Redcap
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So I found this: http://www.brusheezy.com/Textures/268...traw-berry
It is licensed under creative commons, meaning if I use it I have to site this "author" for it's creation, not the original "author" as it were... there are alot of lame people out there. |
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Posted: October 31, 2010 2:23 pm | ||||
Sphinx.
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As long as it is the output and not the filter itself, there is no problem in licensing under whatever license you'd like. Licensing your filter in the FF library is not possible though.
I saw that guy @ deviantart once, but making a big fuzz about it here will not change anything (your post will most likely get deleted though). |
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Posted: October 31, 2010 3:26 pm | ||||
StevieJ
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Perfectly fine to do.....no restriction on doing that.....no restrictions at all actually.....everything submitted/posted is fair game for everyone to claim as their own and do whatever they want with it....FF's biggest blunder in how to loose authors and quality texture filter submissions, IMO....
![]() Steve
"Buzzards gotta eat...same as worms..." - Clint :) |
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Posted: October 31, 2010 11:36 pm | ||||
IONclad |
position yourself in the creative team at Adobe, seeing someone's photograph heavily doctored by Photoshop. HEY, I designed that algorithm. I should sue!
![]() I've had this thought before. My solution... sorry FF.. but it's to keep my most advanced and proprietary filters to myself. If I spend 20 hours building a complex and convoluted filter to output an image just the way I want it, and I don't want every other artist in the world, my competition, to turn around and be able to reproduce my look.... just say no to giving everything to the world. ![]() the artist formerly known as Bongo51 |
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Posted: November 26, 2010 1:54 pm | ||||
IONclad |
question: has Filter Forge thought of filter artists having the option of compiling their filters? So that some filters could be locked. Perhaps these filters would be not be tracked in the incentive system to keep everyone from locking everything... but as an artist, some filters I would share with the world if I knew they would not be dissected and changed.
any thoughts FF? or have you guys already thought about this and discarded it for reasons I can't fathom. ![]() the artist formerly known as Bongo51 |
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Posted: November 26, 2010 1:57 pm | ||||
Skybase
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For every filter that I make just for myself, I just don't upload it.
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Posted: November 26, 2010 2:44 pm | ||||
Kraellin
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redcap,
there are a lot of confusions out there about copyright law in the united states and, outside the u.s. as well. when you combine that with FF's own eula's, it can be confusing as hell. the law in the u.s. is here: http://www.copyright.gov/title17/ . anyone's opionion and individual considerations do not win in court; the law does. so, just because someone says they have the rights doesnt mean it's so. i've had to study the copyright laws and i've been surprised several times as to what the law actually says as opposed to what i thought it was. invest some time in learning what's actually so. it will help you in the long run. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: November 27, 2010 8:09 am | ||||
James |
This type of thing is exactly the reason i haven't submitted any filters here in years. My view now is simply don't submit and there won't be someone posting my textures on any websites and happily taking the credit or profiting from it.
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Posted: November 28, 2010 7:25 am | ||||
Redcap
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The saddest part of this is we as a community are really losing out. It takes me 20 hours to make a killer filter, but I don't submit because it took me 20 hours and am afraid some jerk will profit and take all the credit. But then you also don't get a killer filter that you would use wisely and benefit from. You in turn don't submit one of your killer filters because of the same reason and I lose out. Keep going and pretty soon we all lose out on hundreds of killer filters just because we are afraid someone is going to rip them off.
To tell the truth if we all submitted our best filters we would all win, despite some jerks ripping them off here and there; because in the end you lost creative rights to 20 hours of work, but gained 1000 hours of work fr om others. I partially wonder if we couldn't just create a blog wh ere we submit filters and then put our own copyrights on them. For example, no editing and selling, no selling direct or inderect texture renders, ect. |
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Posted: November 28, 2010 11:11 am | ||||
James |
Well that idea sounds much better than submitting to the library. Having seen what some people do with FF content online now though and how they have no respect for the original authors i am almost put off ever doing it again.
