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Replay's Swordid Past 1

By CaliCoastReplay

Replay's Swordid Past 1 (Texture)
4.0
This filter requires Filter Forge 4.0
This filter does not support seamless tiling.

“Replay's Swordid Past 1” is one of 7353 texture filters in Filter Forge – mighty graphics software for Windows and Mac with thousands of photo effects and seamless textures, and a visual editor to create custom filters. All textures in Filter Forge are procedural, resolution-independent, and can be seamless. You can change the look of this texture using the filter settings, browse through its 30,000 randomized variations, and render texture maps for game engines. Download Filter Forge to use this texture.

To open this filter, you must have Filter Forge 4.0 or higher installed on your computer. If you don't have it installed yet, click here to download Filter Forge.

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About This Filter

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Description
"Rrrahhhh! We need crappy swords!" yelled Smithmaster Grafmagnar, to his apprentice. "Make me crappy swords!""Sir," his apprentice squeaked back, "Wouldn't you rather I make you some happy, beautifully crafted swords?""No!" bellowed Grafmagnar. "You will make me crappy, vendor trash swords! And you will make a million of them! In endless variation!"The apprentice whimpered, and wished for the millionth time he'd taken up yarnmastering instead.–––––-Swords! Lots and lots of swords! And the occasional mace.What's that you say? This sword generator sucks? The grip process barely responds to any colors except dark ones? The guard is just a basic block? There's no foible or chappe or fuller and the point doesn't taper?By God, you're right. I bet you can't fix it! (Please fix it. Please. I won't object in the least. Also, the tip adjust variable is for really small blades, which it turns out are really hard to auto-join.)

Keywords
sword generator blade dagger mace hilt guard grip pommel gem

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