Lucie | ||||||||
Posted: December 1, 2011 7:39 am | ||||||||
Lucie |
Well done\ It looks awesome and I'm sure will come in handy!
Lucie |
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Posted: December 1, 2011 7:39 am | ||||||||
Skybase
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Posted: December 1, 2011 11:33 am | ||||||||
Kraellin
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nice! and with FF2, no less.
If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 1, 2011 5:07 pm | ||||||||
StevieJ
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Really like the little thread details...
![]() Okay, now that you have this....suggest refining different stitch patterns and combining with all the different material filters....denim, wool, etc...quite a little goldmine of HUs there me thinks... ![]() PS... I want some credit for the idea in the filter descriptions... lol... ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: December 1, 2011 5:14 pm | ||||||||
Mongoose King
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![]() When I come back to this one, what I really wana do is add seams in the fabric alongside the stitching, different stitch patterns would be nice too. Overlocked hems would be good too. ![]() I should say thanks to indigo ray for helping me fix some slowness in the first version of this about a year ago. ![]() Release the Mongoose! |
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Posted: December 1, 2011 5:51 pm | ||||||||
Mongoose King
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Hey hey, if anyone's looking at the comments on this, I'm going to upload a new version with a polygon stitch soon! YAY! Here's an example one I made!
Also fixed the fabric fade to make it line up properly when in double stitch mode and added independent size stitch size control for the circle and polygon. ![]() Release the Mongoose! |
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Posted: March 12, 2012 10:24 am | ||||||||
Morgantao
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Cool stuff!
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Posted: March 12, 2012 5:07 pm | ||||||||
Mongoose King
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Posted: March 12, 2012 7:09 pm | ||||||||
Mongoose King
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Posted: March 16, 2012 5:35 pm | ||||||||
SpaceRay
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GREAT !! Very well done and realistic. Congratulations
Could you make also a 5 star point shape ? Now what would be good is to ble able to make a selection in photoshop and that the border or contour of that selection is converted to stitching ![]() ![]() ![]() ![]() ![]() |
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Posted: March 17, 2012 4:00 am | ||||||||
Mongoose King
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5 star point, hmm, not so sure about that.. with the polygon, it is distorted more at the corners the sharper they are.
I'm been pondering how to make a stitch follow a contour, and I'm not sure at all how to do it. I've considered using the van gogh flow script to do it with the bomber, but I'm not sure how to get it lined up. it could be possible to do a solid embroidered block like that, as there would then be lots of threads overlapping. An alternate way would be drawing a line along an edge, then breaking it up into a dashed line. the breaking it up is the tricky part there. Release the Mongoose! |
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Posted: March 17, 2012 8:25 am | ||||||||
SpaceRay
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The sharper they are? Oh, sorry, I did not tell that I mean a 5 star point without sharp points. Is true that making a real 5 star with sharp edges can be more difficult perhaps. ![]()
Yes, is difficult to make probably. I have searched for stitch tutorials following a contour and have found that some interesting things and you can see them in in this new thread
Yes, perhaps, but you need something that follows the path of the ine. I know that this can be done with vectors, but not with the FF components. |
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Posted: March 17, 2012 12:15 pm | ||||||||
Mongoose King
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Here's something I did with the bomber...
A lucky 4 leaf clover seeing as it's saint paddy's day. A you can see.. The stiches face the right direction (except the stalk where I think the two lines being so close makes it mess up) but the positioning is a problem, getting the bomber to position exactly on the line is kind of tricky. It works fine if you happen to have lines that are only horizontal, vertical or at 45 degrees, but cos the bomber places in a grid, it doesn't like curves. The only way to fix it would be to have a script make a map for offsets in a similar way to the van gogh flow script makes a map for the rotation. I have no idea how to do that tho :S ![]() Release the Mongoose! |
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Posted: March 17, 2012 3:48 pm | ||||||||
Mongoose King
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Posted: March 17, 2012 4:08 pm | ||||||||
Mongoose King
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Posted: March 17, 2012 4:10 pm | ||||||||
Mardar
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Mongoose King, I'm having problems with some of the presets not loading on this filter. I will click on one of your presets and my program just sits there forever. Am I just not waiting long enough, or should I report this to FF? I really want to use this filter, but this "hanging up" frustrates me. I tried the variation button and nothing would load at all. I waited about 15 minutes and it didn't render anything. Any clues to what may be wrong?
I should add I'm using windows XP home edition and version 3 of Filter Forge. |
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Posted: March 18, 2012 10:25 am | ||||||||
Morgantao
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What image resolution are you working on Mardar?
