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Ramlyn
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Ramlyn's Filter Library
![]() Recently I encountered a few problems in uploading some filters. Some are too slow and Filter Forge Library doesn't accept them. Others can't be uploaded because of other reasons. I don't have much time to re-check them and try to make them faster ( I'm not even sure if it is possible ). I also have filters that had final results too similar to filters already uploaded by other people so, even if Filter Forge Library didn't refuse them, I decided not to upload them. I thought that some people may enjoy them, so I will post them in this topic. |
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Posted: July 7, 2014 4:14 am | ||||||
Ramlyn
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The first filter I post is "Cephalaspis".
![]() Here is the downloading link : Cephalaspis Cephalaspis tries to reproduce an ancient freshwater fish, of the early Devonian, that had the head covered by an "armor", like many fishes of the same period. The fish genus was called, like this filter, Cephalaspis. ( What's the problem of this filter? It uses some old component, so the Library doesn't accept it. But it works fine ). |
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Posted: July 7, 2014 4:27 am | ||||||
Ramlyn
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"Stone World Landscapes 4 - é›·ã®åµ"
( read : "Stone World Landscapes 4 - Kaminari no Arashi" ) ![]() ![]() Here is the link to download it : Stone World Landscapes 4 - é›·ã®åµ The filter can use any image to create a 3D landscape. It combines the image with a surface ( the combining level and the colors are customizable ) or changes the image to white color, split the image in blocks or other ways. It can overimpose on the image other pre-defined circle/sun/star shaped figures to increase the 3D effect ( these figures can be customized too ). It then adds two kinds of lightnings : from the sky and on the ground. Every single lightning can be customized ( shape, color ) or completely deleted. The problem of this filter? It takes long time to start rendering the image ( once the first part of the image appears, then it ends to render rather quickly ). This filter includes a modified version of the filter Lightning by mitaywalle, used for the lightnings in the sky. Thanks mitaywalle for the great idea. ![]() The first preset ( see the first photo ) has a small circular lightning. It is not a mistake. I simply liked it so I decided to keep it. The other presets don't have it. It can be deleted changing the variation of the lightning 05. |
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Posted: July 7, 2014 6:29 am | ||||||
mitaywalle
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Ooo lightning used very smartly
![]() Randomize everithing! |
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Posted: July 7, 2014 10:29 am | ||||||
Ramlyn
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Rendering time depends on the computer. I have very old one using Windows XP and not much RAM memory ( less than 1 GB ), so it takes long, but newer computers should do in much shorter time.
The problem of this filter is in the "smudge" component. That's where it takes a lot of time. I have no clear idea about how to solve. I can make the previous parts more simple, hoping that smudge may take shorter time to work on them, but I'm not sure of the results. The lightnings should give no trouble, they are very fast. |
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Posted: July 7, 2014 1:38 pm | ||||||
Rachel Duim
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Took a quick look at your filter. Nice output, but this is even slower (much slower) than the derivative diffusion I've been working with. Smudge is a very expensive component, especially with anti-alias turned on. I've only tried SWL4 on my old Mac (2 cores). Typically a 600x600 image takes 6 minutes to render on the Mac with your default preset. For comparison with another "slow" filter, the derivative diffusion (4 high pass, 4 blur components) filter I'm working on does a 600x600 image in about 1 minute 20 seconds on the old Mac. I'll try this later on my fast Win machine and check back.
My take, you might want to try braking this down to multiple filters run serially, if that is possible. Way too much going on here. Math meets art meets psychedelia. |
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Posted: July 8, 2014 12:52 pm | ||||||
Ramlyn
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I found a way. I moved the lightnings AFTER Smudge.
The result is less nice, but the speed is much higher. I already uploaded to the library. If no problems, it should be there tomorrow. |
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Posted: July 8, 2014 1:55 pm | ||||||
Ramlyn
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No. It is already in the library now :
Stone World Landscapes 4B |
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Posted: July 8, 2014 1:57 pm | ||||||
Rachel Duim
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Interesting filter. The speed improvements help quite a bit (2 or 3 times faster). Larger files probably need a fast 4 core or more CPU with at least 4GB of memory. I did some testing on my 2 machines. Here are the render time results:
old MacBook Pro (2 core CPU): 600x600 1 min 50 sec, 3200x2400 3 hours 7 min fast Windows 7 (4 core, 8 thread CPU) 600x600 27 sec, 3200x2400 22 min This is somewhat slow, but not unreasonable. I've attached a test file, a gazania flower I use often for testing. ![]() Math meets art meets psychedelia. |
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Posted: July 8, 2014 9:08 pm | ||||||
Ramlyn
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Nice. And thanks for the render time results.
