June 7, 2010
Alexandria, VA, June 7, 2010 – Filter Forge, Inc. today released the fourth and final beta test stage of Filter Forge 2.0, a high-end plugin for Adobe Photoshop allowing computer artists to build their own filters. Additionally, Filter Forge 2.0 is currently available for preorder at a special price.
The key feature introduced in Beta Stage 4 is the support for Lua scripting – now users can design their own custom components. Other additions include the ability to force seamlessness for filters with non-seamless components, and the new anti-aliasing diagnostics menu.
The beta version is available at http://www.filterforge.com/download/beta2/. The beta is a fully functional 30-day trial version of the Filter Forge 2.0 Professional edition. All registered users of Filter Forge 1.0 can get a free beta key that allows them to use the beta version until the end of the beta period. The commercial release is planned for late June 2010.
Additionally, new licenses for Filter Forge 2.0 and upgrades from Filter Forge 1.0 to Filter Forge 2.0 are currently available for preorder at a special price – you can save up to $170. The offer is valid until the commercial release of Filter Forge 2.0 in late June 2010. To preorder Filter Forge 2.0, click here: http://www.filterforge.com/buy/. To upgrade to Filter Forge 2.0, click here: http://www.filterforge.com/buy/upgrade-v2.html
Filter Forge is a versatile Photoshop plugin which lets both novice and expert users create a wide variety of realistic and abstract textures and effects. Users can take instant advantage of over 7000 free community-created filters in the online filter library at http://www.filterforge.com/filters/, or create their own filters in the visual filter editor by assembling them from components such as blurs, gradients, color adjustments, noises, distortions, or blends – without writing a single line of code. Most of the filters are seamlessly tiled and all of them are adjustable, resolution independent, support real-world HDRI lighting, and can automatically generate diffuse, specular, bump, and normal maps.
About Filter Forge, Inc: Based in Alexandria, VA, Filter Forge, Inc. is a one-product company solely focused on developing Filter Forge. For more information, visit http://www.filterforge.com
Filter Forge's amazing node based editor has been invaluable in giving us the power to create textures that make the most of today's real-time pixel shaders.
Visual Effects Lead Artist
“It's a powerful and logical way of creating effects that's relatively easy to learn by seeing how other effects are built. Creating filters from scratch is time-consuming, but for a wider user group, it's a great way to modify already-created effects.”
“For 3D modelers, Filter Forge is a dream come true. It creates seamless textures with a single mouse click. The professional version creates the following map types for any texture: bump, normal, specular strength, specular exponent, diffuse, metallic, and alpha. The same filter can be used to generate any resolution, since filters are procedural.”