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inujima

Posts: 176
Filters: 26
HDR map input to Origin X and Y Input of Free Ellipse Component is invalidated.

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CFandM
ForgeSmith

Posts: 4761
Filters: 266
I don't think its a bug but its more to do with the color...Not to advertise but I go through this in that guide I am working on... smile;) smile:D
.....The bottom eclipse is being controlled by the Controller.....The top is being controlled by the color fr om the Abs component...Then that color is controlled by the Value Controller.....Now when connecting a Value Control to a component that is color based 0 will produce black and 1 will produce white. Anything above 1 it will remain white and anything below 0 it remains black....So if you are trying to move that eclipse any further it will not move..The offset has reached its lim it in movement because the color is white....Here it is with the gradients....

Stupid things happen to computers for stupid reasons at stupid times!
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CFandM
ForgeSmith

Posts: 4761
Filters: 266
Then the controls under 0 and over 1.....

Stupid things happen to computers for stupid reasons at stupid times!
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inujima

Posts: 176
Filters: 26
No, this is bug.
Actually, HDR map works normally at Free Polygon component.

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inujima

Posts: 176
Filters: 26
It looks working correctly at other components except Free Ellipse.

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CFandM
ForgeSmith

Posts: 4761
Filters: 266
I see what you are saying now....The other components still move but the Free Ellipse stays still at that certain point.... smile:?:
Stupid things happen to computers for stupid reasons at stupid times!
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Ghislaine
Ghislaine

Posts: 3142
Filters: 270
Inujima, I love your black and white image at the bottom. If you want, it would be nice to create a filter with this effect. smile:)
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Skybase
2D/3D Generalist

Posts: 4025
Filters: 76
Some hardcore bug! Nice find!
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GMM
Moderator
Filter Forge, Inc
Posts: 3491
Should be fixed in the next program update.
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