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ronviers
lighter/generalist

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For the purposes of this question I have made them easy to see by refracting them. Anyone know how to get rid of them?

Unwanted bits.ffxml
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
This doesn't make it any better but it rules out the flip nodes.

NotFlip.ffxml
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Sphinx.
Filter Optimizer

Posts: 1750
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I think its due to rounding or precision errors somehow. If you change the input range slightly the errors are not visible. I.e. instead of a gradient span of 0..1 you can use 0.. 0.99999999. Changing this in one of the gradients should be enough.

I attached a modification that shows a simpler rounding scheme and the range hack.

NoPixels.ffxml
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ronviers
lighter/generalist

Posts: 4456
Filters: 35
Sphinx this is just great. smile:) Thank you very much for fixing it.
Love your solution to the diagonal problem. smile:)
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