that you wanted, or didn't want, a technical explanation, but I can't recall which one. Hilarious, that I am the arbiter of all truths in the universe and you are not! Do you want to guess my shoe size?  Anyhow, maybe the following is unhelpful:&lt;br /&gt;&lt;br /&gt;&lt;a href='http://en.wikipedia.org/wiki/Lanczos_resampling' target='_blank' rel='nofollow'&gt;http://en.wikipedia.org/wiki/Lanczos_resampling&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;In the above article you will find the following:&lt;br /&gt;&lt;br /&gt;I can tell you this is true, and you should believe me!&lt;br /&gt;&lt;br /&gt;Lanczos resampling or Lanczos filter is a mathematical formula used to smoothly interpolate the value of a digital signal between its samples. It maps each sample of the given signal to a translated and scaled copy of the Lanczos kernel, which is a sinc function windowed by the central hump of a dilated sinc function. The sum of these translated and scaled kernels is then evaluated at the desired points.&lt;br /&gt;Lanczos resampling is typically used to increase the sampling rate of a digital signal, or to shift it by a fraction of the sampling interval). It is often used also for multivariate interpolation, for example to resize or rotate a digital image. It has been considered the &quot;best compromise&quot; among several simple filters for this purpose.[1]&lt;br /&gt;The filter is named after Cornelius Lanczos (Hungarian pronunciation: [ˈlaːntsoʃ]), because of his contributions to the application of Fourier series and Chebyshev polynomials.[2]&lt;br /&gt;&lt;br /&gt;Lanczos windows for .&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Lanczos kernels for the cases  and . Note that the function obtains negative values.&lt;br /&gt;The effect of each input sample on the interpolated values is defined by the filter's reconstruction kernel L(x), called the Lanczos kernel. It is the normalized sinc function sinc(x), windowed (multiplied) by the Lanczos window. or sinc window, which is the central lobe of a horizontally-stretched sinc function sinc(x/a) for  −a ≤ x ≤ a.&lt;br /&gt;&lt;br /&gt;Equivalently,&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;I love meatballs&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;If you love meatballs put your finger on your nose and spin around three times.&lt;br /&gt;&lt;br /&gt;The parameter a is a positive integer, typically 2 or 3, which determines the size of the kernel. The Lanczos kernel has 2a − 1 lobes, a positive one at the center and a − 1 alternating negative and positive lobes on each side.&lt;br /&gt;[edit]&lt;br /&gt;Interpolation formula&lt;br /&gt;Given a one-dimensional signal with samples si, for integer values of i, the value S(x) interpolated at an arbitrary real argument x is obtained by the discrete convolution of those samples with the Lanczos kernel;[3] namely,&lt;br /&gt;&lt;br /&gt;where a is the filter size parameter. The bounds of this sum are such that the kernel is zero outside of them.&lt;br /&gt;[edit]&lt;br /&gt;Properties&lt;br /&gt;As long as the parameter a is a positive integer, the Lanczos kernel is continuous everywhere, and its derivative is defined and continuous everywhere (even at x = ±a, where both sinc functions go to zero). Therefore, the reconstructed signal S(x) too will be continuous, with continuous derivative.&lt;br /&gt;The Lanczos kernel is zero at every integer argument x, except at x = 0, where it has value 1. Therefore, the reconstructed signal exactly inperpolates the given samples: we will have S(x) = si for every integer argument x = i.&lt;br /&gt;[edit]&lt;br /&gt;Multidimensional interpolation&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Incipit of a piece by Gaspar Sanz. Original, low quality expansion with JPEG artifacts. Open the picture to see the details.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The same image resampled to five times as many samples in each direction, using Lanczos resampling. Pixelation artifacts were removed changing the image's transfer function. Open the picture to see the details.&lt;br /&gt;Lanczos filter's kernel in two dimensions is simply the product of two one-dimensional kernels:[3][dubious – discuss]&lt;br /&gt;&lt;br /&gt;Given a two-dimensional signal sij defined at integer points (i,j) of the plane (e.g. intensities of pixels in a digital image), the reconstructed function is&lt;br /&gt;&lt;br /&gt;When resampling a two-dimensional signal at regularly spaced points (x,y), one can save some computation by resampling the entire signal along a single axis, then resampling the resulting two-dimensional signal along the other axis.&lt;br /&gt;These formulas generalize to signals with three or more dimensions, in the obvious way.&lt;br /&gt;[edit]&lt;br /&gt;Evaluation&lt;br /&gt;[edit]&lt;br /&gt;Advantages&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;I love meatball sandwiches&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Hug yourself now if you like me.&lt;br /&gt;&lt;br /&gt;A discrete Lanczos window and its frequency response; see Window function for comparison with other windows.&lt;br /&gt;The theoretically optimal reconstruction filter for band-limited signals is the sinc filter, which has infinite support. The Lanczos filter is one of many practical (finitely supported) approximations of the sinc filter. Each interpolated value is the weighted sum of 2a consecutive input samples. Thus, by varying the 2a parameter one may trade computation speed for improved frequency response. The parameter also allows one to choose between a smoother interpolation or a preservation of sharp transients in the data. For image processing, the tradeoff is between the reduction of aliasing artifacts and the preservation of sharp edges.&lt;br /&gt;The Lanczos filter has been compared with other interpolation methods for discrete signals, particularly other windowed versions of the sinc filter. Turkowski and Gabriel claimed that the Lanczos filter (with a= 2) the &quot;best compromise in terms of reduction of aliasing, sharpness, and minimal ringing&quot;, compared with truncated sinc and the Bartlett, cosine-, and Hann-windowed sinc, for decimation and interpolation of 2-dimensional image data.[1] According to Jim Blinn, the Lanczos kernel (with a=3) &quot;keeps low frequencies and rejects high frequencies better than any (achievable) filter we've seen so far.&quot;[4]&lt;br /&gt;Lanczos interpolation is a popular filter for &quot;upscaling&quot; videos in various media utilities, such as AviSynth[5] and FFmpeg.[6]&lt;br /&gt;[edit]&lt;br /&gt;Limitations&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;meatballs are sometimes made of horse&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;human racehorses are fun to watch run.&lt;br /&gt;&lt;br /&gt;Since the kernel assumes negative values for a &amp;gt; 1, the interpolated signal can be negative even if all samples are positive. More generally, the range of values of the interpolated signal may be wider than the range spanned by the discrete sample values. In particular, there may be ringing artifacts just before and after abrupt changes in the sample values, which may lead to clipping artifacts. However, these effects are reduced compared to the (non-windowed) sinc filter.&lt;br /&gt;When using the Lanczos filter for image resampling, the ringing effect will create light and dark halos along any strong edges. While these bands may be visually annoying, they help increase the perceived sharpness, and therefore provide a form of edge enhancement. This may improve the subjective quality of the image, given the special role of edge sharpness in vision.[7]&lt;br /&gt;In some applications, the low-end clipping artifacts can be ameliorated by transforming the data to a logarithmic domain prior to filtering. In this case the interpolated values will be a weighted geometric mean, rather than an arithmetic mean, of the input samples.&lt;br /&gt;The Lanczos kernel does not have the partition of unity property. That is, the sum  of all integer-translated copies of the kernel is not always 1. Therefore, the Lanczos interpolation of a discrete signal with constant samples does not yield a constant function. This defect is most evident when a=1. Also, for a=1 the interpolated signal has zero derivative at every integer argument.&lt;br /&gt;[edit]&lt;br /&gt;See also&lt;br /&gt;	&lt;br /&gt;&lt;br /&gt;•	Bicubic interpolation&lt;br /&gt;•	Bilinear interpolation&lt;br /&gt;•	Spline interpolation&lt;br /&gt;•	Nearest-neighbor interpolation&lt;br /&gt;•	Sinc filter&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;In mathematics, bicubic interpolation is an extension of cubic interpolation for interpolating data points on a two dimensional regular grid. The interpolated surface is smoother than corresponding surfaces obtained by bilinear interpolation or nearest-neighbor interpolation. Bicubic interpolation can be accomplished using either Lagrange polynomials, cubic splines, or cubic convolution algorithm.&lt;br /&gt;In image processing, bicubic interpolation is often chosen over bilinear interpolation or nearest neighbor in image resampling, when speed is not an issue. In contrast to bilinear interpolation, which only takes 4 pixels (2x2) into account, bicubic interpolation considers 16 pixels (4x4). Images resampled with bicubic interpolation are smoother and have fewer interpolation artifacts.&lt;br /&gt;&lt;br /&gt;In mathematics, bilinear interpolation is an extension of linear interpolation for interpolating functions of two variables (e.g.,  and ) on a regular 2D grid. The interpolated function should not use the term of  or , but .&lt;br /&gt;The key idea is to perform linear interpolation first in one direction, and then again in the other direction. Although each step is linear in the sampled values and in the position, the interpolation as a whole is not linear but rather quadratic in the sample location (details below).&lt;br /&gt;&lt;br /&gt;In both cases, the number of constants (four) correspond to the number of data points where f is given. The interpolant is linear along lines parallel to either the  or the  direction, equivalently if  or  is set constant. Along any other straight line, the interpolant is quadratic.&lt;br /&gt;It has to be noted, however, that even if the interpolation is not linear in the position (x and y), it is linear in the amplitude, as it is apparent fr om the equations above: all the coefficient bj, j=1..4, are proportional to the value of the function f(,).&lt;br /&gt;The result of bilinear interpolation is independent of the order (order here meaning which axis is interpolated first and which second) of interpolation. If we had first performed the linear interpolation in the y-direction and then in the x-direction, the resulting approximation would be the same.&lt;br /&gt;The obvious extension of bilinear interpolation to three dimensions is called trilinear interpolation.&lt;br /&gt;[edit]&lt;br /&gt;Application in image processing&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Horse with asparagus is delicious!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=tOVPGlTBknI' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=tOVPGlTBknI&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;In computer vision and image processing, bilinear interpolation is one of the basic resampling techniques.&lt;br /&gt;In texture mapping, it is also known as bilinear filtering or bilinear texture mapping, and it can be used to produce a reasonably realistic image. An algorithm is used to map a screen pixel location to a corresponding point on the texture map. A weighted average of the attributes (color, alpha, etc.) of the four surrounding texels is computed and applied to the screen pixel. This process is repeated for each pixel forming the object being textured.[1]&lt;br /&gt;When an image needs to be scaled up, each pixel of the original image needs to be moved in a certain direction based on the scale constant. However, when scaling up an image by a non-integral scale factor, there are pixels (i.e., holes) that are not assigned appropriate pixel values. In this case, those holes should be assigned appropriate RGB or grayscale values so that the output image does not have non-valued pixels.&lt;br /&gt;Bilinear interpolation can be used where perfect image transformation with pixel matching is impossible, so that one can calculate and assign appropriate intensity values to pixels. Unlike other interpolation techniques such as nearest neighbor interpolation and bicubic interpolation, bilinear interpolation uses only the 4 nearest pixel values which are located in diagonal directions fr om a given pixel in order to find the appropriate color intensity values of that pixel.&lt;br /&gt;Bilinear interpolation considers the closest 2x2 neighborhood of known pixel values surrounding the unknown pixel's computed location. It then takes a weighted average of these 4 pixels to arrive at its final, interpolated value. The weight on each of the 4 pixel values is based on the computed pixel's distance (in 2D space) fr om each of the known points.[2]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Example of bilinear interpolation in grayscale values.&lt;br /&gt;As seen in the example on the right, the intensity value at the pixel computed to be at row 20.2, column 14.5 can be calculated by first linearly interpolating between the values at column 14 and 15 on each rows 20 and 21, giving  and then interpolating linearly between these values, giving &lt;br /&gt;This algorithm reduces some of the visual distortion caused by resizing an image to a non-integral zoom factor, as opposed to nearest neighbor interpolation, which will make some pixels appear larger than others in the resized image. Bilinear interpolation tends, however, to produce a greater number of interpolation artifacts (such as aliasing, blurring, and edge halos) than more computationally demanding techniques such as bicubic interpolation.[3]&lt;br /&gt;&lt;br /&gt;In the mathematical field of numerical analysis, spline interpolation is a form of interpolation wh ere the interpolant is a special type of piecewise polynomial called a spline. Spline interpolation is preferred over polynomial interpolation because the interpolation error can be made small even when using low degree polynomials for the spline. Spline interpolation avoids the problem of Runge's phenomenon, which occurs when interpolating between equidistant points with high degree polynomials.&lt;br /&gt;&lt;br /&gt;Nearest-neighbor interpolation (also known as proximal interpolation or, in some contexts, point sampling) is a simple method of multivariate interpolation in one or more dimensions.&lt;br /&gt;Interpolation is the problem of approximating the value of a function for a non-given point in some space when given the value of that function in points around (neighboring) that point. The nearest neighbor algorithm selects the value of the nearest point and does not consider the values of neighboring points at all, yielding a piecewise-constant interpolant. The algorithm is very simple to implement and is commonly used (usually along with mipmapping) in real-time 3D rendering to sel ect color values for a textured surface.&lt;br /&gt;[edit]Connection to Voronoi diagram&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Yak with asparagus is also delicious!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;But maybe you don't think so, and I'm going to have to spend a lot of time and effort to convince you that you are wrong! &lt;br /&gt;&lt;br /&gt;For a given set of points in space, a Voronoi diagram is a decomposition of space into cells, one for each given point, so that anywhere in space, the closest given point is inside the cell. This is equivalent to nearest neighbour interpolation, by assigning the function value at the given point to all the points inside the cell. The figures on the right side show by colour the shape of the cells.&lt;br /&gt;&lt;br /&gt;In signal processing, a sinc filter is an idealized filter that removes all frequency components above a given bandwidth, leaves the low frequencies alone, and has linear phase. The filter's impulse response is a sinc function in the time domain, and its frequency response is a rectangular function.&lt;br /&gt;It is an &quot;ideal&quot; low-pass filter in the frequency sense, perfectly passing low frequencies, perfectly cutting high frequencies; and thus may be considered to be a brick-wall filter.&lt;br /&gt;Real-time filters can only approximate this ideal, since an ideal sinc filter (aka rectangular filter) is non-causal and has an infinite delay, but it is commonly found in conceptual demonstrations or proofs, such as the sampling theorem and the Whittaker–Shannon interpolation formula.&lt;br /&gt;In mathematical terms, the desired frequency response is the rectangular function:&lt;br /&gt;&lt;br /&gt;wh ere  is an arbitrary cutoff frequency (aka bandwidth). The impulse response of such a filter is given by the inverse Fourier transform:&lt;br /&gt;&lt;br /&gt;in terms of the normalized sinc function.&lt;br /&gt;As the sinc filter has infinite impulse response in both positive and negative time directions, it must be approximated for real-world (non-abstract) applications; a windowed sinc filter is often used instead. Windowing and truncating a sinc filter kernel in order to use it on any practical real world data set destroys its ideal properties.&lt;br /&gt;Contents  [hide] &lt;br /&gt;&lt;br /&gt;An idealized electronic filter, one that has full transmission in the pass band, and complete attenuation in the stop band, with abrupt transitions, is known colloquially as a &quot;brick-wall filter&quot;, in reference to the shape of the transfer function. The sinc filter is a brick-wall low-pass filter, from which brick-wall band-pass filters and high-pass filters are easily constructed.&lt;br /&gt;The lowpass filter with brick-wall cutoff at frequency BL has impulse response and transfer function given by:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The band-pass filter with lower band edge BL and upper band edge BH is just the difference of two such sinc filters (since the filters are zero phase, their magnitude responses subtract directly):[1]&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;The high-pass filter with lower band edge BH is just a transparent filter minus a sinc filter, which makes it clear that the Dirac delta function is the lim it of a narrow-in-time sinc filter:&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Brick-wall filters that run in realtime are not physically realizable as they have infinite latency (i.e., its compact support in the frequency domain forces its time response not to have compact support meaning that it is ever-lasting) and infinite order (i.e., the response cannot be expressed as a linear differential equation with a finite sum), but approximate implementations are sometimes used and they are frequently called brick-wall filters.[citation needed]&lt;br /&gt;[edit]Frequency-domain sinc&lt;br /&gt;&lt;br /&gt;The name &quot;sinc filter&quot; is applied also to the filter shape that is rectangular in time and a sinc function in frequency, as opposed to the ideal low-pass sinc filter, which is sinc in time and rectangular in frequency. In case of confusion, one may refer to these as sinc-in-frequency and sinc-in-time, according to which domain the filter is sinc in.&lt;br /&gt;Sinc-in-frequency CIC filters, among many other applications, are almost universally used for decimating delta-sigma ADCs, as they are easy to implement and nearly optimal for this use.[2]&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&lt;br /&gt;And in conclusion,&lt;br /&gt;&lt;br /&gt;A 4 lb. GMO carrot stick for the greatest number of posts/month!&lt;br /&gt;&lt;br /&gt;and next,&lt;br /&gt;&lt;br /&gt;2 lbs. elk(moose(horse(buffalo(yak)))) steak for the greatest length/post! &lt;br /&gt;&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt; :bunny:  &lt;br /&gt;&lt;br /&gt;Try this quick and easy calculator to determine your Ascendant. An accurate birth time is required. Be sure to read our interpretations of your Ascendant here.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.cafeastrology.com/ascendantcalculator.html' target='_blank' rel='nofollow'&gt;http://www.cafeastrology.com/ascendantcalculator.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Try this quick and easy calculator to determine your Ascendant. An accurate birth time is required. Be sure to read our interpretations of your Ascendant here.&lt;br /&gt;&lt;br /&gt;Bye bye&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I by chance found that &lt;b&gt;many people&lt;/b&gt; think that if you have, for example, a 10 megapixel photo and the resize it and enlarge the resolution to the double of the pixels size you would get a 20 Megapixels photo. &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Oh, to be among the elite who know better, take extensive surveys, and know many people.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;I already know the right answer&lt;/b&gt;, and have &lt;b&gt;already tested it myself&lt;/b&gt;, I ask this now here to see what you and others think and believe, and if you are aware of this or not. &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;You should know I am a swift and resourceful genius FWIW&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;If &lt;b&gt;you do not knopw already&lt;/b&gt; the answer and want to test it here is the megapixels calculator to &lt;b&gt;test it yourself&lt;/b&gt;. Double the size of the pixels shown and the multiply this two numbers and see if the final results is the double of the megapixels&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;You are a slow lazy imbecile and you should hail me for showing you the path to enlightenment!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Hi!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Tue, 26 Feb 2013 15:22:17 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Sorry everyone, I just got back from the doctors and they said that I have passive aggresive disorder.  Please feel bad for me and know that I'm going to follow their advice and sing Lalalala while disregarding others advice, continue to post as many bad examples of others work as possible, and go on at length about anything and everything, hoping that I can again win something like 4 lbs. of yak.&lt;br /&gt;&lt;br /&gt;Oh, and every time I am inclined to verbally assault young androgynous cyborgs in the bowels of Langley with ADHD, I was advised to say 'I love Ronald Reagan' five times.&lt;br /&gt;&lt;br /&gt; :deer:&lt;/p&gt;
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</item>
<item><title>Leap Motion 3d controller</title> 
		             <dc:creator>CorvusCroax</dc:creator> 
		             <category></category> 
		             <pubDate>Tue, 26 Feb 2013 14:23:26 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11039</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=11039</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1779082469');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Tue, 26 Feb 2013 13:52:36 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Man, I got to play around with one of these this weekend, wired into a Processing application: &lt;br /&gt;&lt;br /&gt;&lt;img src='https://www.leapmotion.com/assets/product-hero-3610e3d732bde725cd2254ff8f67851e.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1779082469' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='https://www.leapmotion.com/' target='_blank' rel='nofollow'&gt;https://www.leapmotion.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It's like a little miniature Kinect sitting in front of your screen. Very impressive! Has a range of about 2 feet. I can see tons and tons of applications for this thing: &lt;br /&gt;-games&lt;br /&gt;-3d sculpting&lt;br /&gt;-3d scanning &lt;br /&gt;&lt;br /&gt;Only costs 70$!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Tue, 26 Feb 2013 14:23:26 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Like the flying part in the video...Advanced shadow puppetry ;)  :) &lt;br /&gt;&lt;br /&gt;Would love to try this with 3d sculpting..&lt;br /&gt;Ok those other things as well.. :) &lt;br /&gt;I can see medical facilities utilizing this as well...&lt;/p&gt;
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<item><title>More than 800 MILLION views of the PSY Gagnam Style Video in YouTube</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Tue, 26 Feb 2013 05:14:21 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10661</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10661</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 24 Nov 2012 19:50:39 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It has appeared in the main TV News that this video has broken all the records when it has reached more than &lt;b&gt;800 MILLION&lt;/b&gt; views AND he is now more rich because of this, as he gets an amount of money from the advertisements from this video by Google, and with millions of views, also are millions of profit.&lt;br /&gt;&lt;br /&gt;Until today there has been 806.283.968 Views &lt;br /&gt;&lt;br /&gt;Today I went to a big electronic shop here in Spain, and in a large 75 inch LED TV was ALSO this video with a high volume that was heared all over the shop &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=9bZkp7q19f0' target='_blank' rel='nofollow'&gt;YOU TUBE - PSY - GANGNAM STYLE&lt;/a&gt; Official Video&lt;br /&gt;&lt;br /&gt;ANd this is the &lt;a href='http://www.youtube.com/watch?v=rX372ZwXOEM&amp;NR=1&amp;feature=endscreen' target='_blank' rel='nofollow'&gt;LIVE version&lt;/a&gt; and as you can see there are many thousands people there&lt;br /&gt;&lt;br /&gt;He is from South Korea&lt;br /&gt;&lt;br /&gt;AND there has been already many FLASH MOBS in many cities and countries around the world playing this in the street with lots of people&lt;br /&gt;&lt;br /&gt;For example - &lt;a href='http://www.youtube.com/watch?v=-h0RBjNvVtI&amp;feature=related' target='_blank' rel='nofollow'&gt;GANGNAM STYLE flashmob in Paris, France, at Trocadero on October 7th 2012&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;EVEN the UN chief Banki Moon is dancing a little this  :D  :D &lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=dwIVIwIJPFo' target='_blank' rel='nofollow'&gt;Psy and UN chief Ban Ki-moon do Gangnam Style dance at UN&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;AND as this video is VERY famous there is also MANY video parody  :D  :D &lt;br /&gt;&lt;br /&gt;For example this - &lt;a href='http://www.youtube.com/watch?v=M660rjNCH0A' target='_blank' rel='nofollow'&gt;GANDALF STYLE - Parody of PSY - GANGNAM STYLE&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;or &lt;a href='http://www.youtube.com/results?search_query=gangnam+style+parody&amp;oq=gangnam+style+parody&amp;gs_l=youtube-reduced.3..0l3j0i10.51617.57274.0.58028.14.12.1.1.1.0.115.1024.4j6.10.0...0.0...1ac.1.wTBB3TNXgiU' target='_blank' rel='nofollow'&gt;many more here&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 22 Dec 2012 01:22:48 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;MORE THAN 1 BILLION VIEWS!&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;WOW!! I can´t believe that incredibly more that this video has been viewed around 200.000.000 (TWO HUNDRED MILLIONS) times more in JUST AND ONLY ONE MONTH and have reached now to 1,010,321,921 (more than 1 BILLION or ONE THOUSAND MILLIONS) views !!!!!  &lt;br /&gt;&lt;br /&gt;And also more important that it has been 1 BILLION views in just 5 MONTHS as this has been published on 15 Jul 2012!!!&lt;br /&gt;&lt;br /&gt;It seems that he has been already hired to make a special big New Year party in a city that I do not remember now.&lt;br /&gt;&lt;br /&gt;Also the list of links attached to it in the description has been growing while his fame was growing too :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 25 Feb 2013 21:36:38 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It keeps raising !!! more than 347.000 views in only two months, so now it has risen to more than &lt;b&gt;1.3 billion views, exactly 1,357,199,020&lt;/b&gt;, no one has ever reached so much and even less so fast!&lt;br /&gt;&lt;br /&gt;I just wanted to put this here as I can´t believe the things some people do around this songs, and surely there are MANY more and not just this two below.&lt;br /&gt;&lt;br /&gt;I wanted to bump this thread again because when reading the&lt;a href='http://blogs.adobe.com/jnack/' target='_blank' rel='nofollow'&gt; Adobe´s Jack Nack blog &lt;/a&gt; I found that someone have had the great patience to make the FULL video in &lt;b&gt;HAND DRAWN FLIPBOOK&lt;/b&gt; and made a video to show it ! :eek: !! :eek: ! &lt;br /&gt;&lt;br /&gt;I can´t believe that he could have the time and patience to make such a really high amount (maybe thousands) of hand drawn drawings to make this, amazing!&lt;br /&gt;&lt;br /&gt;see it here &lt;a href='http://blogs.adobe.com/jnack/2013/02/the-entire-gangnam-style-video-as-a-hand-drawn-flipbook.html' target='_blank' rel='nofollow'&gt;The entire Gangnam Style video as a hand-drawn flipbook&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;&lt;b&gt;200 Hours of work and 41.000 lights to make a Gangnam Style Christmas light show&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;And there are more fans that does not mind spending lots of time around this song&lt;br /&gt;&lt;br /&gt;as said in &lt;a href='http://www.youtube.com/watch?v=_2iqmdBdozQ' target='_blank' rel='nofollow'&gt;this video&lt;/a&gt; one man has made a whole christmas light show in his house with this song !!! :eek: !! :eek: ! &lt;br /&gt;&lt;br /&gt;Here you can watch the full 3:37 minutes light show that he has made and that the neighbours are calling the police for the high noice  :D &lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=WihjXa-K7s0' target='_blank' rel='nofollow'&gt;Christmas lights do Gangnam Style&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;GOOGLE AND YOU TUBE &quot;GA&quot;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Anopther curious thing is that now if you put google or youtube and in the search you put ONLY &lt;b&gt;ga&lt;/b&gt;, it will show inmediately the gangnam style suggestion, although there are LOTS more words and things beginning with ga, but none of them have so many links and news related to it  :D&lt;br /&gt;&lt;br /&gt;&lt;b&gt;FILTER FORGE GANGNAM STYLE FILTER&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Will someone make a gangnam style FF filter ?  ;)  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Tue, 26 Feb 2013 05:14:21 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I made a gangnam render though ;-)&lt;/p&gt;
