YOUR ACCOUNT

The safe room

By Rodrigo Bill

The safe room by Rodrigo BillThe safe room by Rodrigo Bill

About this work

Tools used

Filter Forge, 3D studio max 2009, Adobe Photoshop CS3

Author's comments

The idea was to have a room with a safe full of stacked coins, but in the end I had much more than only the safe.
I´ve been wanting to do a scene using only textures from Filter Forge for a while and because my trial license has expired I had to do this scene with only the maps avaiable in the filter galery.
I used 18 filters, most of them with normal and bump maps. It´s possible to see the wireframe of the scene in the "before" picture.
The render was done using mental ray.
Color correction was done in Photoshop.
Hope you like it!