September 30, 2011
Alexandria, VA, September 30, 2011 – Filter Forge, Inc. today released the third and final beta test stage of Filter Forge 3.0, a high-end plugin for Adobe Photoshop allowing computer artists to generate textures, create visual effects, enhance photos, and process images. This beta introduces the long-awaited flexible user interface with resizable panels and an improved Bézier curve editor.
The highlight of this beta is the introduction of the long-awaited flexible user interface with resizable panels which allow users to customize the size of user interface areas such as the rendering preview, the filter editing area and the script editing window in the Filter Editor. Also included is the improved Bézier curve editor which now allows users to select and adjust multiple curve points simultaneously. To read more about the new beta, click here: http://www.filterforge.com/download/beta3/index.html
The beta testing is open for anyone – no registration required. The beta version is available at http://www.filterforge.com/download/beta3/index.html. The beta is a fully functional 30-day trial version of the Filter Forge 3.0 Professional edition. All registered Filter Forge users can get a free beta key that allows them to use the beta version until the end of the beta period. Users who find and report bugs will be rewarded with free copies of Filter Forge, which will be granted after Filter Forge 3.0 becomes commercially available. The commercial version is planned for release in fall 2011.
Filter Forge is a versatile Photoshop plugin which lets both novice and expert users create a wide variety of realistic and abstract textures and effects. Users can take instant advantage of over 8000 free community-created filters in the online filter library at http://www.filterforge.com/filters/, or create their own filters in the visual filter editor by assembling them from components such as blurs, gradients, color adjustments, noises, distortions, or blends. All filters are adjustable, resolution independent, support real-world HDRI lighting and ambient occlusion, can automatically generate diffuse, specular, bump, and normal maps, and most can be seamlessly tiled.
About Filter Forge, Inc: Based in Alexandria, VA, Filter Forge, Inc. is a one-product company solely focused on developing Filter Forge. For more information, visit http://www.filterforge.com
Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.
Visual Effects Lead Artist
“I needed rock textures and instead of the usual day it takes me to make one, I was able to make 20! Again – applause to you all.”
“For 3D modelers, Filter Forge is a dream come true. It creates seamless textures with a single mouse click. The professional version creates the following map types for any texture: bump, normal, specular strength, specular exponent, diffuse, metallic, and alpha. The same filter can be used to generate any resolution, since filters are procedural.”