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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Ramlyn's Filter Library



Recently I encountered a few problems in uploading some filters.
Some are too slow and Filter Forge Library doesn't accept them.
Others can't be uploaded because of other reasons.
I don't have much time to re-check them and try to make them faster ( I'm not even sure if it is possible ).

I also have filters that had final results too similar to filters already uploaded by other people so, even if Filter Forge Library didn't refuse them, I decided not to upload them.

I thought that some people may enjoy them, so I will post them in this topic.
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
The first filter I post is "Cephalaspis".



Here is the downloading link :

Cephalaspis

Cephalaspis tries to reproduce an ancient freshwater fish, of the early Devonian, that had the head covered by an "armor", like many fishes of the same period.
The fish genus was called, like this filter, Cephalaspis.

( What's the problem of this filter? It uses some old component, so the Library doesn't accept it. But it works fine ).
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
"Stone World Landscapes 4 - 雷の嵐"
( read : "Stone World Landscapes 4 - Kaminari no Arashi" )





Here is the link to download it :

Stone World Landscapes 4 - 雷の嵐

The filter can use any image to create a 3D landscape.
It combines the image with a surface ( the combining level and the colors are customizable ) or changes the image to white color, split the image in blocks or other ways.
It can overimpose on the image other pre-defined circle/sun/star shaped figures to increase the 3D effect ( these figures can be customized too ).
It then adds two kinds of lightnings : from the sky and on the ground. Every single lightning can be customized ( shape, color ) or completely deleted.

The problem of this filter? It takes long time to start rendering the image ( once the first part of the image appears, then it ends to render rather quickly ).

This filter includes a modified version of the filter Lightning by mitaywalle, used for the lightnings in the sky.
Thanks mitaywalle for the great idea. smile;)

The first preset ( see the first photo ) has a small circular lightning. It is not a mistake. I simply liked it so I decided to keep it. The other presets don't have it. It can be deleted changing the variation of the lightning 05.
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mitaywalle
Great to meet you :)

Posts: 177
Filters: 63
Ooo lightning used very smartly smile:) nice work. How long it renders? More over, you need some correcting of ordering... lightning is separated for 2 parts by field of view post effect, or make it(fov effect) a little bit smoothly
Randomize everithing!
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Rendering time depends on the computer. I have very old one using Windows XP and not much RAM memory ( less than 1 GB ), so it takes long, but newer computers should do in much shorter time.
The problem of this filter is in the "smudge" component. That's where it takes a lot of time.
I have no clear idea about how to solve. I can make the previous parts more simple, hoping that smudge may take shorter time to work on them, but I'm not sure of the results. The lightnings should give no trouble, they are very fast.
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Rachel Duim
So Called Tortured Artist

Posts: 2498
Filters: 188
Took a quick look at your filter. Nice output, but this is even slower (much slower) than the derivative diffusion I've been working with. Smudge is a very expensive component, especially with anti-alias turned on. I've only tried SWL4 on my old Mac (2 cores). Typically a 600x600 image takes 6 minutes to render on the Mac with your default preset. For comparison with another "slow" filter, the derivative diffusion (4 high pass, 4 blur components) filter I'm working on does a 600x600 image in about 1 minute 20 seconds on the old Mac. I'll try this later on my fast Win machine and check back.

My take, you might want to try braking this down to multiple filters run serially, if that is possible. Way too much going on here.
Math meets art meets psychedelia.
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
I found a way. I moved the lightnings AFTER Smudge.
The result is less nice, but the speed is much higher.
I already uploaded to the library. If no problems, it should be there tomorrow.
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
No. It is already in the library now :
Stone World Landscapes 4B
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Rachel Duim
So Called Tortured Artist

Posts: 2498
Filters: 188
Interesting filter. The speed improvements help quite a bit (2 or 3 times faster). Larger files probably need a fast 4 core or more CPU with at least 4GB of memory. I did some testing on my 2 machines. Here are the render time results:

old MacBook Pro (2 core CPU): 600x600 1 min 50 sec, 3200x2400 3 hours 7 min
fast Windows 7 (4 core, 8 thread CPU) 600x600 27 sec, 3200x2400 22 min

This is somewhat slow, but not unreasonable. I've attached a test file, a gazania flower I use often for testing.

