Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.
Karl Wickens
Visual Effects Lead Artist
Electronic Arts
www.ea.com
“Oh my god, I've got to get into this!”
Mike Blackney
Game Artist
mikeblackney.com
“I do think you guys are likely the best software company I've ever had dealings with.”
Ian Davis
Digital Artist
www.ionclad.com/