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</item>
<item><title>I made a synth</title> 
		             <dc:creator>Skybase</dc:creator> 
		             <category></category> 
		             <pubDate>Fri, 22 Feb 2013 11:05:51 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10421</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10421</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 04:57:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;3 osc one special osc with supersaw, 2 LFO, with 1 envelope, 1 filter and a couple effects to sum it all up. Just fun stuff using Reaktor. And the sound? It sounds like any other analog synthesizer. Nothing special, just something I did when I was bored with client work.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 05:10:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'll be impressed when you make that with FF.  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 05:20:44 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;OH BOY THE CHALLENGES AHEAD.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;jffe&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 12:04:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Are they still updating that ? Ie = is there a release date/timeframe for R6 ?  :D &lt;br /&gt;&lt;br /&gt;jffe&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Indigo Ray&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 19:49:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Cool, Skybase! So, Reaktor has a node-based editor like FF? Is that how you made this?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Tue, 11 Sep 2012 00:14:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Are they still updating that ? Ie = is there a release date/timeframe for R6 ?   &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Probably not anytime soon. Reaktor 5.7 was a fairly recent update and it was quite a major change already. I'm expecting some kind of FFT suite in it. (not that I'll use it lol I just wanna see people use it.) &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;So, Reaktor has a node-based editor like FF? Is that how you made this?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;All nodey. :) I just grab macros and throw them around. It's pretty easy if it's basic. Gets ridiculous if you want really customized functions. Reaktor core is ridiculous. It's like C++ but all nodes.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Tue, 11 Sep 2012 17:34:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:devil:  :pimp:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sun, 09 Dec 2012 03:00:41 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Made another synth from scratch. 8-Voice polyphonic synth. Has 3 oscillators with oscillator 1 having a special 7saw patch I took from Carbon C synth, and Oscillator 3 has sync and FM modes. It has an amplitude envelope, 1 multi-mode filter, 1 LFO and a chain of effects, chorus, stereo delay, reverb, and a warm saturator at the very end just for fun. &lt;br /&gt;&lt;br /&gt;The synth was developed just for my purposes... I kinda needed something light weight and easy to use with simple modes. So it's production ready :) I'll be using it on my games!!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sun, 09 Dec 2012 03:35:58 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You can listen to some of the random, non-musical sounds here:&lt;br /&gt;&lt;br /&gt;&lt;a href='http://soundsofforgetting.tumblr.com/post/37542862220/special-post-on-just-stuff-ive-been-doing-ive' target='_blank' rel='nofollow'&gt;http://soundsofforgetting.tumblr.com/...-doing-ive&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 25 Jan 2013 10:36:29 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Altered design, changed GUI, added more stuff! :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Fri, 25 Jan 2013 11:17:18 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:pimp:  :pimp:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 25 Jan 2013 20:16:32 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I made a little nasty sound demo of the synth: &lt;a href='https://vimeo.com/58198814' target='_blank' rel='nofollow'&gt;https://vimeo.com/58198814&lt;/a&gt; Hold your ears! :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 22 Feb 2013 11:05:51 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Sounds wild!  Love mono arps!&lt;br /&gt;&lt;br /&gt;Had some fun with Reaktor myself a while ago (pains me to think I unwittingly added fuel to the then nascent dubstep fire):&lt;br /&gt;&lt;a href='http://www.native-instruments.com/index.php?id=userlibrary_us&amp;type=0&amp;ulbr=1&amp;plview=detail&amp;patchid=3677' target='_blank' rel='nofollow'&gt;Arpeggio Waves&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Still trying to figure this one out though:&lt;br /&gt;&lt;a href='http://www.native-instruments.com/forum/showthread.php?t=182732' target='_blank' rel='nofollow'&gt;Total # of Snapshots&lt;/a&gt;&lt;/p&gt;
</description>
</item>
<item><title>Beautiful and complex Spirography style Guilloché Pattern Generator</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Fri, 15 Feb 2013 17:49:13 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9912</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9912</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1305839925');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 15:45:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;uberzev have put &lt;a href='http://www.filterforge.com/forum/read.php?FID=9&amp;TID=9865&amp;MID=105644#message105644' target='_blank' rel='nofollow'&gt;here&lt;/a&gt; the link to a very interesting project that you can see here&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.subblue.com/projects/guilloche' target='_blank' rel='nofollow'&gt;Guilloché Pattern Generator&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;This is spirography on steroids megapower  &lt;br /&gt;&lt;br /&gt;Thanks for the link as it is interesting BUT the problem is that the largest resolution you can save the result is 935x600 pixels, really too small to be able to see all the great details that this generator can make.&lt;br /&gt;&lt;br /&gt;BUT I think that would be possible to make the designs on this one and then convert them to vectors and so you can resize them. I am testing this now.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Could be possible to make these Guilloché Patterns inside FF ???&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Lots of beautiful and interesting Guilloché patterns found in this &lt;a href='http://www.google.es/search?q=guilloch%C3%A9+pattern+generator&amp;hl=es&amp;prmd=imvnsa&amp;tbm=isch&amp;tbo=u&amp;source=univ&amp;sa=X&amp;ei=yX-zT_yhHOiY1AW1kJC4CQ&amp;ved=0CH4QsAQ&amp;biw=1920&amp;bih=953' target='_blank' rel='nofollow'&gt;google images link&lt;/a&gt;, do not miss to see all these beauties, for example this one here&lt;br /&gt;&lt;br /&gt;&lt;img src='http://carlosgray.files.wordpress.com/2009/09/guilloche_1252983813.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1305839925' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 17:22:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Could be possible to make these Guilloché Patterns inside FF ???&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Ask ThreeDee, as his Sine-O-Graph script can probably adapted to do this.&lt;br /&gt;Basically what you have here is a lot of SIN\COS mathamabob for the points, and then line sections to connect the points.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1357175322');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 20:00:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Personally, I use Dragonfly Sinedots I and Sinedots 2 free photoshop plugins for most of my harmonigraph needs. Works great. Free.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.philipp-spoeth.de/photoshop/Sinedots2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1357175322' border='0' /&gt; &lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.philipp-spoeth.de/photoshop/sinedots.php' target='_blank' rel='nofollow'&gt;http://www.philipp-spoeth.de/photoshop/sinedots.php&lt;/a&gt;&lt;br /&gt;&lt;a href='http://www.philipp-spoeth.de/photoshop/sinedots2.php' target='_blank' rel='nofollow'&gt;http://www.philipp-spoeth.de/photoshop/sinedots2.php&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 20:33:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks for the links CorvusCroax, this looks beautiful and interesting I will try them.&lt;br /&gt;&lt;br /&gt;I have tried with 4 different software to convert the Guilloché Patterns from the Subblue project But regretably it seems that is NOT possible  :( because this is very low resolution and the lines are too thin and to joined together to make a real good vectorization, and you a bad result that is not in any way similar to the original.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 20:52:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You might find some Illustrator complex pattern tools here...&lt;br /&gt;&lt;a href='http://scriptographer.org/' target='_blank' rel='nofollow'&gt;http://scriptographer.org/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 21:54:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;uberzev wrote:&lt;br /&gt;You might find some Illustrator complex pattern tools here... &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Cool and wonderful link. Thanks very much.&lt;br /&gt;&lt;br /&gt;________________________________________________&lt;br /&gt;&lt;br /&gt;&lt;u&gt;&lt;b&gt;VERY GOOD NEWS - I HAVE FOUND A WAY TO ENLARGE THE Guilloché Pattern Generator !!&lt;/b&gt; &lt;/u&gt;&lt;br /&gt;_________________________________________________&lt;br /&gt;&lt;br /&gt;&lt;b&gt;I have been able to make a 2800 x 1800 image with perfect quality&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;1 - Go to the &lt;a href='http://www.subblue.com/projects/guilloche' target='_blank' rel='nofollow'&gt;Guilloché Pattern Generator&lt;/a&gt; and make the design you want and make all the setting as you would like&lt;br /&gt;&lt;br /&gt;&lt;b&gt;HOW TO SAVE THE RESULT IN HIGH RESOLUTION?&lt;/b&gt; &lt;br /&gt;&lt;br /&gt;2 - Well, BEFORE hitting the S key to save you need to use the CTRL + keys together to ZOOM into the screen and so you wil make it much larger, go until the maximum you can&lt;br /&gt;&lt;br /&gt;3 - Use the SCALE Setting to fill the new black empty space with the shape you have designed.&lt;br /&gt;&lt;br /&gt;4 - NOW you can hit the &quot;S&quot; key and you will get a high resolution version of your created design.&lt;br /&gt;&lt;br /&gt;As said above in my case and my test I have been able to get a 2800 x 1800 pixels image.&lt;br /&gt;&lt;br /&gt;5 - If this resolution is still not enough, you can use a good resizing software to mkae it even bigger. I have used the OnOne Software Perfect Resize 7 (included in the Perfect Suite 6)and it works very well and converted it to &lt;b&gt;7800 x 5000 &lt;/b&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 22:24:55 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;lol Spaceray guess what: if you right click you have some printing options. If you're on a Mac, there are &quot;save as pdf&quot; options which allows you to... save as a vector format. Pretty sure you can do similarly on a Windows machine. :p&lt;br /&gt;&lt;br /&gt;I recommend using programs like Inkscape or Illustrator to produce that instead of using resize programs to do that :p And of course you can make similar patterns relatively easily.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 22:55:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase wrote:&lt;br /&gt;lol Spaceray guess what: if you right click you have some printing options. If you're on a Mac, there are &quot;save as pdf&quot; options which allows you to... save as a vector format. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Would this be really possible ? This would be really awesome and wonderful.&lt;br /&gt;&lt;br /&gt;I have seen this before BUT on my windows computer I ONLY have save as pdf option without any kind of &quot;save as vector&quot; option  :?: &lt;br /&gt;&lt;br /&gt;Where do you find this &quot;save as vector&quot; ? inside the pdf settings?&lt;br /&gt;&lt;br /&gt;Perhaps you have installed some software that gives the option to save as vector that I do not have or Mac have it and Windows don´t.&lt;br /&gt;&lt;br /&gt;Here is my Adobe Print as PDF settings&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 23:02:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Forgot to say something very important&lt;br /&gt;&lt;br /&gt;To be able to use the &quot;CTLR&quot; and &quot;+&quot; keys to zoom and enlarge in the browser, you &lt;b&gt;MUST &lt;/b&gt;click first outside of the webapp black window to activate then the browser window and so you can use the browsers zoom.&lt;br /&gt;&lt;br /&gt;If you do not do this and you are still inside the active webapp you will not be able to zoom&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 17 May 2012 00:31:58 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Sorry kinda got confusing there, the PDF file is a vector format (in this case.) I'm not too sure about Windows print-save formats but I just know on a Mac system you can save PDFs straight out of the print menu which is handy :) Just wish I knew a bit more about windows n stuff. But I'm just saying I'm sure if it lets you print, you have the ability to save the vector files properly.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 17 May 2012 03:19:39 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Skybase, the PDF file is vector based, that's true, but it can also hold raster images like JPEG files in it.&lt;br /&gt;Please, can you open the PDF in Photoshop or Illustrator, and see if the guiloche is live vector or just a raster as it is in wiindows?&lt;br /&gt;Thanks!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 17 May 2012 13:12:44 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah that's why I wrote &quot;in this case.&quot; It's fully vector. ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 17 May 2012 13:40:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Please, Skybase could be so kind to explain the steps of what you do to be able to print a PDF as a VECTOR ?  :?: &lt;br /&gt;&lt;br /&gt;When I try to print as PDF I do not have any option to choose between bitmap or vector, it always makes it as a bitmap with the size and resolution that is on screen.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 17 May 2012 14:50:55 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;SpaceRay, I tried both PDFCreator (free open source software), and the trial version of Foxit PDF printer, both save the guilloches from subblue in vector format.&lt;br /&gt;I opeed the PDF files in Illustrator and it was live paths.&lt;br /&gt;&lt;br /&gt;Install either one of the PDF printers or any other for that matter.  Right click the guilloche (Inside the webapp), select Print... and then select the PDF printer.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 17 May 2012 15:19:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Morgantao wrote:&lt;br /&gt;&lt;br /&gt;SpaceRay, I tried both PDFCreator (free open source software), and the trial version of Foxit PDF printer, both save the guilloches from subblue in vector format. &lt;br /&gt;I opeed the PDF files in Illustrator and it was live paths.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt; :banana:  :banana: Thanks for the information and confirmation that the very good and interesting suggestion CAN be done the same in Windows !!!!  :banana:  :banana:&lt;br /&gt;&lt;br /&gt;I will try this as you have suggested and install this software.&lt;br /&gt;&lt;br /&gt;I have just been thinking and searching for some kind of software that would let you do this, but you have found it first and even tested it, so thanks really very much for this great help.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 17 May 2012 15:49:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Note that it's not going to work for everything.&lt;br /&gt;The webapp is made in flash, which is vector based itself.  So &quot;printing&quot; it to PDF just saves the vectors.  &lt;br /&gt;If you try to print to PDF a bitmap, or a java based webapp, you will get a raster in the PDF, and not live paths.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 17 May 2012 22:45:46 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well, I know it will not work for everything, but if it just works to be able to convert this  Guilloché Pattern to vector is enough for me&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SVCPRES&lt;/b&gt;, &lt;em&gt;Sat, 09 Feb 2013 15:32:50 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Is there any way to make this work with a CAD program?&lt;br /&gt;&lt;br /&gt;Thanks.&lt;br /&gt;&lt;br /&gt;Dave&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sun, 10 Feb 2013 10:42:07 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;As long as you can import paths, yes absolutely. ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 15 Feb 2013 17:49:13 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;SVCPRES thanks for remembering me about this thread as I had forgot that I still have to try this and make it convert to vector.&lt;/p&gt;
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<item><title>What music do you like?</title> 
		             <dc:creator>Ramlyn</dc:creator> 
		             <category></category> 
		             <pubDate>Fri, 08 Feb 2013 13:34:09 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10905</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10905</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Ramlyn&lt;/b&gt;, &lt;em&gt;Fri, 08 Feb 2013 13:34:09 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I love Eisenfunk!!!&lt;br /&gt;Just try this : &lt;a href='http://www.youtube.com/watch?v=lz3U4oHxY5o' target='_blank' rel='nofollow'&gt;Webepause&lt;/a&gt; or &lt;a href='http://www.youtube.com/watch?v=1hAOjX0OHbE' target='_blank' rel='nofollow'&gt;Pong ( Xotox Remix )&lt;/a&gt;&lt;/p&gt;
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<item><title>Girl with the Photoshop Tools Tattoo - Do you love Photoshop so much?</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Tue, 05 Feb 2013 20:47:03 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10667</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10667</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 26 Nov 2012 09:29:54 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;WOW! I have found this image that shows this girl that have taken the Photoshop Tools Palette and have made a tattoo in his arm with this!!!!&lt;br /&gt;&lt;br /&gt;Do you love Photoshop so much to make a Tatoo with it?  :D &lt;br /&gt;&lt;br /&gt;She must really love working with Photoshop for making this tatoo!&lt;br /&gt;&lt;br /&gt;&lt;a href='http://designerfeed.com/post/15684/do-you-love-photoshop-the-girl-with-the-photoshop-tattoo' target='_blank' rel='nofollow'&gt;See it here&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Also found that the web where it is can be also interesting&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;edchr&lt;/b&gt;, &lt;em&gt;Sun, 03 Feb 2013 23:36:44 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;MAybe she could get a filter forge tattoo on her other arm?  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 04 Feb 2013 17:36:48 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;edchr&lt;br /&gt;&lt;br /&gt;MAybe she could get a filter forge tattoo on her other arm?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt; :D good idea  :D to have both loved ones, BUT WHAT would you tatoo of filter forge????  :?:  There is no tools palette, no FF name logo, and nothing small or short enough to fit in the arm, and the interface is going to change in FF 4.0  :) , so is not a good idea, BUT she could make probably a tatto of the FF Lifesaver  ;)  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Burt&lt;/b&gt;, &lt;em&gt;Tue, 05 Feb 2013 20:47:03 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I think maybe she used it like a cheat sheet but if the new version changes the layout - yikes! ;)&lt;/p&gt;
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</item>
<item><title>Free Patternshop</title> 
		             <dc:creator>Andrew B.</dc:creator> 
		             <category></category> 
		             <pubDate>Sun, 03 Feb 2013 22:32:37 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10884</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10884</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Andrew B.&lt;/b&gt;, &lt;em&gt;Fri, 01 Feb 2013 01:16:27 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This one looks useful and fun. At the link below you will see a very short movie that shows you what it can do. It's free, and runs on Win or Mac. I have not tried it yet. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://patternshop.sourceforge.net/en/patternshop/fonctionnalites.php' target='_blank' rel='nofollow'&gt;http://patternshop.sourceforge.net/en...alites.php&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Fri, 01 Feb 2013 22:07:12 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks Andrew B. This is a great little program. It cut my time in half making tiles with multiple images in them. It also lets me see how it will look tiled before I commit to a pattern. I also love that I can make the background transparent so I can put the tile over any color background and not have to have hundreds of different color tiles. Super tile maker and the free price is the icing on the cake.  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sphinx.&lt;/b&gt;, &lt;em&gt;Sat, 02 Feb 2013 15:05:35 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;that reminds me of xfader, an almost 10 year old app for working with tiles: &lt;a href='http://www.pegtop.net/xfader/' target='_blank' rel='nofollow'&gt;http://www.pegtop.net/xfader/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Sat, 02 Feb 2013 23:38:30 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Are there options for the 17 symmetry groups in these or any softwares not mentioned &lt;a href='http://filterforge.com/forum/read.php?FID=10&amp;TID=7080' target='_blank' rel='nofollow'&gt;here&lt;/a&gt;?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;McGyver&lt;/b&gt;, &lt;em&gt;Sun, 03 Feb 2013 22:32:37 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks for the heads up on this one!&lt;/p&gt;
</description>
</item>
<item><title>What should I use?</title> 
		             <dc:creator>Morgantao</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 12 Jan 2013 10:53:49 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10784</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10784</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 03 Jan 2013 04:46:07 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hi everybody!&lt;br /&gt;I need some help from those of you who, unlike me, actually know what they're doing  :D &lt;br /&gt;&lt;br /&gt;I need to take a short video file, and stack all the frames in &lt;b&gt;lighten blend mode&lt;/b&gt; to a single image.&lt;br /&gt;The only way I know is in photoshop, but that's a labor intensive and highly inaccurate process.  Photoshop will only allow me to import up to 500 frames at a time, but there's a tiny slider for 1st\last frame and no frame numbers.&lt;br /&gt;Does anyone know if there's a way to automatically do this with a photoshop script?&lt;br /&gt;&lt;br /&gt;Or is there another way to do it, in other software?&lt;br /&gt;&lt;br /&gt;Thanks for the help!!!! :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 03 Jan 2013 05:37:56 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;After Effects! :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 03 Jan 2013 19:02:14 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;OK, I'll check out AE then  :) &lt;br /&gt;&lt;br /&gt;Can you give me a quick rundown on what to do?  Never really used AE before, but I kinda know the interface.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Mon, 07 Jan 2013 05:44:06 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Any tips are welcome  :|&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 07 Jan 2013 16:51:24 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;For learning After Effects, perhaps the best I can recommend are the Adobe TV´s tutorials &lt;br /&gt;&lt;br /&gt;Here are some links for these tutorials although there are more if you search them inside &lt;b&gt;www.adobetv.com&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.google.es/#hl=es&amp;gs_rn=1&amp;gs_ri=hp&amp;cp=11&amp;gs_id=1y&amp;xhr=t&amp;q=adobe+tv+after+effects&amp;pf=p&amp;tbo=d&amp;sclient=psy-ab&amp;oq=adobe+tv+af&amp;gs_l=&amp;pbx=1&amp;bav=on.2,or.r_gc.r_pw.r_qf.&amp;bvm=bv.1355534169,d.d2k&amp;fp=a50ecfec9b86bd81&amp;bpcl=40096503&amp;biw=1920&amp;bih=917' target='_blank' rel='nofollow'&gt;See these links for the tutorials&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Also note that After Effects CS6 DOES USE GPU rendering and so it will be much better and faster if you have a good GPU card.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 07 Jan 2013 22:51:41 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Step 1: Get your two footages into AfterEffects, make a composition based on that. &amp;lt;---- This is basic interface stuff.&lt;br /&gt;Step 2: Add the two footages as two layers on top of each other. &amp;lt;---- This is just drag and drop.&lt;br /&gt;Step 3: Set the top one to lighten. &amp;lt;--- you'll need to find this but it's just a right click away!!&lt;br /&gt;&lt;br /&gt;Also regarding the GPU render stuff, AECS6 is slightly smoother, but no better than its predecessors. You'd expect it to run faster, and it does ... very slightly. It's an observable difference in the smoothness of operation, but render speeds are pretty much the same. I mean, the most observable difference you'll see is when you go 3D. That's where you feel a slight lift in the smoothness of operation but you then bring it up to the final quality, and it really doesn't make a difference. &lt;br /&gt;&lt;br /&gt;Conclusion: It's ok. Most people expect GPU = faster, and it is, if you hit the right parameters. In my experience the speed increases are scalable and slightly observable. It's enough to say &quot;sure&quot; but it's also not significant enough to say &quot;that's incredible.&quot; &lt;br /&gt;&lt;br /&gt;If you're looking for a fully GPU motion graphics design software, there's Apple Motion 5. Imagine After Effects, but $50, and has pretty much all functions you need for designing stuff. And you don't need FinalCutPro to run it.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Tue, 08 Jan 2013 03:27:46 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Skybase I think Morgantao basically has her(?) layers stacked in the wrong direction (time) and needs to make a single still image, using each frame as a layer.&lt;br /&gt;&lt;br /&gt;You can still use AE but it's a different process. Down in Effects under the Time Category, there should be a few time modules that offer different ways of displaying multiple frames and kind of &quot;smudging&quot; time. Echo might be your best bet. I think there is a lighten blend mode in there or at least Additive.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Tue, 08 Jan 2013 05:29:46 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Oops seems like I wasn't reading things properly... or got lost writing other responses... time for a make up video tutorial! :D It's CC Time Blend by the way that you want to use :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Tue, 08 Jan 2013 05:58:50 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase I think Morgantao basically has her(?) layers stacked in the wrong direction (time) and needs to make a single still image, using each frame as a layer.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;What do you mean 'in the wrong direction'?&lt;br /&gt;Oh, and it's his not her  :D &lt;br /&gt;&lt;br /&gt;Skybase, as Betins mentioned, I don't need to blend two videos, I need to blend all frames of one video.&lt;br /&gt;&lt;br /&gt;I almost got to what I need with a Photoshop script, but then Photoshop desided to bug out and not load video files anymore.  I'll have to reboot and see if that helps.  I just hate rebooting  :(&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Tue, 08 Jan 2013 08:09:05 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;a href='https://dl.dropbox.com/u/97854707/Time%20Based%20Effects/index.html' target='_blank' rel='nofollow'&gt;https://dl.dropbox.com/u/97854707/Time...index.html&lt;/a&gt; &amp;lt;--- video tutorial.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Fri, 11 Jan 2013 16:19:22 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Oooooh!  Perfect tutorial SkyBase!!!!  :D &lt;br /&gt;You should s start your own Lynda.com type thing, with your favorite software.&lt;br /&gt;One of the best things about a tutor is the enthusiasm of creation, and we all know you have that  8) &lt;br /&gt;&lt;br /&gt;Now, a question for the math heads, I suppose.&lt;br /&gt;When taking a long exposure on a stills camera, you get light added over time to the exposure. What would be the best blending mode (or other function) to simulate this effect?&lt;br /&gt;For example, let's say I take a 5 hour long exposure of the night sky with a stills camera, and also took a 5 hour long realtime video with another camera, of the same thing. Looking at the still frame, I get streaks of light where the stars traverse the sky. What blend mode, or function, or algorithm would be applied to all the video frames to achieve the closest image to the stills frame?&lt;br /&gt;&lt;br /&gt;Did that make any sense to anyone?  :|&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Betis&lt;/b&gt;, &lt;em&gt;Fri, 11 Jan 2013 20:12:27 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Additive (Linear Dodge)! It's 100% physically accurate.&lt;br /&gt;&lt;br /&gt;However you're going to get a scene X times brighter where X is the number of frames you're blending together because each frame is already exposed properly.