Math meets art meets psychedelia.
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Nice. And thanks for the render time results.
This filter works particularly well with pictures having the main subject in the center, because it is possible to delete the borders selecting a circular area ( the diameter of this area can be customized ).

I may do a new version, giving the chance to modify the shape of the ground.

I'm also thinking to put water on the ground, letting out only the top of the stones and the main picture, but I must see if the rendering time is ok or not.
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Rachel Duim
So Called Tortured Artist

Posts: 2498
Filters: 188
I think the reason that the image is not in the center is it is not square (photograph, 4x3 pixel ratio, flower IS in the center). What this means: if you want it to center an image that is not square, all of your components that have an X-Y anchor at Default (Scale component, for instance) have to be changed to deal with this. I have been using Image Bounds. There can be issues when you change all of your components, but it is the only way to center a non-square image that I know of.
Math meets art meets psychedelia.
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Sure. You are right.
Adding the chance to change X-Y anchor can be an idea for a new version. Maybe I will add it.
But the result of a non-squared picture, like your picture, is interesting too, because it creates a not repetitive landscape.
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
The Spherical Connection

FULL VERSION

Basic preset :



Shields & emblems :



Bacteria, virus, protista :



Explosions :



Whirlpools :



Christmas decorations :




The pictures you can see are from the presets of the Lite Version.
The original filter has over 200 controls, that allows you to modify every preset at the best, depending on your needs, on your tastes, on your feeling.

I can't post the full filter in the library, because the number of presets is limited to 100.

You can download the original one here :

The Spherical Connection
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Somebody will say "What's the connection among these results?"

The connection is that the base of the filter is the same.
I started from some sphere.
Then I modified them in different ways, and...... you can see... we can do so many things just from simple shapes.
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
What is this filter useful for?

Do you want to make water bubbles, for beer, for soft drinks, for the summer feeling?

Do you want to make your own shield for fantasy games or your family emblem?

Do you want to try some scientific picture, recreating bacteria, virus or protista?

Do you want to create an explosion using some sphere or polygon?

Do you want to make a whirlpool or a Christmas wallpaper?

Do you want to change your normal picture to a picture composed of small squares, balls, hexagons, thorns, stars, etc etc ?

You can do all with just one filter.
And.... another good thing is that.... it is not slower than filters that can do only one effect.
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
I'm thinking to upload another of my ....."100 controls" filters: HexaLens.
The structure is very simple, only 5-6 controls, but repeated many times.
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
I'm going to upd ate all my filters on two basis :

1. Controls order.

As written here.... Idea for ordering controls .... , I think it is good to put the controls in a way that allows to find them easily.
If the controls are collected depending of their characteristics, it can be faster for anybody to change and customize the result.
This can be especially useful in filters that have more than 10-15 controls.
I will add symbols like > or - to put controls with similar characteristics on the same column or to move on the left a control that may work as index for a following group of controls.

Here is an example :




2. Filter's theme


EAdams suggested that It may be difficult to find some filter if the filter name is weird or in foreign languages ( see the topic here Filters Name ).

A way to solve this would be to select names that are connected with the filter use, such as Watercolor for watercolor-like filters.
But.... calling all filters with painting or watercolor effects simply "painting" or "watercolor" would be boring. And also, I may have many painting filters, other people has many painting filters too. It may become hard to find the filters for the opposite reason : too many filters with too similar names.

So, I thought this:
FF uses "Categories" to split the filters.
Inside these Categories there are many kinds of filters and there is still space to split them in smaller groups.
I will try to se t my filters names like they were composed of two parts:

1. A filter theme.
This will be the first part of the name and should help to find the filter in the library very quickly.
It will be only one word.
It may not widely explain the filter use, but it should be a hint.

2. The filter name.
This can be anything. A name is a name, I think. The reasons of a name can be many: surely the filter look, but also what inspired us while making it, an invented world, or anything else ( we may even decide to dedicate it to our girlfriend or our son and call it with their names. It's up to us ).

Then the names will be something like : "Blood : Nightmare in the Night", "Flowers : Sabrina", or "Horror : il fantasma nel televisore".