If it is ffxml files my guess would also be that some people would just do slight mods and remixes then re-post them re-licensed for free or in some zip pack etc. I think this because many now associate FF with free to use and do whatever they want with. If someone was selling direct renders and there was some license i guess you might be able get a few textures taken down on sites though which is still better than the library. |
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Posted: November 28, 2010 12:57 pm | ||||
IONclad |
I could be wrong, but I'm fairly sure that if you produce a work that is designed for an artist to use, it's really not your work anymore, not in the way it's being discussed.
If as a designer you work for a company, all the work you do for them while under their employ is work for hire, so it's theirs. To a point. The couldn't turn around and use your designs and use them for something morally questionable. An artist retains 'moral rights' for that reason. I personally don't understand the confusion. When you install the software connected to an opensource library of filters.. then submit (ie. Give) filters to the database.. Well.. This is all that I could find about terms regarding the use of one's filters by others. You may not modify or create derivative works based upon the Product in whole or in part except that you may create derivative works based on any Filter you obtained from the Filter Library provided that (i) any derivative works are created Using the Product, (ii) any derivative works are compatible with the Product, and (iii) you license any such derivative works to the Licensor and the users of Filter Library on the terms and conditions substantially similar to the conditions of use of the original Filter and pursuant to the terms of upload license published on Licensor’s website(s) or included with the Product and further provided that you may distribute such derivative works based on the Filters through means other than the Licensor’s Filter Library if the terms and conditions of such distribution and sublicensing to end users are subject to the terms and conditions of this Agreement. So, if I've read this correctly, the only thing someone can't really do is take your filter and distribute it outside of channels. As for USING it to render out bitmaps. Umm... isn't that what it's FOR? the artist formerly known as Bongo51 |
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Posted: November 29, 2010 2:01 pm | ||||
Kraellin
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that depends wholly on the licensing. derivative works is one of the worst understood aspects of the u.s. copyright laws. basically, under just the copyright laws, derivative works almost always lose any court battle when the author of such hasnt obtained any rights from the original author(s). but if you talk british law, then it's different. so, country plays a part in all this, too. but, FF's eula is basically unrestricted to users, including resellers. and, one shld also remember that filters in the library are still copyrighted by the original authors. FF, inc. is only licensing these and does NOT claim any copyright on those filters. authors also own those filters they havent submitted to the library. so, one could simply start one's own website and sell the filters or sell the works from same. the trouble with restricting one set of circumstances out from the others, like with the resellers is that you start having to make exception after exception, sometimes almost with every new filter and every new author and every new reseller and it also impedes or inhibits those folks who dont mind having the resellers resell. unrestricted use is ALWAYS easier to deal with, just like with photoshop and such. If wishes were horses... there'd be a whole lot of horse crap to clean up!
Craig |
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Posted: November 29, 2010 3:38 pm | ||||
IONclad |
Canadian. Guess that's why I interpret it in that way.
![]() the artist formerly known as Bongo51 |
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Posted: November 30, 2010 11:52 am | ||||
m0jo |
Not to sound stupid, but you are creating a tool to create something else with.
The work created is not a derivative then is it? It's like the producer of paint claiming copyright on a painting.. (with FF supplying the powder, oils etc.) Personally, I think it would suck to have other people sell my work. I've had experience with plagiarists and it's not fun, it's a real kick in the teeth actually (to me). But really, you're depriving an enormous community (which could be even bigger) from a great filter.. because one jerk act's like himself. I see it like this: if I submit all of my filters, and everybody does, it also means more, higher quality filters for me and everyone else. [full stop] Now I haven't submitted many filters atm. because they are under construction (I only want to release the best). But this is how I look at communities as a whole, there will always be assholes taking advantage of it, but ruining the community to prevent that is worse IMHO. |
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Posted: December 29, 2010 4:01 pm |
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