DAZ Studio, Photoshop, FilterForge
Scene setup in DAZ Studion 4.6 and rendered using LDP-R The items from various sites, DAZ 3D, Renderosity & On Target 3D. The inner trench walls retextured with Collage Log wall.
Rendered as multiple renders than postworked in Photoshop using LDP-R scripts.
Memory lane filter applied to the final render.