Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.
Karl Wickens
Visual Effects Lead Artist
Electronic Arts
www.ea.com
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“I really like Filter Forge, I seem to find new uses for it constantly. The 2.0 upgrade looks great, HDR will be really welcome.”
Jared Martin
3D and Visual Effects Artist
jozvex.cgsociety.org/gallery
“For 3D modelers, Filter Forge is a dream come true. It creates seamless textures with a single mouse click. The professional version creates the following map types for any texture: bump, normal, specular strength, specular exponent, diffuse, metallic, and alpha. The same filter can be used to generate any resolution, since filters are procedural.”
Bob Nolin
www.digitalimagemagazine.com