&lt;br /&gt;&lt;br /&gt;To fix this, divide each frame by how many frames you have (or multiply blend mode of 1/X, X still being the number of frames you have)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 11 Jan 2013 23:23:24 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Additive blend is technically the correct method here, but that's in the sensor. The output file format will affect additive blending and or any consequent blending methods. If each image were saved as jpeg, then additive blend will ruin stuff given its bit depth. If each image were camera raw, you kinda have extra leg room and not worry about the issues associated, but they're huge, and I strongly think the noise profile will creep in towards the end of the entire process (if you're doing night time star photography). You'll start seeing noise patterns appear as the images overlap.&lt;br /&gt;&lt;br /&gt;I attached an image that shows how what Betis said could be achieved in After Effects.&lt;br /&gt;&lt;br /&gt;I suggest lighten mode / max mode, given the nature of the issues associated with such situations.&lt;br /&gt;&lt;br /&gt;With longer lengths of video you'll have to either do it in chunks (like do 500 frames at a time) and compile them all at the very very end or use a special piece of software capable of handling all the frames. Doing this in After Effects does involve putting a lot of frames into the buffer, which will eventually cause AE to explode.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sat, 12 Jan 2013 05:01:58 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Interesting.&lt;br /&gt;I assume a DSLR's way of long exposures is to take lots of short exposures and combining them into one image.  Does it use the algorithm described by Betis?&lt;br /&gt;&lt;br /&gt;Also, what do you mean by &lt;b&gt;multiply blend mode of 1/X&lt;/b&gt;?&lt;br /&gt;&lt;br /&gt;And last, but not least, is there a way to divide in Photoshop?  I already have a script that can take each frame of the video and blend it with the previous ones. I used Lighten blend mode, but would prefer having the more accurate Linear Dodge + Divide algorithm.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sat, 12 Jan 2013 05:51:34 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;No DSLRs will expose just as film cameras do, it's just that the sensors are what catches the light, not the film. However, the technique can be achieved manually given long exposures tend to lead to louder noise patterns. You can break the exposure by doing (for example) 300 seconds of exposure at a time and later combine them using lighten for a full result.&lt;br /&gt;&lt;br /&gt;Betis probably means this: if you have 100 exposures, you have to multiply each exposure by 0.01 so when they add up, they become a single exposure (100x0.01=1). That's the same as doing division at the very end of the whole set.&lt;br /&gt;&lt;br /&gt;Photoshop does have divide blend mode, but you have to enable it by changing your bit depth from 8 to 32 bit. So if you put the single value image set to divide mode at the very top of your additive chain, you should be able to do it.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;BUT WAIT!!!&lt;/b&gt; Photoshop will NOT let you go over certain values (nor go negative values) even if its in HDR mode. You can't set higher values than 20, so this method is inefficient if you have a bajillion frames, because you'd have to divide the entire thing by bajillion. Which is why multiplying it first makes sense. &lt;br /&gt;&lt;br /&gt;But the method is inaccurate because technically speaking, exposures add up but dont divide, the process is one way, and don't divide themselves, so you use a ND filter to darken per exposed time but not per image, so what you're manipulating is the EV value (exposure) not color values. ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sat, 12 Jan 2013 10:53:49 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You know you totaly lost me on that last paragraph, right? :D &lt;br /&gt;&lt;br /&gt;I guess that for my needs there's no point going 100% super duper accurate, but for argument's sake...&lt;br /&gt;The algorithm my script follows is:&lt;br /&gt;1) take first video frame, copy it to a new image (layer 0)&lt;br /&gt;2) take next video frame, copy it to the image as a new layer (layer 1)&lt;br /&gt;3) set layer 1 blend mode to lighten&lt;br /&gt;4) flatten image&lt;br /&gt;5) repeat steps 2 to 4 untill last video frame&lt;br /&gt;&lt;br /&gt;suppose I replace step 3 with:&lt;br /&gt;A) divide layer 0 by 2 (or multiply it by 1/2)&lt;br /&gt;B) divide layer 1 by 2 (or multiply it by 1/2)&lt;br /&gt;C) set layer 1 blend mode to linear dodge&lt;br /&gt;and keep the rest as is, wouldn't it do the trick?&lt;/p&gt;
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</item>
<item><title>Great deal on digital juice asset libraries going on</title> 
		             <dc:creator>CorvusCroax</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 09 Jan 2013 17:00:00 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10813</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10813</guid>
		             <description><script>oForumForm['images_for_resize'].push('popup_1899049400');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Wed, 09 Jan 2013 17:00:00 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Digital Juice is offering Volumes 1-4 of their Graphic Designers Toolkits as a bundle for $100.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.digitaljuice.com/enewsletter/bundles/retirementdeal.asp' target='_blank' rel='nofollow'&gt;http://www.digitaljuice.com/enewslett...ntdeal.asp&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I have 2 of these that I bought for $250 and considered it a great deal. Each one is a huge amount of stuff. The assets are all clean and perfect. Most are clean Adobe Illustrator projects. Many are animated Adobe After Effects projects. &lt;br /&gt;&lt;br /&gt;Seriously, this is a great deal for high quality graphics and animation assets. &lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.digitaljuice.com/_images/featured_products/GDT_RairementDeal_02.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1899049400' border='0' /&gt;&lt;/p&gt;
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<item><title>Merry Christmas and Happy New Year to FF team and all the forum</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 02 Jan 2013 14:59:38 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10749</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10749</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 22 Dec 2012 00:59:05 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hello, &lt;br /&gt;&lt;br /&gt;Now that we are very near from Christmas day (and the world did not end on 21 december as expected :D  :D  I really did not belive on it) I want to send my Greetings to Vladimir Golovin, GMM and all the Filter Forge team and of course to all the forum visitors and specially to all that are here more time and help to this nice community&lt;br /&gt;&lt;br /&gt;I wish all the best and that next year will be a good year for you and will you get many good and nice experiences, satisfations and rewards and that you can enjoy them with the best possible health and love.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Sat, 22 Dec 2012 04:29:24 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks SR and hope life is good to you in 2013 :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 24 Dec 2012 03:46:27 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks Carl, and wish you also the same for you  :) &lt;br /&gt;&lt;br /&gt;I want to make a list for my special greetings (I was going to do it before, but as I had the fear of forgetting someone I did not do it, but any way I do it now)&lt;br /&gt;&lt;br /&gt;My special greetings for special members of this forum goes to&lt;br /&gt;&lt;br /&gt;Skybase&lt;br /&gt;Uberzev&lt;br /&gt;ThreeDee&lt;br /&gt;Carl&lt;br /&gt;CFandM&lt;br /&gt;Morgantao&lt;br /&gt;Inujima&lt;br /&gt;Totte&lt;br /&gt;CorvusCroax&lt;br /&gt;Lipebianc&lt;br /&gt;Mongoose King&lt;br /&gt;Ghislaine&lt;br /&gt;Mardar&lt;br /&gt;Vladimir Golovin&lt;br /&gt;GMM&lt;br /&gt;Sphinx&lt;br /&gt;Sharandra&lt;br /&gt;Indigo Ray&lt;br /&gt;Crapadilla&lt;br /&gt;Darrel Plank&lt;br /&gt;Voldemort&lt;br /&gt;Emme&lt;br /&gt;Betis&lt;br /&gt;Kraellin&lt;br /&gt;hd8fdkd&lt;br /&gt;&lt;br /&gt;Sorry, If you are not included, I may have forgotten you, or I did not have a relation in the forum or had a special filter from you, but anyway I send you also my greetings.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 24 Dec 2012 03:56:05 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;WOOP WOOP MRRY CHRISTMAS!!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Mon, 24 Dec 2012 06:02:02 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Merry Christmas SR and MERRY CHRISTMAS EVERYONE.. :)  :) &lt;br /&gt;and a Happy New Filter Forge in 2013.. ;)  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Mon, 24 Dec 2012 12:39:31 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;MERRY CHRISTMAS EVERYONE AND HAPPY NEW YEAR 2013  ;) &lt;br /&gt;&lt;br /&gt;Big THANKS to the FF team, to all those that have encouraged me in 2012... those that have given to me help, those that have used my filters and those that was friendly with me! &lt;br /&gt;&lt;br /&gt;So I have created this greetings card with FF for all of you. :) This represents the end of 2012 and the beginnig of 2013. Wishing that the new year will be more beautiful for the FF communauty.&lt;br /&gt;&lt;br /&gt;SR, an especialy a big THANK to you and I love your beautiful greetings card.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Tue, 25 Dec 2012 15:47:08 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Merry Christmas and a Happy New Year Spaceray and everyone! :-)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;angelize&lt;/b&gt;, &lt;em&gt;Wed, 26 Dec 2012 04:19:00 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Merry Christmas!  and Happy New year!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 28 Dec 2012 03:34:28 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks to all for the greetings&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase&lt;br /&gt;&lt;br /&gt;WOOP WOOP MRRY CHRISTMAS!!&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Gangnam style greetings ?  ;)  :D  :D &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Ghislaine &lt;br /&gt;&lt;br /&gt;So I have created this greetings card with FF for all of you&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Nice card done in FF, I think that this may be a snow filled land, BUT also it remembers to being flying in a plane and see lots of clouds covering the landscape below but when you go through this clouds with the plane you can see that the sun is still there shining although from the earth you can´t see it as it is all covered by the clouds, so the hope is that clouds will disappear and you will see the sun again sometime. This a metaphorical simil to life.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 28 Dec 2012 13:32:56 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have made a new greetings card with FF for the Background &lt;br /&gt;&lt;br /&gt;The tree with the words have been made with the online app &lt;a href='http://www.tagxedo.com/app.html' target='_blank' rel='nofollow'&gt;Tagxedo word cloud maker&lt;/a&gt; and have choosen in shapes this tree with default font and changed the colors.&lt;br /&gt;&lt;br /&gt;The background is made with the nice FF Filter &lt;a href='http://filterforge.com/filters/10145.html' target='_blank' rel='nofollow'&gt;Snow Star by szistvan&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;lipebianc&lt;/b&gt;, &lt;em&gt;Fri, 28 Dec 2012 16:48:08 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Great! Thank you!&lt;br /&gt;Wish you the best in 2013, SpaceRay!&lt;br /&gt;Good times coming!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 30 Dec 2012 11:57:06 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;deleted&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 30 Dec 2012 12:27:14 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks Lipebianc&lt;br /&gt;&lt;br /&gt;New year and new Filter Forge 4.0 coming this year, it will be good, even if it could be perhaps available as late as in October or November (although there is no news about any possible date or month of release)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 05:17:15 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Happy belated XMas and new year  :D &lt;br /&gt;Sorry for not being here on time to wish you all a great 2013.&lt;br /&gt;Hope all your wishes for this year come true, and that this year will be productive, fun, artistic and overall amazing!  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ronjonnie&lt;/b&gt;, &lt;em&gt;Wed, 02 Jan 2013 14:59:38 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hi Everyone!&lt;br /&gt;&lt;br /&gt;&lt;b&gt;I want to wish Everyone a HAPPY NEW YEAR!&lt;br /&gt;&lt;/b&gt;&lt;br /&gt;Love Filter Forge, still a Awesome Program! :) &lt;br /&gt;&lt;br /&gt;All the best,&lt;br /&gt;Ron&lt;/p&gt;
</description>
</item>
<item><title>New Genetica 4.0 with hundreds of improvements VS FF 4.0 3 new things</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Fri, 28 Dec 2012 05:19:32 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10740</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10740</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 16 Dec 2012 12:29:04 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have seen already this year some great upgrade and new versions of different software versions that when they release a new full version of the software they have included many interesting and useful new features and lots of improvements to others previous things, and when I compare this to what Filter Forge Inc. is able to inlcude in a NEW version upgrade I feel sad and like it could have had more things.&lt;br /&gt;&lt;br /&gt;When I have seen the news of Filter Forge 4.0 it seems that it will have only just and only 3 or 4 new features according to what has been told already in the forums, and far away from any other software companies that try to put more things inside.&lt;br /&gt;&lt;br /&gt;Of course that Filter Forge Inc. can never be compared to Adobe, Apple, Microsoft, Corel, or others big and important companies that have a large amounts of employees working for them, BUT I have seen some much smaller companies that also try to put good amount of new things in new versions to encourage and help the user of that software to use it in a much better way and many new thing, as the makers and developers of this Genetica software that as far as I know they are not at all a big company either but have been able to make the new 4.0 version with lots of new things and improvements.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I have received today the news of the new Genetica 4.0 software wh ere you can read:&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Genetica 4.0 Announced! &lt;/b&gt; &lt;br /&gt;&lt;br /&gt;The incredible new version of our flagship graphics application has been announced! With a revamped workflow, image filters, UV texturing, and hundreds of improvements, Genetica’s versatility is now rivaled only by the placebo pill.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I have bought Genetica 3.5 some time ago, but although it is also node-based as Filter Forge, I like much more the way FF works and do things and I now work 95% in and 5% in Genetica, but I am feeling sad that Vladimir and his workers can´t seem to be able to offer much advance in new great features to really rival and conquer the other graphical and artistic software world and stand out and be much more popular and that would make you feel proud and happy of being an user and owner of Filter Forge.&lt;br /&gt;&lt;br /&gt;I feel bad that in many top ten lists or most interesting and useful artistic software or better Photoshop plugins, Filter Forge is mostly not included in those lists, only in some of them, and I woould love that FF becomes really a very popular and well known software as many others have already achieved.&lt;br /&gt;&lt;br /&gt;The Lynda.com learning website have already a huge amount of software included and available to learn how to use the many softwares but in the huge list and long list is NOT incuded FF.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Sun, 16 Dec 2012 13:13:26 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well, then how about instead of whining and ranting, you go and do some advertising for FF? Or just use Genetica and be happy. &lt;br /&gt;&lt;br /&gt;And honestly, you should take Skybases advices more seriously ;-)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sun, 16 Dec 2012 16:41:08 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well to be blunt that Lynda.com site is geared more towards the bigger graphics apps and beginners of ebay, google and the internet as a whole....Besides they don't have genetica on there as well so that is a moot point that FF is not on there....&lt;br /&gt;Aside from that there is a lot of software that I can think of that is great software that is not found on Lynda.com......&lt;br /&gt;One that is HUGE in the music production side of things is Cubase...That one is not on the list...&lt;br /&gt;So as I said its a moot point...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 17 Dec 2012 04:05:38 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hey, I'd love to see FilterForge out there, but I doubt you writing any of these messages helps establish FilterForge at all. Let a lone, you only write rants, feature requests, and post flood loads of preset renders. I don't find the preset render examples a bad thing, I just haven't seen you use them in your own work. &lt;br /&gt;&lt;br /&gt;SpaceRay, I simply think your posts have gone spoiled and have this sour taste that you just can't get anything you wish for. It's ridiculous that you have to continuously repost and announce yourself. And for every post you've made about it, ranting this and that, whining with no bottom, I've lost much respect in you. I lately just expect all this tabloid-quality rant to come out of you, and my expectations have never been wrong. Quit ranting and whining. Just because people let you, it doesn't mean it's always welcome. It's disrespectful and annoying. It doesn't help anybody, and it only helps yourself.&lt;br /&gt;&lt;br /&gt;You even took the time to write this: &lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt; I am feeling sad that Vladimir and his workers can´t seem to be able to offer much advance in new great features to really rival and conquer the other graphical and artistic software world and stand out and be much more popular and that would make you feel proud and happy of being an user and owner of Filter Forge. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Oh ok, so I guess FilterForge hasn't given you and the rest of the world anything more. You sound like you need to be spoon fed features rather than being creative yourself. So overall, after all this time, I've tried my best on hinting you on filter creation, design, and otherwise. I wasn't direct. I've supported you on some feature requests and whatever interested you. But you picked little from that and instead you still riot like FilterForge hasn't done anything to serve your creativity. You know if you just learn FilterForge to its potential, you kinda start realizing you don't need many additional features? There are some that I'd want, but I don't ask for them to suddenly happen.&lt;br /&gt;&lt;br /&gt;I also personally hate writing this stuff. I don't know if you've read any of my previous pokes at you but seems like the last 2 or 3 posts really tripped me off the edge. I suggest you to look for those yourself. Honestly, this has become this cycle of me biting you back every time you rant senselessly. If I could, I'd just hit the &quot;ignore&quot; button and filter out rant posts leaving only something worthy of my time, but I don't do that. The thing is, you just don't stop somewhere, you just keep going and going about the same rant you started probably a full year ago. It's almost as if ranting is your major role on these forums, that you do it like it's your job to make sure the forums get at least 2, rants every week. Is that all you've got? Some rendered example picts of somebody else's filter and a bunch of pointless &lt;i&gt;repeats&lt;/i&gt; of previous feature requests? Maybe I'm expecting too much out of you.&lt;br /&gt;&lt;br /&gt;And look, in my view, writing against a fellow FF user is painful.  I don't like doing this man. I don't like saying things in a blunt manner, but this totally needs it. I feel as though my interest in the program's basically being abused by such rants. But I guess some people prefer to rub salt deeper into wounds.  :cry:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 17 Dec 2012 11:25:20 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hey, and maybe I should share a bit of apology because that was such an &quot;in your face&quot; message. I tend to distance myself from many things but FilterForge has surprisingly kept me closer to personal grounds than anything. It's this one tool that just can do everything and anything. It saved me a lot of time, a lot of tasks, and a lot of pain. Plus it's got the nicest community. I feel as though these threads abuse that aspect, and it really turns everything down. Being critical is important, but the manner in which these critiques (especially this one) are being presented is outright wrong and disrespectful. But I guess I can't expect everybody to even be on the same page with that.&lt;br /&gt;&lt;br /&gt;My thing: lets just get back to doing art... instead of kicking around people who make this stuff possible.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 22 Dec 2012 02:33:13 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;First of all, I want to give my apologies and say that I am sorry that I made this thread in this bad way  :( and now after reading it back again I feel that it was wrongly done and really I have a problem that when I do not really know what I do and say until some time later or when another person can tell about my error. &lt;br /&gt;&lt;br /&gt;I want to thank to Sharandra and Skybase for their posts and the time taken to write the text here and let me show my error and that I agree with you and you both are right. &lt;br /&gt;&lt;br /&gt;It seems that my problem is worse than I think showed in this thread &lt;a href='http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10507' target='_blank' rel='nofollow'&gt;I have ADHD confirmed today by neurologist-I apologize and I am sorry&lt;/a&gt; and that I really can´t control much what I say and do, so perhaps the best thing would be avoid to make negative comments like this and so there will be no problems.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Sharandra&lt;br /&gt;&lt;br /&gt;Well, then how about instead of whining and ranting, you go and do some advertising for FF? Or just use Genetica and be happy. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Yes, I agree with you that this whining and ranting is not helpful and useful at all and does not go anywhere and would be better to do something about it instead.&lt;br /&gt;&lt;br /&gt;Well I have to say that sometime ago I have already made some kind of promotion of FF in other forums and tried to make it more known to other persons, but the final result was bad, as the answers from many showed that they put the focus on the bad things of FF rather than see all the very good and awesome things that FF can really offer over the bad things it could have. &lt;br /&gt;&lt;br /&gt;The main comments was against that it was very slow with many of the filters and you could not control the preview (only possible to have the reduced and full size view) and was slow to work with it in higher resolutions, and other comments that I will not put here.So after many negative comments and only a few of them positive I left it out&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Hey, I'd love to see FilterForge out there, but I doubt you writing any of these messages helps establish FilterForge at all.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;OH YES!! Absolutely true, you are right that we would want that Filter Forge would be much more famous and popular and well known and in the high part of creative software and that writing all this I have put DOES NOT HELP at all reaching this target.&lt;br /&gt;&lt;br /&gt;I thank you specially for all the time you have taken to write about this and that I specially thank for caring and letting me know your wise and good point of view, and although it seems that it goes against me and you may be seen possibly as a bad person, you are not not because all that you say is true. As I said in the beginning of this post I am sorry for what I have put here.&lt;br /&gt;&lt;br /&gt;I want to tell that from now I will NOT continue with this and will try to keep away from making any negative comments about FF that will not help and be useful at all and break the good and nice feeling in the FF forum.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase &lt;br /&gt;&lt;br /&gt;Let a lone, you only write rants, feature requests, and post flood loads of preset renders. I don't find the preset render examples a bad thing, I just haven't seen you use them in your own work.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt; &lt;br /&gt;&lt;br /&gt;The only part that I am not agree with you is that I do not FLOOD posts with preset renders that may seem that are not useful and does not help in thread, I only put the ones I personally like and that for me is much better to show the nice render presets INSIDE the dedicated thread of that filter instead of having to go to the filters page and click on each of the pages of the filter preset and that it takes much time to do it, and that putting it in the post is much faster and easier to see it.&lt;br /&gt;&lt;br /&gt;AND I have not put any examples of my own personal work with this filters as I did not have time for it or also that I am having special emotional problems and do not work with FF as before, so could not put any of the examples made by myself. Sorry. &lt;br /&gt;&lt;br /&gt;Thanks Skybase for your wisdom and way to say things and for caring, and that it was helpful and useful for me&lt;br /&gt;&lt;br /&gt;I will comment some more things later, as now I have to go&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sat, 22 Dec 2012 07:44:45 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Aye, I kept in mind ADHD and your background as I wrote that stuff. I modified it several times, trying to tone it down but it's hard when the whole thing was written with a &quot;slap in your face&quot; attitude. I think posts like these leaves a lot of people kinda hanging on really bitter feelings, while there's some agreement on some grounds, the way anything is encouraged is more through a critical, analytic view rather than throwing sour commentary about things not happening. Of course, this happens on practically any forum, it's just that it happened here more often than I can ignore.&lt;br /&gt;&lt;br /&gt;I think overall, you just have to remind yourself that you're on a public forum, where &quot;public&quot; means you're dealing with other people not just yourself. You're not in the safety of your own private world on a public forum so whatever you post is whatever you have to be responsible for. Basically means don't let your emotions run a thread.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 24 Dec 2012 04:13:29 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I am sorry for all that I have written here and in other threads and posts and I will follow this good phrase&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&quot;When words are no better than silence, one should remain silent&quot;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;or &quot;&lt;b&gt;Speak only when your words are more beautiful than the silence&lt;/b&gt;&quot;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase&lt;br /&gt;&lt;br /&gt;I think posts like these leaves a lot of people kinda hanging on really bitter feelings, while there's some agreement on some grounds, the way anything is encouraged is more through a critical, analytic view rather than throwing sour commentary about things not happening.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;YES, I have to say that I totally agree with you, and is true that this kind of posts does not help at all, leave a bad feeling, and is not useful and pleasing to have in the forum, it only makes the forum dirty and does not give any constructive help that other person would like to read and like.&lt;br /&gt;&lt;br /&gt;The problem is that I do NOT see it this way when I am writing it :blush:  :dead: :( and is think is right in that moment, but then after some time I see that it was a great error, and as I can´t control this myself, the best thing to do, IS NOT DO IT, so I have decided to not continue making this kind of critical and negative post and will think four times (not just twice) before writing in the forum, and is not useful at all to keep complaining, whining and ranting, and does not go anywhere.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase&lt;br /&gt;&lt;br /&gt;Aye, I kept in mind ADHD and your background&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Well, I thank you for this, but regretably I have to say that you do not know what is like to be life me and to suffer all the emotional things that happens to me that makes me do this bad things and I have not noticed until it was too late. &lt;br /&gt;&lt;br /&gt;Although, you will not have to measure and keep in mind your words again and how to write because of the thing I put as follows below.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;I think overall, you just have to remind yourself that you're on a public forum, where &quot;public&quot; means you're dealing with other people not just yourself. You're not in the safety of your own private world on a public forum so whatever you post is whatever you have to be responsible for. Basically means don't let your emotions run a thread.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;OH YES!!! Very good and wise words, I have not seen it this way and is absolutely true, this is a PUBLIC forum open to the whole world and anybody can read it and is not like a closed or private place and is true that everything I write is my own responsible part and I am the slave of my words.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Basically means don't let your emotions run a thread.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;YES; this is the greatest and main problem, that I can´t really have much control of the emotions and they sometimes run like a riot, and so I always avoid to have emotional things and avoid doing lots of things because of this, BUT many times happens like this that I let my emotions loose when writing and is a bad thing&lt;br /&gt;&lt;br /&gt;But as said I will make all the possible so it does not happen again, and the best way is to avoid writing anything that is not to say something nice.&lt;br /&gt;&lt;br /&gt;As said in the beginning, I will follow this good phrase&lt;br /&gt;&lt;br /&gt;&lt;b&gt;&quot;When words are no better than silence, one should remain silent&quot;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;or &quot;&lt;b&gt;Speak only when your words are more beautiful than the silence&lt;/b&gt;&quot;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 28 Dec 2012 04:13:40 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;CFandM&lt;br /&gt;&lt;br /&gt;Well to be blunt that Lynda.com site is geared more towards the bigger graphics apps and beginners of ebay, google and the internet as a whole....Besides they don't have genetica on there as well so that is a moot point that FF is not on there.... &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;YES, you are absolute right, this is a moot point, as Genetica and other well known and important software are not included there, so there is no point comparing this, although what I wanted to say is that it would be really good if Lynda.com could have tutorials for filter forge and be able to learn more how to make filters and have professionals make tutorials about filter forge, and this would make FF more popular and even more known than now.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 28 Dec 2012 05:19:32 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;lol they're pretty much not included because they're esoteric and tend to fall with a niche of users, unlike a general program like Maya, where a bunch of people are using it.&lt;/p&gt;
