March 30, 2010
Alexandria, VA, USA (March 30, 2010) – Filter Forge, Inc. today released the update 2.004 to Filter Forge 2.0 Beta, a Photoshop plugin that allows users to create their own filters. The current update opens the online filter library for filters made in Filter Forge 2.0 Beta, lets users update Filter Forge 1.0 filters in 2.0 Beta, and changes the way library filters are rendered.
Filter Forge 2.0 Beta users can now submit new filters to the online filter library, as well as make and submit updates to 1.0 filters. If a Filter Forge 1.0 filter was updated in 2.0 Beta, the original filter version can still be downloaded and used in 1.0. Additionally, the render time limit for 2.0 library filters is waived, as Filter Forge 2.0 Beta now renders all library filter images on the filter author's computer before submitting them to the server, which allows users to submit very complex filters.
How to update: To download and install the update 2.004, select Tools > Updates from the Filter Forge 2.0 Beta main menu. The update preserves all downloaded and user-created filters, as well as user settings and the beta license key. Users who do not want to use the built-in update feature can download and install the update manually from http://www.filterforge.com/download/beta2/index.html
About Filter Forge, Inc: Based in Alexandria, VA, Filter Forge, Inc. is a one-product company solely focused on developing Filter Forge. For more information, visit http://www.filterforge.com
Class is going REALLY well! They are loving your stuff.
(after showing Filter Forge to a class at Adobe MAX 2009)
Senior Creative Director
“Chief among my pleasures is Filter Forge, which I've been ranting (positively) and raving (voraciously) about ever since it entered my life.”
Resident Enlightenment Manager Linden Lab, makers of virtual world Second Life
“For 3D modelers, Filter Forge is a dream come true. It creates seamless textures with a single mouse click. The professional version creates the following map types for any texture: bump, normal, specular strength, specular exponent, diffuse, metallic, and alpha. The same filter can be used to generate any resolution, since filters are procedural.”