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Frankenstein Switch Object

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Burt
Random Old Guy
Posts: 270
Filters: 9
It might be nice to have a Switch object that could enclose multiple objects and expose one set of inputs. For example drop 4 different noise filters in one, only expose one set of inputs and one output. It could make for a neater interface and possibly even sharing of 'custom user components.' In fact might be nice to have some sort of meta object that you could collapse a particular snippet in to - for example someone created a very nice-and very large- image rotation snippet. Collapsing this to handle it as a single component would be useful.
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GMM
Moderator
Filter Forge, Inc
Posts: 1723
Component grouping is one of the most requested features. It will be eventually implemented... someday smile:)
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Burt
Random Old Guy
Posts: 270
Filters: 9
Ah, thanks for the term. makes sense. smile:)
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Betis
The Blacksmith

Posts: 1100
Filters: 73
Perhaps in FF3?! smile8)
Roses are #FF0000
Violets are #0000FF
All my base are belong to you.
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