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uberzev
not lyftzev

Posts: 1890
Filters: 36
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uberzev
not lyftzev

Posts: 1890
Filters: 36
Cool smile8)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
yeah, that's pretty cool. and that black and white preset reminds me of infrared.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Mousewrites
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Posts: 192
Filters: 20
I made this mostly because my friends keep bugging me to make them maps for rpgs.

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Kraellin
Kraellin

Posts: 12749
Filters: 99
hehe, looks like a moldy skull and x-bones smile:)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Mousewrites
Not life size.

Posts: 192
Filters: 20
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
The islands are awesome smile:) Cool concept!!!
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Zephos
Xyni says "Maximum w00tness!"

Posts: 304
Filters: 31
I love what you did with the skull and crossbones picture and the Old Map filter looks great when used in conjunction! Having it focus on converting the image into a landmass was definitely the way to go! With the Old Map filter, the only thing I could suggest is to have a random noise fade on the grid as it looks just a tad clean on a aged map, but both filters are looking great!
-Zephos
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Carl
c r v a

Posts: 7289
Filters: 82
The old map/ island very nice - still looking for the cross where the treasure is hidden smile:D .............. Carl smile:)
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Mousewrites
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Posts: 192
Filters: 20
Quote
Carl wrote:
still looking for the cross where the treasure is hidden


Actually, I'm kinda working on a treasure map one...
smile:D
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Carl
c r v a

Posts: 7289
Filters: 82
smile8) .......... Carl
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Crapadilla
lvl 52 Filter Weaver and Official "Filter Forge Seer"

Posts: 4365
Filters: 65
Nice one, Mousewrites!

Did you think about putting in a reflective water surface?
--- Crapadilla says: "Damn you, stupid redundant feature requests!" ;)
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Mousewrites
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Posts: 192
Filters: 20
Quote
Crapadilla wrote:
Did you think about putting in a reflective water surface?


I did, but I had a boatload of trouble isolating the water area without destroying the coastline. I'm still new enough at this that I decided putting the filter up and hoping people like it was better than waiting the time it took me to figure it out and having my trial completely run out.

I'm racing the clock. smile:D (I should use that clock filter that just came out....)
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jitspoe
Posts: 189
Filters: 27
Neat concept, but I think you need to invert the bumpmap -- it looks like the water is higher than the ground.

As for isolating the water, look into the threshold component. I think that will do what you need, then you can use the result for the reflectivity.
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Presidio
Presidio

Posts: 2915
Filters: 43
(((( Great Filter))))

Persidio
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uberzev
not lyftzev

Posts: 1890
Filters: 36
This should really be a featured filter.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
+2 with some tweekage on the water.....other than that, the islands are excellent.....I would particularly think for game developers.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Mousewrites
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Posts: 192
Filters: 20
Quote
+2 with some tweekage on the water..


I'd LOVE to... but my 30 days ran out, and while I qualified for the trial extention, Filter Forge people could never get the code to work on my system.

My hope is that someday I have two more filters that make the hot list, and I can get the program. I have LOTS of ideas.

I love this program so much.

smile:)
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uberzev
not lyftzev

Posts: 1890
Filters: 36
Come on Mousewrites, even if it means you have to reinstall windows you've got to get back to FFing.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
I
Quote
'd LOVE to... but my 30 days ran out, and while I qualified for the trial extention, Filter Forge people could never get the code to work on my system.
that seems odd. how did you get the initial code to work then?

and as for the filter itself, you might take a look at preset #2. that almost looks like carpet pile, deep pile. could be another filter right there.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Mousewrites
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Posts: 192
Filters: 20
Quote
uberzev wrote:
Come on Mousewrites, even if it means you have to reinstall windows you've got to get back to FFing.



Heh. There's always THAT. I didn't know if doing that would work; I knew the trial would reinstall, but didn't know if it would let me upload to the same account.

::eyeballs the format HD button::

Maybe I'll be back soon.

As for WHY the code didn't work, I meant the 'trial code', not FF's software code. It kept telling me that it was invalid, even though the FF people gave me like three of them to try. I decided it was fate; I must have kicked 32 bit puppies in another life.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
hmmm, odd, mousewrites. i never had any problem with updating the keycodes. often, it's just a matter of putting in or taking out a space, a hyphen or mixing an 0 (zero) with o (oh) or 1 (one) with an l (el... L ) or sometimes the codes are case-sensitive, meaning you have to use capital letters when the code is in capitals or not if the code is not. i'd try it again with all that in mind.
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Mousewrites
Not life size.