</description>
</item>
<item><title>A place for monsters</title> 
		             <dc:creator>Ghislaine</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 24 Dec 2012 12:46:45 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9590</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9590</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Mon, 27 Feb 2012 11:06:10 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here Mister Blue... a companion for Mister Green  :D &lt;br /&gt;&lt;br /&gt;Have a nice day everyone ! This will make you laught...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Mon, 27 Feb 2012 11:20:45 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Oh, he's so cute  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Mon, 27 Feb 2012 11:32:21 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks Morgantao ! This kind of stuff make forget all the rest for a while. Glad that you like. Maybe the next one for tomorrow. :)&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1387047128');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Mon, 27 Feb 2012 22:01:35 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Oh my goodness, Ghislaine you have got the hang of this at last. Mr. Blue is great. I love him. I guess this is the place to add my newest monster. He is Nosferatu the vampire king. Hope you like him. ;) I used a couple of filters on him to give him a different look this time.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i1129.photobucket.com/albums/m507/Mardar2/vampire3.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1387047128' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;This is so much fun to do. I think Gene was right, it's habit forming.  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Tue, 28 Feb 2012 10:31:07 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Wow ! Well done Mardar ! &lt;br /&gt;&lt;br /&gt;Yes, this is the place to get some fun with monsters. Everyone is welcomed to post his monster here. Come on guys... make us laught a bit ! :) &lt;br /&gt;&lt;br /&gt;For your Nosferatu Mardar, I have this companion. Hoping they will enjoy to get together  :D&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_282622277');</script>
<script>oForumForm['images_for_resize'].push('popup_1989866089');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Tue, 28 Feb 2012 21:06:17 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;LOL Ghislaine, love your friend for my vampire. I think they will be great evil pals. &lt;br /&gt;&lt;br /&gt;Here is my Frog God. lol Isn't he a beauty? :D &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i1129.photobucket.com/albums/m507/Mardar2/stone4.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_282622277' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;And here is a very rude Devil creature. &lt;br /&gt;&lt;br /&gt;&lt;img src='http://i1129.photobucket.com/albums/m507/Mardar2/dev1.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1989866089' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;I used a filter or two to make him look like an old print from an antique book.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Tue, 28 Feb 2012 21:13:45 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Your frog does not look to much monster, his face seems smiling. But the second one&lt;br /&gt;... is twice devil.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Tue, 28 Feb 2012 22:50:23 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ghislaine ... Thank you for starting this thread. It is better here because it uses non FF software. I hope folks put up lots of examples here.&lt;br /&gt;&lt;br /&gt;As for you ladies' &quot;monster&quot; .... I'm afraid ... very afraid .... Is there hard drink or bad dreams involved in their creation? Either way I'm really enjoying them.&lt;br /&gt;&lt;br /&gt;I'm going to try to upload a couple of examples of my work. I don't think they will be as scary as yours though .... I'm not sure this will work right now, I'm on dial-up and the little thingy at the top keeps spinning because my browser is still trying to download Mardar's images .....&lt;br /&gt;&lt;br /&gt;This is a guy I painted in Sculptris. My wife used to teach ceramics and I used to detail paint some for her students. The key to painting in Sculptris is to fill the whole image with some kind of skin color and shade and highlight it. (It's kinda like applying makeup I guess) I painted the eyes while I was at it, but often do that in Photo Shop.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Tue, 28 Feb 2012 23:01:53 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;He ain'y very pretty but maybe not a monster. I made him as a beat up boxer, but my wife says he looks like David Letterman.&lt;br /&gt;&lt;br /&gt;I applyed my Old Book Illustrator filter and a drop shadow. That is my Popcorn Stitch Crochet texture in the background with Vladimir Golovin's Film Frame filter as an edge effect.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Meldar's images finally stopped uploading .... Really cool, and nice filtering on the devil guy .....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Tue, 28 Feb 2012 23:19:15 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Great images Gene. So glad you came over to have fun with us. I don't drink, so it must be bad dreams causing all these monster with me.  :D &lt;br /&gt;&lt;br /&gt;Sorry my images took so long to load. I think I messed up and saved these in png files instead of jpg. DOH!! &lt;br /&gt;&lt;br /&gt;Your fellow looks a little like Mick Jagger too. If his hair was longer and he had a super model by his side, he would be a close match. I haven't tried coloring any of my monsters yet. Not after the Mad Chocolate King fiasco. lol But I will give it another try next time.&lt;br /&gt;&lt;br /&gt;Ghislaine, we are going to scare ourselves if we keep this up.  :D  I think my Frog God looks like some of the Inca carvings. He is sort of friendly looking.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Wed, 29 Feb 2012 09:23:51 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Gene, as sais Mardar &quot;So glad you came over to have fun with us.&quot;&lt;br /&gt;&lt;br /&gt;I like your images. The guy you have made comes from a person that has experience with Sculptris. That is why Mardar and I have created monsters. But one day, the esperience will be there and it will be possible to get some beautiful guys like yours. The fact is that we have to much fun with monsters for now and we are so glad to have discover this soft... very different than the others that I have in my pc.&lt;br /&gt;&lt;br /&gt;I have a little problem with the purple monster. It is because after painting it, it was impossible to recover the first skin. I think that after painting it, we cannot undo or go back on the image. I did not yet consult the guide. It is not so evident by the english langage to understand all correctly. But with prectice, I will become better, I guess.&lt;br /&gt;&lt;br /&gt;I will put another monster today when I get time.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Wed, 29 Feb 2012 13:30:41 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here the sick monster... &lt;br /&gt;&lt;br /&gt;If you see him on a corner, please, run run and :D  run...&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1520201986');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Wed, 29 Feb 2012 18:28:55 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ha,ha,ha. :D  Now he is a beauty Ghislaine. He sorta looks like one of those germs in a petri dish. I think I will run. LOL  :D Great job.  ;)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I'm adding a golden bug to go with your germ. It looks like his underbelly.  :D  I did this by using a different material to sculpt with.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i1129.photobucket.com/albums/m507/Mardar2/Bug.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1520201986' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Wed, 29 Feb 2012 22:32:34 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Mardar ... Not drinking is a very good life choice ... I must admit good music or tiki bars make me thirsty for some brew ... But, Mick Jagger and blacklights????&lt;br /&gt;Hummmmmm makes me wonder ..... I like the gold bug. Reminds me of the worlds first detective story written by Edgar Allen Poe .... Materials sure can be fun.&lt;br /&gt;&lt;br /&gt;Ghislaine ... Your green dude is about the same color of my car. Love those spooky eyes ... I never think of my guys as being beautiful. When I used to work in real clay I never could get pretty clean lines in my work and that has carried over to my Sculptris work.&lt;br /&gt;&lt;br /&gt;This is still not a monster, but I think he is kinda spooky. I did the highlighting and shading in Photo Shop this time. i used Leaf Pile filter by Lareieli for the front/back. I used Film Frame filter by Vladimir Golovin for the framing.(that is another filter I use a lot) I call him: &quot;Leaf Pile Fairy&quot;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Wed, 29 Feb 2012 22:59:29 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I see that the family is growing !  :) Glad, very glad !&lt;br /&gt;&lt;br /&gt;Mardar, you make me laught with your 8 legs bug ! When I look at this, I think that it is my turn to run... :D &lt;br /&gt;&lt;br /&gt;Gene, I love your spooky with his funny face and his eyes out of their orbit. The frame is very nice too. Spooky seems surprised and gives me an idea for the next time. ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Wed, 29 Feb 2012 23:40:01 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;LOL Gene I didn't say I never drank! I have downed a few brews in my younger days. I'm a good girl, but not that good. :D Love your leaf fairy. He seems to be peaking out to spy on the neighbors. I like the way you dressed him up in PS. The framing is perfect. &lt;br /&gt;&lt;br /&gt;I had forgotten about that Edgar Allen Poe story &quot;The Gold Bug&quot;. I read that many moon ago. Always loved his writings. &lt;br /&gt;&lt;br /&gt;Oh and before I forget, I got my shirts today. They are so much more wonderful in person than what I saw on your store front. The graphics are spectacular. I showed them to my hubby and the first thing he said was &quot;Where's my shirts?&quot; lol So it seems you have another fan, and I get to go shop some more. :D &lt;br /&gt;&lt;br /&gt;Ghislaine, you and I must think alike. You make germs and I make bugs. lol :D I have another face to post tomorrow. It isn't scarey, but I think it turned out really well.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1190722076');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Thu, 01 Mar 2012 17:00:35 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;He isn't scary but I really liked him so I am showing him off here. I used Ghislaine's &lt;u&gt;Cosmic Clouds&lt;/u&gt; filter for the background and Gene's &lt;u&gt;Abstract Grunge&lt;/u&gt; (another one of Gene's gems) to give him a great texture. Here is Sun Man.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i1129.photobucket.com/albums/m507/Mardar2/sunman.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1190722076' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Thu, 01 Mar 2012 20:50:48 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;mmmmmmmm this thread needs an R rating not scare little kids :D some fun busts 8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Thu, 01 Mar 2012 21:10:13 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Carl, Have you seen some of the video games kids play? Our &quot;Monsters&quot; are tame compared to what they see.  :D  Glad you came and visited our creepy little thread. Don't be a stranger. More monsters on the way.  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Thu, 01 Mar 2012 21:24:53 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yesss more monsters are coming... soon  :D No time tonight but tomorrow maybe an Inca for your so beautiful Sun Man  ;) His lips seem ready to kiss... probably the  :) next monster&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Thu, 01 Mar 2012 22:17:33 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;OK, the story of my little fairy elf guy is that he hides in leaf piles so he can watch humans and sometimes the things they do really scare him ....&lt;br /&gt;&lt;br /&gt;Mardar .... Glad you like your shirts. It is nice to hear someone getting enjoyment from my work ..... I've got a sun face just like that on my deck. I love those things. You got a great rusty metal look.&lt;br /&gt;&lt;br /&gt;Ghislaine ... You work too much. You gotta play more. Waiting for your inca ....&lt;br /&gt;&lt;br /&gt;I was digging in my yard and I found this old stone that looked like it had a face on it. I think it is a relic of some very old ice age indian tribe ... April fool ... Oh man what kind of juvenile am I? I used my Color Corrode filter to age this guy. (It is another filter I designed just for that purpose) Then I applied my Color Texture Emboss to create a rougher surface. My Alien Ice Storm was used for the background and Kraellin's Frosty Morning Window 1 was used for the frame. I did all that to hide the fact that this sculpture was kinda raw ......&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Thu, 01 Mar 2012 22:22:09 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Carl ... Give Sculptris a try ... We would love to see the monsters you dream about ....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Fri, 02 Mar 2012 04:49:42 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Mardar, the Sun Man is amazing!&lt;br /&gt;I love both it's shape and the way you gave it age with the grunge filter.  Great work!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Fri, 02 Mar 2012 04:55:26 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Gene, yep I'll give it a shot :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Fri, 02 Mar 2012 10:32:29 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Gene wrote : &quot;You work too much. You gotta play more. Waiting for your inca&quot; &lt;br /&gt;&lt;br /&gt;So no germs today but the god Inca. I have applied as background Alien Ice Storm filter by Gene. Don't know if he fits with the Sun Man, but I tried my best to make this one.  :D &lt;br /&gt;&lt;br /&gt;Well done Gene your last creation. Just by looking your work and the Mardar's work too in this thread, I examine for learning more tricks.  &lt;br /&gt;&lt;br /&gt;He Carl, we all look forward for your monster specimen  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Fri, 02 Mar 2012 15:09:53 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ghislaine, yours look like Moon Man :)&lt;br /&gt;Goes perfect with mardar's Sun Man  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Fri, 02 Mar 2012 15:58:20 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Oh man what kind of juvenile am I?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt; The perfect kind Gene. You are young at heart.  :D  Love your stone man. He is beautiful. I have trouble with making the mouth on my sculptures. I can do noses and eye brows really quick, but the mouth I keep messing up. You do really cool mouths on yours sculptures. I need to practice some more on that.&lt;br /&gt; &lt;br /&gt;Thanks Morgantao, I really liked the sun man too. and I think you are correct Ghislaine's god looks like a moon. And while I'm here, why don't you add a monster too. Come on and join the fun. &lt;br /&gt;&lt;br /&gt;Ghislaine. you and I are thinking alike again. We must be sending mind links to each other. LOL Love that Inca god. He's a keeper.  ;) &lt;br /&gt;&lt;br /&gt;Carl, please join in too. I promise we will love whatever you post. This is a lot of fun.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_695674301');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Fri, 02 Mar 2012 16:19:10 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here is today's entry. He is back on track for monsters. I did a lot of painting on him in my Paint Shop Pro. This gives him a lot more scare value.  :D &lt;br /&gt;&lt;br /&gt;This is Allen the alien. &lt;br /&gt;&lt;br /&gt;&lt;img src='http://i1129.photobucket.com/albums/m507/Mardar2/aliengood.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_695674301' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Fri, 02 Mar 2012 22:06:22 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ghislaine .... Your Inca reminds me of those Tin mask you can get at flea markets near the Mexican border, but lt looks like it's made of nicer metal. The black eyes really set it off. It is more whimsical than mean looking, but that make it so much more fun.&lt;br /&gt;&lt;br /&gt;Mardar ... Great teeth ... It took me a long time to get teeth .. yours are really good ... a human face has an area below the nose that sticks out (the jaw protudes out)and the mouth is cut into it. But, these monsters are not human, they can any mouth you want them to have. Also you and Ghislaine have really perfected how to use the pull brush. The eyebrows are a nice touch. As MadDogMike says: &quot;Life is short, smile while you still have your teeth&quot;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;This is either an alien pig or a four legged vampire. I did pottery for a long time and I still try to give my sculpts a nice glaze. That is why I use all those texture making filters, but you guys already get that. I added a little of my Emboss Impressionism filter on Ghislaine's Cosmic clousd for the background and we all know where the frame came from ......&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Fri, 02 Mar 2012 22:51:26 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;LOL Gene your pig is fantastic!! I love that his feet look so realistic. No mistaking those toes. He looks like he is down on the farm with Ghislaine's background. :D The &quot;glaze&quot; you did on him is almost the same as a pair of lamps my sister-in-law made for me in pottery class. You really know your glaze textures.&lt;br /&gt;&lt;br /&gt;Thanks for the tip on making the mouth. I was trying to carve the mouth out of the orb without pulling out the chin and cheek bones first.  ;) &lt;br /&gt;&lt;br /&gt;My teeth were just flat until I shaded them in my paint program. That took a long time to do, but I liked how they turned out, so it was worth the time spent. &lt;br /&gt;&lt;br /&gt;You really dressed up that frame that was made by that filter builder that doesn't know squat about building filters. LOL I love what you did with my star. You made it so special. ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Sat, 03 Mar 2012 00:07:10 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;He Mardar, my Strange Alien for your Alien LOL and as said Gene, we all know where the frame came from ...... with a little variante and also as background, I used Skating Ice by Carl.&lt;br /&gt;&lt;br /&gt;Gene, your pig (very well done and lovely) makes me laught ... ;) He is so funny.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Sun, 04 Mar 2012 05:59:51 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well having a slight problem with my first attempt, every time I try to use the paint button the program is crashing, maybe my monster is sabotaging it :D  or is there a limit to how many triangles you can use?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Sun, 04 Mar 2012 10:04:20 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The program is crashing for me too sometime,even if I'm not painting. I think that it chashing when there is to much triangles. The thing I do it is to save my work often during I'm working with sculptris, in case... So I do not loode all the work that I have done. And if you start to paint, you cannot come back to grab or... Gene can help more than I on this program.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_878223793');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Sun, 04 Mar 2012 18:22:56 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Here is my latest Monster. A very scary Gargoyle. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i1129.photobucket.com/albums/m507/Mardar2/gargoyle.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_878223793' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Carl and Ghislaine I have had some issues also with crashing or slowing down of the program. It really eats cpu. I did try doing a couple of things last night to improve things. In the options menu I turned off the button that says &quot;Save with aa&quot; (anti-alias) and in the main screen I also moved the &quot;Detail&quot; down a bit on the brush settings. Less detail equals less triangles. Try tweaking this and see if it helps. I did have an easier time last night after doing both these steps. &lt;br /&gt;&lt;br /&gt;And I also thought there was no &quot;undo' in this program, but after reading the directions, I found that if you hit &quot;ctrl+z that you can &quot;undo&quot; up to 11 times, They really should put an undo button on the main screen.  ;)&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_765318403');</script>
<script>oForumForm['images_for_resize'].push('popup_1525432117');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Sun, 04 Mar 2012 19:01:24 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This guy isn't a monster, unless he is secretly a mass murderer. LOL &lt;br /&gt;&lt;br /&gt;I wanted to put him up here to see if you all thought the mouth and lower face looked better. I have trouble making realistic looking mouths. I think he is much better than some of my earlier attempts. His eyes are set to far apart, but making mistakes is how we learn.  ;) Any feedback is welcome.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i1129.photobucket.com/albums/m507/Mardar2/man1.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_765318403' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;And here he is with a little coloring.&lt;br /&gt;&lt;br /&gt;&lt;img src='http://i1129.photobucket.com/albums/m507/Mardar2/guy3.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1525432117' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sun, 04 Mar 2012 23:13:55 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ghislaine .... You sure make some strange creatures .... That alien would be a cool party guest.&lt;br /&gt;&lt;br /&gt;Carl ... as Mardar says this program really works a computer. Details eat up resources. After you work awhile hit the W button and see all those tiny triangles. It takes a lot of memory for all that detail. The number of triangles is shown in the lower left corner of the interface. You can use the Reduce brush to smooth out those triangles and if you are carful you will not lose much detail. and, also as she said you don't have to turn the detail slider all the way up at first, only when you get into smaller detail ... I use a dual core laptop with win7 and I don't have much trouble, but as Ghislaine said I do save often to be safe.&lt;br /&gt;&lt;br /&gt;Mardar ... The guy with the long teeth looks like one of my inlaws. He is a fun guy. I think you are getting mouths pretty good. One nice thing is that once get a mouth that looks right you can use the grab brush to shape and resize it. I do everything the lazy way.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Sun, 04 Mar 2012 23:20:34 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Carl demonstrated using a bump map in Sculptris. I have not any idea how he did it, but using a texture brush can be fun sometimes. You can even make your own brushes as well. This guy is all texture and all weird ....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Mon, 05 Mar 2012 11:51:10 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Mardar, Both the gargoyle and the mass murdurer show progress in the mouth design.&lt;br /&gt;The mass murderer could use more of a chin, though.  The jaw line on the gargoyle is good, but the mass murderer's jaw is a little small.&lt;br /&gt;&lt;br /&gt;Gene, that last one looks like it came out of a Jim Henson factory  :D   Will it be in the next Muppets movie?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Mon, 05 Mar 2012 14:55:48 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Mardar, don't worry for the mouth or the nose, ect. You are much better than I and you are getting better each time you post a new image. Thanks for the informations. This will help to get less triangles and less crashes. Your gargoyle and the murder... well done!  :) &lt;br /&gt;&lt;br /&gt;Gene, about the brushes, can you explain me a little ? What to do with that, when I click on brush, the window shows me a choise : get more brush, etc and I do not know what to do. Do I have to choose brushes in my photo editor? I'm lost with this fonction. Your textured guy is well done.  ;) &lt;br /&gt;&lt;br /&gt;Here my fish with as background &quot;Underwater 2n by Kraellin (Craig).&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Mon, 05 Mar 2012 16:04:13 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Gene you latest guy is wonderful. Love the texture, color and those big eyes really give him caricature. He does remind me of a muppet as Morgantao said. You should put him on one of your t-shirt with him saying &quot;Party at my house&quot;. lol  He looks like a party animal.  :D&lt;br /&gt;&lt;br /&gt;Morgantao, thanks for the feedback. He is a bit weak in the chin. That may be why he murders so many people. lol I did like how the chin came out on my gargoyle. I learn something new ever time I try this. And it doesn't hurt that it is fun too.  ;)&lt;br /&gt;&lt;br /&gt;Ghislaine, your fish is awesome. I love how you got so much detail in him just by moving the clay. His little black eye is perfect too.  I need to try something besides faces next time. You have inspired me.  ;)  :love:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Mon, 05 Mar 2012 22:00:03 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Another strange creature... &lt;i&gt;&quot;Find me a name, please!&quot;&lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Mon, 05 Mar 2012 22:01:44 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;i&gt;&quot;A face to face with me...&quot;&lt;/i&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Mon, 05 Mar 2012 23:14:10 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Morgantao and Mardar ... I do think I was scared by a muppet as a child ... Yes they had muppet when I was a child ... I think it was the Steve Allen Show.(I can hear you all saying:&quot;Who's Steve Allen?&quot;) .. Now if I want to be scared I just check in on this thread .... Mardar ... Thanks for the T-shirt idea. I thought he was too weird for that but I like your idea .....&lt;br /&gt;&lt;br /&gt;Ghislaine ... The brushes are in the texture folder of Sculptris. The program never seems to land on the folder you want. You just click on the empty brush labled &quot;New&quot; and move to the Sculptris Alpha 6 folder. There you will find a folder called textures. There you find a collection of brushes. You can use any jpg or png image as a brush. You don't want too big of one, but when using a brush in paint even a color image can be used. I usually bring one of the presets into Photo Shop, change it a bit, and save it under another name. Hope this was clear ......&lt;br /&gt;&lt;br /&gt;Ghislaine ... I really liked your fish and your last guy was super cool. I like that his nose and mouth were basically human, but his eyes are floating around out front. The material is perfect. He looks like a science experiment gone very wrong....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Tue, 06 Mar 2012 01:33:42 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;These all look pretty great ..... Mardar that undo tip is priceless, don't know where you found it, why don't they have an undo botton , stuffed up my attempts several times :evil: .... Gene that pretty skillful, nice 8) , nice fish [ wrong water filter though  :dgrin: ], Ghisalaine your inca gods great 8), Mardar mass murder bust is looking good ....... still trying to get enough skill to put it in the thread :(&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Tue, 06 Mar 2012 16:50:17 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;I can hear you all saying:&quot;Who's Steve Allen?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt; Gene I know who he is. I was around during those days too. ;) &lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Mardar ... Thanks for the T-shirt idea. I thought he was too weird for that but I like your idea ..... &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt; Fantastic! I could tell you had done a lot of work on him and it would be a shame if he stayed on the drawing board. He really is a great critter. :D &lt;br /&gt;&lt;br /&gt;Ghislaine, Your little guy is wonderful. He looks like a potato man and his eyes are literally sprouting out of his head. lol He makes me laugh in a good way.  :D  :love:&lt;br /&gt; &lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Mardar that undo tip is priceless, don't know where you found it&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Carl, if you open in your computer Program files/Pixologic/Sculptris Alpha 6. You will find a PDF file marked Sculptris_Alpha6_Documentation. Open that in Adobe reader and it gives several basic instructions on how to use the program. Also at the end it gives a bunch of hotkey short cuts to use with it. I am like you, I need buttons. lol Never was crazy about hotkey short cuts. I could never remember them all.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1735363652');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Tue, 06 Mar 2012 17:22:00 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I was trying out the texture on the brush and got this really wooly cool looking texture. So Wooly-man was born. lol He's not the best, but I liked him too much to not share him. His greenish teeth came out sort of cool. :D &lt;br /&gt;&lt;br /&gt;&lt;img src='http://i1129.photobucket.com/albums/m507/Mardar2/woolyman.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1735363652' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Gene S Morgan&lt;/b&gt;, &lt;em&gt;Wed, 07 Mar 2012 21:57:56 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Mardar ... A little &quot;Wizard Of Oz&quot;, a little nightmare ... all cool ... good teeth as usual .... Textures can be fun ....&lt;br /&gt;&lt;br /&gt;Been busy lately but I did this quick sketch with symmetry turned off. I saw something similar in a book on island art. If you use a shiny material the glaze filtering  will look more like glaze. I used almost all carving instead of adding clay. That is one way I have done some of my tikis so they would look like wood carvings.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Wed, 07 Mar 2012 22:37:05 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Love the Wooly Man and the Wizard of Oz. Nice texture for both !&lt;br /&gt;&lt;br /&gt;Yes, my potato man has the eyes sprouting out of his head. But look at this one... he is much better or worst...&lt;br /&gt;&lt;br /&gt;Thanks Gene for the infos.&lt;br /&gt;&lt;br /&gt;Thanks Carl. We still waiting for your first attempt ! &lt;br /&gt;&lt;br /&gt;Here my old man with his beautiful EYES.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ghislaine&lt;/b&gt;, &lt;em&gt;Wed, 07 Mar 2012 22:38:04 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Look at this... another profile of the Old man... and laught  ;)&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_393654863');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Thu, 08 Mar 2012 03:49:46 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Gene love the carving. I don't know what it is about primitive art carvings that is so appealing to me, but I know I love it. He is awesome.  ;) &lt;br /&gt;&lt;br /&gt;Ghislaine, I think you need to switch to decaf. LOL You always make me laugh with your wonderful carvings. :D  I really like his mustache. He is quit the Dandy.  8) &lt;br /&gt;&lt;br /&gt;Here is my Moon-Man to go with my Sun Man I made earlier. I turned off symmetry and made my own brush for the craters. I made a small black background and put a white zero font on it and loaded it into my texture for the brush, and just like that, craters. :D &lt;br /&gt;&lt;br /&gt;&lt;img src='http://i1129.photobucket.com/albums/m507/Mardar2/mm2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_393654863' border='0' /&gt;&lt;/p&gt;
