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Skyscraper

This effect was generated in Filter Forge, a Photoshop plugin that allows you to create your own filters.

Author: ThreeDee

Filter Details

Description

One of the most time-consuming parts of building a 3D city is making the texture maps. No more – the Skyscraper filter makes them for you!

Due to number of controls, they have been grouped by similar function. The first checkbox in a given set of controls (in CAPITAL LETTERS, such as "COLUMNS") turns on or off the entire set.

IMPORTANT: SIMULATION MODE – Turn this mode OFF for generating final maps for 3D modeling. Simulation mode gives you a preview with reflections similar to a 3D rendering, with sky and clouds (or the source image) reflecting from the windows and environment from the structural parts.

"COLORS AS GRAY" makes the structural elements in shades of gray, using only the lightness of the colors. Leave unchecked to access full range of colors. Doesn't affect interior elements or glass.

Tip: Build one building to your liking and do Variations with "low" or "medium" Randomization Level for Variations and Controls.

For more info see Comments on Filters...

Keywords

skyscraper, building, modern, city, house, office, downtown, highrise, apartment, windows, facade, architecture, day, night

Rewards

This filter has earned its author one of our rewards. They are given to the authors of popular filters and include a free copy of Filter Forge.

Filter Controls

  • Metallic structure
  • Room frequency
  • Window frequency
  • Glass reflectivity
  • COLORS AS GRAY
  • Column color
  • Separator color
  • Frame color
  • WINDOW FRAMES
  • Frame width
  • Frame bevel width
  • Frame depth
  • Frame reflectivity
  • Glass color
  • BLINDS
  • Blinds color
  • COLUMNS
  • Column count
  • Column width
  • Column depth
  • Column reflectivity
  • COLUMN TILES
  • Tiles H frequency
  • Tiles V frequency
  • Tile separation
  • Tile depth
  • Tile bevel width
  • Tile roundness
  • FLOOR SEPAR.
  • Separator width
  • Separator depth
  • Separator reflectiv.
  • NIGHT TIME
  • Interior light hue
  • Light brightness
  • EDGE ROUNDING
  • Rounding amount
  • SIMULATION MODE
  • Use source image