Posts: 192
Filters: 20
Quote
Kraellin wrote:
Often, it's just a matter of putting in or taking out a space
<snip>

Yeah, tried all that. Copied and pasted from the email they sent (all of the codes). Typed them myself... even downloaded the latest and tried it again. Still nothing. Guess I'll have to do the Big Wipe to update any filters.

I wish I had the money just to BUY the program. I wants it badly.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
hmmm, very odd. did you try a complete uninstall of FF and re-install? or even better, a complete uninstall, registry cleaning and re-install?
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Mousewrites
Not life size.

Posts: 192
Filters: 20
I contacted FF tech support, and they gave me a NEW code. And it works!! (I think I had a bad hard drive sector. I uninstalled, ran a defrag/checkdisk, reinstalled, and used a new code. Something in there fixed the issue.)

I'm back, and I'm working on filters again.

::weeps with joy:: smile:cry:

Quote
StevieJ wrote:
+2 with some tweekage on the water.


What tweakage would you particularly like, Steve? I've got some ideas, but I'd love to know what you think would be good.
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Kraellin
Kraellin

Posts: 12749
Filters: 99
Quote
I'm back, and I'm working on filters again
Excellent! yeah, i figured a bit of disk clean up would do it, though i hadnt thought of a bad sector. well done!
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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Mousewrites
Not life size.

Posts: 192
Filters: 20
Now I'm wrestling with this filter to get the water better without breaking the look of the rest of it.

It's a sweet frustration, one that I thought I had lost forever.

Any advice? What would people like to see the water look like? Little ripples? More flat (less texture)? Seaweed?

smile:D
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uberzev
not lyftzev

Posts: 1890
Filters: 36
I'd like to see a tsunami mode.
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Hey Mousewrites, glad to see that you got it back.....and are back at doing filters again smile:)
Quote
Mousewrites wrote:
What tweakage would you particularly like, Steve? I've got some ideas, but I'd love to know what you think would be good.

I would speckle some white noise grain to resemble whitecaps and/or reflection.....and you could splice in my "Rippled Glass" filter for some nice glassy wave effects. You could also keep what you have and put everything on a switcht as water modes.....
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Mousewrites
Not life size.

Posts: 192
Filters: 20
Updated. Water is now flat instead of raised, which I was asked for long ago. PLEASE check it out and let me know what you think!
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Mousewrites
Not life size.

Posts: 192
Filters: 20
Quote
I would speckle some white noise grain to resemble whitecaps and/or reflection.....and you could splice in my "Rippled Glass" filter for some nice glassy wave effects. You could also keep what you have and put everything on a switcht as water modes.....


Now that the water is behaving (ie, the undersea terrain isn't affecting the lighting) I can think about adding some water FX. My concern is that at the scale the islands work best at, you really wouldn't see any whitecaps...
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
I have to run, but I definitely will!!! smile:)

You definitely can expand upon this concept and do all kinds of neat things with it.....
Quote
uberzev wrote:
I'd like to see a tsunami mode.

Also known as the "Islands-B-Gone" mode smile;) smile:D

Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Kraellin
Kraellin

Posts: 12749
Filters: 99
Quote
I'd like to see a tsunami mode.
lol. and he said that with a straight face smile;)
If wishes were horses... there'd be a whole lot of horse crap to clean up!

Craig
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Quote
Mousewrites wrote:
My concern is that at the scale the islands work best at, you really wouldn't see any whitecaps...

Yeah, maybe you are right.....other than that, the only little problem I see is some rock texture in the water at some settings.....

All in all, looks great smile:)
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
Mousewrites, I wrote FF and asked them to take three of my HUs to give you a copy of the program if you want it......
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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Mousewrites
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Posts: 192
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Quote
Mousewrites, I wrote FF and asked them to take three of my HUs to give you a copy of the program if you want it......


What??

OMG, Stevie, that's super generous. I don't know what to say. I can earn it on my own in time, I think.

Wow. That's the nicest thing anyone's done for me in a long time, even if it doesn't go through.

smile:D
L
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StevieJ
Designer/Artist

Posts: 11264
Filters: 163
You seem like a nice person with creative talent.....it's Christmas.....and it's good carma because someone might turn around and give me a Dodge Viper.....ya never know smile;) smile:D LOL......
Steve

"Buzzards gotta eat...same as worms..." - Clint :)
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