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<item><title>Welcome Back to the great Pixel Bender plugin in Adobe CS6!!!</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 22 Dec 2012 02:01:02 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10750</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10750</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 22 Dec 2012 02:01:02 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well, at least for now only in After Effects and not free (30$) &lt;br /&gt;&lt;br /&gt;&lt;a href='http://aescripts.com/pixel-bender-kernel-accelerator/' target='_blank' rel='nofollow'&gt;Pixel Bender Kernel Accelerator plugin for After Effects (AE) CS6&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Skybase made this thread &lt;a href='http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9967' target='_blank' rel='nofollow'&gt;Goodbye Pixel Bender&lt;/a&gt; to tell the very bad news that &lt;a href='http://blogs.adobe.com/jnack/2012/07/changes-to-pixel-bender-support-2.html' target='_blank' rel='nofollow'&gt;Pixel Bender discontinued in PS, AE CS6&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;Although all was not lost as Adobe authorized to any other company that would want to make a bridge, plugin, adaptor or whatever that could make Pixel Bender be compatible and work in CS6.&lt;br /&gt;&lt;br /&gt;Well the good news has happened and there has been someone that has already made a plugin for After Effects that will make Pixel Bender compatible in CS6 (although regretably this does not work in Photoshop  :( :cry: ) and you can keep using it, it seems that is not yet 100% compatible with all and every single one of the available filters for Pixel Bender but it seems that is 90%, which is very good to have something like this.&lt;br /&gt;&lt;br /&gt;Although is true that is not compatible with Photoshop, it does NOT mean that you can´t use it for using it like before in Photoshop to create still 2D images instead of animated pixel bender video in AE as you can export PSD and Jpeg image, so you could use it probably in probably nearly same way. I am not sure as I have not tried it myself yet.&lt;/p&gt;
</description>
</item>
<item><title>Goodbye Pixel Bender</title> 
		             <dc:creator>Skybase</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 10 Dec 2012 01:39:32 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9967</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9967</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 28 May 2012 01:01:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Seems like support for Pixel Bender was phased out in CS6. There's some explanation here: &lt;a href='http://forums.adobe.com/message/4395440' target='_blank' rel='nofollow'&gt;http://forums.adobe.com/message/4395440&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;It's &quot;very true&quot; though I kinda went &quot;aww.&quot;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Mon, 28 May 2012 02:45:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Must suck for those developers who put so much work into it.&lt;br /&gt;&lt;br /&gt;On a side note AE seems to have a much more active plugin community.  I'd love for PS to pick up some of AE's filters/effects.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 28 May 2012 03:26:19 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Sorry, But I think the news is incomplete and can be misleading&lt;br /&gt;&lt;br /&gt;Because is not true that Pixel Bender dies or is a really a good bye for CS6.&lt;br /&gt;&lt;br /&gt;The real news is that this ONLY is true for After Effects CS6 BUT not true for Photoshop CS6, and they seem to give even more support and make a bigger pixel bender community in the near future for filters for Photoshop Pixel bender plugin.&lt;br /&gt;&lt;br /&gt;____________________________________&lt;br /&gt;&lt;br /&gt;This is a bad news for After Effects owners and users as this was a very good, interesting and useful plugin that gave results that you could not make with any other software or in any other way.&lt;br /&gt;&lt;br /&gt;I have never used Pixel Bender for After Effects but have seen many amazing examples that are available and is really bad that this will not be supported anymore in After Effects CS6.&lt;br /&gt;&lt;br /&gt;BUT anyway not ALL is lost, as you will be able to continue using it in After Effects CS5 although now is probably that there will be no more new filters added for after effects.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 30 May 2012 08:38:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;SpaceRay, it's gone for everything including Photoshop. PixelBender is a unified environment for the creative suite, so if they drop support for PixelBender, it won't run on any Adobe product. Aside fr om me complaining about PixelBender here are some others: &lt;a href='http://forums.adobe.com/message/4402633' target='_blank' rel='nofollow'&gt;http://forums.adobe.com/message/4402633&lt;/a&gt; and &lt;a href='http://feedback.photoshop.com/photoshop_family/topics/please_please_please_make_cs6_compatible_with_bixel_bender_please' target='_blank' rel='nofollow'&gt;http://feedback.photoshop.com/photosh...der_please&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I was wondering where all my PixelBender goodies went when I installed CS6. I was then notified that it doesn't run and I just went &quot;oh well&quot; and flipped a table. Yes, I wrote little bits and pieces using PixelBender, but it's no longer usable. It must have been a pretty tough decision on Adobe's part. But the devs seemed to have taken it quite well. They do admit it was a bit &quot;slow&quot; haha.&lt;br /&gt;&lt;br /&gt;There's always been support from Adobe for pretty much everything. But when they drop things they drop it hard. Remember Flash Mobile? They supported it to the very last minute until the decision was made to stop development for it. So you know... you get the impression that these things get tons of support and they do but it doesn't guarantee the future.&lt;br /&gt;&lt;br /&gt;GPU was clearly a good move on Adobe's part, and they still continue to do a good job with supporting that. But it doesn't guarantee speed at all. In fact it may be the opposite for the majority of the population who hang onto ancient hardware. You know, that's one of the things that hindered PixelBender I guess.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CorvusCroax&lt;/b&gt;, &lt;em&gt;Wed, 30 May 2012 19:10:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well, I guess that's good for FF!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Thu, 31 May 2012 04:37:23 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I figure :p&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 20 Jul 2012 00:24:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Its been 2 or 3 months now since I posted this ... wonder if anybody found a way to run PixelBender still. Otherwise half my little pixelbender stuff will probably not work with the newest versions. I'm ditching CS5 soon since I need to move on with the software.&lt;br /&gt;&lt;br /&gt;But yeah... the ultimate and the most painful goodbye and hello filterforge again.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 20 Jul 2012 01:22:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I am sorry for the first post on this thread, and I thought you had wrong information, because thinking that as Pixel Bender was said that included in CS6, then WHY wouldn´t it work ? &lt;br /&gt;&lt;br /&gt;Now I know that the one that was having wrong information was me  :blush: &lt;br /&gt;&lt;br /&gt;Well, I have to say that I was totally wrong, because THE REAL THING is that Pixel bender is NOT included in Photoshop CS6, what you will find there is a MODIFIED new much lighter version of Pixel Bender specially made for CS6 AND WHAT IS WORSE IS THAT IS INCOMPATIBLE with previous version  :evil:  :(  :cry: &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase wrote:&lt;br /&gt;&lt;br /&gt;wonder if anybody found a way to run PixelBender still.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I have seen some news that someone is trying to make something so Pixel Bender could BE COMPATIBLE in Photoshop CS6, but really do not know much more.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase wrote:&lt;br /&gt;I'm ditching CS5 soon since I need to move on with the software. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I would like also to move on and work on CS6 but do not have enough money to upgrade  :( &lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase wrote:&lt;br /&gt;But yeah... the ultimate and the most painful goodbye and hello filterforge again. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;If I understand right, I suposse that this means that you have to go from a Leopard lighting fast realtime preview and rendering software to very old turtle painful slow software.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 20 Jul 2012 01:36:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah, I think I was using PixelBender because it was easy to program simple things in it. I don't know C++ and stuff so it's impossible for me to do Hardcoded work which is why I deal with things like processing as well. But I felt PixelBender (regardless of its GPU-based functionality) was just nice because we got to make our own little things. &lt;br /&gt;&lt;br /&gt;But Adobe was right, it's a hefty piece of program that takes more than it needs. I wasn't doing too much in PixelBender itself so going from PB to FilterForge isn't bad at all. It's like in Pixelbender I had some conversion scripts for data and otherwise really dumb things. &lt;br /&gt;&lt;br /&gt;Actually PixelBender runs slower on some systems because it relies on the GPU. Under my experience 80% or 90% don't have great GPUs and don't care if they do have wonderful things, so giving them a PixelBender script was like fail. Just runs like super slow on their machines anyway and it also takes up resources that they can't do anything about. So I just suggested FilterForge and it runs much smoother and renders faster too. I mean most people have decent CPUs with the most basic package they get. So distribution wise, PixelBender wasn't that great anyway. (least in my opinion)&lt;br /&gt;&lt;br /&gt;I have CS6 already I just need to upgrade stuff :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 08 Dec 2012 22:09:15 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;There is a great debate and LOTS of requests on m any websites and forums to make Adobe make Pixel Bender compatible with Photoshop CS6 and it seems that it is very popular and wanted and lots of people like it much and find it useful and want to use it on CS6 instead of having to keep the old Photoshop CS5 installed toghether with CS6&lt;br /&gt;&lt;br /&gt;BUT as far as I know there are NO NEWS that shows that Adobe will change and make it available, BUT the requests seems to be rising and do not know if they can ignore it and do nothing about it.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Please, does anyone know anything about compatibility Pixel Bender with Photoshop CS6? &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase&lt;br /&gt;&lt;br /&gt;Actually PixelBender runs slower on some systems because it relies on the GPU. Under my experience 80% or 90% don't have great GPUs and don't care if they do have &lt;br /&gt;wonderful things, so giving them a PixelBender script was like fail&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;What kind of GPU they have ? I have a VERY old graphic card bought 2 or 3 years ago and was not at all a fast one (Nvidia Geforge 9600 GT) and it works very well with Pixel bender and very fluid and fast and does not have any problem at all.&lt;br /&gt;&lt;br /&gt;I know that there are many people that does not have great and fast graphic cards, BUT you do not need the best and fastest graphic card at all to use Pixel Bender, although I do not know where is the limit where it can become slow and NOT realtime as it happens in my computer.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sun, 09 Dec 2012 02:03:33 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;[Warning: originally part-written for a blog. This is a long post!! I'm super sorry :(]&lt;br /&gt;&lt;br /&gt;It's pretty unfortunate yeah. Adobe basically quit PixelBender over fully C++ hard-coded plugins. Least according to the last message I read about PixelBender, the whole reason why they even stopped was part because they were taking more resources for development, so the line was cut.&lt;br /&gt;&lt;br /&gt;So it's actually quite sad but there's probably no chance of it returning. And if it does, I'll be happy but the rest of the world would have moved on. It must have been a pretty tough but obvious business decision as much of PixelBender didn't really catch so much interest and development amongst developers. This is why you barely see PixelBender based stuff out there.&lt;br /&gt;&lt;br /&gt;Regarding PixelBender's plugins and speeds, most of them are relatively simple so they run relatively smooth on older GPUs. No issue with that. The issues begin with large images, complex filters, and older GPUs. There are texture-size limits on GPUs so naturally as image scales went up calculating stuff in realtime does become clunky. (People like Subblue took PixelBender to other limits too, but those had limits as well.) Ever since this GPU movement, most people whose computers are 5 years and older have been kinda left behind in the dark. So there's a huge disappointed crowd of people left behind with their softwares unless they upgrade their hardware which is an extra cost. In fact, that's a majority of the people out there whose computers are technically incapable of handling anywhere near CS6.&lt;br /&gt;&lt;br /&gt;As for compatibility, the AfterEffects community just got a 3rd-party developer plugin called PixelBender Kernel Accelerator which allows pbk files to run on AfterEffects as GLSL. It's pretty fast, in fact slightly faster than PixelBender itself. You can only hope there's some 3rd party developer out there nice enough to spend time and resources to make plugins like that, but while I keep hopes high for them, I have doubts because the PixelBender community has been relatively small and in some ways &quot;going obsolete.&quot; &amp;lt;--- this is the truthful sad part that sucks.&lt;br /&gt;&lt;br /&gt;While some people would rub it in Adobe's face that they should least bring CS6 support for PixelBender, which I still hope it may happen, I feel extremely pessimistic about Adobe's further involvement with something they decided to quit already. I only find myself being sympathetic but at the same time it's kinda like a decision where it forces us users to move on.&lt;br /&gt;&lt;br /&gt;- Chapter 2: Skybase's thoughts on the current trend of GPU-based art-tools and not games -&lt;br /&gt;&lt;br /&gt;On the other hand I'm still using stuff like QuartzComposer and I'm getting the feeling THAT'S going to go too in favor of stuff like C++ or CoreImage alone (stringing together patches isn't necessary great) which again makes sense. The sad-but-true point that I keep finding myself is this: there's a market out there that's confused with GPU-based image editing. As a company, you can tell everybody to upgrade the software, but it's hard to get people to upgrade the hardware (even if its cheap). So when you develop GPU-based art-tools you have to basically think twice about whether if you should leave behind a huge crowd of people or develop it specifically for people with a decent GPU. It's easier to introduce new software with specific hardware specifications, but with software that's been developed over years and years with hundreds and thousands and millions of users, you can't easily ask people to just pump their hardware up a notch. Products like Photoshop have to be compatible with quite a lot of hardware.&lt;br /&gt;&lt;br /&gt;And maybe there are moments where we'd want to break the rules and just throw something that only 20% of the market can use. But like with anything, you need to find the right time. I feel as though, even if all this GPU stuff is impressive, the market isn't fully ready to take it ALL in. &lt;br /&gt;&lt;br /&gt;What I may say here maybe inaccurate, but it's basically where I feel as though we're at right now as we head forth with the mobile industry. I'm not necessary a coder, but as an technical artist and art director of (ahem) my own little studio, I keep a good eye on the market in hopes of finding something we can utilize to creatively expand what we make. PixelBender was just one of them. It's an ever changing field folks, you just can't stick with one technology forever.&lt;br /&gt;&lt;br /&gt;TLDR: PixelBender was a great tool but it didn't do well in the market so Adobe quit on it in favor of something better.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 10 Dec 2012 01:39:32 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;SpaceRay, regarding PixelBender speeds, I don't disagree with you, it's pretty fast, but some of my clients would disagree with that notion. I find myself typically in a high to low spectrum of specs and while some people can handle my stuff very nice there are people who just totally can't. So I typically optimize whatever I make so the client has less time fussing around with annoying clunky stuff. This means PixelBender for some people failed completely. I had to bake or render layers. Now that PixelBender's gone I don't have to worry about it so much but back then I did if people asked for original files or I ended up editing their stuff.&lt;br /&gt;&lt;br /&gt;So you might ask, &quot;Well what's the market average?&quot; and my answer to that is, &quot;Awful for graphics.&quot; I can't even believe what some people use still for their work. I get this feeling that you're assuming and underestimating the end-user's stubbornness with computer technology. We can be happy that our GPUs are good enough to handle it, but most people don't even care or don't know what they're dealing with.&lt;br /&gt;&lt;br /&gt;It's awful!!! It's REALLY AWFUL. Just saying :D&lt;/p&gt;
</description>
</item>
<item><title>Tottes hideout</title> 
		             <dc:creator>Totte</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 05 Dec 2012 04:22:14 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=6886</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=6886</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Fri, 13 Nov 2009 16:02:18 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;OK, I also want a thread to post stupid things in ;-)&lt;br /&gt;I've been toying with a filter I call &lt;b&gt;painted on concrete&lt;/b&gt;,&lt;br /&gt;Its is looking pretty good now, even with the life saver.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Fri, 13 Nov 2009 16:09:24 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And this one&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Fri, 13 Nov 2009 16:11:49 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And with some decay&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sat, 14 Nov 2009 08:32:17 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;so, you wanted a home of your own, eh? nice :)&lt;br /&gt;&lt;br /&gt;that first one, with a little tweaking, could also pass as a 'foam' filter, which is actually a good idea.&lt;br /&gt;&lt;br /&gt;the 2nd and 3rd are harder to judge as there is no original for a reference point.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Sat, 14 Nov 2009 09:13:39 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah , I tried to get that look of concrete with wear and badly speckeld &lt;br /&gt;I will work on making the image to give it a more painted look&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 15 Nov 2009 11:29:52 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;on your first pic, were you going for a raised look on the concrete or a flatter, 'painted on' look? you said painted earlier, but i could also see a bit of a raised look and wondered.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Sun, 15 Nov 2009 11:44:41 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I saw a painting on a concrete wall and first tried to mimic the concrete structure, which consist of three elements.&lt;br /&gt;(1) Concrete rough structure&lt;br /&gt;(2) Marks from the rough speckle done by some construction worker to remove holes and gaps&lt;br /&gt;(3) Other irregularities&lt;br /&gt;&lt;br /&gt;Then I just added an image over it. Now, I'm working on making the image to get a &quot;painted look&quot;, I got some ideas here to bleed colors and also spot a little with random color from the picture itself.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sun, 15 Nov 2009 11:53:24 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;ah, ok. well, again, the first pic is the best of the three, but that could be from having the original reference picture of the life preserver. we all know what that looks like. #2 and #3, not so much, but that's a tricky one because you're adding an underlying texture to your photo. try messing around with elevation gradients (if you arent already) and try using thresholds as a blend component (carl does those really well). i've done similar effects to images but i'm not quite sure what i used. you can always make the filter a surface type and add the texture through the height control. that will tend to give it that 'underlying' effect. you might even try reversing it, using your texture as the surface and the image as the height, but i think that might screw it up. still, it might fool ya.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Sun, 15 Nov 2009 11:57:59 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;So, this one is a little better ;-)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Sun, 15 Nov 2009 11:58:28 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And this, now I need to work on lighting ..&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Sun, 15 Nov 2009 12:07:38 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I dont know if using mona lisa is OK, but this is how she would look if Da Vinci would have painted her on the wall of a subway tunnel.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Mon, 16 Nov 2009 08:19:33 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Now it starts to look like London Underground art or Stockholm subway art ;-)&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Mon, 16 Nov 2009 13:50:40 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;does it fade that much, as in the last one with the life preserver? mind you, i'm asking because i flat out dont know. i know there are many different kinds of paint. i could easily see some bleeding into the concrete like you've got it, but i would also think that some would be thicker and would blend/bleed in so much. is there an opacity slider to alter it for that?&lt;br /&gt;&lt;br /&gt;and, btw, i do think your concrete is looking good :)&lt;br /&gt;&lt;br /&gt;it also occurs to me that you might could do something along the lines of simulating sidewalk chalk paintings. that would be cool :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Mon, 16 Nov 2009 14:37:19 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I've made it so that you can set the blend mode this one is soft light, so you can get pretty different blends on top of the concrete, and you can also set the alpha of the image. he concrete came out really good, and this is still a FF1 filter, I got the random look pretty nice.&lt;br /&gt;&lt;br /&gt;And the sidewalk, nice idea, I got another idea from that. This one is a little more &quot;graffiti-style&quot;.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Mon, 16 Nov 2009 14:50:04 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And this one uses a simple frame to threshold the picture to the concrete, making it look like those sidewalk paintings.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Mon, 16 Nov 2009 15:33:25 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And a graffiti style but worn out.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Tue, 17 Nov 2009 07:25:29 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;stumbled on your secret hideout :D looking interesting, especially the last one.  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Tue, 17 Nov 2009 07:48:07 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Lock and load, &quot;Who's there?&quot; ah, just Carl. come on in...&lt;br /&gt;&lt;br /&gt;I've posted the filter today, lots of possibilities to do weird things. Just have a yellow/Black warning stripe painted on concrete gives you some nice old missile site feelings.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Tue, 17 Nov 2009 13:38:52 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;that middle of the last group of three is really good!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Wed, 18 Nov 2009 01:06:03 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Nice warn look :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Tue, 24 Nov 2009 09:23:48 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Was so inspired by Constantin Malkovs Viking Shields, so I had to make a kite shield filter.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Tue, 24 Nov 2009 09:26:14 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and this...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Tue, 24 Nov 2009 09:29:49 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And the one user by the &lt;b&gt;Knights of FilterForge&lt;/b&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Tue, 24 Nov 2009 09:41:09 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;the knights of filter forge... i like that :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Tue, 24 Nov 2009 13:57:43 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Added some dirt and scratches, this is looking nice ;-)&lt;br /&gt;&lt;b&gt;&lt;i&gt;We are the Knight of Filter Forge, convert or die! &lt;/i&gt;&lt;/b&gt; :D  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Wed, 25 Nov 2009 12:12:26 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I just cannot decide which is best, the wide or the small frame/rim, so what do you say?