We have released the long-anticipated beta of Filter Forge 2.0. Try the beta to explore the new possibilities offered by the new powerful Filter Forge and take your creativity to the next level! The beta is a 30-day fully functional trial of Filter Forge Professional 2.0. To use the beta beyond the trial time, buy Filter Forge 1.0 and get a free key for the 2.0 beta. This is the second stage of the beta test, with more stages to come:
Filter Forge 2.0 takes you beyond the photorealism barrier with its fast and easy-to-use Ambient Occlusion. It's mathematically accurate, it's seamless, and it dramatically enhances the level of realism by calculating how much environmental light can reach a certain point of a surface and illuminating that point accordingly. Read More...
Filter Forge 2.0 lets you create any number of point or area lights that allow you to specify how exactly you want your texture to be lit. You can set up almost any lighting you want – create miltiple light sources, make shadows darker by setting negative lights, use 360-degree rotation, and much more. Read More...
We have completely redesigned the Lighting tab to provide an easier access to the new lightning options. The new interface allows you to adjust all the lighting elements – HDRI environment, surface height, point/area lights, ambient lighting, and ambient occlusion – using a simple unified interface. Read More...
Filter Forge 2.0 supports high dynamic range (HDR) colors across its entire rendering pipeline, from input images through components to rendered results. Over 60% of Filter Forge components now support HDR colors, and the new Color Picker lets you choose HDR colors with unlimited channel values. You are free to use colors as bright as you want – the Sun’s the limit! Read More...
The new Bomber component lets you spray multiple image particles in a controlled manner. The component is incredibly versatile, very fast, and it lets you specify over 30 particle placement, coloration and randomization parameters, most of which can be mapped with images – which gives you tons of creative power! Read More...
Filter Forge 2.0 takes the first step towards a gamma-aware workflow – it introduces a set of simple options to configure when and how Filter Forge applies gamma correction to images it loads or saves. One of the options lets you turn gamma correction off, so that Filter Forge can access RGB channel values of image pixels unaltered by gamma correction. Read More...
With these new components, you can now perform minimum, median, maximum and custom-percentile filtering. The Median and Percentile components are especially handy for creating a wide variety of artistic effects, thanks to their ability to simplify the source image by removing small details while preserving the edges. Read More...
To make life easier for people with large filter collections, Filter Forge 2.0 introduces an instant filter search that lets you quickly find filters as you type, searching filter names, descriptions, authors and keywords, and displaying the results immediately. No more fuss with the categories – just type what you want and get it in less than a second! Read More...
Filter Forge 2.0 now includes a Polygon component which lets you generate symmetrical N-gons and stars with adjustable round corners, and an Ellipse component that generates circles and ellipses. These seemingly simple components have a lot of mappable inputs, so their titular shapes can be easily morphed into a variety of other things, often quite unexpected. Read More...
This is really a fantastic piece of software, I highly recommend everyone checking it out if you're into pattern/texture map creation.
Neil Blevins
Technical Director
Feature Films
www.neilblevins.com
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“Filter Forge does more than any of my other plugins all in one spot! I'm a kid in a candy store right now just having fun trying everything out. Fun, fun!”
Karen Clifford
www.kandsgallery.net
“I'm thinking Filter Forge should come with a warning: 'This Product could be Habit Forming'.”
Nancy Schober
heedingthemuses.wordpress.com