I thought to solve this also because the Search option in FF and in the Library never shows fully the results. Many filters containing the right Keywords don't appear in the search when we insert those Keywords. Also, if the Keywords are only a bit different, like "Colored" instead of "Color", those filters don't appear too ( at least for me ).

I don't know if it will be possible to do it with all filters. It may be very hard to find the right Theme for some filter. Anyway I will try.
I also may need to completely change the name of some filter because, adding one more word, the original name may become too long.
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
How do you do when you have to send a picture? By letter? By email? You may also upload it somewhere. Cloud, Dropbox, or what else...
Well, great news, now you can use teleportation!!

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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Just teleport your picture anywhere you want !

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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
No internet connection needed. Just Filter Forge.

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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Coming soon ! ( Maybe today or tomorrow in our library. My Filter number 201. Ha! Ha! )

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LexArt
LexArt

Posts: 256
Quote
Ramlyn wrote:
Well, great news, now you can use teleportation!!


Cool effect and well done, like it.

Have you patented and registered the license for the teleportation technology? smile;) smile:D

I suppose that like a fax, both users must have filter forge to be able to receive the image by teleportation
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Ha! Ha! Thank you! I'm happy you like it.

Now I'm working on something ....new but not so new.
After making Sliced Multicenter 3, I made a filter with about the same style, but using cubes instead of flat polygons.
The result was nice but not too different from Sliced Multicenter 3, so I didn't upload it.
Now I'm modifying it, cutting away some options and adding instead the chance to color the result in many different ways.
Below you can see it while I'm still working on it (this preset will probably not be in the final filter).

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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
New filter :

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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Nice! Hangul! smile:D
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
I'm going to post a filter using Hangul ( Korean characters ) as base to generate a picture.

The characters will not compose words, they will be in random order.
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
He! He!
Hi Skybase. You were faster than my message. smile:D smile:D
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
I'm thinking also about doing a filter with Katakana and one with Thai or Khmer characters. smile:)
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
Quote
Ramlyn wrote:
New filter :


very nice typographical art, love it

Quote
Ramlyn wrote:
I'm going to post a filter using Hangul ( Korean characters ) as base to generate a picture.


Have you done the Korean Characters yourself inside FF? smile:eek: smile:loveff:
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Hi! Yes, I did by myself.
The filter contains 154 different Hangul characters.
I also used two map script switches to collect the characters and insert them in the Bomber+.
Below you can see the filter structure.

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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Other examples :

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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
With an image as background :

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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Or a different color :

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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Seriously nice job though. It makes logical sense that this be doable in FilterForge compared to Kanji lol.
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Thank you!! smile:)
Making Kanji would be muuuuuuuch more complex. Even Hiragana would be very though, because of the curve lines.
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SpaceRay
SpaceRay

Posts: 12298
Filters: 35
WOW! WOW ! This is really amazing and awesome that you have been able to make this hangul alphabet inside FF, it looks that it is really a lot of work to create all those 154 characters, and looks very well and great, love it much, congratulations for it, incredible and stunning
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Thanks SpaceRay!

The work was less complex than what I thought. Just repetitive, to put together the characters. smile;)
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LexArt
LexArt

Posts: 256
Quote
Ramlyn wrote:
Hi! Yes, I did by myself.
The filter contains 154 different Hangul characters.


Great and well done, very nice work, like much the artistic typographic work using your own Hangul letters, it had to be difficult to know how to build all these characters, I like usually oriental alphabets
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Thank you!! smile:)

The filter is here : Hangularity

And........
I made also one using Runes : Elder Futhark

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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Elder Futhark is different from Hangularity, not only for the characters but because it adds the chance to have an old paper/stone on the background.
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
After long time, I post here a new filter that will not appear in the Library.

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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
The reason to post it here is that, in my opinion, it gives results that are too similar to other filters already in the Library. So it was a nonsense to upload it there.

Anyway, because I started it independently, I guess that the filter structure is different. Maybe somebody can be interested to have it. That's why I add it in this thread.

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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Here is the filter :

Art-In.ffxml
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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Working on a "jumping spider"-like filter

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Ramlyn
Ramlyn

Posts: 2930
Filters: 691
Still much to do
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