&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Wed, 25 Nov 2009 12:12:41 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;and a maller version.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Carl&lt;/b&gt;, &lt;em&gt;Wed, 25 Nov 2009 23:06:23 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;well my vote is for the wider ;) looks good :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Thu, 26 Nov 2009 00:38:40 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Carl, thanks.&lt;br /&gt;&lt;br /&gt;That was my impression also, but I had to try to narrow it down. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Thu, 26 Nov 2009 02:44:53 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;A new idea ;-)&lt;br /&gt;Will move this filter to FF2 beta I think.&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 26 Nov 2009 08:09:50 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;totte,&lt;br /&gt;&lt;br /&gt;how about just making the border size on the shield optional?&lt;br /&gt;&lt;br /&gt;and, now you've gone and stolen my idea (which i stole from you ;) ). based on seeing your shields, i had had the thought too of, 'how about some swords to go with those shields?' lol. mine didnt get nearly as far as yours, though. very nice! i like it. and there's a whole wide range of possibilities there.&lt;br /&gt;&lt;br /&gt;yes, move the swords/knives to FF2. you'll find it much easier to construct objects like that.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Thu, 26 Nov 2009 08:42:54 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;The reason for a &quot;static border&quot; is that so many things are related to that, and we dont have any way to set some of those inputs from anything else than controls or static. For example offsets that needs to be different depending on border size (the bolts).&lt;br /&gt;&lt;br /&gt;And yes, I'll think I'll move the swords and daggers over, but it was fun doing it in FF1, &lt;b&gt;much of a challenge it was&lt;/b&gt; (Yodaspeak), and no, not working on a light-sabre, yet,,,&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Redcap&lt;/b&gt;, &lt;em&gt;Thu, 26 Nov 2009 12:07:06 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I like the shields, but there is an obvious jog where the top portion and the curved portion meet. If it helps this might help fix the shape a little bit.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/filters/3414.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/3414.html&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Thu, 26 Nov 2009 12:42:03 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;@ Redcap: I use that one (or something similar), and the top part is just the bar, the vertical part of the frame is all one part (a scalelike figure), that I threshold out, so the jag if from that threshold operation.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Thu, 26 Nov 2009 14:44:12 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Got this one working well now also.&lt;br /&gt;FF makes other potential addictions very manageable ;-)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Thu, 26 Nov 2009 14:51:37 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;And this one, no bark and slightly square shaped logs.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 27 Nov 2009 13:46:31 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;oh cool, log cabin logs.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Fri, 27 Nov 2009 14:02:00 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thx Craig, &lt;br /&gt;I've uploaded the filter, will be visible on monday or so. I really like those, and as my first filter I made was a log wall, and my first filter to get a HU was that log wall, I though taking a log wall t the next level was kind a natural path to follow.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Sun, 29 Nov 2009 07:53:15 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I did some changes to the frame rust on the kite shields...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Tue, 15 Dec 2009 07:20:29 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This rope one looks nice when rendered on a cylinder ;-)&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.filterforge.com/filters/8014.html' target='_blank' rel='nofollow'&gt;http://www.filterforge.com/filters/8014.html&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Fri, 05 Feb 2010 10:51:03 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I wont be easy to reach for the next week or so, as some overambitious contract worker with an excavator succeeded on cutting a &quot;war proof&quot; 1500 pair phone cable in the area, that was inside a think reinforced concrete casing, clearly marked &quot;cable&quot;, rendering my internet connection to my mail and webservers dead, along with another 1000 phones and network connections.&lt;br /&gt;&lt;br /&gt;Got a temporary solution from my ISP with a wireless Internet-connection so I can get out on the net, but mail and web wont be online until earliest next friday afternoon, have already been cut off for over 48 hours.&lt;br /&gt;&lt;br /&gt;So, to cheer me up I've been playing with FF, finding that FF2 really brings new life to many old filters.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 05 Feb 2010 14:23:51 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;heh... when they put a new sewer line in down my road they must have cut phone and other lines like once every four hours. it was painful.&lt;br /&gt;&lt;br /&gt;and yes, FF2 does put new life in older filters. that's exactly what i've been doing quite a bit of lately, also. looks good. it's got more of a 3d quality to it now :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Wed, 10 Mar 2010 13:29:39 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Been playing with FF again. This one was made using FF2, but I realized I didn't use any FF2 specific things, so I thought I might convert it to FF1. Stairways to heaven anyone?&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Thu, 11 Mar 2010 03:06:39 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I did it ;-)&lt;br /&gt;A little XML fiddling and thx to FFs crashlog that so nicely says whats wrong with the filter, made it easy to iron out the last missed changes in the XML to port this one to FF1. Uploaded for everyones amusement ;-)&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Fri, 09 Apr 2010 03:51:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This one was rejected due with the following info:&lt;br /&gt;&quot;Unfortunately, we cannot accept the filter fur fever you have submitted to the Filter Library. It takes too long to render. Try to optimize it for speed and resubmit it.&quot;&lt;br /&gt;&lt;br /&gt;I hope the new bomber in beta 3 will fix that.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Fri, 09 Apr 2010 03:52:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;But as I got an email asking for this filter, here it is anyway for you to play with.&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ronjonnie&lt;/b&gt;, &lt;em&gt;Fri, 09 Apr 2010 05:53:57 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Mornin Everyone,&lt;br /&gt;&lt;br /&gt;Yeah, a cool filter Totte.  I will have to check it out later, had to force quit my computer as it locked up tight during processing, I think it must need some serious adjusting. :( &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Have a GREAT day!&lt;/b&gt; :) &lt;br /&gt;&lt;br /&gt;Ron&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Fri, 09 Apr 2010 06:03:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Works well on my 16-cores, uses all cores 100% ;-)&lt;br /&gt;&lt;br /&gt;I know it is my five chained density 3-5 bombers that causes the slowness...&lt;br /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Fri, 09 Apr 2010 07:41:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Totte wrote:&lt;/b&gt;&lt;br /&gt;I know it is my five chained density 3-5 bombers that causes the slowness...&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;yup, that might do it ;)&lt;br /&gt;&lt;br /&gt;nice fur! :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;ronjonnie&lt;/b&gt;, &lt;em&gt;Fri, 09 Apr 2010 13:48:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hey Totte, &lt;br /&gt;&lt;br /&gt;I installed it on my work computer @ the office: Shuttle xXPC Windows Vista Intel&amp;#174; Core&amp;#153; 2CPU 6400@2.13 Hz2.13GHz 4.00GB Ram 32Bit.  It took 3.25sec. to process 1st. render on monitor, but NO preview in 1st. small window. I let it run to see how long it would take for all the presets to load up. I had to quit after 50 minutes with only 4 presets shown, it was still cooking..&lt;br /&gt;&lt;br /&gt;Bottom line = &lt;b&gt;a very cool filter&lt;/b&gt;, &lt;br /&gt;&lt;b&gt;just needs a TURBO BOOST.&lt;/b&gt;&lt;br /&gt;Maybe the F/F team can help with that one?&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Have a good evening.&lt;/b&gt; :) &lt;br /&gt;&lt;br /&gt;Ron&lt;/p&gt;
</description>
</item>
<item><title>Please anyone with Windows 7 have tried a MacOS X emulator that works?</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Mon, 03 Dec 2012 15:26:43 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10680</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10680</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 06:20:47 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hello, &lt;br /&gt;&lt;br /&gt;I have seen that are some interesting artistic and design art software applications that are very good for MacOS but the problem is that they ARE NOT available for Windows 7 and according to the developers, they do not have any plan to make them available to Windows soon.&lt;br /&gt;&lt;br /&gt;So I have been searching for a MacOS X (10.5) emulator or virtual machine for Windows so I could run MacOS software in my windows without having to buy a Mac computer, but is difficult to find information about it.&lt;br /&gt;&lt;br /&gt;I have found lots of information of the &quot;reverse&quot;, I mean to be able to run windows virtual machine in MacOS, but not run MacOS on Windows. &lt;br /&gt;&lt;br /&gt;I know is possible to do it but do not know how to do it.&lt;br /&gt;&lt;br /&gt;So I am asking if anyone have already tried it and that it works well.&lt;br /&gt;&lt;br /&gt;I am ONLY going to use it for just 2 or 3 software that needs to be run on MacOS and nothing else.&lt;br /&gt;&lt;br /&gt;Thanks very much for any help&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 06:35:51 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well I will name some basics but I will not talk about it here since its a very grey area...So no links supplied as well...Also when dealing with Osx running on an emulator you are getting into violating Apples License...With that in mind there is....&lt;br /&gt;&lt;br /&gt;PEARPC...Which is a PPC emulator...Which can run OSX(ppc)..Pather and Linux ppc flavors.....The emulator is slow but I have not tested it in many years....&lt;br /&gt;&lt;br /&gt;Then of course there is the Hackintosh which can be run on x86 hardware and inside of emulators......Its not for the faint at heart to set up and some of the hardware in the computer may not function since its unsupported hardware and may be a pain in the rear to find drivers/kexts for......&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 06:44:56 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:D Get a Mac! :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;JesusSheep&lt;/b&gt;, &lt;em&gt;Fri, 30 Nov 2012 15:32:02 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Oracle Vbox.&lt;br /&gt;OS Lepeard.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 03 Dec 2012 03:27:33 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;FOR CFandM and JesusSheep&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Thanks very much CFandM and JesusSheep for the information and suggestion, I will take a look at it and see what can be done with this.&lt;br /&gt;&lt;br /&gt;I have just seen that MacOS X Mountain Lion &lt;a href='http://www.apple.com/osx/' target='_blank' rel='nofollow'&gt;ONLY costs $19.95 ??? &lt;/a&gt;:?: &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase&lt;br /&gt;&lt;br /&gt; :D  Get a Mac! :D &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Of course, this can be a much better way and more compatible and faster  :D BUT the little and slightly problem is the PRICE of the expensive Mac computers (3000$ to 4500$ for a MacPro), unless you buy a MacMini for around 500$ or 600$&lt;br /&gt;&lt;br /&gt;Although it seems according to the information and texts I have seen, that is much easier to emulate and have a Windows inside a Mac than to have a Mac inside a Windows, so it could be better to buy a Mac and then install Windows and have both  8), but as now I already have a PC with Windows, and the equivalent and equal power and speed in a Mac would be more expensive (about 2000-2500$) than what I can pay now.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;RENT A MAC INSTEAD&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I have found a possibly interesting solution to be able to use a Mac computer just ocassionally and much cheaper than buying one (in the short period).&lt;br /&gt;&lt;br /&gt;This is a service that is called &lt;a href='http://www.macincloud.com/' target='_blank' rel='nofollow'&gt;Mac in Cloud&lt;/a&gt; that lets you rent a mac computer for you and be able to install the software you need to work with.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;voldemort&lt;/b&gt;, &lt;em&gt;Mon, 03 Dec 2012 15:26:43 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;VMware --virtual machine type bsd 64 bit&lt;br /&gt;boot loader efi&lt;br /&gt;There are specific Hard drive settings as well but there are quite a few examples on the internet of people getting even the latest builds of OS X running on vmware&lt;/p&gt;
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<item><title>Would you like to buy this &quot;cheap&quot; $8 million luxury iPad 2 ??</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Sun, 25 Nov 2012 00:44:09 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9510</link> 
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		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 16 Feb 2012 10:03:57 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I will surely and absolutely NOT  :D  even if I had that amount of money and more to spend&lt;br /&gt;&lt;br /&gt;Please see the news here&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.tecca.com/news/2011/11/01/gold-dinosaur-ipad-stuart-hughes/' target='_blank' rel='nofollow'&gt;http://www.tecca.com/news/2011/11/01/...rt-hughes/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 16 Feb 2012 14:36:22 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah, it's got diamonds, and dino bones, and it's shiny and colorfull.... but.... &lt;a href='http://www.youtube.com/watch?v=USiaeXzYkOE' target='_blank' rel='nofollow'&gt;Will it blend&lt;/a&gt;?  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 24 Nov 2012 19:40:48 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;would you like this for for Christmas?  ;)  :D  :D&lt;br /&gt;&lt;br /&gt;Not me  &lt;br /&gt;&lt;br /&gt;I would never buy, want or have something like this, I think is ridiculous silly to spend that amount of money in THIS.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mongoose King&lt;/b&gt;, &lt;em&gt;Sun, 25 Nov 2012 00:44:09 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is a message from the rich people of the world, it's saying 'Tax us more, we are morons who throw money down the drain, tax it all from us now, 99% tax rate for billionaires'.&lt;/p&gt;
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<item><title>Tech Porn - WARNING - Be aware - Live Nude computers here inside</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 24 Nov 2012 20:57:44 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10662</link> 
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&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 24 Nov 2012 20:57:44 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;You alreay know &quot;normal&quot; human porn, but do you know &quot;Tech Porn&quot;?  ;)  :D &lt;br /&gt;&lt;br /&gt;Do you like and get excited to the the insides of electronic and computer inside and what is behind the outer box?&lt;br /&gt;&lt;br /&gt;I do not mean &quot;sexual&quot; excited, just excited, although CAN be sexual too if you are like Bender, the robot  ;)  :D &lt;br /&gt;&lt;br /&gt;&lt;img src='http://1.bp.blogspot.com/_pNqu3oFxeWE/S2jdQ3ZPoiI/AAAAAAAAAHA/Uqg0A1L4g3I/s320/4732a2792b84b4ebb39ef69048af626a_0_576x576_bender-y-el-playbot.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_997365742' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Here a giant CT Scanner without the cover and showing all his intimacy  ;)  :D &lt;br /&gt;&lt;br /&gt;&lt;img src='http://farm9.staticflickr.com/8162/7321667840_d14f02db06_b.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_782158529' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Here is a computer that is in topless&lt;br /&gt;&lt;br /&gt;&lt;img src='http://upload.wikimedia.org/wikipedia/commons/f/fe/Corona_modding_01.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_240092505' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Here is another exhibicionist computer showing it´s insides&lt;br /&gt;&lt;br /&gt;&lt;img src='http://techpaul.files.wordpress.com/2010/01/inside_computer_thumb.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1284516773' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;-------------------------------------------&lt;br /&gt;-------------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;b&gt;LIVE NUDE HARD DRIVE WORKING NAKED&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=rkkr9RcQa7U&amp;feature=share&amp;list=PLB8252F0CEF8BEB77' target='_blank' rel='nofollow'&gt;Inside a Harddrive&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;NAKED COMPUTER VIDEO&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=CXWxiADToR0' target='_blank' rel='nofollow'&gt;A woman shows the inside of a computer&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;LIVE STRIP TEASE VIDEO OF A iPHONE&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;You Tube video &lt;a href='http://www.youtube.com/watch?v=mPhciMud0MM' target='_blank' rel='nofollow'&gt;The iphone gets naked and shows it´s inside&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;-------------------------------------------&lt;br /&gt;-------------------------------------------&lt;br /&gt;&lt;br /&gt;Here you can see a Toshiba HD-DVD in topless  :D &lt;br /&gt;&lt;br /&gt; &lt;a href='http://www.engadget.com/2006/04/16/toshiba-hd-a1-hd-dvd-player-goes-topless/' target='_blank' rel='nofollow'&gt;Toshiba HD-A1 HD DVD player goes topless&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;-------------------------------------------&lt;br /&gt;-------------------------------------------&lt;br /&gt;&lt;br /&gt;Here the Nintendo Wii console takes out it´s &quot;clothes&quot; and is exposed naked  :D &lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.maximumpc.com/article/news/wii_u_teardown_exposes_consoles_naked_bits322' target='_blank' rel='nofollow'&gt;Naked Nintendo Wii&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;-------------------------------------------&lt;br /&gt;-------------------------------------------&lt;br /&gt;&lt;br /&gt;And here is a strip tease of the Nintendo Wii U console&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.pcper.com/reviews/General-Tech/Nintendo-Wii-U-Teardown-Photos-and-Video' target='_blank' rel='nofollow'&gt;Nintendo Wii U Teardown - Photos and Video&lt;/a&gt;&lt;/p&gt;
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<item><title>Have anyone here used the Mandelbulber software ? Spectacular results</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 24 Nov 2012 19:39:25 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=9103</link> 
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&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 16 Nov 2011 16:14:42 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is what seems to be the official website&lt;br /&gt;&lt;br /&gt;&lt;a href='http://sites.google.com/site/mandelbulber/' target='_blank' rel='nofollow'&gt;http://sites.google.com/site/mandelbulber/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Please, Have anyone here used the Mandelbulber software ?&lt;br /&gt;&lt;br /&gt;Also is known as Mandelbulb 3D or Mandelcube &lt;br /&gt;&lt;br /&gt;Or also the Mandelbox software as seen here&lt;br /&gt;&lt;br /&gt;&lt;a href='http://sites.google.com/site/mandelbox/what-is-a-mandelbox' target='_blank' rel='nofollow'&gt;http://sites.google.com/site/mandelbo...-mandelbox&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://terforpova.deviantart.com/art/Menger-sponge-city-168624288?q=sort%3Atime+gallery%3Aterforpova&amp;qo=18' target='_blank' rel='nofollow'&gt;example image in this link&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;and this one here&lt;br /&gt;&lt;img src='http://behance.vo.llnwd.net/profiles5/140600/projects/574335/fc5257a32468dfcfe0cb1fd55107d0e2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1272717412' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;it really can make some really stunning, eye popping, jaw droping and awesome results if used right as can be seen here :eek:&lt;br /&gt;&lt;br /&gt;BE AWARE - be prepared to be astonished and breathless :eek: :D  &lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?NR=1&amp;v=Yb5MRbgNKSk' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?NR=1&amp;v=Yb5MRbgNKSk&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=3FoupqgbDkk' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=3FoupqgbDkk&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=bO9ugnn8DbE' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=bO9ugnn8DbE&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=ZNIUoXP4YeI' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=ZNIUoXP4YeI&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=k3z52xxEnU4' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=k3z52xxEnU4&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=jYsbFreUMkg' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=jYsbFreUMkg&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=1-YAKUbOmec' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=1-YAKUbOmec&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=36OWpnf-QfI' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=36OWpnf-QfI&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=FAsX1uesdSo' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=FAsX1uesdSo&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=Aco-tFj6ZXU' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=Aco-tFj6ZXU&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sphinx.&lt;/b&gt;, &lt;em&gt;Thu, 17 Nov 2011 02:43:36 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yep :) I actually implemented it in Lua for Filter Forge, but it is dead slow and I'm battling scripting bugs  :cry:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 24 Feb 2012 14:49:30 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Please see this very interesting website&lt;br /&gt;&lt;br /&gt;www.subblue.com&lt;br /&gt;&lt;br /&gt;There are different parts, one is this&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.subblue.com/blog/2011/3/5/fractal_lab' target='_blank' rel='nofollow'&gt;http://www.subblue.com/blog/2011/3/5/fractal_lab&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Sphinx wrote:&lt;br /&gt;&lt;br /&gt;Yep  :)  I actually implemented it in Lua for Filter Forge, but it is dead slow and I'm battling scripting bugs&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Have you implemented it inside Filter Forge as a filter ?????  :eek:  :eek:  :eek: &lt;br /&gt;&lt;br /&gt; &lt;b&gt;but it is dead slow&lt;/b&gt;  :D  :D  Of course because many of this kind of fractal software depend very much on the GPU to have a good speed, and as you know FF does not have any GPU acceleration.&lt;br /&gt;&lt;br /&gt;&lt;a href='http://moi3d.com/forum/lmessages.php?webtag=MOI&amp;msg=4094.1' target='_blank' rel='nofollow'&gt;http://moi3d.com/forum/lmessages.php?...msg=4094.1&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;br /&gt;&lt;br /&gt;The more power your GPU has, the the better/faster a final image can be rendered. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ramlyn&lt;/b&gt;, &lt;em&gt;Mon, 27 Feb 2012 20:18:21 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Oh! Very interesting.&lt;br /&gt;Does it require a particular graphic card to work well?&lt;br /&gt;&lt;br /&gt;( P.S. : Small program. Only 8.9 kb. I thought it was at least like FF )&lt;br /&gt;&lt;br /&gt;Wow...  some views are really spectacular!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 28 Feb 2012 00:22:23 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Have any of you seen the stunning and amazing examples shown here ?  :eek: &lt;br /&gt;&lt;a href='http://sites.google.com/site/mandelbulber/example-settings' target='_blank' rel='nofollow'&gt;http://sites.google.com/site/mandelbu...e-settings&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;But this examples are in low resolution and small, Please take a look at this high resolution and lovely and beautiful examples of STILL images I have found and be amazed of what can be done ---&amp;gt; &lt;a href='http://www.forocoches.com/foro/showthread.php?t=2101134' target='_blank' rel='nofollow'&gt;http://www.forocoches.com/foro/showth...?t=2101134&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;TURN ON THE HIGH QUALITY SETTING ON VIDEO AND FULL SCREEN&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Even knowing what can be made, I am still breathless and speechless looking at this jaw dropping beauty that some are able to make with the very high quality and SO MUCH DETAIL and that metallic look  ---&amp;gt; &lt;a href='http://www.youtube.com/watch?v=Yb5MRbgNKSk&amp;feature=fvwrel' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=Yb5MRb...ure=fvwrel&lt;/a&gt;  :eek: &lt;br /&gt;&lt;br /&gt;If the one above was really beautiful, wait until you see this and you you will drowned in fractal beauty and excellence ---&amp;gt; &lt;a href='http://www.youtube.com/watch?v=3FoupqgbDkk&amp;feature=related' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=3Foupq...re=related&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;I already know that fractal are infinite and have lots of detail when traveling inside, BUT with Mandelbulber this has reached to really very high heights !!! Amazing how infinite and huge details can be in a very tiny part of a tiny portion of a fractal as you can see in this video ----&amp;gt; &lt;a href='http://www.youtube.com/watch?v=mMLOBkJltIw&amp;feature=related' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=mMLOBk...re=related&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt; Ramlyn wrote:&lt;br /&gt;&lt;br /&gt;Small program. Only 8.9 kb.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Only 8,9 KB ???  :?:  I think you have downloaded another thing. The Mandelbulber software has in the latest 1.11 &lt;b&gt;9.4 MB&lt;/b&gt; in the 32 bit version and&lt;b&gt; 11.2 MB&lt;/b&gt; in the 64 bit version of Windows as you can see here&lt;br /&gt;&lt;br /&gt;&lt;a href='http://sourceforge.net/projects/mandelbulber/files/' target='_blank' rel='nofollow'&gt;http://sourceforge.net/projects/mandelbulber/files/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt; Ramlyn wrote:&lt;br /&gt;Does it require a particular graphic card to work well? &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I do not think so if you mean if it must be a Nvidia for CUDA or AMD Radeon, because it seems that the GPU acceleration is based on the OpenCL (don´t confuse with OpenGL) as you can see in this forum --&amp;gt; &lt;a href='http://www.fractalforums.com/index.php?action=printpage;topic=8843.0' target='_blank' rel='nofollow'&gt;http://www.fractalforums.com/index.ph...pic=8843.0&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;OR examples in this forum with CPU vs GPU &lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.fractalforums.com/mandelbulber/mandelbulber-1-11/15/?PHPSESSID1=' target='_blank' rel='nofollow'&gt;http://www.fractalforums.com/mandelbu...HPSESSID1=&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;If you mean the quality and speed of the software , please this quote I have put above&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;The more power your GPU has, the better/faster a final image can be rendered.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;___________________________________________________&lt;br /&gt;&lt;br /&gt;The problem I see is that as many software, this needs LOTS of things to learn (which means a lot of time too), and you will have to see HOW to use all the MANY options and settings available in the Mandelbulber software as you can see below in the GUI interface, luckily you do not need to be a expert in mathematics as you can copy the formulaes given.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sphinx.&lt;/b&gt;, &lt;em&gt;Tue, 28 Feb 2012 10:05:21 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;a href='http://filterforge.com/forum/read.php?FID=5&amp;TID=7503&amp;MID=85386' target='_blank' rel='nofollow'&gt;clickedy click&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 28 Feb 2012 11:07:14 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks very much for the link, Sphinx, is VERY interesting !!!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Tue, 28 Feb 2012 16:44:02 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Have a look at &lt;a href='http://mandelwerk.com/' target='_blank' rel='nofollow'&gt;The world's largest Mandelbulb render&lt;/a&gt;.  It's over 3.3 GIGA pixels big!!!&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 16 May 2012 16:03:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;a video I have just seen made by the genius artist of Subblue&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.subblue.com/blog/2011/12/18/music_box' target='_blank' rel='nofollow'&gt;http://www.subblue.com/blog/2011/12/18/music_box&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;and also this fractal beautiful temple animation also by Subblue &lt;br /&gt;&lt;br /&gt;&lt;a href='http://vimeo.com/41558647' target='_blank' rel='nofollow'&gt;http://vimeo.com/41558647&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 24 Nov 2012 19:39:25 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Found this other video that is beautiful how a Menger Sponge con be totally much diiferent using Mandelbulber &lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=IaUT6S6wW4g&amp;feature=related' target='_blank' rel='nofollow'&gt;Modified Menger Sponge&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;And then this amazing and stunning virtual trip to the inside of a &lt;b&gt;MEGA GIANT Menger Sponger LEVEL 14 !!!!!&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Level 6 has 64 Million (if I am not wrong) so imagine how many thousand of millions have a level 14!!!&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=d-dI_pu_Z0g&amp;feature=related' target='_blank' rel='nofollow'&gt;Trip inside a 3D fractal (Menger Sponge level 14)&lt;/a&gt;&lt;/p&gt;
