Usage Stats is the name for an information package sent by your copy of Filter Forge to our servers. It contains lists of the filters you use, explore and search for. We use these data to calculate Usage Rank for all filters in the Filter Library, which, in turn, allows us to reward the authors of popular filters. Usage Stats are collected and sent to our servers upon your permission only:
No. The raw usage information that we collect from Filter Forge users is stored in a temporary database for a relatively short time (currently a week), and is deleted after it has been factored into Usage Rank calculation. Like all online companies, we do full database backups, and the raw Usage Stats database is stored there along with our other data until the backup file expires and is erased.
No, and we have no intention to do that. The identifier is the only element which could possibly be used to link your Usage Stats with your identity, if we had a data record containing both your identifier and your personal information. However, we do not have any such record, as your identifier is not required in cases when you have to provide your personal data (i.e., in the ordering process and when creating a site account).
The raw usage information is available only to the staff of Filter Forge, Inc. In fact, this information makes no sense to anyone else but us. As for the disclosure, we may make aggregate data public, but not the raw info you send to our servers.
In the main Filter Forge window, go to Tools > Options, click the Filter Library tab, check the "Never send my Usage Stats" option and click OK.
Class is going REALLY well! They are loving your stuff.
(after showing Filter Forge to a class at Adobe MAX 2009)
Senior Creative Director
“I can't recommend it enough to any Second Life content creator looking to upsmart and better their craft.”
Resident Enlightenment Manager Linden Lab, makers of virtual world Second Life
“It's a powerful and logical way of creating effects that's relatively easy to learn by seeing how other effects are built. Creating filters from scratch is time-consuming, but for a wider user group, it's a great way to modify already-created effects.”