This filter works particularly well with pictures having the main subject in the center, because it is possible to delete the borders selecting a circular area ( the diameter of this area can be customized ). I may do a new version, giving the chance to modify the shape of the ground. I'm also thinking to put water on the ground, letting out only the top of the stones and the main picture, but I must see if the rendering time is ok or not. |
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Posted: July 9, 2014 1:42 am | ||||||
Rachel Duim
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I think the reason that the image is not in the center is it is not square (photograph, 4x3 pixel ratio, flower IS in the center). What this means: if you want it to center an image that is not square, all of your components that have an X-Y anchor at Default (Scale component, for instance) have to be changed to deal with this. I have been using Image Bounds. There can be issues when you change all of your components, but it is the only way to center a non-square image that I know of.
Math meets art meets psychedelia. |
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Posted: July 9, 2014 12:46 pm | ||||||
Ramlyn
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Sure. You are right.
Adding the chance to change X-Y anchor can be an idea for a new version. Maybe I will add it. But the result of a non-squared picture, like your picture, is interesting too, because it creates a not repetitive landscape. |
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Posted: July 9, 2014 2:15 pm | ||||||
Ramlyn
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The Spherical Connection
FULL VERSION Basic preset : ![]() Shields & emblems : ![]() Bacteria, virus, protista : ![]() Explosions : ![]() Whirlpools : ![]() Christmas decorations : ![]() The pictures you can see are from the presets of the Lite Version. The original filter has over 200 controls, that allows you to modify every preset at the best, depending on your needs, on your tastes, on your feeling. I can't post the full filter in the library, because the number of presets is limited to 100. You can download the original one here : The Spherical Connection |
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Posted: July 25, 2014 12:08 pm | ||||||
Ramlyn
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Somebody will say "What's the connection among these results?"
The connection is that the base of the filter is the same. I started from some sphere. Then I modified them in different ways, and...... you can see... we can do so many things just from simple shapes. |
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Posted: July 25, 2014 12:15 pm | ||||||
Ramlyn
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What is this filter useful for?
Do you want to make water bubbles, for beer, for soft drinks, for the summer feeling? Do you want to make your own shield for fantasy games or your family emblem? Do you want to try some scientific picture, recreating bacteria, virus or protista? Do you want to create an explosion using some sphere or polygon? Do you want to make a whirlpool or a Christmas wallpaper? Do you want to change your normal picture to a picture composed of small squares, balls, hexagons, thorns, stars, etc etc ? You can do all with just one filter. And.... another good thing is that.... it is not slower than filters that can do only one effect. |
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Posted: July 25, 2014 12:25 pm | ||||||
Ramlyn
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I'm thinking to upload another of my ....."100 controls" filters: HexaLens.
The structure is very simple, only 5-6 controls, but repeated many times. |
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Posted: January 5, 2015 3:21 pm | ||||||
Ramlyn
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I'm going to upd ate all my filters on two basis :
1. Controls order. As written here.... Idea for ordering controls .... , I think it is good to put the controls in a way that allows to find them easily. If the controls are collected depending of their characteristics, it can be faster for anybody to change and customize the result. This can be especially useful in filters that have more than 10-15 controls. I will add symbols like > or - to put controls with similar characteristics on the same column or to move on the left a control that may work as index for a following group of controls. Here is an example : ![]() 2. Filter's theme EAdams suggested that It may be difficult to find some filter if the filter name is weird or in foreign languages ( see the topic here Filters Name ). A way to solve this would be to select names that are connected with the filter use, such as Watercolor for watercolor-like filters. But.... calling all filters with painting or watercolor effects simply "painting" or "watercolor" would be boring. And also, I may have many painting filters, other people has many painting filters too. It may become hard to find the filters for the opposite reason : too many filters with too similar names. So, I thought this: FF uses "Categories" to split the filters. Inside these Categories there are many kinds of filters and there is still space to split them in smaller groups. I will try to se t my filters names like they were composed of two parts: 1. A filter theme. This will be the first part of the name and should help to find the filter in the library very quickly. It will be only one word. It may not widely explain the filter use, but it should be a hint. 2. The filter name. This can be anything. A name is a name, I think. The reasons of a name can be many: surely the filter look, but also what inspired us while making it, an invented world, or anything else ( we may even decide to dedicate it to our girlfriend or our son and call it with their names. It's up to us ). Then the names will be something like : "Blood : Nightmare in the Night", "Flowers : Sabrina", or "Horror : il fantasma nel televisore". I thought to solve this also because the Search option in FF and in the Library never shows fully the results. Many filters containing the right Keywords don't appear in the search when we insert those Keywords. Also, if the Keywords are only a bit different, like "Colored" instead of "Color", those filters don't appear too ( at least for me ). I don't know if it will be possible to do it with all filters. It may be very hard to find the right Theme for some filter. Anyway I will try. I also may need to completely change the name of some filter because, adding one more word, the original name may become too long. |
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Posted: January 13, 2015 10:58 pm | ||||||
Ramlyn
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Posted: December 7, 2015 12:55 pm | ||||||
Ramlyn
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Posted: December 7, 2015 12:56 pm | ||||||
Ramlyn
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Posted: December 7, 2015 12:57 pm | ||||||
Ramlyn
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Posted: December 7, 2015 12:59 pm | ||||||
LexArt
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Posts: 256 |
Cool effect and well done, like it. Have you patented and registered the license for the teleportation technology? ![]() ![]() I suppose that like a fax, both users must have filter forge to be able to receive the image by teleportation |
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Posted: December 8, 2015 11:23 am | ||||||
Ramlyn
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Ha! Ha! Thank you! I'm happy you like it.