</description>
</item>
<item><title>Renderosity Holiday Contest</title> 
		             <dc:creator>xirja</dc:creator> 
		             <category></category> 
		             <pubDate>Fri, 23 Nov 2012 15:46:53 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10654</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10654</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Thu, 22 Nov 2012 11:48:03 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Saw this today:&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.renderosity.com/renderosity-holiday-contest-cms-15916' target='_blank' rel='nofollow'&gt;http://www.renderosity.com/renderosit...-cms-15916&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Any idea what the details of the categories are?  I couldn't see any info without a secure login page.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Thu, 22 Nov 2012 11:53:35 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;3D&lt;br /&gt;&lt;br /&gt;Animation&lt;br /&gt;&lt;br /&gt;2D&lt;br /&gt;&lt;br /&gt;Photography&lt;br /&gt;&lt;br /&gt;Writing&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;xirja&lt;/b&gt;, &lt;em&gt;Fri, 23 Nov 2012 12:58:36 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;ok, but then there is a link from each one of those categories to a more detailed description of what each category should be?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Totte&lt;/b&gt;, &lt;em&gt;Fri, 23 Nov 2012 15:46:53 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Those descriptions are pages long....&lt;/p&gt;
</description>
</item>
<item><title>Thousands of clean jokes, funny pictures, cartoons, computer humor...</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Tue, 20 Nov 2012 23:25:51 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10652</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10652</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Tue, 20 Nov 2012 23:25:51 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have just found this website and I think is funny and curious&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.ahajokes.com/' target='_blank' rel='nofollow'&gt;www.ahajokes.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;and here is the part in this website about &lt;a href='http://www.ahajokes.com/computer_jokes.html' target='_blank' rel='nofollow'&gt;computer jokes&lt;/a&gt;&lt;/p&gt;
</description>
</item>
<item><title>Bejeweled HTML5 (Awesome free game)</title> 
		             <dc:creator>uberzev</dc:creator> 
		             <category></category> 
		             <pubDate>Sun, 18 Nov 2012 15:38:17 -0500</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10452</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10452</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Thu, 13 Sep 2012 02:32:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;&lt;a href='http://bejeweled.popcap.com/html5/0.9.12.9490/html5/Bejeweled.html' target='_blank' rel='nofollow'&gt;Clicky!&lt;/a&gt;&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Can you beat my classic mode record?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 13 Sep 2012 02:41:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I can with photoshop  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 13 Sep 2012 05:04:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Uber, what have you done?!&lt;br /&gt;&lt;br /&gt;Can't.....       Stop....         Playing!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Have to admit, after 5 hours playin, the music does get a bit repetitive  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Thu, 13 Sep 2012 05:10:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah the music is awesome for the first hour and half.  After that I had to switch to Pandora. :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 13 Sep 2012 15:56:04 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Not to brag or anything, but here's me at the very start of level 14 with 840,050 points.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 13 Sep 2012 16:18:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:(   Game over...  :( &lt;br /&gt;&lt;br /&gt;Was so close to ending level 15, and then messed it up.&lt;br /&gt;Final score is 1,280,030 8) &lt;br /&gt;&lt;br /&gt;Now, what's that Pandora you speak of? :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Thu, 13 Sep 2012 17:54:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Nooooo.  You must have shopped your score.  :cry: &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Pandora?  Free streaming music...&lt;br /&gt;&lt;a href='http://www.pandora.com/' target='_blank' rel='nofollow'&gt;http://www.pandora.com/&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 13 Sep 2012 18:07:55 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I was actually dissapointed that I didn't need to shop the score... Sucked all the fun out of it  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Thu, 13 Sep 2012 21:52:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Level 14, Brain turned to mush...&lt;br /&gt;&lt;br /&gt;&lt;br /&gt; :cry:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Fri, 14 Sep 2012 11:16:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I don't know what your strategy is, but here's a breakdown of mine:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;93%&lt;/b&gt; Pure luck and hoping for crazy combos&lt;br /&gt;&lt;b&gt;5%&lt;/b&gt; Clicking the thing closest to my mouse&lt;br /&gt;&lt;b&gt;2%&lt;/b&gt; saving rotating cubes (Hypercubes) for as long as possible.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I'm having alot of trouble with the luck part of the strategy. :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Wed, 03 Oct 2012 04:17:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;:devil: &lt;br /&gt;&lt;br /&gt;Focused most of my attention on hypercubes.  I always feel clever when I set one up a few moves in advance.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Sat, 13 Oct 2012 15:08:12 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;hehe, you guys are too good. i only got 779,690 or something close to that. at one point i had 3 hypercubes but two got blown up before i could use them. at 1.7 mil, uber, i had to look at your time playing... 111:04... not as low as i would have thought :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sun, 14 Oct 2012 03:39:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;NOOOOOOOOO!  :D &lt;br /&gt;Great, now I have to start playing again. Let's hope I get beginners luck since it's been a while  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;firionicable&lt;/b&gt;, &lt;em&gt;Tue, 16 Oct 2012 00:01:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I only got close to 800,000. For the meantime, that will be my goal.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Cierra&lt;/b&gt;, &lt;em&gt;Tue, 16 Oct 2012 07:15:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I've got you all beat. :-) I am totally addicted to Bejeweled and am now at level 96. I took a screen shot in February when I got 6,174,990, and just now took one of my records, which shows my highest at 8,380,700.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 17 Oct 2012 05:17:53 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yeah, cierracat, but can you do it in under 200 mintes  :-p &lt;br /&gt;&lt;br /&gt;I think this is a good time to say that without a memory editor or photoshop, there's NO WAY IN HELL I'm going to get close to your scores  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sat, 27 Oct 2012 05:26:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Still better than Morgantao :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Tsu Dho Nimh&lt;/b&gt;, &lt;em&gt;Sun, 18 Nov 2012 15:38:17 -0500&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Damn you uberzev!  &lt;br /&gt;&lt;br /&gt;I could be updating my status on Facebook, but noooo, you had to mention Bejeweled!&lt;/p&gt;
</description>
</item>
<item><title>Extracting multiple zip files from different multiple folders at once</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 31 Oct 2012 21:58:00 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10602</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10602</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 17 Oct 2012 03:46:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Sorry, this is for WINDOWS only, I do not know if there is something similar for MAC&lt;br /&gt;&lt;br /&gt;Hello, I have now got lots of zip files that are stored in multiple different folders (about 80 folders) and so I did not want to have to open each folder and then unzip the files, delete the zip file once unziped, and then go to the next folder. &lt;br /&gt;&lt;br /&gt;Searching for this I got an excellent and amazing software utility that works really well and does ALL this very easily and all automatically and work perfectly for this topic, AND IS FREE!!&lt;br /&gt;&lt;br /&gt;It is called &lt;a href='http://www.extractnow.com/' target='_blank' rel='nofollow'&gt;ExtractNow&lt;/a&gt; and when installed it opens a small window where you can drag´n´drop a folder that can contain also subfloders with many zip files, then this will detect all the zip files and will extract them keeping the same folder that they are on, and if you want it can delete the original zip file.&lt;br /&gt;&lt;br /&gt;There are more options and ways of customizing this utility, and even you can modify the way the files are extracted and where to place them if you do not want to have them in the original folder.&lt;br /&gt;&lt;br /&gt;I wanted to make this thread to let you know about this as I think is very interesting and useful, and much timesaving and great thing to have if needed.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 17 Oct 2012 04:58:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thamls for the tip, SR  :) &lt;br /&gt;I have never had a situation where I need to extract many ZIP files in different folders and subfolders before, but you neve know...&lt;br /&gt;&lt;br /&gt;Better have a tool and not use it than needing it and not having it  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Andrew B.&lt;/b&gt;, &lt;em&gt;Wed, 17 Oct 2012 21:51:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Interesting. A few weeks ago I was looking for a program like this. The one I had would not run under Windows 7.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;firionicable&lt;/b&gt;, &lt;em&gt;Wed, 17 Oct 2012 23:31:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I didn't know there is such program. Is it free?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Thu, 18 Oct 2012 16:56:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Glad that this can be useful  :) &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;I didn't know there is such program. Is it free?&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I did not know it either but as I needed now I searched for something like this and after some time I found this excellent and perfect solution very easy to use and that is all automated, you ONLY have to drag and drop the folder containing all the folders that have the zip files, configure the output and clik on start and that is all &lt;br /&gt;&lt;br /&gt;&lt;b&gt;AND IT EVEN IS TOTALLY FREE TO USE!!!&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;This is why I wanted to put it here in the forum&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Andrew B.&lt;/b&gt;, &lt;em&gt;Sat, 27 Oct 2012 22:57:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I just read the description more closely. It looks like you have to drag every file into its interface to get it to work. You can't just point it at a root folder and it finds all zips in subfolders.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 28 Oct 2012 02:25:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Andrew B.&lt;br /&gt;&lt;br /&gt;It looks like you have to drag every file into its interface to get it to work. You can't just point it at a root folder and it finds all zips in subfolders. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Instead of pointing the software to the root folder, you can drag and drop the whole folder with the subfolders into the interface and it will find all the zip files inside all the subfolders.&lt;br /&gt;&lt;br /&gt;If you have many folders (or files) you can just put all them inside another folder and bring this folder to the interface and drop it there.&lt;br /&gt;&lt;br /&gt;Why would you want to point to a folder if you can drag and drop it and get the same result?  :?:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Andrew B.&lt;/b&gt;, &lt;em&gt;Sun, 28 Oct 2012 13:22:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks SpaceRay. If I can drag and drop a whole folder, and it finds subfolders, then that solves the problem. From the description I read, I got the impression I had to drag in every file.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 29 Oct 2012 03:33:20 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Andrew B.&lt;br /&gt;&lt;br /&gt;If I can drag and drop a whole folder, and it finds subfolders, then that solves the problem.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;THIS is the MAIN point of this great utility and what is really good and useful about it, as you CAN drop a folder full with many subfolders and it will find all the different ZIP files that may there and will UNZIP all of them KEEPING them in the same folders as they are OR you can customize it as you want, and you can decide to delete the original zip files when they have been unzipped to save space.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Andrew B.&lt;/b&gt;, &lt;em&gt;Wed, 31 Oct 2012 21:58:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yes, I have it set to delete the zip files. It knows enough not to delete a zip file if it failed to open. It also lists the failures on its interface.&lt;/p&gt;
</description>
</item>
<item><title>Need a good exorcist</title> 
		             <dc:creator>Morgantao</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 24 Oct 2012 03:20:42 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10310</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10310</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 15 Aug 2012 15:47:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;So, those of you who read the forums probably know I am having some computer problems.  What you don't know is that it's the least of my problems...  Here's a partial list from the last two weeks:&lt;br /&gt;&lt;br /&gt;1) My car battery died.&lt;br /&gt;2) Rear left blinker in my car works only now and then.&lt;br /&gt;3) After replacing the battery, it seems the coil is busted, or one of the spark plugs is missfiring.&lt;br /&gt;4) My dishwasher died.  A thecnitian replaced the main board, that fixed it for around 3 minutes, then it started acting up again.  Jury is still out as to what causes it.&lt;br /&gt;5) The air conditioner in my car blows nothing but hot air, which is not too useful when the temp inside the car reaches 160-195 degrees F (70-90 C).&lt;br /&gt;6) Air conditioner at home just pushes air around, not cooling.&lt;br /&gt;&lt;br /&gt; :evil:  :evil:  :evil:  :evil:  :evil:  :evil:  :evil:  :evil:  :evil:  :evil:&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 15 Aug 2012 16:08:21 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;WOW!! This is really BAD luck  :(  :( &lt;br /&gt;&lt;br /&gt;Do you have any enemy that wishes you the bad things ? &lt;br /&gt;&lt;br /&gt;I wish you the best from now on and that all this amount of bad things stops and you do not have more of this problems.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 15 Aug 2012 16:38:56 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;It's not like that usualy. Most of the time things actually work.&lt;br /&gt;&lt;br /&gt;But you know how it is, something breaks, and then everything else joins in on the fun  :D &lt;br /&gt;&lt;br /&gt;anyway, the car AC was fixed, and the the engine was tuned up (wasn't the coil this time).  It was cheaper than I expected.  The battery was more expensive than I thought, so it kinda balanced it  :D &lt;br /&gt;The blinker now seems to work as it should, after I messed around with the contacts of the bulb.  That was free  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 15 Aug 2012 17:39:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Glad to hear that you have been able to solve most of the things and finally it has turned some things right.&lt;br /&gt;&lt;br /&gt;Is true that sometimes something breaks, and others things unexpectedly also break at the same time&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 16 Aug 2012 02:45:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Oh, I forgot to add my cordless phone to the list.  For some reason it thought it's a jet engine the other day, and instead of a dial tone all it could do is make a super loud noise.  Unplugging it from the electricity for a minute seemed to make it work again  :|&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Thu, 16 Aug 2012 05:52:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Aww, lots of bad luck for you :-( I hope everything returns back to normal for you soon.&lt;br /&gt;&lt;br /&gt;Maybe there is something wrong with the electricity in your home?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Thu, 16 Aug 2012 15:22:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;While the electric company here is well know for it's ability to destroy computers and appliences for whole neighbourhoods, that doesn't explain the car trouble, or the problems my wife's cellphone started having today....&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Thu, 16 Aug 2012 18:54:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hi Morgan. It seems you are having the old &quot;troubles come in bunches&quot; attack. I get those too. I could have done without this years &quot;bunch&quot; myself. But it will get better.... or not.  LOL  My cars electric window motor in my car decided it didn't want to stay affixed to my door anymore last week, and so I took it in to get it fixed. When I got my car back the lock button didn't work. Good grief! LOL Lucky it was just the mechanic had forgotten to plug the lock wire back in. I'm still trying to get use to this new computer of mine too. I have decided I hate Windows 7. LOL  Hope things get better for you.  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 17 Aug 2012 00:13:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;If you have problems with the electricity company you could try to use some filter protection plugins in the wall sockets where you have the important appliances connected, and this way could reduce much the risk of destroying your domestic appliances and more specially your computer.&lt;br /&gt;&lt;br /&gt;If you can afford it I would recommend a &lt;b&gt;good&lt;/b&gt; SAI to protect it. I mean a good one as there are some that are very cheap but very but quality, and also you have to buy one that can cope with the watts consumed by your computer.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Fri, 17 Aug 2012 03:41:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;I have decided I hate Windows 7.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;I did too, so I made it look and behave as much as Win XP as possible  :D &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;you could try to use some filter protection plugins in the wall sockets&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;Yep, got those on everything that is more complex than a light bulb or a fan.  Some are more expensive, some less, but hopefully they will do their job at the money time  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 17 Aug 2012 08:27:04 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Yep, got those on everything that is more complex than a light bulb or a fan&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt; :D  I see that you have already made a prevention on anything more complex than a light bulb  :D  :D  ;) &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;I have decided I hate Windows 7&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Why ??? For me the Windows 7 is the best Windows ever and I did not like at all Vista, but I like very much 7, and would never want that it was like XP (second best version behind 7)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Fri, 17 Aug 2012 16:32:32 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have trouble with changes.&lt;br /&gt;I remember using DOS while everybody was using Windows 95.  I used windows 3.1 for stuff that demanded windows to work, and only loaded it when I needed those specific programs.&lt;br /&gt;I'm always about a year late to upgrade my OS. Windows 7 was the only OS I adopted early, but then I made it look and behave old  :) &lt;br /&gt;&lt;br /&gt;When I was in highschool, I taught myself 3D Studio 3.  Then came 3D Studio 4, which was pretty much the same but looked different, and I didn't like it much.  Then they had a leap forward in technology, and introduced 3DS Max, and I just couldn't work with it, it was too different, so I gave up on 3D.  My computer was never fast enough to render any of my animations anyway, so why bother.&lt;br /&gt;&lt;br /&gt;I also used Photoshop CS until recently, because CS2 and newer had a new design, and that made it hard for me to work with them.  And up until CS5, anything Photoshop could do automatically, I could do manually.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mardar&lt;/b&gt;, &lt;em&gt;Fri, 17 Aug 2012 21:47:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I'm sure I will get use to the Windows 7, but I am like Morgan when it comes to change. I had XP in my other computer, and I really liked it. I have a few older programs and some of them are now no longer compatible. That really isn't Windows fault, as much as it is the programmers that don't update or lost interest in their work. I'll work the bugs out one of these days.  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;StevieJ&lt;/b&gt;, &lt;em&gt;Fri, 17 Aug 2012 22:17:14 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Hey, I've got my own set of problems to worry about...I can't find my socks...and my bathroom door sticks...  lol...   ;)  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sat, 18 Aug 2012 16:22:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;...I can't find my socks...&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;I'm telling you, the washer and drier eat them!!! :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;firionicable&lt;/b&gt;, &lt;em&gt;Thu, 18 Oct 2012 22:21:09 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Buy a new car and see if you get the same problem with your current one.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 19 Oct 2012 02:50:26 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Morgantao, do you continue with the bad luck or have you got back to the good way and have been able to solve the problems you had?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mongoose King&lt;/b&gt;, &lt;em&gt;Fri, 19 Oct 2012 19:34:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;All my jeans got holes in the butt at the same time..  I expect this was cheaper to remedy than your broken things, but still annoying.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sat, 20 Oct 2012 02:36:11 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Looks like I'm in the clear now. :) &lt;br /&gt;Things still break, but at a normal, one at a time, here and there manner.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 20 Oct 2012 13:37:25 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Good thing that is back to the usual and &quot;normal&quot; things that usually happens &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Morgantao&lt;br /&gt;&lt;br /&gt;Things still break&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Well, the shops and companies need to sell things sometimes, if things would never break, the will have much less profit  ;)  :D although is better that things wait a few years before breaking  :)&lt;br /&gt;&lt;br /&gt;&lt;a href='http://voices.yahoo.com/are-products-made-break-warranty-ends-4257523.html' target='_blank' rel='nofollow'&gt;Are Products Made to Break when the Warranty Ends?&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Personal Finance :&lt;a href='http://www.wisebread.com/things-wear-out' target='_blank' rel='nofollow'&gt;Things Wear Out and Break&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;The really BAD thing is the following  :(  :evil: &lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.offthegridnews.com/2012/09/07/products-made-to-fail-and-break/' target='_blank' rel='nofollow'&gt;Products Made to Fail and Break&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;They just don’t make things like they used to – intentionally! If products lasted for years, then we wouldn’t have to replace them and manufacturers wouldn’t make as much money. Thus, starting in the 1950s and 1960s, manufacturers consciously decided to make products that were designed to fail and break&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://en.wikipedia.org/wiki/Planned_obsolescence' target='_blank' rel='nofollow'&gt;Planned Obsolescence&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Planned obsolescence or built-in obsolescence in industrial design is a policy of planning or designing a product with a limited useful life, so it will become obsolete, that is, unfashionable or no longer functional after a certain period of time.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.adbusters.org/blogs/blackspot_blog/consumer_society_made_break.html' target='_blank' rel='nofollow'&gt;Consumer Society Is Made To Break&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Ours is a consumer society that profits from disposability under the logic that the sooner things break the sooner they can be replaced. Production is artificially inflated through intentionally shoddy products while consumption is stimulated through commercial bombardment. Since the 1930s, manufacturers have been designing their products to be replaced frequently just as fashion designers keep us buying by making last year’s fashions look outdated. This is called planned obsolescence&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://muse.jhu.edu/journals/tech/summary/v048/48.2laird.html' target='_blank' rel='nofollow'&gt;Made to Break: Technology and Obsolescence in America &lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 24 Oct 2012 03:20:42 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Yep. To make things worse, EVERYTHING today has a computers in it. Your dishwasher, your car, your washing machine, your microwave over, your TV, your cellphone, audio player, even your pacemaker, all have computers controling them. &lt;br /&gt;While this can make thigs more efficient and cost effective, it's also really easy for a manufacturer to program in a time bomb, that will kill the product after the warranty has ended.&lt;br /&gt;I'm not saying that every manufacturer puts in a death timer in their product, but they sure COULD if they wanted to.&lt;/p&gt;
</description>
</item>
<item><title>List of 60 Excellent Free 3D Model Websites</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Wed, 24 Oct 2012 03:03:07 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10307</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10307</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 15 Aug 2012 14:50:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;a href='http://www.hongkiat.com/blog/60-excellent-free-3d-model-websites/' target='_blank' rel='nofollow'&gt;60 Excellent Free 3D Model Websites&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Here I have found this websites article with this great list of Free 3D Models and thought that as many here also do 3D and perhaps you are looking for something you need, but can´t pay for it, so it would good to search in these websites if you can find something that could be useful for you.&lt;br /&gt;&lt;br /&gt;Also lots of these 3D models can be used also inside Photoshop Extended and now that it seems that in CS6 in much more powerful and better, it could be good also to give it a try. AND also in the free DAZ Studio Pro 4.0 available in www.daz3d.com &lt;br /&gt;&lt;br /&gt;AND in the &lt;a href='http://www.adobe.com/cfusion/marketplace/index.cfm?categoryid=10001&amp;marketplaceId=2&amp;event=marketplace.categories&amp;count=1&amp;num=50' target='_blank' rel='nofollow'&gt;Adobe Marketplace 3D&lt;/a&gt; category there are also some free things available that could be interesting&lt;br /&gt;&lt;br /&gt;And also this video tutorials to help more using Photoshop 3D&lt;br /&gt;&lt;br /&gt;&lt;a href='http://tv.adobe.com/watch/photoshopcafe-tv/texture-a-3d-model-in-photoshop-cs4-extended-and-poser/' target='_blank' rel='nofollow'&gt;Texture a 3D model in Photoshop CS4 Extended and Poser&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href='http://tv.adobe.com/watch/photoshopcafe-tv/photoshop-cs6-beta-3d/' target='_blank' rel='nofollow'&gt;Photoshop CS6 beta 3D&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;firionicable&lt;/b&gt;, &lt;em&gt;Sun, 21 Oct 2012 22:36:27 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;This is a great share. Thanks a lot.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;soho&lt;/b&gt;, &lt;em&gt;Mon, 22 Oct 2012 03:21:21 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Wed, 24 Oct 2012 03:03:07 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Need to dig into this list sometime  :) &lt;br /&gt;Free stuff is always cool. Free 3D stuff is even better  :D&lt;/p&gt;