Some presets of some filters take a very long time to start rendering. Even the little green bar at the bottom of the screen doesn't move, and then after a while everything comes back to life. When using large images the wainting time can be long. I don't know what causes that exactly, but I'm guessing some extreme settings on noise components for example can take a long time to calculate, and only after the calculation is done the filter can start rendering. |
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Posted: March 18, 2012 3:33 pm | ||||||||
Mongoose King
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hmmm, that sounds strange Mardar. Is it all the presets of any particular one? I've found that some of the presets that I set ambient occlusion to better quality on take about 20 seconds or so to do the first square (but then the whole rest of the image in less than a minute) on my computer for a 512 image.
I'm on FF2 on windows vista. I'm really not sure why it would do nothing at all, was it any particular preset or for all of them? And what size image was it? I don't know if there's any difference between FF2 and FF3 that might account for it.. Has anyone else reading this had a similar problem?? Release the Mongoose! |
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Posted: March 18, 2012 3:43 pm | ||||||||
Mongoose King
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I have just had a poke at it... as I recall it being faster in the first version, and I put the circle and polygon behind switches (they are controlled by switching opacity on blends at the moment, bad bad naughty filter construction!) which should speed things up a little when not using them.
Release the Mongoose! |
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Posted: March 18, 2012 3:50 pm | ||||||||
Mardar
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I opened it (FF) as a stand alone, and was using the default lifesaver. It runs very slow on the first and second preset. It takes maybe 7 or 8 minutes to completely render. Then everything after that just seems to shut it down. It just sets there. I can't figure out why this is doing this. I don't have trouble with other filters this way even the really slow filters render faster than this. Do you think I may have a corrupt download? Maybe I'll try deleting the filter and re-installing it. I'll try that and get back to you.
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Posted: March 18, 2012 4:23 pm | ||||||||
Mongoose King
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Hmm, strange. It takes, for me, about 2 mins to render the first go, then about twice that for the AA.
What level AA do you have set? Here's something weird though.... After putting the circle and polygon behind switches rather than blends, which is supposed to stop them being used at all when the switches are off, and also reducing details on a noise in the fabric part, and details and roughness on the noise distort that adds wonkyness to the threads, which should make them faster... I then tested rendering one of the presets against the version currently in the library, and it's about 30% slower!! I don't understand why at all! Release the Mongoose! |
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Posted: March 18, 2012 4:36 pm | ||||||||
Mardar
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Okay I deleted your filter shut down FF and then re-loaded it from the library. I let it render your first preset and this time it took 21 and a half minutes to render! I didn't touch any of the setting, I just let it set there and render. AA is set at 5 samples (I think that is default)so that shouldn't be the problem. I think this may not be your filter, but the download on FF. I'm going to add a bug report and see if anyone can figure this out. I really hate it that I can't use this filter, and if someone else is having the same problem this is not good for your great filter.
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Posted: March 18, 2012 5:02 pm | ||||||||
Mongoose King
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I just clocked a test on the first preset as about 4mins 30 seconds for the first preset as a 512x512 with 5 sample AA.
that's with FF2, on windows XP, on a 2.0Ghz core2 duo laptop with 2gig ram. I'm really not sure why it would go so slow for you, I would have thought that a faulty download would have just not worked at all, ![]() Does anyone else out there trying this on FF3 have the same problem?? Release the Mongoose! |
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Posted: March 18, 2012 5:27 pm | ||||||||
Mardar
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Mongoose King, I just placed a bug report in the forum. I don't have a clue why this is happening or why after I re-downloaded a fresh copy of your filter it got slower. I hope the moderator can give us an answer. I would like to know if anyone else is having this problem too.
Morgantao or SpaceRay are you having issues too? |
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Posted: March 18, 2012 5:36 pm | ||||||||
Morgantao
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Tried the filter with default life saver picture, here are my results.
Default preset took around 20 seconds to start rendering the first block, Total time to render time was 2:49 with 5 AA. Second preset takes less time to start the first block, and takes 1:25 total, with 5 AA. Third preset (circle with square in it) took 20 seconds to start, then total of 2:22 with 5 AA. I'm on Win7 64bit with standalone version of FF3, and I have to mention I have lots of stuff going on in the background, including 10 IE windows, 4 Chrome windows, uTorrent running at full steam, and all kinds of stuff the probably clogs the system. I think the components used for the cloth take some time to compute, that's the 20 seconds lag before render starts. Mardar, I don't know what do tell you, it seems like your computer needs a new sewing machine ![]() |
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Posted: March 19, 2012 4:38 am | ||||||||
Carl
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Hi Mongoose
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Posted: May 10, 2012 9:30 pm | ||||||||
Mongoose King
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the clover example uses the van gogh flow script and bomber with a stitch particle, and some thresholds to make a band along the edge of a shape and plop that into particle chance. I'm not sure where I put the filter tho :O reinstalled all my stuff, it's in some backup somewhere...
Release the Mongoose! |
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Posted: May 11, 2012 4:02 pm | ||||||||
Carl
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yeah I had play trying to get vg flow to work but I kept getting a mess in places and wrong angles in other places, well if we get it work properly it will be great for both our filters
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Posted: May 11, 2012 11:23 pm |
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