Now I'm working on something ....new but not so new. After making Sliced Multicenter 3, I made a filter with about the same style, but using cubes instead of flat polygons. The result was nice but not too different from Sliced Multicenter 3, so I didn't upload it. Now I'm modifying it, cutting away some options and adding instead the chance to color the result in many different ways. Below you can see it while I'm still working on it (this preset will probably not be in the final filter). ![]() |
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Posted: December 8, 2015 12:07 pm | ||||||
Ramlyn
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Posted: April 29, 2016 12:21 pm | ||||||
Skybase
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Nice! Hangul!
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Posted: April 29, 2016 12:25 pm | ||||||
Ramlyn
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I'm going to post a filter using Hangul ( Korean characters ) as base to generate a picture.
The characters will not compose words, they will be in random order. |
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Posted: April 29, 2016 12:25 pm | ||||||
Ramlyn
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He! He!
Hi Skybase. You were faster than my message. ![]() ![]() |
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Posted: April 29, 2016 12:27 pm | ||||||
Ramlyn
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I'm thinking also about doing a filter with Katakana and one with Thai or Khmer characters.
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Posted: April 29, 2016 12:29 pm | ||||||
SpaceRay
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very nice typographical art, love it
Have you done the Korean Characters yourself inside FF? ![]() ![]() |
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Posted: April 29, 2016 12:38 pm | ||||||
Ramlyn
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Posted: April 29, 2016 12:45 pm | ||||||
Ramlyn
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Posted: April 29, 2016 12:54 pm | ||||||
Ramlyn
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Posted: April 29, 2016 12:56 pm | ||||||
Ramlyn
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Posted: April 29, 2016 12:56 pm | ||||||
Skybase
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Seriously nice job though. It makes logical sense that this be doable in FilterForge compared to Kanji lol.
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Posted: April 29, 2016 10:25 pm | ||||||
Ramlyn
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Thank you!!
![]() Making Kanji would be muuuuuuuch more complex. Even Hiragana would be very though, because of the curve lines. |
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Posted: April 29, 2016 11:56 pm | ||||||
SpaceRay
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WOW! WOW ! This is really amazing and awesome that you have been able to make this hangul alphabet inside FF, it looks that it is really a lot of work to create all those 154 characters, and looks very well and great, love it much, congratulations for it, incredible and stunning
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Posted: May 1, 2016 1:35 pm | ||||||
Ramlyn
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Thanks SpaceRay!
The work was less complex than what I thought. Just repetitive, to put together the characters. ![]() |
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Posted: May 2, 2016 2:36 am | ||||||
LexArt
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Posts: 256 |
Great and well done, very nice work, like much the artistic typographic work using your own Hangul letters, it had to be difficult to know how to build all these characters, I like usually oriental alphabets |
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Posted: May 4, 2016 6:59 am | ||||||
Ramlyn
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Thank you!!
![]() The filter is here : Hangularity And........ I made also one using Runes : Elder Futhark ![]() |
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Posted: May 4, 2016 7:38 am | ||||||
Ramlyn
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Elder Futhark is different from Hangularity, not only for the characters but because it adds the chance to have an old paper/stone on the background.
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Posted: May 4, 2016 7:41 am | ||||||
Ramlyn
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Posted: May 19, 2016 5:57 am | ||||||
Ramlyn
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The reason to post it here is that, in my opinion, it gives results that are too similar to other filters already in the Library. So it was a nonsense to upload it there.
Anyway, because I started it independently, I guess that the filter structure is different. Maybe somebody can be interested to have it. That's why I add it in this thread. ![]() |
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Posted: May 19, 2016 6:08 am | ||||||
Ramlyn
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Posted: May 19, 2016 6:09 am | ||||||
Ramlyn
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Posted: August 26, 2016 4:21 pm | ||||||
Ramlyn
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Still much to do
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Posted: August 26, 2016 4:22 pm |
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