</description>
</item>
<item><title>Free 3D rendered resources for you tu use in your art and designs</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Sun, 21 Oct 2012 22:40:05 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10308</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10308</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 15 Aug 2012 14:59:13 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I know there are many websites that offer already rendered 3D resources and elements in jpg, psd, or png format for you to use them in your own art works and designs. &lt;br /&gt;&lt;br /&gt;I have seen some time ago that there was a list about this, but I do not remember where.&lt;br /&gt;&lt;br /&gt;Here I put one 3D resource that I like very much and find it beautiful&lt;br /&gt;&lt;br /&gt;&lt;a href='http://mediamilitia.com/abstract-3d-renders-pack-33-free-images/' target='_blank' rel='nofollow'&gt;Abstract 3D Renders Pack – 33 Free Images&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Please do not miss to see the awesome previews of this render pack in that page&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;I will put more when I find them&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;firionicable&lt;/b&gt;, &lt;em&gt;Sun, 21 Oct 2012 22:40:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Can these be downloaded for free?&lt;/p&gt;
</description>
</item>
<item><title>Do you speak Engrish ? (not wrong written) See here what this is :-)</title> 
		             <dc:creator>SpaceRay</dc:creator> 
		             <category></category> 
		             <pubDate>Sat, 20 Oct 2012 13:25:30 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10324</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10324</guid>
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&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sun, 19 Aug 2012 00:39:36 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I have found this curious web about errors in translations to english from oriental (asian) languages&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.engrish.com/' target='_blank' rel='nofollow'&gt;http://www.engrish.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;In this there 650 pages of examples!!! and the best rated ones can be found here&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.engrish.com/most-popular/' target='_blank' rel='nofollow'&gt;http://www.engrish.com/most-popular/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;b&gt;ENGRISH&lt;/b&gt; ---&amp;gt; &lt;a href='http://en.wikipedia.org/wiki/Engrish' target='_blank' rel='nofollow'&gt;http://en.wikipedia.org/wiki/Engrish&lt;/a&gt;  &lt;b&gt;&lt;br /&gt;(please see at the end of this post for a copy of the meaning) &lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Here is a very good example how &quot;very well&quot; translated are the instructions for this computer USB thing  :D &lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.engrish.com/wp-content/uploads//2012/06/ascention-of-the-noodles.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1234909972' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;and more&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.engrish.com/wp-content/uploads//2012/06/Flush-Button.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1336024045' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.engrish.com//wp-content/uploads/2009/05/chicken-rude-unreasonable.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_780683334' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.engrish.com/wp-content/uploads//2011/12/do-not-eat.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1784899939' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.engrish.com/wp-content/uploads//2012/07/buy-3-get-1.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1798835354' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.engrish.com/wp-content/uploads//2012/07/hotel-new-kamakura.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_639472570' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.engrish.com/wp-content/uploads//2012/08/shoes-put-in-your-rocker.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1696090064' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.engrish.com/wp-content/uploads//2012/06/barbecued-porn.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1183880339' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.engrish.com//wp-content/uploads/2008/08/take-the-child.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_421334222' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.engrish.com//wp-content/uploads/2009/03/beware-of-missing-foot.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1119312744' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Please, if you want more there are 650 pages of this examples here&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.engrish.com/' target='_blank' rel='nofollow'&gt;http://www.engrish.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;From the wikipedia&lt;br /&gt;&lt;br /&gt; Engrish (イングリッシュ?) is a slang term for unusual forms of English language usage by native speakers of some East Asian languages. The term itself relates to Japanese speakers' tendency to inadvertently substitute the English phonemes &quot;R&quot; and &quot;L&quot; for one another, because the Japanese language has one alveolar consonant in place for both. The related term &quot;wasei-eigo&quot; refers to pseudo-anglicisms that have entered into everyday Japanese.&lt;br /&gt;&lt;br /&gt;While the term may refer to spoken English, it is more often used to describe written English. Engrish can be found in many places, including signs, menus, and advertisements. Terms such as Japanglish, Japlish or Janglish for Japan, Konglish for Korea, and Chinglish for China are more specific terms for Engrish.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;firionicable&lt;/b&gt;, &lt;em&gt;Tue, 16 Oct 2012 22:58:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;LMAO!! I already heard a lot of Japanese folks substituting L for R.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 17 Oct 2012 03:51:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I think I have written wrong the title of this thread, because this could be misleading, and the right title really would have been:&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Do you know about Engrish? (not wrong written) See here what this is :-)&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;But I can´t change it unless GMM can do it, if yes, please do it. Thanks.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Wed, 17 Oct 2012 03:56:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I engrish arr day.&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1944717393');</script>
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&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 17 Oct 2012 04:00:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;b&gt;I want to say that I AM NOT making fun of the Japanese people and do not want to offend them and do not think this is something that make them wrong persons at all&lt;/b&gt;, but is really funny to read all this, I do not know HOW can this be translated so bad this kind of signs that are supossed to be official and done by possible professionals and not by a single man that does not know english.&lt;br /&gt;&lt;br /&gt;Here are some more of this funny signs that have this &quot;strange&quot; messages  :D&lt;br /&gt;&lt;br /&gt; &lt;img src='http://1.bp.blogspot.com/--xmCWrKXaP8/TXizAuIIYEI/AAAAAAAAGaA/NlAYOENbLco/s1600/engrish_2.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1944717393' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Here are 19 more --&amp;gt; &lt;a href='http://www.top20lists.com/2011/03/top-20-funniest-signs-in-engrish.html' target='_blank' rel='nofollow'&gt;Top 20 Funniest Signs in Engrish &lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;img src='http://www.oddee.com/_media/imgs/articles/a102_e18.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_840242770' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Very clear and understandable the message for the notebook  :D&lt;br /&gt;&lt;br /&gt;&lt;img src='http://4.bp.blogspot.com/_wCTbikLCeBk/TDUlbuWiZwI/AAAAAAAAA_o/StjKZyVVrlM/s1600/engrish.jpg'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_124916857' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;Oh, yes, I will take care to fall CAREFULLY to the river  ;)  :D &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;MANY MORE funny signs and writings here--&amp;gt; &lt;a href='https://www.google.es/search?num=10&amp;hl=en&amp;site=imghp&amp;tbm=isch&amp;source=hp&amp;biw=1506&amp;bih=683&amp;q=engrish&amp;oq=engrish&amp;gs_l=img.3..0l10.605.3947.0.4440.7.6.0.1.1.0.199.935.0j6.6.0...0.0...1ac.1.OwWj1ONbjCc' target='_blank' rel='nofollow'&gt;Google Images search for Engrish&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Wed, 17 Oct 2012 04:27:21 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase&lt;br /&gt;&lt;br /&gt;I engrish arr day. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I do not think that you Engrish all day, because you can write and speak (in the video tutorials) really very well english and if you did not tell that you are japanese I would not have noticed, and you have even better english than me.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;James&lt;/b&gt;, &lt;em&gt;Thu, 18 Oct 2012 13:37:35 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I am from the UK and most English people here can't even speak their own language correctly these days. Most of the funny images on the web would have been Photoshop'd also.&lt;br /&gt;&lt;br /&gt;I would like to see English speaking people try to do the same though and try to talk Japanese etc. In general the best most people could usually manage is to say very basic things like hello, goodbye and a few common words like food etc.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Cierra&lt;/b&gt;, &lt;em&gt;Thu, 18 Oct 2012 22:23:02 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;LOL, those are great, Ray!&lt;br /&gt;You'll find hilarious mistranslations in any language. Even JFK made a whopper in West Berlin, proclaiming &quot;Ich bin ein Berliner!&quot; (I am a Berliner) - which translated into &quot;I am a jelly doughnut!&quot;  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 19 Oct 2012 02:43:18 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;cierracat &lt;br /&gt;&lt;br /&gt;You'll find hilarious mistranslations in any language&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;This is true and I can tell you that this ALSO happens in Spain, as I have found many signs written in some shops and restaurants that the English translations is NOT the same as the Spanish writing and although is not as bad as the japanese english translation is also badly done and sometimes confusing.&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&quot;Ich bin ein Berliner!&quot; (I am a Berliner) - which translated into &quot;I am a jelly doughnut!&quot; &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;This is true  :D if you put &quot;BERLINER&quot; in Google images see what do you get &lt;a href='https://www.google.es/search?num=10&amp;hl=en&amp;site=imghp&amp;tbm=isch&amp;source=hp&amp;biw=1503&amp;bih=683&amp;q=Berliner&amp;oq=Berliner&amp;gs_l=img.12..0l10.4037.4037.0.6527.1.1.0.0.0.0.193.193.0j1.1.0...0.0...1ac.1.a7qbhysFBIo' target='_blank' rel='nofollow'&gt;shown here&lt;/a&gt; :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Fri, 19 Oct 2012 05:01:45 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;いえいえ〜普通の日本人です。そりゃ英語と日本語たまに変に混じっちゃうけれど．．．そうなるとエイゴがめちゃくちゃになってしまう。ただ単純に文法を間違えるだけじゃなくて本当にイミフな英語になる。これぞENGRISH.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sharandra&lt;/b&gt;, &lt;em&gt;Fri, 19 Oct 2012 14:19:00 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Lol, no clue what it originally says, but google translator definetly turns it into Engrish. :P &lt;br /&gt;That´s probably where a lot of the funny signs etc come from aswell.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Mongoose King&lt;/b&gt;, &lt;em&gt;Fri, 19 Oct 2012 19:57:17 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;'Ich bin ein Berliner' does not mean 'I am a jelly donut' any more than 'I am a New Yorker' would mean 'I am a pretentious magazine'.  &lt;br /&gt;&lt;br /&gt;The whole Jelly donut thing was due to people who were trying to be clever but were actually stupid ('Ich bin Berliner' is the correct way someone from Berlin would say they are, 'Ich bin ein Berliner' would seem to imply he is claiming to be the the object Berliner ie the donut, as the definitive article 'ein' is omitted when referring to one's residence, however as Kennedy was using the phrase in a figurative sense rather than literal, as he was not actually from Berlin, the definitive article is still required and so 'Ich bin ein Berliner' was correct), and was propagated by fuckwitted American journalists with the fact-checking abilities on a chimpanzee.  &lt;br /&gt;&lt;br /&gt;Also, in Berlin, a jelly donut is called a Pfannkuchen anyway.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Sat, 20 Oct 2012 11:02:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Pfannkuchen sounds so yummy :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;CFandM&lt;/b&gt;, &lt;em&gt;Sat, 20 Oct 2012 11:12:23 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Everytime I think about translations such as above I always think of this&lt;br /&gt;&lt;br /&gt;&lt;a href='http://www.youtube.com/watch?v=xWhVLaGy0NU' target='_blank' rel='nofollow'&gt;http://www.youtube.com/watch?v=xWhVLaGy0NU&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Sat, 20 Oct 2012 13:25:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;German Food Guide  --&amp;gt; &lt;a href='http://www.germanfoodguide.com/sweetdetail.cfm?sweet_nr=47' target='_blank' rel='nofollow'&gt;Berliner&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;&lt;b&gt;Berliner&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;Also Known As:   Pfannkuchen, Puffel, Berliner Ballen, Krapfen, Kreppel, Faschingskrapfen&lt;br /&gt;&lt;br /&gt; Berliner are fist-sized pastries, made from a sweet yeast-dough, and deep fried. They are filled with jam (such as raspberry, plum, apricot) or a vanilla cream (usually in Bavaria). They are topped with powdered sugar, granulated sugar, or icing. &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Morgantao &lt;br /&gt;&lt;br /&gt;Pfannkuchen sounds so yummy  :D &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;And what about Faschingskrapfen?  :D&lt;/p&gt;
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</item>
<item><title>Design a logo for FilterForge</title> 
		             <dc:creator>uberzev</dc:creator> 
		             <category></category> 
		             <pubDate>Fri, 19 Oct 2012 02:38:06 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10492</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10492</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 16 Sep 2012 02:53:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Of course this is unofficial but maybe they'll like one of our designs...  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Mon, 17 Sep 2012 03:52:38 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Not super exciting but one idea...&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Kraellin&lt;/b&gt;, &lt;em&gt;Thu, 20 Sep 2012 09:09:52 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;*like*&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_571242478');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;Tim2501&lt;/b&gt;, &lt;em&gt;Thu, 20 Sep 2012 19:46:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;My idea is kind of obvious, but it worked out rather nice :D &lt;br /&gt;&lt;br /&gt;I made the whole thing in Blender using the original Filterforge lifesaver.&lt;br /&gt;There's also a &lt;a href='https://dl.dropbox.com/u/36498915/FF_logo_HiRes.png' target='_blank' rel='nofollow'&gt;High-res version&lt;/a&gt; (2048x512px).&lt;br /&gt;&lt;br /&gt;&lt;img src='https://dl.dropbox.com/u/36498915/FF_logo_LoRes.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_571242478' border='0' /&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Andrew B.&lt;/b&gt;, &lt;em&gt;Fri, 21 Sep 2012 02:48:59 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Nice job, Tim.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;angelize&lt;/b&gt;, &lt;em&gt;Fri, 21 Sep 2012 03:41:31 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I love doing logos  :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;soho&lt;/b&gt;, &lt;em&gt;Fri, 21 Sep 2012 03:41:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Made a couple of months ago&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;firionicable&lt;/b&gt;, &lt;em&gt;Thu, 18 Oct 2012 22:44:49 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Use paint and type Filter Forge in different ways!&lt;/p&gt;<script>oForumForm['images_for_resize'].push('popup_1071993534');</script>
&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Fri, 19 Oct 2012 02:38:06 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I think that a good Logo perhaps could be something like this made by Tim2501&lt;br /&gt;&lt;br /&gt;&lt;img src='https://dl.dropbox.com/u/36498915/FF_logo_LoRes.png'  alt='Image' onload=&quot;try{window.onForumImageLoad(this, '300', '300', 'FORUM');}catch(e){}&quot;  id='popup_1071993534' border='0' /&gt;&lt;br /&gt;&lt;br /&gt;BUT, filling the other letters with filter effects of the available library to show what can be done with this great, amazing and awesome software.&lt;/p&gt;
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<item><title>What's the best way to learn programming? (from home)</title> 
		             <dc:creator>uberzev</dc:creator> 
		             <category></category> 
		             <pubDate>Thu, 18 Oct 2012 22:59:17 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10418</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10418</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 19:57:29 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Pretty broad question I realize. &lt;br /&gt;&lt;br /&gt;More specifically, what language would I want to start with?  And what would be the smartest way to learn it?&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;PS&lt;br /&gt;I have experience hand coding HTML &amp; CSS so code isn't completely foreign to me.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Sun, 09 Sep 2012 22:16:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;If you're going for artistic direction there's nodebox &lt;a href='http://beta.nodebox.net/' target='_blank' rel='nofollow'&gt;http://beta.nodebox.net/&lt;/a&gt; &lt;br /&gt;Nodebox uses python which is probably the most readable programming language you'll run into. I learnt most of my scripting stuff with python. &lt;br /&gt;&lt;br /&gt;There's also &lt;a href='http://processing.org/' target='_blank' rel='nofollow'&gt;http://processing.org/&lt;/a&gt; (very lax, easy to learn and fun.)&lt;br /&gt;&lt;br /&gt;In the end I don't really bother programming as much anymore and there are circumstances where I need scripts in programs like Maya, and QuartzComposer and I typically do some things myself . :( But those are nice starting points.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 00:04:54 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks for the Nodebox link.  Didn't know there was a Windows version!  8)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 02:22:03 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;uber, as you said, it's a pretty broad question.  I think each language has it's own uses, and it really depends on what you want to do.&lt;br /&gt;&lt;br /&gt;Most people will tell you to learn C,C++ first, because it's kind of the base to everything else.  They would be mostly right, if you wanna get into software programing.&lt;br /&gt;But if you're more into creating interactive websites or mobile games, Javascript would be a better choice, as it's pretty different from C,C++, and if you learn C,C++ first, you may actually find it harder to learn Javascript than if you started with it in the first place.&lt;br /&gt;&lt;br /&gt;There are nifty ways to create games for mobile devices, done entirely with HTML5's canvas or webGL.  There's also a way to pack the whole thing into a standalone package that doesn't need a browser to run.&lt;br /&gt;&lt;br /&gt;OK, I've rambled too much... Again, you have to ask yourself if you want to program your own software, or if you want to do interactive websites and mobile content, or if you wanna know how to script stuff for existing programs. :)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 02:33:43 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;uberzev, there are many languages to learn and there are many books available to learn those languages, I do not know what you want to do and what you want to use the programming for. &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase&lt;br /&gt;&lt;br /&gt;If you're going for artistic direction there's nodebox &lt;a href='http://beta.nodebox.net/' target='_blank' rel='nofollow'&gt;http://beta.nodebox.net/&lt;/a&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;WOW!! I did not know that there is a generative art software that is based on nodes like FF, because &quot;Processing&quot; is all based on programming and is very difficult for me, but this looks very interesting and as it said&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;A Friendly Face&lt;br /&gt;&lt;br /&gt;You want to explore generative design without learning the ins and outs of programming?&lt;br /&gt;&lt;br /&gt;Using its node-based interface, NodeBox makes generative design easy and fast.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;The programming part and perhaps more customizable part and that open more doors is&lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;You can customize existing nodes or build nodes from scratch and create your own libraries that are loaded when NodeBox starts&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 02:35:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;Skybase &lt;br /&gt;&lt;br /&gt;Nodebox uses python which is probably the most readable programming language you'll run into. I learnt most of my scripting stuff with python.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I want to ask, wasn´t it very dangerous and risky to learn phyton ?  :?:  :?: &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;I mean for the venom of the python ;)  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 02:49:39 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;lol it's not as bad as C++ :p&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 02:54:34 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I the end nodebox is as nerdy as using Processing. In some ways processing may be slightly easier because there are many pre-written libraries and classes. Nodebox v1 has a ton but Nodebox v2 doesn't have pre-written stuff. But python is extremely easy to learn and can get you pretty far.&lt;br /&gt;&lt;br /&gt;:p My frist program in BASIC though :p hehe&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 03:41:40 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;So apparently there's an even newer version of NodeBox...&lt;br /&gt;&lt;a href='http://alpha.nodebox.net/' target='_blank' rel='nofollow'&gt;http://alpha.nodebox.net/&lt;/a&gt;  :D&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;SpaceRay&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 03:45:33 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;We’re currently setting up a new forum that will cover &lt;b&gt;NodeBox 1, NodeBox 2 and NodeBox/OpenGL&lt;/b&gt;.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 03:59:04 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;So apparently there's an even newer version of NodeBox... &lt;br /&gt;&lt;a href='http://alpha.nodebox.net/' target='_blank' rel='nofollow'&gt;http://alpha.nodebox.net/&lt;/a&gt;  &lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;I hate it when they do that. &lt;br /&gt;&lt;br /&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;We’re currently setting up a new forum that will cover NodeBox 1, NodeBox 2 and NodeBox/OpenGL.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br /&gt;&lt;br /&gt;Meaning you can raid the forum :p&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 04:29:16 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Ok messing around with the Alpha they seem to have added a bunch of bugs (most serious being I can't seem to combine two inputs) and made things more complicated.  I recommend you guys try out the Beta version first.&lt;br /&gt;&lt;br /&gt;This image was pretty easy to make (in the Beta).  Only problem is things got super slow when I tried to add any more iterations.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 05:14:08 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;&lt;table class='forum-quote'&gt;&lt;thead&gt;&lt;tr&gt;&lt;th&gt;Quote&lt;/th&gt;&lt;/tr&gt;&lt;/thead&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td&gt;We’re currently setting up a new forum that will cover NodeBox 1, NodeBox 2 and NodeBox/OpenGL.&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt; They say that on their Beta page also which hasn't been updated in a while. I'm not sure they care about us non-hardcore people.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;GMM&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 07:34:01 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;If you decide to go on with JavaScript I can recommend &lt;a href='http://eloquentjavascript.net/' target='_blank' rel='nofollow'&gt;http://eloquentjavascript.net/&lt;/a&gt;. I skimmed through this textbook without taking it seriously, however I can say I've learned something from it.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Sphinx.&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 13:34:50 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;What do you want to program?&lt;br /&gt;&lt;br /&gt;Learn some basic x86 assembler and program your own console app that can add two numbers :-)&lt;br /&gt;&lt;br /&gt;When that gets boring, learn some basic function-based programming skills, Javascript is not a bad choice here (unless you have a specific goal)&lt;br /&gt;&lt;br /&gt;When that is all (understood == true ) &amp;&amp; (readyToGoOn || Zzz(subject)) then take a look at object oriented programming with classes, methods, properties and what not&lt;br /&gt;&lt;br /&gt;(And the secret to a successful programming session is detailed documentation at hand. Trying to comprehend and remember every detail will surely make your attempt a short one. Knowing where to look up that darn function and its parameter set is crucial.)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Morgantao&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 16:42:41 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Do you mean understood == true, or do you mean understood === true?   :D &lt;br /&gt;&lt;br /&gt;Ahhh, yes... Assembler.  8) you write about 5000 lines of code for a program that does pretty much nothing.  But it does it super fast! :p  &lt;br /&gt;Somehow I don't miss it  ;)&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Skybase&lt;/b&gt;, &lt;em&gt;Mon, 10 Sep 2012 21:38:05 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I mean anybody can try &lt;a href='http://en.wikipedia.org/wiki/LOLCODE' target='_blank' rel='nofollow'&gt;http://en.wikipedia.org/wiki/LOLCODE&lt;/a&gt;&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;firionicable&lt;/b&gt;, &lt;em&gt;Thu, 18 Oct 2012 22:59:17 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Thanks for the nodebox link.&lt;/p&gt;
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<item><title>Job</title> 
		             <dc:creator>Ramlyn</dc:creator> 
		             <category></category> 
		             <pubDate>Thu, 18 Oct 2012 22:33:22 -0400</pubDate> 
		             <link>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10432</link> 
		             <guid>http://www.filterforge.com/forum/read.php?FID=15&amp;TID=10432</guid>
		             <description>&lt;p&gt;&lt;small&gt;&lt;b&gt;Ramlyn&lt;/b&gt;, &lt;em&gt;Wed, 12 Sep 2012 12:41:47 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;A job talk, if anybody is interested.&lt;br /&gt;&lt;br /&gt;I work in an import/export company. I'm co-owner, together with two friends.&lt;br /&gt;The company has two offices in Thailand and one in Japan.&lt;br /&gt;&lt;br /&gt;We import several kind of products from Europe and America, mainly industrial products ( laser lenses, laboratory test items, mechanical tools, x-ray test items, chemicals, etc. ) and food.&lt;br /&gt;We export Thai products ( gemstones, jewelry, food, etc. ).&lt;br /&gt;We have agreements with factories in Thailand for the production of mechanical parts, laser cutting of steel surfaces ( even very small objects ), and many other services.&lt;br /&gt;&lt;br /&gt;Is there anybody interested to cooperate with us? &lt;br /&gt;We are looking for business partners, sales staff, and other people who could be interested to work with us.&lt;br /&gt;&lt;br /&gt;Please, if you are seriously interested, send me an email : ramlyn2006@hotmail.com&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;uberzev&lt;/b&gt;, &lt;em&gt;Thu, 13 Sep 2012 02:30:30 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Well I do IT work in San Diego, can you fit me in?&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;Ramlyn&lt;/b&gt;, &lt;em&gt;Sat, 15 Sep 2012 12:06:48 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;I send you a message at the email address you registered for this forum.&lt;/p&gt;&lt;p&gt;&lt;small&gt;&lt;b&gt;firionicable&lt;/b&gt;, &lt;em&gt;Thu, 18 Oct 2012 22:33:22 -0400&lt;/em&gt;&lt;/small&gt;&lt;br/&gt;Is this job still open? Or do you have any available position?&lt;/p&gt;
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