Sphinx.
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I want my own dedicated thread for experiments too
![]() I'm currently back at the mandelbrot renderings, this time for a cd cover project. This one is from a screenshot of a frozen 6000x3000 rendering process (When the AA process kicked in, something went wrong and it just stopped at 80% or so). I'm trying out different renderings to show the client, but will probably end up with the main idea: the pattern like in this one will be clear shiny lacquer on black matt paint. ![]() |
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Posted: August 30, 2010 2:22 pm | ||||||
Kraellin
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cool
![]() and forgive my asking, but why do you need a 6000 x 3000 render for a cd cover? If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: August 30, 2010 2:33 pm | ||||||
Sphinx.
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First of all to get a nice result (the offset press I'm working with can handle up to 600 dpi), but also to have enough resolution "freedom" for different placements etc during design phase...
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Posted: August 30, 2010 2:43 pm | ||||||
Kraellin
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ah, ok. thanks
![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: August 30, 2010 4:11 pm | ||||||
Carl
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Looks interesting, makes me think of the vains in leaves, you'll have to post a sample of the final version
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Posted: September 1, 2010 2:40 am | ||||||
StevieJ
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No!!! ![]() ![]()
That would look cool....nice pattern!!! ![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: September 1, 2010 8:36 am | ||||||
ronviers
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Posted: September 1, 2010 9:23 am | ||||||
ronviers
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Posted: September 1, 2010 9:44 am | ||||||
Sphinx.
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Posted: December 6, 2010 4:54 am | ||||||
Sphinx.
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Here are some renderings made with this concept (only 5 components):
pattern-01 ![]() |
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Posted: December 6, 2010 4:57 am | ||||||
Sphinx.
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Posted: December 6, 2010 4:58 am | ||||||
Sphinx.
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Posted: December 6, 2010 4:58 am | ||||||
Sphinx.
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Posted: December 6, 2010 4:58 am | ||||||
Sphinx.
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..and the additional bonus of the simplicity here is rendering time. These renders extremely fast, even with high AA settings. No bombers, no bitmap based components, no transformations etc.. just a custom Origin X and Origin Y input
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Posted: December 6, 2010 5:01 am | ||||||
Sphinx.
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Posted: December 6, 2010 8:15 am | ||||||
Sphinx.
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Posted: December 6, 2010 8:16 am | ||||||
Sphinx.
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Posted: December 6, 2010 8:16 am | ||||||
Sphinx.
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The interesting thing is that all these are created mainly with just one Free Polygon (with different gradients plugged into Origin X,Y and Rotation)
Free Pattern 2.ffxml |
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Posted: December 6, 2010 8:18 am | ||||||
Mike Blackney
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Nice stuff, Sphinx, I like how organic they are. This is a great way to make fast patterns.
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Posted: December 6, 2010 4:28 pm | ||||||
Sphinx.
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Posted: December 6, 2010 4:40 pm | ||||||
Sphinx.
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Posted: December 6, 2010 4:40 pm | ||||||
Sphinx.
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Posted: December 6, 2010 4:40 pm | ||||||
Totte
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cool !!
![]() - I never expected the Spanish inquisition |
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Posted: December 7, 2010 8:31 am | ||||||
Indigo Ray
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I like these 3d ones, and I like the simple ones as well. Pattern 02 looks like a chain of people. I'll check out the filter to see what I can add.
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Posted: December 7, 2010 2:01 pm | ||||||
Kraellin
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well, there went a couple hours i'll never get back
![]() ![]() ![]() If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: December 7, 2010 9:31 pm | ||||||
CFandM
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+20...ahh...I mean great stuff Sphinx... ![]() ![]() Stupid things happen to computers for stupid reasons at stupid times! |
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Posted: December 8, 2010 5:05 pm |
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