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At its core, this was based on Vladimir Golovin's blocky. The basic look seemed like it could create a decent hull plating type texture, if the "bevel" was reduced. Starting with it as a base, with some work, I succeeded, yielding the hull type 1 with height oddity as a hull plating. The other hull type came from playing around with a concept, and it didn't seem bad. Alienlike hulls were added, and some other options, yielding this in the end. Important to note is the height oddity only really works with boxy (non "alien") type hulls. And since it's based around an oddity of the rendering/heigh
techno tech spaceship starship hull plating metal alien plates
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