December 12, 2006
Alexandria, VA, USA (December 12, 2006) – Filter Forge, Inc. today announced the price for the commercial version and preorder availability for the Windows version of Filter Forge.
The commercial version of Filter Forge, which is due in the first quarter of the year 2007, will be priced at $299. Starting on December 12, 2006 users will be able to preorder Filter Forge from our website at http://www.filterforge.com at a special preorder price of $249, thus saving $50.
Users who preorder Filter Forge get a non-expiring license key to the current fully functional beta version to start exploring Filter Forge right away. A release license key for Filter Forge and a box version will be shipped to them as soon as the commercial version of Filter Forge is released. Note that the current beta has no Help (the in-progress Wiki version is available) and is Windows-only.
To preorder Filter Forge, click the link below:
About Filter Forge: first publicly released in May 2006, Filter Forge is a high-end plugin for Adobe® Photoshop® allowing computer artists to build their own filters – seamless textures, visual effects, distortions, patterns, backgrounds, frames and more. The key features of Filter Forge include a visual filter editor and a free online library of user-created filters to which anyone can contribute. Filter Forge is currently in the public beta testing stage. Filter Forge is the flagship product of Filter Forge, Inc., a one-product company dedicated solely to making Filter Forge a premier product. For more information, visit http://www.filterforge.com
Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.
Visual Effects Lead Artist
“So often software will advertise one thing and not deliver. Your program not only delivers but does it with ease.”
“For 3D modelers, Filter Forge is a dream come true. It creates seamless textures with a single mouse click. The professional version creates the following map types for any texture: bump, normal, specular strength, specular exponent, diffuse, metallic, and alpha. The same filter can be used to generate any resolution, since filters are procedural.”